oh, maybe you didn´t notice that I ws talking about singleplayer-titles. I was.
Metroid Prime 3 is an action-game. Zelda is an action-adventure. And Galaxy is a game full of action. Yet, they´re all 20 hours+. So you´re saying story-driven games will always be short? Well, maybe that´s the problem then. Make games gameplay-driven, not story-driven. And then again, Mass Effect, one of the few long hd-games, is very story-driven. That´s hardly an excuse.
Well, I used to have a certain base-expectation of games in general, regarding their length. Which was 20 hours. I settled down to 15 hours last gen, but now 10 hours have become the new standard. That´s what I find troubling. Games arent more fun today than they were 10 years before, so dont use the strawman argument of "there were no that good games". I simply find it ridiculous to invest years of hype into a game that´s over in little more than 10 hours AND I find it suspicious, that somehow Wii-games, that lack fancy hd-graphics, manage to keep up the game length. I mean, imagine Alan Wake lasting 30 hours, keeping up the quality over the whole course. Would it be better? Yeah, definitely.