Chuckpebble
Member
Mama Robotnik! Who ARE you!
Bookmarked for later consumption.
Bookmarked for later consumption.
Unfortunately, I don't think many of the ones from the Metroid Prime 1/Metroid Prime 1.5 era work there anymore.
Out of all the games in Nintendo's library, Metroid 2 is the one that I've always wanted a remake of. It has a wonderfully brooding quality, moreso than any other Metroid games, that is constrained by the Gameboy hardware.
This is basically just a repost of your previous research on "Metroid 1.5", nothing wrong with that I suppose
One of my greatest discoveries during my research is finding the holy grail: the internal Retro Studios Proposal Document for a rejected Metroid Prime game. Regardless of the information concerning Metroid 1.5 being now widespread on the internet, it was Neogaf that was the first to know, as I was the first to find it.
This is basically just a repost of your previous research on "Metroid 1.5", nothing wrong with that I suppose
Someone just needs to take Super Metroid assets and do a straight Metroid 2 remake with that, instead of trying to get all fancy with adding stuff that wasn't in the original game.
That may be true, but living up to Prime's level is an almost impossible task.I figured as much. Retro is like a revolving door of talent. They never should have let go of anyone who came from Iguana though. Corruption still receives a lot of praise but the art and animation just didn't live up to Prime's level imo.
Holy crap again.
So much wasted potential. Nintendo needs to expand Retro.
Okay, I have to ask.
Why do you keep spelling it "Talon IV" when it is "Tallon IV"?
You did this in the last thread too.
I've always been under the impression that Jones was never formally employed at Retro, at least not with the intentions of staying there forever, and was only part of the team for the very original Prime. A lot of his scrapped work was reused for Echoes and Corruption, I believe.
Fuck yeah! And what the hell, for some reason I haven't heard about Metroid Prime 1.5... how could that have happened? Oh well about to read the document now.
That may be true, but living up to Prime's level is an almost impossible task.
And while Andrew Jones may not longer work under Retro, they still got some really really talented artists on their team.
Sammy Hall, just to name one, is fucking amazing really:
Oh my god I can see Samus in this one.
Oh my god I can see Samus in this one.
I can, too. She's in the bottom left.
Its the result of too much time with the research materials I'm afraid.
I think you are reading WAY WAY WAY WAY WAY too much into this single statement. Speaking as a game developer, on our teams we are always talking among each other "Man, I'd *love* to make a sequel to/remake of XXXX, I would add YYYY and ZZZZ, and really make it cool." "Yeah, and you could do AAAA and BBBB!" "Hey, why don't we just do this on the side, on our own - if it's cool, maybe we can talk our company into convincing the publisher to pay us to finish it". This isn't any official proposal, the company we work for won't ever hear of this let alone the publisher of the original project, etc. And chances are, nobody will have the time to do any work on it, so it won't even get started. Just a fun dream, idle talk. Heck, some of us at my company have talked about remaking Metroid II as well, since we've made other Metroid-vania games, and Metroid II has never been remade and as an old Gameboy game hasn't been played by many modern gamers. But of course we never did anything about it.Mama Robotnik said:Ben Sprout said:Ive always thought itd be awesome to remake Metroid 2. A group of us at Retro even discussed doing it as a side project at one point. Nothing ever came of it.
(Source: Ben Sprout, 2009)
This comment has gone unnoticed for a few years, but is the first confirmation that there were internal proposals at Retro Studios to remake Metroid II: Return of Samus. It would be utterly unheard of for this to be a fan-project secretly worked on by Nintendo staff, therefore we must assume the most obvious conclusion of an intended full retail or digital game.
...
The internal discussions regarding Metroid 2 Remake did not result in a game. A few possible reasons as to why:
Nintendo may have rejected the proposal.
This painful possibility could even suggest that Nintendo discarded Retro Studios Metroid 2 Remake over Metroid Prime Hunters or Metroid Prime Pinball.
Retro Studios may have decided to not pursue the project.
It could be that only a few members of Retro Studios wanted to pursue the Metroid 2 Remake project. The senior staff may have made the final decision to not make the game.
Retro Studios did not have enough resources to pursue the project
With their resources stretched with Metroid Prime 2 and Metroid Prime 3, it could be that Retro simply did not have the resources to dedicate to the Metroid 2 Remake, and thus shelved the project.