MotionPlus and WiiSpeak questions

why the issues with the motionplus and normal games? Isn't it just a little thing that plugs into the end of the wiimote? Why can't you reach all the buttons you'd usually use when holding it horizontally?
 
wazoo said:
I want to keep my motion plus plugged all the time.

It would be completely non Nintendo to ask the public to know whether they need motion plus or not for each coming game.
You mean like how they expect the public to know whether or not they need a nunchuk for each game?
 
mrklaw said:
why the issues with the motionplus and normal games? Isn't it just a little thing that plugs into the end of the wiimote? Why can't you reach all the buttons you'd usually use when holding it horizontally?
Most people won't be able to reach 1 and 2 buttons with their thumb when MotionPlus is plugged:
wii_motionplus.jpg
 
If it were the case that the current design of WiiMotion was not locked in place, perhaps they could simply put 1 & 2 buttons on the peripheral itself.
 
kottila said:
Do you expect every Wii game to be a sword fighting game from 09?
Not every game benefits from it. Samba is said to work perfectly as it is. SkateIt and RRR2 uses the balance board, GHWT, King Story, de Blob and Deadly Creatures doesn't need it. Madworld uses the NMH style, which worked great. I won't be buying any of the Star Wars games, but I don't think I'd buy them anyway.

Starwars was exactly the game I was thinking of getting, but will probably pass on. But other than that, sports games, especially madden, Ill probably wait till next years version, just to see what else they do with wii motion.
 
ziran said:
I agree, everything you've said certainly is possible.

I think a big part of the lack of announcements from Nintendo is because they're going to be using Wii Motion Plus with a lot of their internal development on Wii, especially the hardcore franchises. Miyamoto's already talked about a more accurate version of boxing in a potential Punch Out title, and Zelda seems likely. What I think is going to be interesting is, will Nintendo bundle it with games other than Wii Sports Resort? Could we see it bundled with the next Zelda?

There's definitely a certain awkwardness in having a peripheral that would seem to benefit so many games when the system will have sold ~50 million units. Wii Sports Resort is the ideal pack in, and is sure to get the device into a big percentage of Wii homes, but there will still be an amount of people who won't have it.
Yeah - that's the real dilemma that Nintendo faces. And they are still trying to figure it out themselves, which is why you get the conflicting statements that you mentioned earlier from Miyamoto and Eguchi.

I know absolutely nothing about the pricing for the MotionPlus attachment - so I'm just pulling numbers out of my ass - but I would suspect that they would probably want to sell WiiSports Resort at $50 or so bundled with the MotionPlus. They certainly don't want to cut into their retail pricing for something like Zelda or any other high-profile title, so if they bundled in the accessory then you are probably looking at a $70 price tag, which could really limit the sales potential of the game.

One option might be to follow the Guitar Hero model, where you sell two skus for the game - the standalone game, and a separate sku which includes the bundled accessory for $20 more. I think what Nintendo is really hoping for is that WiiSports Resort becomes just like Wii Play. Everyone picks up a copy of Wii Play to go with their Wii. I think they are hoping that they can get people in the mindset where they also grab a copy of WiiSports Resort to go with their new Zelda, or Punch-Out, or whatever game it happens to be.

But yeah - it's tricky trying to make this new peripheral an important piece of future top-tier titles when there are probably already close to 100 million Wiimotes out there (and even more than that by the time the MotionPlus is released) that won't work with the new software.
 
Dalthien said:
They certainly don't want to cut into their retail pricing for something like Zelda or any other high-profile title, so if they bundled in the accessory then you are probably looking at a $70 price tag, which could really limit the sales potential of the game.

It'll launch for no more than $50 with the WiiMotion+ included. No doubt in my mind about it. The accessory itself should be $20, and if Nintendo is really serious about making WiiMote + WiiMotion+ the new standard, it'll be $10. $15-20 is more likely, though. Miyamoto > Eguchi (the lame hack job who made one version of Animal Crossing and is going to sell it to me three times :( ).
 
How come didn't any journalist ask a question about the 1+2 buttons that won't be reachable when MotionPlus is plugged? Why don't we know more about the WiiSpeak appendice? Some said it could be used for noice reduction. What were journalists doing at E3 not to ask such basic questions?

Here is a new one: do you think Nintendo will launch a new channel dedicated to some WiiSpeak usage? Now we know WiiSpeak won't be bundled with Animal Crossing, I'm wondering if Nintendo can take the risk to see people buy it as a gift to people who don't have Animal Crossing, making the device useless.

About MotionPlus, what is the minimum quantity Nintendo should produce for launch: 10, 20, 50 millions? Is that simply possible to produce that many devices in 9 months?
 
marc^o^ said:
What if we want to play Excite Truck 2 with MotionPlus?

Games have to be developed with MotionPlus I'm mind. It probably gives a whole new set of inputs analogous to the nunchuck and classic controller. As for WiiSpeak, with all of that processing power that I'm assuming is in that box, along with the fact that it plugs into the USB port, I'm hoping it'll be compatible with any online game with minimal or no code change, perhaps making it compatible with Mario Kart, and is how High Voltage plans to include it to the Conduit. Well, with this coming out I may actually get Monster Hunter 3, as I'm never playing a console dungeon crawler without voice chat.
 
marc^o^ said:
What if we want to play Excite Truck 2 with MotionPlus?

I was wondering the same thing, but thinking back, the only times that waggle in games was bad is when you were holding it with one hand as a stick. I never had any problems with Excite Truck or other games when holding it in that style. I don't think it will be really needed when holding it like that.
 
marc^o^ said:
Is it technically feasible to add such compatibility afterwards on Wii? Would it require a firmware update?

Really, it depends on the permission system. What I'm hoping is that the device is autonomous, so it piggy backs onto your wifi connection, doing all of the extra processing itself to not interrupt whatever the Wii is doing and affect its run speed, all with the cost being a little extra bandwith. But I don't know what is there permission system is for those USB ports, so I'm doubting this can happen.
 
marc^o^ said:
This thread is a place to adress the questions we have about MotionPlus and WiiSpeak.

Why isn't Wii Sports Resort a Q4 title? The game seemed almost finished.
Other than us not knowing how much stuff is planned to be included that we didn't see, I just figured it was because they didn't want to release everything in Q4.
Returners said:
what are they going to do for their silicon covers? Release one that covers the Wii Motion Plus as well?
They said that each MotionPlus will come with a new cover.
 
I think there will be some type of software bundled with WiiSpeak to help sell it on it's own...maybe for a chat service between friend code friends?
 
Can the motion plus retroactively increase the aiming on already released games, or does the game have to be built from the ground up to utilize it?
 
Kestastrophe said:
Can the motion plus retroactively increase the aiming on already released games, or does the game have to be built from the ground up to utilize it?
Nope, it's all new. Games will have to be written to interpret the gyro data in conjunction with everything else.
 
JoshuaJSlone said:
Other than us not knowing how much stuff is planned to be included that we didn't see, I just figured it was because they didn't want to release everything in Q4.
Actually it has more to do with the massive quantity of gyro devices they need for launch. Can they produce 50 million units in 8 months? That's an epic industrial challenge.
 
DrGAKMAN said:
I think there will be some type of software bundled with WiiSpeak to help sell it on it's own...maybe for a chat service between friend code friends?
I'd like that, but wouldn't it cost money to Nintendo to allocate server ressources for this. Besides it could hurt Animal Crossing sales: I'm sure I'm not alone thinking I may get this game just for its communication hub/conference service.
 
Linkzg said:
I was wondering the same thing, but thinking back, the only times that waggle in games was bad is when you were holding it with one hand as a stick. I never had any problems with Excite Truck or other games when holding it in that style. I don't think it will be really needed when holding it like that.
I think he meant that with the MotionPlus on, it's possible the "2" button is out of reach. You know, the button in which you give gas in Excite Truck.

However, I just "tried it out" and I think that even with the Wii MotionPlus plugged in, you'd still be able to reach the 2 button without loss of comfort (1 button is unlikely or you would need to hold your right hand a bit weird).

marc^o^ said:
Actually it has more to do with the massive quantity of gyro devices they need for launch. Can they produce 50 million units in 8 months? That's an epic industrial challenge.
Nah, Nintendo won't flood every retailer everywhere with enormous amounts of these things. That is assuming retailers would be willing to take on huge amounts of them in the first place. I think Nintendo will just produce shitloads of Wii Sports Resorts and "Wii Play 2" (assuming Wii MotionPlus will be bundled with extra software like the Wiimote with Wii Play). Wii Sports Resorts won't sell millions and millions overnight, so they have breathing room to just keep on sending large shipments every week / month. After a while more and more software will likely support it and then it will sell itself constantly.
 
Neomoto said:
Nah, Nintendo won't flood every retailer everywhere with enormous amounts of these things. That is assuming retailers would be willing to take on huge amounts of them in the first place. I think Nintendo will just produce shitloads of Wii Sports Resorts and "Wii Play 2" (assuming Wii MotionPlus will be bundled with extra software like the Wiimote with Wii Play). Wii Sports Resorts won't sell millions and millions overnight, so they have breathing room to just keep on sending large shipments every week / month. After a while more and more software will likely support it and then it will sell itself constantly.
So how many units do you predict for launch? Interesting theory about Wii Play 2, but it would be easier for them to sell stand alone units than to bundle MotionPlus with a new wiimote: most people now have enough wiimotes.
 
Neomoto said:
I think he meant that with the MotionPlus on, it's possible the "2" button is out of reach. You know, the button in which you give gas in Excite Truck.

However, I just "tried it out" and I think that even with the Wii MotionPlus plugged in, you'd still be able to reach the 2 button without loss of comfort (1 button is unlikely or you would need to hold your right hand a bit weird).

Yes, but as I say in my post, I don't think there will be a time when you really need to have the motion plus attached when playing games like that since they don't have problem and I can't see how it would really be impactful or change due to the addition of it. You probably won't be able to press them with it on, but I'm simply saying that games that make you hold it that way probably won't benefit from it on, so you can just take it off and play as you normally were for the past months.
 
vareon said:
The only thing worrying me now is the battery consumption :(
There was an interview with Iwata at Game Daily where he said:
http://www.gamedaily.com/articles/f...i-motionplus-supplydemand--more/?biz=1&page=2
BIZ: Will adding Wii MotionPlus to the Wii Remote drain battery life faster?

Iwata: I cannot say it won't consume any additional energy from the Wii Remote; however, it's not going to be significant.


Dalthien said:
One option might be to follow the Guitar Hero model, where you sell two skus for the game - the standalone game, and a separate sku which includes the bundled accessory for $20 more. I think what Nintendo is really hoping for is that WiiSports Resort becomes just like Wii Play. Everyone picks up a copy of Wii Play to go with their Wii. I think they are hoping that they can get people in the mindset where they also grab a copy of WiiSports Resort to go with their new Zelda, or Punch-Out, or whatever game it happens to be.
I think that's going to be the best option. Make it attractive as possible to get Wii Sports Resort with whatever other games support it, but also offer higher priced bundles with multiple Wii Motion Plus titles.


donny2112 said:
It'll launch for no more than $50 with the WiiMotion+ included. No doubt in my mind about it. The accessory itself should be $20, and if Nintendo is really serious about making WiiMote + WiiMotion+ the new standard, it'll be $10. $15-20 is more likely, though. Miyamoto > Eguchi (the lame hack job who made one version of Animal Crossing and is going to sell it to me three times :( ).
Yeah, I think $50 is going to be the Wii Sports Resort price, with Wii Motion Plus stand alone in the $20 range.
 
From a Chris Kohler interview with producer Katsuya Eguchi:

"There's some noise filtering going on. It's designed to pick up stuff other than what's coming out of the TV. If you put this on your TV, if this was a regular microphone, you'd get your TV sound going in. But this is a USB plug-in. So the sound coming out of your TV is going into the Wii Speak, and when it goes back into the Wii, it throws that sound away."


On the subject of voice chat in general and his company's longtime opposition to the feature, Eguchi said: "We really don't consider ourselves 'anti-voice-chat.' Once of the things we've said for years now is that we've wanted to provide a safe environment that people didn't feel nervous about going into. With games like Mario Kart and Smash Bros., because you can play against anybody, rivals or whoever's out there, and they're games where tempers can be frayed and people might use language that's not appropriate for everyone to hear, we didn't feel that those titles were appropriate to have a voice-chat feature."

So no chance to see WiiSpeak used in Mario Kart (nor in any competitive Nintendo game?).
 
Pokemon Diamond / Pearl use Voice Chat.
Metroid Prime Hunters uses Voice Chat (among others?)
They are competitive Nintendo games. I think it's just because Brawl and Kart are already out, and there won't be voice chat untill Animal Crossing releases.

Besides, I'm sure some people are swearing and such in games like Pokemon, Metroid Prime Hunters AND even Animal Crossing. Even in Wild World you saw a lot of user screenshots with people looking like Hitler, making the townspeople saying curse words and such. In a game where you can design your clothes, make people say words sometimes and can talk through voice chat, there are enough upportunities for people to use "inappropriate" words and whatnot. Unless they limit it to friends only (which I wouldn't want any other way with Animal Crossing except for the City part)

marc^o^ said:
So how many units do you predict for launch? Interesting theory about Wii Play 2, but it would be easier for them to sell stand alone units than to bundle MotionPlus with a new wiimote: most people now have enough wiimotes.
Missed your post earlier

I said Wii Play 2 would likely be with a Wii MotionPlus, not a Wiimote AND Wii MotionPlus. :) That is what Wii Play is for. And they'll of course sell both products seperately in stores.

And since you asked, I "predict" that they'll probably have more than 1.5 million Wii Sports Resorts ready for US launch window (npd reporting month) and the same amount of Wii MotionPlus devices (maybe more than the number of Resort copies, but they said the game didn't require 4 wiimotes with add-on for multiplayer I think). I'm sure Japan and Europe will receive a lot too. They had so many shortages with Wii Fit, Mario Kart etc (they even had Wii Play shortages when it launched) that I think they need to build up a big stock. It makes them more money, less people will be pissed off and it will help the Wii MotionPlus installed base greatly so developers who made software that supports it (and that launches near the release of Wii Sports Resort) will be helped too.

So it depends on a couple of things, I also don't know if it will be a simultanious release (I think there is a good change), but that will hurt supply if it needs to be spread across 3 regions (in Japan, Wii Sports is a 3-million seller, and still selling). They also need to make relatively much more hardware accessoires than with the Balance Board, Wii Zapper etc. One is bundles with every copy of Wii Sport Resorts (plus a new wiimote sleeve) and one that is sold seperately (or bundled with something like Wii Play 2 like I said earlier, or both).

Linkzg said:
Yes, but as I say in my post, I don't think there will be a time when you really need to have the motion plus attached when playing games like that since they don't have problem and I can't see how it would really be impactful or change due to the addition of it. You probably won't be able to press them with it on, but I'm simply saying that games that make you hold it that way probably won't benefit from it on, so you can just take it off and play as you normally were for the past months.
But Wii MotionPlus makes 1:1 possible, that also means when having it sideways. It will still very accurately senses depth and rotation in both ways. If there should be a game like Excite Truck 2 (or one that uses the same controlls), it would be even more responsive and such. To the point where you can drive race sims using motion controlls (even if there is no physical feedback like with a stand-alone race wheel).

So in other words, you can play Excite Truck 1 with or without the Wii MotionPlus (it won't make a difference), BUT it WILL make a difference if there would be a sequal that has Wii MotionPlus support. And after having played Excite Truck a lot this past week again, I would KILL for that to happen :) And btw, I can reach the HOME button when holding it sideways without any problems, so an add-on like the WiiMotion Plus probably won't even impact hitting the 1 button.
 
Neomoto, by the time WiiSports Resort launches in the US the userbase should be around 15 million units. I can't imagine they would only have 1,5 million copies (10% of the potential demand), that would generate terrible frustrations. If somone knows about this gyro company: have they ever produced anything in mass market quantities? Do they have a gigantic factory or many ones?
 
Scrubking said:
I'm wondering what Nintendo is going to do with the Wii Wheel since Motion+ doesn't fit in the wheel.

Racing games don't need to be 1:1. Since they're really only concerned with the steering motion, what good would knowing all of your wrist movements be?
 
Neomoto said:
Pokemon Diamond / Pearl use Voice Chat.
Metroid Prime Hunters uses Voice Chat (among others?)
They are competitive Nintendo games. I think it's just because Brawl and Kart are already out, and there won't be voice chat untill Animal Crossing releases.

Besides, I'm sure some people are swearing and such in games like Pokemon, Metroid Prime Hunters AND even Animal Crossing. Even in Wild World you saw a lot of user screenshots with people looking like Hitler, making the townspeople saying curse words and such. In a game where you can design your clothes, make people say words sometimes and can talk through voice chat, there are enough upportunities for people to use "inappropriate" words and whatnot. Unless they limit it to friends only (which I wouldn't want any other way with Animal Crossing except for the City part)

The thing with all of those other games is that all of that is still blocked off by Friend Codes. Unless they were a registered friend you couldn't do voice chat anyway, so it's much like what they're starting now with Animal Crossing. His comment as to why they didn't try to include it for Mario Kart Wii and Smash Bros Brawl sounds more like a reason why they didn't bother trying to create it faster.
 
marc^o^ said:
Why isn't Wii Sports Resort a Q4 title? The game seemed almost finished.
Do they delay it to compete against RE5 in March, like they had WiiFit against GTA4? Are they delaying it to ensure enough games use MotionPlus? What about games that will be launched few weeks before MotionPlus: will they offer a compatibility? It seems to me it would be a good way to extend their sales.
I thought maybe that they wanted to release Wii Sports Resort closer to the summer to fit the season of the game (as Wii Sports Resort seems to be a game with "summer-like" activities, like frisbee and water scooters etc. :)), but as other have mentioned Wii Sports Resort might be released later on so Nintendo have a bigger chance to fill the demand for Wii Motion Plus (that is bundled with Wii Sports Resort) and/or that the development of the game isnt finished yet.
 
Here's an interesting video by InvenSense about the functionality of gyroscopes vs. accelerometers (and te combination of both). Very interesting!

Link
 
ziran said:
I think this would be a good move because it would be the path of least resistance when it comes to confusing consumers.

Least confusing path would be to get the thing out as quickly as possible. Bundle it with Wiisports Resorts and sell the attachment for the existing wiimotes then make a new version of the Wiimote with this included in it. That way it wouldn't matter what if the game supported it or not. Also adds value to the attachment by allowing more games to use it.

That statement is a maybe if 3rd parties show and interest I don't think they would hold it back.
 
Something I just realized - the MotionPlus could really be both a blessing and a curse for Red Steel 2. On the negative side, there is no way that Ubisoft will be able to release the game with worse sword-fighting controls than what will be found in WiiSports Resort. So this game that has been in development hell for a couple years already will need to be delayed again in order to rework the controls to get the MotionPlus controls in Red Steel 2.

On the positive side, the MotionPlus might just be what the game needs to really realize its potential. Sword-fighting was never going to be a strong suit with the current Wiimote - but they may be able to come up with a much more appealing sword-fighting mechanic with the MotionPlus. And that may be what they need to really make the game stand out as something special.
 
Phife Dawg said:
Here's an interesting video by InvenSense about the functionality of gyroscopes vs. accelerometers (and te combination of both). Very interesting!

Link
very nice, thanks.
 
Will Nintendo be updating WFC and the Wii firmware so that Wiispeak can be used with any WFC game? I mean, since it doesn't actually come with Animal Crossing, it seems to be a more general purpose device, and I would like to use it with Guitar Hero World Tour, as that seems like the perfect opportunity for hilarity to ensue.
 
marc^o^ said:
Neomoto, by the time WiiSports Resort launches in the US the userbase should be around 15 million units. I can't imagine they would only have 1,5 million copies (10% of the potential demand), that would generate terrible frustrations. If somone knows about this gyro company: have they ever produced anything in mass market quantities? Do they have a gigantic factory or many ones?

I don't think it matters, I think Nintendo would be the one paying for the factories to produce the product, they just licensce the technology from InvenSense.
 
Phife Dawg said:
Here's an interesting video by InvenSense about the functionality of gyroscopes vs. accelerometers (and te combination of both). Very interesting!

Link
Now that is an interesting video! Thanks.

I wonder how Nintendo is going to approach the Legendary franchise with Motion Plus.
 
Proven said:
The thing with all of those other games is that all of that is still blocked off by Friend Codes. Unless they were a registered friend you couldn't do voice chat anyway, so it's much like what they're starting now with Animal Crossing. His comment as to why they didn't try to include it for Mario Kart Wii and Smash Bros Brawl sounds more like a reason why they didn't bother trying to create it faster.
That is a good point. They also said they made Wii Speak specificly for Animal Crossing (multiple people in the same room at both ends for communicating). Indeed something different then the regular MK or Brawl session. Oh well.. they said they are planning to use it in other software, but I can't think of any really. Unless some games suddenly will have online support where we don't expect it to be.

justchris said:
Will Nintendo be updating WFC and the Wii firmware so that Wiispeak can be used with any WFC game? I mean, since it doesn't actually come with Animal Crossing, it seems to be a more general purpose device, and I would like to use it with Guitar Hero World Tour, as that seems like the perfect opportunity for hilarity to ensue.
I think it's on a game to game basis, and that it need to have support build for it but I think it's quite possible Guitar Hero WT will support WiiSpeak. The team that made it is a great studio that have proven to go out of their way to make the best game they can on Nintendo's hardware (both DS and Wii). Vicarious Visions ftw. The only thing that might hold it back is that World Tour releases a week before Animal Crossing. I hope that doesn't matter, Nintendo have already go out of their way to make an exception with Activision / Vicarious Visions with Guitar Hero On Tour (Nintendo lended some hardware engineers to help made the accessoire guitar grip, it is even produced with the same materials as the DS, like the plastic and such which makes it look like an official hardware add-on).
 
I like how a Wiimote w/ m+ won't even fit into the Wii wheel anymore.


agrajag said:
Numerous kids being hardcore will be embarassed by their mothers with messages of supper being ready. Lot's of lulz will be had.
:lol


Phife Dawg said:
Here's an interesting video by InvenSense about the functionality of gyroscopes vs. accelerometers (and te combination of both). Very interesting!

Link
Ok... so which one of these is already in the Wiimote, and the nunchuck, and what's used in the motionplus?
 
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