I have to say the list is really in line with my tastes, for now anyway.
Do you like JRPGs? Because the fairly even split between them and western games thus far is going to stop holding up real soon.
Glad to be back and alive lol. Had fun working on this with Kswiston.
If I am going to spend the time making the banners, I want people to at least see them
You ruined it, MoonFrog.
The thing about story is: DQVIII is presented in a much more amenable way to someone coming to DQ from the outside.
DQVIII has arcs for the central cast members and there are stronger stories at core moments in those arcs, but generally speaking the vignettes aren't that good outside of those ones imo. Because of this focus on the main cast, and it is a charming cast, charmingly voice acted, it is more like a character driven JRPG.
DQVII is just about the antithesis of this. It has lots of quality vignettes that play around with the time travel mechanics of the game but the cast sort of disappears into the background most of the time after the introduction with the notable exception of a certain vignette. It is mostly about people other than you and your friends and this is actually quite interesting for a game.
I remember feeling much the same way about DQVI, but tbh, that's one I'm feeling I should replay.
...
Going further back you have IV and V, which are also both more character driven.
IV has you playing through the lives of various RPG standbys other than the hero--the palace guard, the merchant, the traveling entertainers, and the spoiled princess. They have their own stories and goals and they're situated within their roles, so it is really quite interesting imo. Basically, you play out the vignettes of other characters.
V has you living the life of a single man from childhood to adulthood to marriage and the aftermath, with mischief, adventure, and personal tragedy mixed in alongside a hero's tale. Tbh V is another one I should replay, as I mostly just remember the broad strokes and big moments and not the vignettes.
But my point is, if you really want character driven DQ other than VIII, you can find it further back. And also, when DQ kicks into a more oblique mode, it isn't DQ kicking into "bad story mode," so much as it is DQ being different.
Hopefully IS will give it the Echoes treatment soon so more people can enjoy it. 👍Binding Blade is a great game. It is my sister's favorite. She has a hard time committing to games a the TV, so she's mostly just played the GBA and 3DS ones. She did watch my many PoR playthroughs, though .
I really like how Binding Blade is tuned. I like the lower hit rates and the existence of more defined character roles because of more lopsided stat spreads (thinking Sophia, for example). Throw in some really memorable maps and you've got a really good game.
Yeah, getting 3 through 6 here would be awesome.
Cheers. Good luck obtaining it (legally) though. Its rarity has driven the prices to ridiculous degrees. I was very fortunate to have gotten it for as cheap as I did in the early 2000's. I don't condone piracy at all, but I wouldn't blame anyone for making an exception with this game. If only there were a remake... or hell, just sell the emulated ISO on Steam, Sega, we'll take it.I'm surprised that Nocturne apparently seems to be on track to either hold its previous position or only drop slightly. That's certainly a lot better than I was expecting. Those highlight votes putting in work.
Thanks for the detailed write-up, it sounds very unique and something that might be up my alley. I can handle some early 3D jank if the game is good enough, so I'll check it out when I can. Hopefully before the next vote.
I hope that Gaiden didn't tarnish the Echoes label due to disappointing sales. We need 4 and 5 in the west officially. Starting with Gaiden was an odd choice.
Do you like JRPGs? Because the fairly even split between them and western games thus far is going to stop holding up real soon.
EDIT: Wait, I read my sheet wrong. Here's the correct list!
Code:Arc the lad 2 Atelier Escha & Logy Avadon: The Black Fortress Bahamut Lagoon Caves of Qud Custom Robo Arena Destiny of an Emperor Dragon Ball Z: Attack of the Saiyans Dungeons & Dragons: Dragonshard Fire Emblem: The Binding Blade Freedom Force Marvel Heroes Metroid Fusion Mystery Dungeon: Shiren the Wanderer NetHack Paper Mario Color Splash Rune Factory: Frontier SaGa Frontier Sakura Taisen Serpent In The Staglands Shining the Holy Ark Solatorobo: Red the Hunter Space Rangers Star Ocean TERA The Banner Saga The Faery Tale Adventure (Amiga) The Secret World Too Human Valkyria Chronicles 3 Vandal Hearts Vandal Hearts II Wizardry : Tale of the Forsaken Land
Some of these games were great. Others, I can see why they had 1 vote.
Vandal Hearts II is a game that doesn't have the best reputation, but tried to do something different to mixed success. If the AI wasn't so dumb, I think that it could have been a pretty strong game. It was a strategy title where you and your enemy attacked at the same time. You would choose your moves, and the AI would choose it. Then the game would act it out. However, the AI ALWAYS tried to attack your characters' backs. Once you figured that out, you could safely attack their backs every time.
Is Metroid Fusion considered an RPG? Im failing to see how you could consider that an RPG unless games like FIFA 17, Need for Speed: Hot Pursuit or WWF Smackdown are considered RPGs as well.
True, but its still weird to see it mentioned in an RPG voting contest. Would you still count it if someone listed, say:It was just one of 3800 votes
True, but its still weird to see it mentioned in an RPG voting contest. Would you still count it if someone listed, say:
1. Metal gear Solid 2 (underrated vote)
2. Super Mario Sunshine (highlight)
3. Bully: Scholarship Edition
4. GTA V
5. Rise of the Tomb Raider
6. Assassins Creed
Etc..
Genuine interest.
True, but its still weird to see it mentioned in an RPG voting contest. Would you still count it if someone listed, say:
1. Metal gear Solid 2 (underrated vote)
2. Super Mario Sunshine (highlight)
3. Bully: Scholarship Edition
4. GTA V
5. Rise of the Tomb Raider
6. Assassins Creed
Etc..
Genuine interest.
Fair point. Ill leave it alone.Yes, unless there was a coordinated effort to sabotage the list with that stuff. Tying for 300-400th place doesn't really impact anything.
Breath of the Wild didn't even make the Top 50, and a decent number of people think that is an RPG. I'm not really concerned about Metroid Fusion having one of over 200 people labelling it an RPG.
The nice thing about building a list through a poll like this is that we don't have to worry much about definition problems. If few people consider something an RPG, then it won't get many votes, and it won't make the list. A universe where GTA V makes the list is one where GAF's shared understanding of the genre's borders has shifted to include GTA V.
Personally, I don't consider the Yakuza games to be RPGs either, but they are beginning to get a decent number of cumulative votes. Not enough to place on the actual list, but enough that you probably noticed if you were reading the submissions.
There's a growing amount of fuzziness on the edge between RPG and action/adventure game.
How are they not RPGs?
You get into fights when on the field, you level up and unlock new skills/increase stats, you purchase weapons to equip, you do sidequests, you play minigames, when a fight starts the game transitions to a closed-off area in which the fight takes place. What exactly is missing for it to be a RPG? Take any established RPG franchise like FF and tell me what makes it a RPG that can't be found in Yakuza.
Yakuza, unlike a normal action game and as is normal in RPGs, establishes a clear distinction between field navigation and combat, you can't just pull out a gun and start shooting whenever you want like in an action game, combat happens in a controlled environment specific for that purpose just like encounters in Tales, FF or whatever.
I've never seen anyone hesitating in considering Shenmue a rpg.
I'm genuinely interested in understanding where this line is drawn.
People generally don't consider Symphony of the Night an RPG either. I wonder where it placed...
Although the conversation has moved on from DQ, I was reminded of this recent thread.
It goes into the difficulties DQ has had appealing to a western audience both on the part of Enix messing up and on strange misperceptions about the series in western audiences and how they might arise.
For people curious about looking into DQ, there's a lot from both its detractors and its advocates in there.
I think one of the difficulties of Dragon Quest is its approach to story which often de-emphasizes the main character and central plot and instead focuses on lives other than those of RPG heroes. I think DQVIII and DQVII are instructive in trying to see this "problem."
Personally, I value DQ's penchant for drawing back and telling completed romances, tragedies, fairy-tales, etc. that aren't as tied to a cast that is by the nature of RPG just moving on through.
How are the Yakuza games not RPGs?
EDIT: Wait, I read my sheet wrong. Here's the correct list!
Code:Arc the lad 2 Atelier Escha & Logy Avadon: The Black Fortress Bahamut Lagoon Caves of Qud Custom Robo Arena Destiny of an Emperor Dragon Ball Z: Attack of the Saiyans Dungeons & Dragons: Dragonshard Fire Emblem: The Binding Blade Freedom Force Marvel Heroes Metroid Fusion Mystery Dungeon: Shiren the Wanderer NetHack Paper Mario Color Splash Rune Factory: Frontier SaGa Frontier Sakura Taisen Serpent In The Staglands Shining the Holy Ark Solatorobo: Red the Hunter Space Rangers Star Ocean TERA The Banner Saga The Faery Tale Adventure (Amiga) The Secret World Too Human Valkyria Chronicles 3 Vandal Hearts Vandal Hearts II Wizardry : Tale of the Forsaken Land
Some of these games were great. Others, I can see why they had 1 vote.
Vandal Hearts II is a game that doesn't have the best reputation, but tried to do something different to mixed success. If the AI wasn't so dumb, I think that it could have been a pretty strong game. It was a strategy title where you and your enemy attacked at the same time. You would choose your moves, and the AI would choose it. Then the game would act it out. However, the AI ALWAYS tried to attack your characters' backs. Once you figured that out, you could safely attack their backs every time.
How are they not RPGs?
You get into fights when on the field, you level up and unlock new skills/increase stats, you purchase weapons to equip, you do sidequests, you play minigames, when a fight starts the game transitions to a closed-off area in which the fight takes place. What exactly is missing for it to be a RPG? Take any established RPG franchise like FF and tell me what makes it a RPG that can't be found in Yakuza.
Yakuza, unlike a normal action game and as is normal in RPGs, establishes a clear distinction between field navigation and combat, you can't just pull out a gun and start shooting whenever you want like in an action game, combat happens in a controlled environment specific for that purpose just like encounters in Tales, FF or whatever.
I've never seen anyone hesitating in considering Shenmue a rpg.
I'm genuinely interested in understanding where this line is drawn.
What I'm really hoping for from XI is a) strong narrative structure, preferably something new and different for the series in some way, b) strong vignettes that do take an oblique angle on the cast, and c) compelling personal investment in the story of at least some members of the cast.
Basically, I want Armor Project to find a balance between the virtues of Dragon Quest VII and those of VIII, but those would, imo, put it in line with the virtues of IV in particular, but also V in a less on-the-nose sort of way.
I think, from import impressions here, that it is at least going to have something with regards to c). The point of comparison seems to be chiefly VIII. So that is kind of my baseline expectation but I'm hoping from some different sorts of DQ magic beyond that.
If I end up doing the banners for the Top 10 underrated vote games, it is #1 (since Xenoblade Chronicles was already featured in the Top 50).
I've loved the Yakuza series ever since the original on PS2, but I've never considered them RPGs, and I find it weird that people do.
They're just straight action games. Combat is based solely around button commands and combos, not around skill trees or stats. Yeah, you level up and get new abilities, but primarily winning battles in Yakuza is just a matter of skill and familiarity with the right combos and actions. There's no tactical element to combat.
The separation between exploration and combat is there, yes, but that's not really a core RPG thing (plus the series dropped that with 6 and just has seamless fights).
Yakuza is an action/adventure series.
I really didn't expect Mass Effect 1 to rank that high, let alone in the top 50. Guess ME2 is even higher?
It's actually its worst place in Essential RPGs threads history, it's normally higher than that. I'd vote for it but I avoid to put 2 franchises on my list.
And yes, Mass Effect 2 has always been higher than the first game. It's just generally the most popular ME game.
I've loved the Yakuza series ever since the original on PS2, but I've never considered them RPGs, and I find it weird that people do.
They're just straight action games. Combat is based solely around button commands and combos, not around skill trees or stats. Yeah, you level up and get new abilities, but primarily winning battles in Yakuza is just a matter of skill and familiarity with the right combos and actions. There's no tactical element to combat.
The separation between exploration and combat is there, yes, but that's not really a core RPG thing (plus the series dropped that with 6 and just has seamless fights).
Yakuza is an action/adventure series.
Looking at the 2016 and 2015 lists, ME2 actually came behind ME1 in both:
2016:
ME1: #13
ME2: #20
2015:
ME1: #8
ME2: #18
That's definitely not what I'd expect considering that ME2 is far more popular. Considering how low ME1 is this time around I expect ME2 to rank higher this time around, but it's nice to see people still remember the first one.
ME1 still had plently of RPG elements. So I guess that springs to mind despite 2/3 being better.
Looking at the 2016 and 2015 lists, ME2 actually came behind ME1 in both:
2016:
ME1: #13
ME2: #20
2015:
ME1: #8
ME2: #18
That's definitely not what I'd expect considering that ME2 is far more popular. Considering how low ME1 is this time around I expect ME2 to rank higher this time around, but it's nice to see people still remember the first one.