Arthur Gies says he has the issue even when using the grip.
So yeah...
Play closer to the TV? By the time ARMS comes out they have time to solve the issue one way or another.
Could be a master/slave issue if it's a scatternet set up, which I assume it is.I don't get why Nintendo are apparently using an old version of Bluetooth but it doesn't fully explain the problem with the left Joy-Con.
If that was the reason then the right Joy-Con should be having the same problems as the left but instead, it actually has better signal strength.
I think the people who responded with the distance thoughts are probably right. I really really hope that they can boost the power of the joycon.
The issue is with the analog sticks, and the only playable game (Zelda) relies on the left analog stick for movement. Judging by the GameXplain video both joycons seem similarly susceptible to the issue, it's just that you don't use the right analog nearly as much as the left one in Zelda. If they only had a game like Splatoon to play, they'd probably say both had issues imo.I don't get why Nintendo are apparently using an old version of Bluetooth but it doesn't fully explain the problem with the left Joy-Con.
If that was the reason then the right Joy-Con should be having the same problems as the left but instead, it actually has better signal strength.
Since the joycons still use BT while they are in hand held mode, and the switch can register when the joycons are snapped in (since the os will make a snapping noise when they are plugged in). Is it possible that there is a low power BT mode that the switch will turn on if it assumes the joycons are snapped into the console? Possibly with a bug that does not ramp up the BT power once the joy cons are removed from the switch?
Charging grip or stock grip?
The stock grip wouldn't make a difference
Yikes. This is not looking good.
It is right. I don't know. Low energy consumption Bluetooth works off the fact there isn't a constant stream of data. Joycons would have a constant stream.
Holy fuck I'm surprised that didn't destroy the Xbox brand back then lol.
Why wouldn't the stock grip make a difference? It prevents your hands from covering the metal parts.
Why wouldn't the stock grip make a difference? It prevents your hands from covering the metal parts.
The issue is with the analog sticks, and the only playable game (Zelda) relies on the left analog stick for movement. Judging by the GameXplain video both joycons seem similarly susceptible to the issue, it's just that you don't use the right analog nearly as much as the left one in Zelda. If they only had a game like Splatoon to play, they'd probably say both had issues imo.
People just bought nine Xbox 360s instead.
Last gen had the worst QA'd console in video game history. A billion dollar expense. We just went through a major phone manufacturer's products exploding all across the world. We're all still here. Including those companies. And their products.
Y'all need to take some deep, deep breaths. No one's ship is going down over glitchy signals.
Yeah it's mind boggling really. Must be a cost thing. I was shocked when I first found out they weren't using 4.*Sorry, l wasn't doubting you! I'm just am surprised.
There are a few issues/disadvantages since they're using Bluetooth 3.0/3.1:
Coexistence with 4G
Bluetooth (pre 4.0) and 4G (LTE) famously dont get on: their signals interfere degrading one anothers performance and draining battery life. This could be an issue since the switch requires a mobile phone for some online features (and since most have/are 4G).
Low Energy
I know you mentioned LE works by having a lower/no data stream (known as an "always off" technology), but one of the other 4.0 LE advantages is it could aggregate data from various sensors (known as Bluetooth Smart).
Round-Up
In addition to these main features each revision has improved upon power consumption, data rate, security, pairing reliability, ease and speed etc. That means if given an option, always go with the highest Bluetooth version.
I'm not complaining about the issue, I'm saying that this problem would have a huge effect on both 1-2 Switch and ARMS, so it has to be solvable. They wouldn't release games played like that if there was nothing you can do about this.
Until you play it yourself and die ingame because of glitches in the connection.
Pretty sure most people will say f that.
I was thinking exactly this. If they are both using the same BT chip, it wouldn't make sense for just the left one to have problems.I don't get why Nintendo are apparently using an old version of Bluetooth but it doesn't fully explain the problem with the left Joy-Con.
If that was the reason then the right Joy-Con should be having the same problems as the left but instead, it actually has better signal strength.
You're stating this as if Nintendo designed the joycons with this flaw in mind. I'm thinking they didn't and are just finding out now. So yeah, they could release games played like that if they didn't anticipate this happening.
People just bought nine Xbox 360s instead.
Last gen had the worst QA'd console in video game history. A billion dollar expense. We just went through a major phone manufacturer's products exploding all across the world. We're all still here. Including those companies. And their products.
Y'all need to take some deep, deep breaths. No one's ship is going down over glitchy signals.
I was thinking exactly this. If they are both using the same BT chip, it wouldn't make sense for just the left one to have problems.
I was thinking exactly this. If they are both using the same BT chip, it wouldn't make sense for just the left one to have problems.
Well yeah, it's IR.The Wii IR was useless in set-ups with a strong backlight.
Still is!
The new Xbox One S controllers all have Bluetooth.
So I sit about 14' from my TV.. come on now.
But then how did those games play well at events? I assume people stood a few feet away from the switch.
You're stating this as if Nintendo designed the joycons with this flaw in mind. I'm thinking they didn't and are just finding out now. So yeah, they could release games played like that if they didn't anticipate this happening.
I think it's too early to warrant such a fierce reaction to this news. I wish some of this uber scrutiny would apply to other vendors; I personally think the 3 hour battery life I get on my PS4 controllers is downright scandalous compared to intermittent connection issues that in all likelihood can be patched.
I think it's too early to warrant such a fierce reaction to this news. I wish some of this uber scrutiny would apply to other vendors; I personally think the 3 hour battery life I get on my PS4 controllers is downright scandalous compared to intermittent connection issues that in all likelihood can be patched.
Except you can charge the DS4 even while you're using it. You have to buy a $30 add-on to do the same with the Joycon unless you play in handheld mode, which a lot of people don't want to do.
What are the chances Nintendo doesn't even acknowledge the issue? Geez, who runs their PR department? Crisis management 101: be quick and be transparent. Even a simple tweet saying, "We are aware of the issue and are looking into it" would suffice.
Early adopters getting screwed over again? Well I never.
I can almost hear ambulance sirens going off while reading the thread.
No it's not a good thing but if it's a major problem it'll surely be addressed.
It's been like five fucking minutes in corporate time holy shit
Agreed. It's gonna suck if I get it and my controller is wonky but I'll just play handheld mode until they fix it. Maybe we'll all get free VC games early again!!!
Day 1 PS4 adopter and I haven't been screwed over yet.
It's been an entire day. And corporations in the west coast are about to close for the day.
It's been an entire day. And corporations in the west coast are about to close for the day.