Denton
Member
First of all, I played DG two years ago on PS4 Pro. I lasted about two hours before shelving it and deciding to wait for PS5 version (or PC version, but back then I did not expect it to come). I could not stand the low framerate and input lag and didn't want to have a diminished experience.
Now, having played little over 20 hours of the the game on following PC:
Ryzen 2700X
RTX 2080 Ti
16GB
Xbox One Controller
I am glad to report the game is, at least so far, incredibly enjoyable for me. I spent most of the weekend playing it, exploring its wonderful portrayal of semi-fictional Oregon. I am playing on "Survival I" difficulty, which hides HUD and disables fast travel. So far I do not regret choosing this difficulty, mostly because I prefer uncluttered UI and driving a bike in this game is a joy.
What I particularly like:
- the way Deacon controls, animation work is incredibly smooth and responsive, gunplay is awesome
- biking and how upgrading the bike feels meaningful
- graphics and atmosphere, dynamic weather including snow
- non-cringe story and characters (for the most part)
- hordes feel and are dangerous as hell and demand proper respect
What I nitpick:
- open world events like saving random NPCs is too "ubisoftish" with the same character models and dialogue repeating
- The XP summary screens after finishing a mission are gamey as hell and unnecessary
- the hints keep appearing and annoying me, with seemingly no way to disable them
The PC port seems brilliant, at least in my experience. I am playing in 2880x1620 downsampled via DSR into 1080p (playing on plasma), very high preset (which is the highest). I never saw the game dip below 60fps and it just controls awesomely, especially compared to laggy Pro version. I had zero noticeable bugs and zero crashes so far.
Sony Bend did a great work with this game and its PC version. I look forward to playing more and will update the post after I finish the game with my final impressions. But I already hope many more PC gamers buy this so that Sony greenlights that sequel eventually.
Now, having played little over 20 hours of the the game on following PC:
Ryzen 2700X
RTX 2080 Ti
16GB
Xbox One Controller
I am glad to report the game is, at least so far, incredibly enjoyable for me. I spent most of the weekend playing it, exploring its wonderful portrayal of semi-fictional Oregon. I am playing on "Survival I" difficulty, which hides HUD and disables fast travel. So far I do not regret choosing this difficulty, mostly because I prefer uncluttered UI and driving a bike in this game is a joy.
What I particularly like:
- the way Deacon controls, animation work is incredibly smooth and responsive, gunplay is awesome
- biking and how upgrading the bike feels meaningful
- graphics and atmosphere, dynamic weather including snow
- non-cringe story and characters (for the most part)
- hordes feel and are dangerous as hell and demand proper respect
What I nitpick:
- open world events like saving random NPCs is too "ubisoftish" with the same character models and dialogue repeating
- The XP summary screens after finishing a mission are gamey as hell and unnecessary
- the hints keep appearing and annoying me, with seemingly no way to disable them
The PC port seems brilliant, at least in my experience. I am playing in 2880x1620 downsampled via DSR into 1080p (playing on plasma), very high preset (which is the highest). I never saw the game dip below 60fps and it just controls awesomely, especially compared to laggy Pro version. I had zero noticeable bugs and zero crashes so far.
Sony Bend did a great work with this game and its PC version. I look forward to playing more and will update the post after I finish the game with my final impressions. But I already hope many more PC gamers buy this so that Sony greenlights that sequel eventually.