From what I see this game is similar to Endless Ocean no?
The two have a similar appeal--calm, reflective, exploratory, loosely structured, serene--although the way they're implemented is quite different. Afrika's photography elements are really quite deep compared to Endless Ocean's, while Endless Ocean has more interaction with the marine life directly. I know EO2 has more photography stuff, but still not quite like this.
Ah nice, IIRC that's in the fever tree area of Kiboko...I remember not realizing that the baboons would suddenly appear there. The game is full of little surprises like that; animals moving between areas and such.
I loved how Lake Heroe would have flamingos some days and not others, how missions impacted the distribution of animals, and how some animals were only available early in the morning, requiring you to camp out in the areas. I actually loved the way the world was put together. Starting at home base every morning, going down that hill, deciding if I was going left or right, scheduling my objectives for the day, having to go through the Baboon area to get the Suzuki around Mount Hakunamatata. I feel like I know the layout of this game far better than the vast majority I've played because of that "routine". Y2Kev made a thread like 3 years ago on
"games with a sense of 'home'" and I think Afrika would be a great candidate for that.
it's really sad that we're probably not getting these types of games anymore
i still remember those first trailers for Afrika (it was supposed to look like
THIS, dammit) and Aquanaut's Holiday, they looked fucking incredible... the massive downgrade really hurt me, even more than the Motorstorm and Killzone 2 fake trailers. yea i'm still a bit bitter.
Looking at this trailer, the major downgrades appear to be:
- Density of grass and vegetation
- Quality of surface textures
- Fluidity of idle animations in animals, along with removal of most animal walking sounds and most dust or impact type particle effects when they walk
- Size of hordes (in the finished game you can get maybe 50 or 60 animals in a wildebeest horde; more in the flamingo flocks, but they're mostly non-interactive)
- IQ
The actual animal models and textures seem pretty similar in the final game. I'd say the Wild Dogs actually look better in the finished game.