Well that one cat chef sure loves to cook so I guess they are.Are Felynes omnivores or something? They seem to not care what they eat, just killed a Gore Magala? Sure lets eat it.
Why would they have a direct for a game that just came out a few weeks ago? Some sort of MHX:G coming up seems like a more obvious guess. Then Nintendo can have a NA direct to announce Stories and Generations Ultimate at the same time.MH lore is pretty metal I have to say. Like this guy:
,
could totally be a boss in a dark souls game. Kinda feeling like playing more MH but the Dark Souls 3 DLC just dropped so I'll play that until the new direct comes out. I bet it's gonna be Monster Hunter Stories related.
I remember when everyone renounced it being a MHXG, something about "there's not going to be an expansion (on 3DS, teehee)".
Now I've bought Gen. Incoming salt.
All the deviants do share the same battle theme, which is unfortunate because I think it's a bit "meh" as far as battle themes go.
There aren't any hyper monsters on the Village side. You can unlock some high rank equivalent advanced quests in the 6* tier (including some elder dragons), but none of those are hyper. On the Hub side they start showing up in the 6* tier but you may need to work through some of the earlier quests.How do you unlock the hyper monsters in village? Guide said completing two rank 6 quests would open some up but I did four and none unlocked.
Ah ok, what's a good armor set for horn users for hr6? 1 quest and an urgent away.
To be honest I'm not a big fan of the intruder mechanic. I like the feeling of the hunt going to hell, but not with something so unrealistic like the monsters not really fighting each other at all and put all priority on the players and felyne helpers. It just doesn't make sense and especially when a carn and a herb are both on the map sometimes. It makes sense (technically) for them to not have them fight eachother because HP would rapidly drop but idk I just think the mechanic needs to be looked at maybe even worked into a deeper mechanic. But if its a cap hunt you risk losing that capture from traps or the target monster dying etc.
Worst of all I think dung bombs use to immediately reset monsters to just leave the area. They don't do that now as far as I know. Sometimes Deviljho still follows us after being bombed.
You can also get Felyne Dungmaster from meals.I dont remember if that was the case on 3U but.. dung bombs dont scare the monster inmediatly unless you have the biology skill.
Edit: reading online a bit it seems it was true for 3u too
After doing my best to try and figure it out, the only conclusion I could arrive at was that fighting two monsters at the same time is not fun and doesn't involve nearly as much skill as it should to justify itself. There are very specific matchups that are an exception, I guess, but you know what I mean.To be honest I'm not a big fan of the intruder mechanic. I like the feeling of the hunt going to hell, but not with something so unrealistic like the monsters not really fighting each other at all and put all priority on the players and felyne helpers. It just doesn't make sense and especially when a carn and a herb are both on the map sometimes. It makes sense (technically) for them to not have them fight eachother because HP would rapidly drop but idk I just think the mechanic needs to be looked at maybe even worked into a deeper mechanic. But if its a cap hunt you risk losing that capture from traps or the target monster dying etc.
Worst of all I think dung bombs use to immediately reset monsters to just leave the area. They don't do that now as far as I know. Sometimes Deviljho still follows us after being bombed.
To be honest I'm not a big fan of the intruder mechanic. I like the feeling of the hunt going to hell, but not with something so unrealistic like the monsters not really fighting each other at all and put all priority on the players and felyne helpers.
What did it do next? That kind of stuff can happen when there's severe connection issues, but it could also have been your attack triggering its rage mode. The tantrum that bird wyverns do when they become enraged tends to interrupt minor actions they're doing at the time.Lol omg Yuian Guaga or whatever that Kut Ku Rathian cross breed is... That thing is freaking bugged the hell out, they have got to update it.
Its not so much as it is too hard but some of this crap looks like program intern level unprofessional. Just ran up to it and used a jump GS slash on it from behind as it was turning to target me and its entire frame just resets to have its back turned to me again, I guess to work out its attack choice?
How to get khezu on the hunters for hire? Trying to make mega demons/etc.
Need pale extract farming.
What did it do next? That kind of stuff can happen when there's severe connection issues, but it could also have been your attack triggering its rage mode. The tantrum that bird wyverns do when they become enraged tends to interrupt minor actions they're doing at the time.
I'm trying but he's hiding. He comes out once in awhile.Not sure, but you can get lots of pale extracts by sending your meownster hunters after him. Comes in stacks of 2 at low rank, 4(!) at high rank.
That horn is in reward section C, whatever that means.I'm confused regarding the item drop tables on kiranico.
I'm trying to get a pair of Decayed Crimson Horns for a Stonefist Helm, and on kiranico it says that when you complete the village 4 star Daimyo Hermitaur hunt-a-thon, there's a 100% chance of getting 2, a 50% chance of seeing 3, and another 50% of getting 5. But I've just beaten the quest three times and I haven't gotten a single one. When the table says "100%" I think that I'm guaranteed to get 2 horns every time I beat the quest, but apparently that's not the case. So in that case, what does that 100% really mean?
Also, I've been breaking the shells of Daimyo and Stonefist Hermitaurs for a while now and I haven't gotten any that way either. Do I have to break the shells twice or something?
https://www.reddit.com/r/MonsterHunter/comments/4y4yxo/main_reward_c_on_kiranico_and_mhgen_db/Every 2 large monsters past the minimum adds a slot, every 10 items past the minimum adds a slot.
Alright, I googled it, in order to get C rewards you need to exceed the minimal quest requirements.
https://www.reddit.com/r/MonsterHunter/comments/4y4yxo/main_reward_c_on_kiranico_and_mhgen_db/
It burns through my lungs right now.I remember when everyone renounced it being a MHXG, something about "there's not going to be an expansion (on 3DS, teehee)".
Now I've bought Gen. Incoming salt.
Pretty sure the Castle Walls/Fortress Walls arts prevent you from being knocked around by monster attacks, but they take awhile to charge and don't last very long.Is there any skill that gives super armor to things like the monsters dashing or walking forward through you? Kind of tired of parts or tips of the monster knocking me around just by walking.
I guess you'll have to stay away from the monsters legs, or attack first.Is there any skill that gives super armor to things like the monsters dashing or walking forward through you? Kind of tired of parts or tips of the monster knocking me around just by walking.
I guess you'll have to stay away from the monsters legs, or attack first.
Be happy you're not playing mh1, where the stomping would even stop your attacks with an sns.
Does anyone know what the heck is with monsters locking on to your position for a lot of their attacks? Is this new? In 3U lets say Qurupeco is doing his flint bash tell, he has to commit to what ever direction he is facing when he starts the move, if he was in Gen he would face the opposite direction I'm in, do his tell then do a 180 dime turn to attack me. My only option would be to waste time clearing completely out of the way.
Besides Rathalos's talons attack I'm pretty sure nothing is locked on. Maybe you're just not used to the new attacks.
Is there any skill that gives super armor to things like the monsters dashing or walking forward through you? Kind of tired of parts or tips of the monster knocking me around just by walking.
R Ludroth roll does it slightly as well as Bulldrome charge up run, which it very obvious. Its easier to tell in solo. Especially if you aren't moving constantly and are just watching him. Bulldrone will dig into the dirt and will change the direction he is facing to charge at you directly when the charge animation begins.
When I mean lock on I just mean it just snaps them to face whatever position you are in when the attack starts.
R Ludroth roll does it slightly as well as Bulldrome charge up run, which it very obvious. Its easier to tell in solo. Especially if you aren't moving constantly and are just watching him. Bulldrone will dig into the dirt and will change the direction he is facing to charge at you directly when the charge animation begins.
When I mean lock on I just mean it just snaps them to face whatever position you are in when the attack starts.
What items?New halloween item pack out
Nothing to special, 50 spiderwebs, some psychoserums, demondrugs, and one other thing.What items?
I'm guessing to get the other 2 flagship monsters in village I need to keep doing these "request" missions, right? I've got checkmarks for both 4 and 5 star but I've only fought the bubble guy and the mammoth so far.
I just hate carrying eggs that's all
I found the weapon upgrade system to be hugely improved in Gen. Through wider choice by having basically every weapon upgradeable to end-game level, less requirement on specific parts for upgrades and more finely-grained upgrade steps it was much easier to keep weapons at an appropriate level while I advanced through the game.So been playing this for a while the last week or so and just about done with all offline stuff... I don't like the new weapon upgrade system. Why change what wasn't broken? Level up weapon to unlock another one, make it, and have to remake and level up the base weapon all over again...
I've just been making weapons from scratch when I can as I'm sick of remaking and leveling up weapons over and over.
Wonder what the system will be like in XX and in 5...
Anyone want to start up a night for completionists? I had to ignore the game this summer but have finally gotten up to village five (clearing all those quests are no joke in village, took me 40 hours) and I've done...basically nothing in online.