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Multiversus is shutting down on May 30th

Draugoth

Gold Member
Only single player will be available:


We have an important update to share regarding MultiVersus. After careful consideration, our next Season will serve as the final seasonal content update for the game. MultiVersus Season 5 will begin on February 4, 2025, and run through May 30, 2025, adding two new playable characters to the roster – DC’s Aquaman and Looney Tunes’ Lola Bunny. All new Season 5 content, including Aquaman and Lola Bunny, will be earnable through gameplay. Both new characters will be accessible when Season 5 begins on February 4 at 9 a.m. PST – Aquaman via the Battle Pass as the first tier reward and Lola as the daily calendar login reward.



All online features will continue to be available until Season 5 concludes on May 30 at 9 a.m. PST. At that point, there will be an option to play MultiVersusoffline via the local gameplay mode, either solo against A.I. opponents or with up to three friends. To do this, you’ll need to install/download the latest version of the game and log in during Season 5, any time between February 4 at 9 a.m. PST and May 30 at 9 a.m. PST. After logging in, a local save file will be automatically created connected to your PlayStation Network, Microsoft Store, Steam, or Epic Games Store account, allowing you to enjoy the game offline with all earned and purchased content moving forward.



As of today, January 31, real money transactions will no longer be available for MultiVersus, which means you can no longer purchase Gleamium, but you can still use remaining Gleamium or character tokens to access in-game content until Season 5 ends on May 30 at 9 a.m. PST. Additionally, when Season 5 finishes, the game will no longer be available to download via the PlayStation Store, Microsoft Store, Steam, or Epic Games Store.



Most importantly, we want to thank every player and person who has ever played or supported MultiVersus. All of us on the Player First Games and Warner Bros. Games teams have poured our heart and soul into this game. We will be forever grateful for the incredible support of the MultiVersus community throughout this journey.



We hope that you all enjoy the final Season of MultiVersus. For more information, please visit our Season 5 FAQ or follow our social/community channels.
 
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Bridges

Member
What a travesty. It was my most played game last year but even I fell off. Just too grindy. How did they never add the bigger names like Harry Potter instead of five Adventure Time reps.

I'm pretty saddened by this but the game has been heading in the wrong direction for a long time so I'm unfortunately not surprised. Pretty rare you get to watch a game die twice though
 

Brakum

Member
This is why it's perfectly fine to say the game is dead when the player count is really low. People will say why does the player count matter, i can still find games quick which is all that matters. Well there you have it.

Stopping support i would understand but shutting down the servers completely? Just wow
 

MMaRsu

Member
freddie mercury GIF
 

Luipadre

Member
Their comeback was fucking awful. They had a second chance and they totally blew it. I enjoyed the game when it first came out, but ditched the "new" version after a day. It was buggy, and felt worse and even slower
 

Fake

Gold Member
You get what you made.

Whats up with this trend of incompetence people doing shit jobs? Are this a generation z thing or something?

A fail after fail from many companies at a short period of time. They really think our hobby is like a money maker or something, so easy to get our money right?

Dude, what a virus in the game industry.
 
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StreetsofBeige

Gold Member
I remember when the first playtest came out, it had a ton of players on Steam. Had some big hype. Then they stopped to work on it, came back for release which had a good pop too (Steam DB has 100,000+ CCU).

Then it fizzled out fast. Gamers bailed fast.
 

FeralEcho

Member
LMAO Game launches and gets killed after a year,then gets dug up and revived to be killed once again after a year.
Cracking Up Lol GIF by HULU


How the fuck do the executives who make these completely retarded decisions still have jobs. A 5 year old child can make better decisions than these greedy scumbags with no decisionmaking ability whatsoever that get paid bags of money for wasting space in the office.

Such execs must have a tough time deciding between the urinal and the toilet when taking a crap with how retarded they are.
 

Kagoshima_Luke

Gold Member
Wasn’t this game doing extremely well when it originally released? I never played it, but unless I’m going crazy, I had memory of it being a big phenomenon on steam.
 
Garbage botleg of Smash Bros, only lame in criativity and cringe in presentation and character choice.
Smash Bros. is trash so it is no surprise. You have to have Nintendo on the brain to think defective gameplay design of this nature is a selling point.
 
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EN250

Member
Wow, they're truly clueless at WB, don't they?

Wanted to push into GAAS hard af when they got the biggest hit of 2023 with a Single Player game, then they release Multiversus catered to their need of GAAS, time later they pull it down and tweak it to make it unbearable to play and unlock stuff, truly baffling
 
I understand the idea but I disagree with not putting this on Switch. Unless Nintendo told them no (which I doubt).

Yeah, not launching it on the system with the biggest potential audience for this (heck, any) kind of game can't have done it any favors. Even if that happened, though, the engine upgrade they did after the first shutdown probably put it outside the Switch's ballpark...

Shame, since at its core the game was fine IMO. A sequel without all the monetization and live service stupidity would be nice, but I don't except anything close to nice from WB's current leadership.
 

MLSabre

Member
You get what you made.

Whats up with this trend of incompetence people doing shit jobs? Are this a generation z thing or something?

A fail after fail from many companies at a short period of time. They really think our hobby is like a money maker or something, so easy to get our money right?

Dude, what a virus in the game industry.
It'll keep happening until they consistently sack the right people responsible for these bomb and change their hiring practice based on merit.

I doubt we'll see the fruits of that change anytime soon, unfortunately.
 

Saber

Member
Smash Bros. is trash so it is no surprise. You have to have Nintendo on the brain to think defective gameplay design of this nature is a selling point.

Resume of a brainrot gaming industry, companies following the retard logic of copying game trends and thinking "just easy profit" afterwards.
 
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Ge Os

Member
Wasn’t this a nomination choice for one of the categories in Game of the Year?
It won Best Fighting Game when it was a Beta with 2 paid Seasons of content.
This and MK1 being at EVO again show you how much money WB puts on the table to be noticed over games that clearly deverse it better.
 

Alexios

Cores, shaders and BIOS oh my!
Don't care for the game but nice that they're at least letting you play it offline after it shuts down. Maybe fans (if it has any) will restore some kind of actual online play even if just peer to peer with no rankings or whatever else it has.
 
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Larxia

Member
I never saw a publisher fucking up so much on a game this way, it was so stupid, because here's what they did:

The stupidity of Warner Bros, Chapter 1:
Step 1: Release a game that's actually pretty good, with a great reception from the players and a big concurrent player number on Steam.

Step 2: Now that the game is hyped and popular, do nothing, just enjoy your success without providing much support to the game.

Step 3: Never release the ranked mode that you announced. Everyone is waiting for ranked mode to keep it interesting, engaging. But they kept delaying it for some reason, never released it, and every players started leaving, because it wasn't interesting anymore.

Step 4: Panic and start trying to provide more support to the game, by updating it with "balancing" fixes ALL THE TIME. Every characters started being nerfed or upgraded every few days, making the game an absolute mess of balancing, it made no sense at all and they ruined a lot of characters that way.

Step 5: Everyone left because the game was either abandonned with no content update, or just bad changes.

Step 6: Pretend that it was all just a beta, not the real release, announce that the game would close soon, and NOW you release a beta version of ranked mode, when every players left and the game was damaged.

Step 7: Close the game.

Chapter 2:
Step 8: Re release the game two years later, in a much WORSE version than the original first release. The gameplay is worse, it's slower, it's more clunky and stiff, it has delay, and the balancing is even worse than before. The game is filled with microtransactions everywhere, everything takes forever to unlock, they turned it into something that felt like a mobile game.
Oh and guess what? STILL NO RANKED MODE! Its like they're trying to kill it again or purpose. How can they be so stupid?

Step 9: Do the pikachu face, shocked and wondering why your game is failing.

Step 10: Right now, announce the definitive closure of the game.

Good job warner :messenger_horns:
 

Dice

Pokémon Parentage Conspiracy Theorist
I never saw a publisher fucking up so much on a game this way, it was so stupid, because here's what they did:

The stupidity of Warner Bros, Chapter 1:
Step 1: Release a game that's actually pretty good, with a great reception from the players and a big concurrent player number on Steam.

Step 2: Now that the game is hyped and popular, do nothing, just enjoy your success without providing much support to the game.

Step 3: Never release the ranked mode that you announced. Everyone is waiting for ranked mode to keep it interesting, engaging. But they kept delaying it for some reason, never released it, and every players started leaving, because it wasn't interesting anymore.

Step 4: Panic and start trying to provide more support to the game, by updating it with "balancing" fixes ALL THE TIME. Every characters started being nerfed or upgraded every few days, making the game an absolute mess of balancing, it made no sense at all and they ruined a lot of characters that way.

Step 5: Everyone left because the game was either abandonned with no content update, or just bad changes.

Step 6: Pretend that it was all just a beta, not the real release, announce that the game would close soon, and NOW you release a beta version of ranked mode, when every players left and the game was damaged.

Step 7: Close the game.

Chapter 2:
Step 8: Re release the game two years later, in a much WORSE version than the original first release. The gameplay is worse, it's slower, it's more clunky and stiff, it has delay, and the balancing is even worse than before. The game is filled with microtransactions everywhere, everything takes forever to unlock, they turned it into something that felt like a mobile game.
Oh and guess what? STILL NO RANKED MODE! Its like they're trying to kill it again or purpose. How can they be so stupid?

Step 9: Do the pikachu face, shocked and wondering why your game is failing.

Step 10: Right now, announce the definitive closure of the game.

Good job warner :messenger_horns:
Perfect summary. Unfortunately a summary can’t really express all the thousand ways it was completely broken on the rerelease. I don’t know how they even managed to get such a simple game to run so poorly on Series X. It ran even worse than release day Cyberpunk, which is a thousand times more complex. That was quite a feat.
 
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