Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
Previews:
IGN
From what I did see, Wilds is shaping up to be pretty much what I hoped for: a Monster Hunter that embraces the parts of Rise that made it so much more inviting, but also doesn’t shy away from the larger scale and spectacle that helped make World the more enduring entry for me. It’s hard to tell exactly which way that needle will point after just a few missions (or if these structural changes will swing it somewhere else entirely), but I certainly can’t wait to play more so I can find out.
Noisy Pixel
Even though I only had a brief time with the game, it’s clear that Monster Hunter Wilds is shaping up to be something special. I didn’t get to dive into all the characters or the intricacies of camp development, but what I did experience left me eager for more. The game’s intentional design—where every swing of the sword and every strategy has room for error—creates a sense of depth that invites experimentation.
Monster Hunter Wilds might be a fresh start for some, but it’s also a welcome evolution for others. Capcom has crafted a world where your approach matters and where the adventure feels both grand and personal.
VG247
TL;DR? Monster Hunter Wilds is good. The combat feels scrappier and more in-your-face than ever before, with more tools at your disposal to mess up your prey and more control in your hands to make you feel like a true superhero with your weapon once you’ve got your movement and strings down. This is seriously going to be something special, and I cannot wait to play more.