I'm looking into buying an AV Famicom. I've heard that they have an issue with certain games that use the additional audio channels like Castlevania 3. Can anyone confirm this?
Anything else I should be on the look out for before I buy one?
The contacts on your copy of Castlevania look clean, but the exposed area looks a bit short, as is the case with some games. Have you tried pulling the cart up a bit after inserting it all the way in? The contacts may have gone past the pins in the cartridge slot, leaving only contact with the covered area.
I'm looking into buying an AV Famicom. I've heard that they have an issue with certain games that use the additional audio channels like Castlevania 3. Can anyone confirm this?
Anything else I should be on the look out for before I buy one?
NES RGB board ordered. Hype building already
Not really a massive 'issue' but the audio mix between regular and expansion audio (from chips of FDS) is slightly different on the OG Fami and the AV Fami. So if you're used to one, and then hear the other, it sounds off. But neither sound 'bad', depending on perspective you could say the AV fame 'corrected' the audio mix. Basically it sounds slightly more muted because the expansion audio, which is typically the more aggressive part of the soundtrack, is slightly lower.I'm looking into buying an AV Famicom. I've heard that they have an issue with certain games that use the additional audio channels like Castlevania 3. Can anyone confirm this?
Anything else I should be on the look out for before I buy one?
Very hard.How tough is it to rgb mod an original NES?
NES RGB board ordered. Hype building already
NES RGB board ordered. Hype building already
you're in for a goddamn treat m'man
After see my SNES and MegaDrive with RGB output I would love to be able to do that with my NES, but I don't have the skills to mod it![]()
Wasn't sure if there was a better place to post this (is there a dedicated Game & Watch thread?)
Does anyone know anything about non-nintendo Japanese LCD handheld games? I found one of these loose at an estate sale. Sort of looked like a Game & Watch to me so I picked it up not expecting it to be worth anything or really even work. Still have to get some watch batteries to test it out.
Pics:
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Yeah it's basically worth nothing unless someone has some nostalgia for that particular game because they had it as a kid. It's the equivalent of a pirate famicom cart basically.Also that blue construction LCD, it's not worth $100, yet not sure what it is worth because all the flippers ask that much on ebay but not one has sold in the active history on there.
Why not buy from Japan? I don't understand a fear of buying from overseas, and Japanese prices will be better than anyone who knows what they're doing world offer outside of Japan.I'm looking to buy a Japanese AV Famicom HVC-101 if anyone has one to sell.
I'm trying to find one that is not yellowed and has 2 (dogbone) controllers, AV hookups and adapter.
eBay has quite a few but naturally all in Japan and mostly with stuff I don't want. If anyone has one to sell, please let me know.
Why not buy from Japan? I don't understand a fear of buying from overseas, and Japanese prices will be better than anyone who knows what they're doing world offer outside of Japan.
It will cost about $100 delivered for a console only. hit-japan has them on eBay all the time. You might be able to save $20 by watching a lot of auctions.
Also you likely don't want Japanese doggone controllers, they have very short leads.
It is not reflected on television which is not an NTSC color television system.
A Console has a tear.
Please check a photograph.
Although a main part is unclear with a photograph, it is burned on a day and the color is somber.
Airmail takes a week. EMS takes 2-3 days worldwide. If there's an issue, start a dispute case on Paypal.Not really fear, it's just the 3+ week wait, communication issues and the hassle of a return it something doesn't work.
Half of the listings have bizarre descriptions I can't decipher...
Doesn't work on a TV that cannot support NTSC.It is not reflected on television which is not an NTSC color television system.
It has a scratch or crack somewhere, usually followed by...A Console has a tear.
Please look at the photographs for details of condition and where the scratch is.Please check a photograph.
It means it's slightly yellowed, but the pictures are not showing that as clearly.Although a main part is unclear with a photograph, it is burned on a day and the color is somber.
Very hard.How difficult it is to install the RGB board? Im not very good at sodering and i dont want to ruin my NES.
The Hype is Real! Your in for a treat
The hype is real, I've posted these previous but here's my before and after shots...
you're in for a goddamn treat m'man
It's a cleaner, stronger RGB than most stock consoles. Because it's a modern design.There's something undeniable about the NES RGB. All of the consoles look great in RGB, but something about the NES is really eyepopping and wonderful. I don't know if it's the quality of the board, the simplistic nature of the graphics to begin with, or that we all grew up with RF or composite, but it really is breath taking when you first see it.
Final FantasyI've been organizing my library and came across something curious:
The instruction manual for Crystalis is not the typical NES instruction manual size. It's significantly larger, and it's taller than it is wide. Initially I thought it might be an SNK thing, but I've seen the manual for Ikari III: The Rescue and it's the typical size.
Are there any other NES game manuals that are like this?
Not really fear, it's just the 3+ week wait, communication issues and the hassle of a return it something doesn't work.
Half of the listings have bizarre descriptions I can't decipher...
As far as the dogbones, I'm just going to use extension cables.
This makes senseIt's a cleaner, stronger RGB than most stock consoles. Because it's a modern design.
The only comparable results from stock consoles pre-32-bit in my experience are Mega Drive, Master System and some Neo Geos. You can also get great RGB from modded SNES Mini and PC Engines, but that's also because they're modded.
It's a cleaner, stronger RGB than most stock consoles. Because it's a modern design.
The only comparable results from stock consoles pre-32-bit in my experience are Mega Drive, Master System and some Neo Geos. You can also get great RGB from modded SNES Mini and PC Engines, but that's also because they're modded.
I've been organizing my library and came across something curious:
![]()
The instruction manual for Crystalis is not the typical NES instruction manual size. It's significantly larger, and it's taller than it is wide. Initially I thought it might be an SNK thing, but I've seen the manual for Ikari III: The Rescue and it's the typical size.
Are there any other NES game manuals that are like this?
The Hype is Real! Your in for a treat!
This
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This
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Just wondering that the NESRGB board is true rgb...? I don't know if that's a good way to put it but I'm using a playchoice ppu and it makes whites into yellow. Just wondering if that rgb board is more faithful to the original pallate? If something like that exists then I'll probably sell my playchoice NES and get a new one for nesrgb modding.
The Hype is Real! Your in for a treat!
This
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This
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The NESRGB board actually has three different palette options. One of which mimics the original composite palette and another that mimics the Playchoice.
https://www.youtube.com/watch?v=TjHSPq33fX4
In this video, "Garish" is the Playchoice palette. "Improved" isn't across the board better than the original palette, I think it varies from game to game. You can install a switch that allows you to switch between the palettes on the fly.
Basically, there's no reason to senselessly murder Playchoices anymore.
I've been organizing my library and came across something curious:
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The instruction manual for Crystalis is not the typical NES instruction manual size. It's significantly larger, and it's taller than it is wide. Initially I thought it might be an SNK thing, but I've seen the manual for Ikari III: The Rescue and it's the typical size.
Are there any other NES game manuals that are like this?
They didn't even put composite in to start with. The vast majority of TVs had no input for anything except RF in 1983, so there was no point thinking of video connectors or colour generation systems that would not be used. Sega's first two consoles didn't have RGB out either (they didn't even generate their colour in the RGB space at all). Heck until the mid 90s RGB was barely used anywhere but in Europe for any consoles.I wonder why Nintendo never put RGB in the NES from the start.
Ah that makes perfect sense, thanks for the well in depth explanation. It would had been cool though to have it from the start though.They didn't even put composite in to start with. The vast majority of TVs had no input for anything except RF in 1983, so there was no point thinking of video connectors or colour generation systems that would not be used. Sega's first two consoles didn't have RGB out either (they didn't even generate their colour in the RGB space at all). Heck until the mid 90s RGB was barely used anywhere but in Europe for any consoles.
The NES is hardest to get RGB from because while the computer uses the RGB space, the PPU generates a composite signal natively, not RGB that is then encoded to composite.
The first major system to actually have an RGB output is the Sega Mark III (from 1985), And it's not useable as-is, I've just done a big project to make it usable.
They didn't even put composite in to start with. The vast majority of TVs had no input for anything except RF in 1983, so there was no point thinking of video connectors or colour generation systems that would not be used. Sega's first two consoles didn't have RGB out either (they didn't even generate their colour in the RGB space at all). Heck until the mid 90s RGB was barely used anywhere but in Europe for any consoles.
The NES is hardest to get RGB from because while the computer uses the RGB space, the PPU generates a composite signal natively, not RGB that is then encoded to composite.
The first major system to actually have an RGB output is the Sega Mark III (from 1985), And it's not useable as-is, I've just done a big project to make it usable.
Having an RGB output in 1983 would sort of be like having an HDMI output on the Gamecube. Technically possible (on models from say 2003), but a complete waste of money for 99.9% of people who would have bought and used it over its lifetime.Ah that makes perfect sense, thanks for the well in depth explanation. It would had been cool though to have it from the start though.
The Mark III does have it natively, it's just not very usable without modding or doing this. The SMS does too, and it's internally amplified and the first good quality RGB output of a console. But that's already late 1986, and Sega's fourth console model since 1983, Nintendo was successful enough with their first cart based console to not have to release successors. Nintendo's second console didn't come until 1990, and it of course had native RGB out.The SMS in the US and Europe does RGB natively though, doesn't it? Even if the Mark III didn't?
*Sigh*
I wish I knew more about the status of my Analogue NT. That looks really nice.Yes, I'm aware a lot of people don't care for the NT.