ZombieSupaStar said:hey crow does that save a profile for zelda in the current game settings
or do you need to tweak it everytime?
edit and since I own no mercy (hell I own vpw 2 lol) ill see you go about updating textures BALDING HBK GET! (lol j/k)
bridegur said:One more (surely annoying) question: how do I get that save state to load up?
ZombieSupaStar said:k found the dll at
http://www.dll-files.com/dllindex/dll-files.shtml?msvcp71
just dump it in the main pj64 dir
DJ_Tet said:I've got a 1.7 gHz P4 with 512 meg of ram and a GeForce2 GTS/GeForce2 Pro vid card (according to CCleaner lol), it came with the PC.
Can I run this emulator? I was fiddling with it (couldn't get my ps controller to work) and was getting around 50 fps on the options screen with Excitebike 64.
edit--those texture packs look very interesting, i might have to check that out
bridegur said:Crow, what version of Zelda were you using to make that save file?
Call me crazy...but I prefer Mario 64 DS overall...the camera is my main reason and I'm not even sure if the camera was changed at all...but I sure as hell dislike it more than I do in the DS version. The zelda games get some great enhancements...though I haven't configured MM in Rice (still using the default DX8 plugin for that game)DJ_Tet said:Holy crap.
Super Mario 64 with these new texures is AWESOME.
I can't emphasize it enough, if you're into emu at all, check out what these guys are doing.
If the Nintendo DS Mario 64 looked like this....they may have been onto something.
Gattsu25 said:I had to set the C buttons to the D-Pad on my Dual Shock to play the zelda games...try playing the song of time backwards using the right analog stick and the X button...it isn't pretty :\
bridegur said:I downloaded the texture pack (thanks), put it in the folders you said to, but when I go to the "texture filter" tab in the graphics plugin options it says "Advanced Options Are Not Allowed To Be Changed." ???
Yeah everything's checkmarked exactly the way the site says. No luck. And whatever I changed makes teh textures on No Mercy not show up...any of em. Odd.Ecrofirt said:Lake, make sure you've got the option to load highres textures enabled.
As for me, it's only loading some of the textures, which is pissing me off.
LakeEarth said:Yeah everything's checkmarked exactly the way the site says. No luck. And whatever I changed makes teh textures on No Mercy not show up...any of em. Odd.
But again, if I have 2-3 different games with texture packs, how does Project64 know which one to pick for which game if you don't specify?
Ecrofirt said:Lake, make sure you've got the option to load highres textures enabled.
As for me, it's only loading some of the textures, which is pissing me off.
WHOA holy crap... thats awesome, I've never heard of that. Is it just smoothing out polygons, or is it actually a change to the models, or what? This, combined with texture upgrades would be incredible for last-gen emulation. Now if only the framerate could be tweaked...Crow said:I'm waiting for Truform to be inserted into Project64:
Before Truform
![]()
After Truform
![]()
most noticable at the top of Marios head
here is for Zelda:
Before Truform
![]()
After Truform
![]()