Rumor: Codemasters Possibly Shutting Down

We're just talking about different things. Sales vs. game quality.

One of those two things ensures studios survive and can keep making future games, and it isn't game quality.

Ask Tango Softworks how much impact "game quality" had on Microsoft's decision to shut them down. Thankfully someone was willing to pick them back up.
 
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EA is paying years and years of poor decisions and consumer abuse. Remember when they created the "online pass" to profit from 2nd hand market and then abandon it claiming "We are the fist to abandon it! we did it for YOU our players"?

I think something is really bad, specially when they kind of joked "We arent raising our prices like the competition!", they must be really on the edge if they didnt jump imminently. I fear for Battlefield 6, this is their make it or break it moment, so they can just listen to the worse opinion, destroy the game 2 months after launch with stupid changes though for streamers to show off and micro transactions.

I really want the game to succeed, but if they close CodeMasters, then stuff is not looking good for EA investors.
 
Someone needs to make a hardcore sim of F1.
My first racing sim was F1 by Geoff Crammond on the Amiga 500 Plus. From there my love for simracing grew.
Anyone remember it?
 
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Well I wouldn't say they're crushing it if their games keep flopping and they keep suffering layoffs and studio closures.
I don't think Indy flopped? It was on Game Pass - you might not like it, but that's how Microsoft release their games. Same with Avowed. So odd that people keep trying to claim failures based on out of date measures. Again, you might not like it, but it's the way Microsoft have chosen to do business.

And personally, I greatly enjoyed both games. Avowed being the better of the two. Starfield was also good, but is number three out of those.
 
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Visceral was not acquired. Visceral was a team within EA that got disbanded and resources were sent elsewhere.

I don't really get the issues with this. Is not like EA was going around stealing studios. They go and extend an offer and the owners accept either because they want to cash out or because they are struggling. Without being acquired they would have probably close anyway.

Keeping a studio afloat is not an easy task.
 
I think something is really bad, specially when they kind of joked "We arent raising our prices like the competition!", they must be really on the edge if they didnt jump imminently.
I think they have made much more from microtransactions than the box price for a while now and probably are making that calculation.
 
I'm probably repeating myself from previous threads about the Codemasters situation, but everyone saw this coming. Codemasters had a series of flops already when EA bought them and their only truly strong IP was the F1 series (which over the years lost a significant part of its userbase). It's definitely going to be a sad day for racing fans when the official announcement comes. I still remember spending hundreds of hours in Colin McRae Rally or TOCA Race Driver.
 
Wouldn't be shocked, though I'll be sad to see it happen.

They've made/published some classic games, but it's been quite a few years since the Downhill Domination days where I liked their output.

Not surprised. The last good F1 game was F1 2020. And before that was 2013.
Well 2020 was the year of their acquisition by EA.
 
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