Nearly 90% of Hellblade 2 Xbox Players Haven't Completed it's Story

So the Iowa's totally off? 🤣 of course...


I haven't played this yet myself. Wasn't a big fan of the first game.
 
All this talk of God of Bore yet I can't muster the will to get back to the annoying boy and girl ride around on Yak section, but I could finish this "ultra boring" game.
 
Out of curiosity, I checked Steam achievements and they seem a bit better, but looks like only 37% of players completed the game. That said, the trend of people bailing on playing further is quite noticeable

SlmiMta.png

It's a bit more tolerable on PC especially if you own an UltraWide monitor. I have a 34" Alienware OLED UW and the game is probably the best looking game I've ever seen but the scope is small and its pretty much on rails. My guess is once some people saw the black bars when played on a regular TV, they noped out especially with how damn bad the pacing is.
 
This seems to be a flop of pretty large magnitude.

90% of the audience for these types of games are on Playstation tbh
I've always said this. It's the same reason games like Alan Wake 1 never did well on it. Playstation is much more of a singleplayer story console and Xbox is more of a multiplat + multiplayer console. Obviously things have shifted a ton since X360.
 
I'm sure it's pretty bad I remember completing the gears 5 hivebuster campaign and it was only 1.5% achievement and that was a really good game with much better gameplay and a hdr showcase at the time.

I googled the question, "How many people finish a videogame" and got the following: "According to some industry experts, only 10–20% of players finish a new video game. A 2019 study of Steam achievements found that only 14% of players completed the games they owned."

So I don't think these Hellblade stats are that unusual. I'm not defending the game - haven't played it - but a 10% completion rate vs. a 14% average completion rate isn't a huge difference.

It's interesting how few people actually complete their games. That's a different topic, though...
 
I googled the question, "How many people finish a videogame" and got the following: "According to some industry experts, only 10–20% of players finish a new video game. A 2019 study of Steam achievements found that only 14% of players completed the games they owned."

So I don't think these Hellblade stats are that unusual. I'm not defending the game - haven't played it - but a 10% completion rate vs. a 14% average completion rate isn't a huge difference.

It's interesting how few people actually complete their games. That's a different topic, though...
Most new games are substantially longer than 7 hours. The truth is Hellblade II is boring as sin. It's taking all the willpower I have left to force myself through this slog of a game.

I go in wide awake and my eyelids are very heavy within 10 minutes. The majority of the game is holding up and LB, with the occasional press of A to climb up or down the millionth cliff, or shimmy across the millionth ledge, or squeeze through the millionth gap in the rocks.

The story is shallow and uninteresting. The combat is dumbed down even further from the first game. At least it was slightly compelling when you got surrounded by enemies. Now it's more restrictive and on-rails than ever.

And the real kicker? They take the beautiful visuals, smash them down into a letterboxed format, and smear the ugliest post processing effects over the image. The game would look so sharp without all the film grain, chromatic aberration, and other bullshit muddying up the picture. And not even a simple option to turn them off?

What a complete and utter failure.
 
Last edited:
i not complete story too.I begin to play but through some time it became annoying i don't know what happen but i think i grow up from games plus war conflict in Ukraine not made good weather for me.
 
I googled the question, "How many people finish a videogame" and got the following: "According to some industry experts, only 10–20% of players finish a new video game. A 2019 study of Steam achievements found that only 14% of players completed the games they owned."

So I don't think these Hellblade stats are that unusual. I'm not defending the game - haven't played it - but a 10% completion rate vs. a 14% average completion rate isn't a huge difference.

It's interesting how few people actually complete their games. That's a different topic, though...
Actually I am quite a big gamer (buying several game per months) and I think I don't finish at least 50%-60% of them. This stat makes sense to me
 
Played it on PC and it was great. The hate for this is weird. I mean subscribe for a month to Gamepass and play it yourself.
 
The first game was better. Instead of making it so realictic visually, they should have focused on what is supposed to make it a good videogame. The gameplay.
 
Top Bottom