lol imo shenmue 3 was also a scam because how shit it was.The fate of Shenmue is in your hands now
lol imo shenmue 3 was also a scam because how shit it was.The fate of Shenmue is in your hands now
did you kickstart Blood Stained or broken age?yet that is exactly what kickstarter does.
The tiers also say stuff like "ships oct 2017" yet my SS remake didn't deliver til 2023 lol
Also, personal advice: don't kickstart shit, esp video games. Every single one I've done has been YEARS late and usually mediocre.
No, but I did KS Nightdive's SS remake and TW101 port/remasterdid you kickstart Blood Stained or broken age?
well both games come out great imoNo, but I did KS Nightdive's SS remake and TW101 port/remaster
I mean technically project creators are required to deliver what they are crowdfunding as part of their terms. It just seems nobody ever makes enough of a issue out things like this…From the kickstarter post.
Yeah but at least it came out. This shit was never even a planned game. They tell us *after* it's all over and done with that, "Wait, actually the intent was just to do a slice and shop to a publisher, not to actually build a game with your money." That's fucking bullshit, for real. No one would've spent money on it if they were transparent about their intent. They'll likely get away with it but there's no reality in which that isn't just straight up fraud, even if they're protected behind legal bullshit.lol imo shenmue 3 was also a scam because how shit it was.
You're blaming the victims for no reason. If you read the context, the issue isn't no refunds, it's that they didn't use the money to build the game they said they would build. Instead they built a vertical slice and spent the last 18 months shopping it around to publishers. No one would've dropped a penny if they were transparent with their intent.That's Kickstarter.
Don't back things if
A. You can't lose the money
B. You aren't confident they can deliver
You're blaming the victims for no reason. If you read the context, the issue isn't no refunds, it's that they didn't use the money to build the game they said they would build. Instead they built a vertical slice and spent the last 18 months shopping it around to publishers. No one would've dropped a penny if they were transparent with their intent.
People spent money because they thought they were actually gonna build a game in good faith.
No refund for bakers.
These days everyone wants a piece of the kickstarter pie, but some people lost a lot of dough!
That studio is cooked; guess they wanted to have their cake and eat it too.
...
Bread.
Their stated reason for the kickstarter on the campaign page was "By launching this Kickstarter, we aim to showcase the demand for ALZARA Radiant Echoes and our commitment to transparency."You're blaming the victims for no reason. If you read the context, the issue isn't no refunds, it's that they didn't use the money to build the game they said they would build. Instead they built a vertical slice and spent the last 18 months shopping it around to publishers. No one would've dropped a penny if they were transparent with their intent.
People spent money because they thought they were actually gonna build a game in good faith.
It's not a scam, Kickstarter is not a preorder service.Lol what. Isn't that a scam? How did they get away with it?
See above.Fuckin Scam. Gotta love it, lol.
not really
This.Never do KS unless you got some money to burn.
Also this.You are basically giving a group of strangers free money on a pinky promise that they'll deliver some product in the future
If it's legal it's not theft.Legal theft, nothing else.
That's not a bug, it's a feature. I'm sure a large portion of Kickstarter's revenue is generated from projects with little chance of shipping or outright scams.Kickstarter needs stricter rules and harsh punishments. Because from the look of it, it just look like a loophole for scammers to promise things and ran away with money without repercurtions.
I think they enjoyed being given $280,000 to not build a game and just not have to worry about having real jobs, until it was all gone. And then at the end of the 13 months had nothing, and had to come clean.Their stated reason for the kickstarter on the campaign page was "By launching this Kickstarter, we aim to showcase the demand for ALZARA Radiant Echoes and our commitment to transparency."
The purpose of the kickstarter was never to fund development of the game, it was to help pitch it to publishers so they could get real funding.
Their original goal for the kickstarter was £100k, and they supposedly have a team of "14 experienced game developers". The kickstarter was in June 2024 I think, with an estimated release of sometime in 2026. Even if they had managed to release the game in two years, that would amount to less than 5k per year per dev. How could that possibly result in the game being made lol.
Obviously it sucks for the backers, but you need to have a bit more of a critical eye of the things you are considering pledging to.
People don't want to understand that Kickstarter is essentially you funding a start-up project, these projects have an inherently very high rate of failure.It's not a scam, Kickstarter is not a preorder service.
See above.
This.
Also this.
If it's legal it's not theft.
does anyone have any info on the CEO or something? so that people can avoid his/her future projectI think they enjoyed being given $280,000 to not build a game and just not have to worry about having real jobs, until it was all gone. And then at the end of the 13 months had nothing, and had to come clean.
Should be a cautionary tale for future teams (and backers) wanting to use Kickstarter to raise funds/ spend money on something to fund. Carefully read what the company is saying the money is for. Because if it's not for actual development, you should definitely think twice and be highly, highly skeptical.
I very much doubt that anyone goes to Kickstarter and backs a game to give them money to "help the team find a publisher".
No, it's just another studio that had to shut down because didn't find enough investors, because it's more difficult to get investments because there are way more studios but many investors moved away from gaming or are being more selective.Lol what. Isn't that a scam? How did they get away with it?
I kickstarted two games in the past. Never again.
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Well, they're "truly sorry," so that's some comfort.From the kickstarter post.
Nitpick, but it's not an investment. Investing is what actual publishers do. They pay devs to make a game, and then share in the profits if it succeeds. This is just a pre-order with no guarantee you'll ever get anything. You may not get the game, and you'll definitely never get any share of the profits.Kickstarter is an investment .. you are not guaranteed anything. If you are so scared of loosing a bit of money dont invest. If they change that than its not even the point anymore and might as well close down.
Kickstarter is an investment .. you are not guaranteed anything. If you are so scared of loosing a bit of money dont invest. If they change that than its not even the point anymore and might as well close down.
In the end what were the funds used for ?
I am lucky that the ones I kickstarted actually completed and I received my rewards.I kickstarted two games in the past. Never again.
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Just so everyone knows - Studio Camelia's account is still active, and was last online July 6th. The account also recently backed an indie game that was funded in April, around when the liquidation process began. All this is to show that at least one person, whoever is running the account, has to be seeing the dissatisfaction that is going on.
Someone on Reddit compiled a lot of public information showcasing some concerning stuff regarding this game:
1. The studio acquired another €2.5M through investments, loans, and grants. They state that through that support they have the game "half-funded." Coupled with the Kickstarter funds that's $3M USD, easily enough to sustain the 10-15 developer team for several years even with the other expenses they had, such as paying Sakuraba-san.
2. Speaking of Sakuraba-san, apparently despite this studio being formed and the game beginning development several years ago, they only even met Sakuraba-san several months after the campaign was backed.
3. KS terms of use as applicable to this project state that in a case like this, where a project is funded but fails to deliver literally anything, the creator needs to give backers an explanation of what happened (sort of met), where the money went (not met), demonstrating the money was used appropriately (not met), and either a refund out of the remaining funds or some alternate form of completing the project. Since they're liquidating, this allows them to slink away from that last requirement. The liquidated developer assets, not being theirs anymore, aren't subject to being given to us, the backers. Any promises of a refund would be like blood from a stone - our refund would be proportional to the zero dollars they have left in the bank. Unfortunately, we the backers will never see any of this material, so we'll never be able to verify what level of production the game was actually at but based on what we've seen so far, it seems that there wasn't much more than a tech demo... How $3M was wasted to only produce a tech demo I can't understand.
4. The timeline is shady. Late pledges were announced on 2/7/25 to be closing on 2/17/25. The studio then attended DICE Summit to "accelerate the growth of their team" on 2/11-13/25. Late pledges closed on schedule 2/17/25. Then suddenly liquidation is announced 2 months later in April? Liquidation isn't something that just happens, they had to have known where things were going for several months prior to this and willfully hid it. Unfortunately the discord, with any of their commentary that could have shown their disingenuousness, is now gone, likely deleted by the studio in an effort to hide anything that could be used against them. It's even shadier that they didn't even say anything about the liquidation until 2 months after the process began, and even then it was because someone else leaked it.
There's more information on the reddit post but this comment has gotten long enough already.
I think several of the developers probably didn't know this is what things were looking like. I think this is the result of some upper level mismanagement that screwed over investors, backers, and the rest of the actual development team. I hope it was an intentional grift but from the facts I can't say that we can rule it out.
I hope that backers are able to get some kind of compensation for this because it's blatant disregard for the backers.
Not sure if accurate, but quoted "posts" (tweets) say the studio goal was 100,000 Euro, got 300,000 Euro, then closed the project two months after the campaign ended. While yes, I understand how kickstarter works, it doesn't sound like they had any intention of working on this project. (And because I understand how kickstarter works, I don't use it much.)
I think they enjoyed being given $280,000 to not build a game and just not have to worry about having real jobs, until it was all gone. And then at the end of the 13 months had nothing, and had to come clean.
Should be a cautionary tale for future teams (and backers) wanting to use Kickstarter to raise funds/ spend money on something to fund. Carefully read what the company is saying the money is for. Because if it's not for actual development, you should definitely think twice and be highly, highly skeptical.
I very much doubt that anyone goes to Kickstarter and backs a game to give them money to "help the team find a publisher".