JackMcGunns
Member
Or, for better context, imagine a 5ft 8in/173cm basketball player having comparable and often better dunk statistics than a 6ft 8in/207cm player over a considerable number of dunk contests, despite the 20% height differential in favor of the taller player, and in a competition where spectators often assume height is the major indicator for performance.
Just as the smaller player would have people praising them based on what they've been able to achieve with little, you could understand why PS5 players would celebrate the console's relative performance against "more powerful" Series X.
Unfortunately this analogy has nothing to do with this comparison... or reality for that matter since as of today, games on Series X are consistently starting to stand out ahead of PS5, showing a resolution advantage when all else equal, or a framerate advantage when going for an open framerate, give or take an exception here or there. This is despite the PS5 being the dominant and favored console by both consumers and developers, leading to it being the baseline console for developers.
Back to this comparison though, when you have a game that's doing more, yet still is able to hit 60fps almost all the time with only occasional drops that the developer chose as being good enough, especially since the same enthusiast who care about being on the top graphics also have the top displays with VRR making the few drops moot anyway. Series X is superior for anyone playing on HDMI 2.1 and VRR which basically should be everyone that's concerned with these minute differences to begin with.