NES/Famicom Appreciation Thread

Are the dogbones more comfortable than the originals?

Comfortable to hold yes, but the buttons being at that inclined angle is odd. I would almost prefer them to be angled the other way.

But I am looking forward to seeing how this upcoming controller from retro usb fares.

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games functions are mapped to the opposite angle on SNES and DS though (buttons XB instead of BA)
that's what messes people up

Not on Super Mario World though. Y was run and B was jump.
They changed it for wii virtual console though.. Really annoying how they want to force those b and a buttons on us.
 
I don't get the outrage with the B/A Y/B situation. Original NES buttons were aligned horizontally and you had to slide your thumb to get from one to the other. The AV Famicom, just like the Megadrive and the Super Famicom, titled them slightly so that they were under the same area of the thumb when rotating your finger. If anything it's more natural to have them diagonally. Y/B feels unnatural for anyone unfamiliar with Super Mario SNES.
 
I disagree.

I feel Xbox's X+A, Playstation's Square and X, to be the most comfortable buttons to be pressing together. It's so much easier to have access to the other face buttons when your main buttons are the two on the inside. If you're hovering over SNES's B and A, it's like your hand isn't set as far in on the controller as it could be, for maximum comfort.



The second example isn't accurate to what you'd do, but you would have your hand positioned more to the right, so you wouldn't be snug against the system.
 
The only reason you would want to press both buttons at the same time would be with Super Mario inelegant gameplay mechanic run button. For any other game that isn't Super Mario, having horizontal buttons is more practical. I have never heard complaints like this for any other game, platformer or not. I'd rather rotate my thumb and use the same phalanx to press buttons than to have two buttons, two actions under the same finger.



In any case I dislike having to hold a button to run. It's like you have to keep having the buttons pressed for the entire game, there is no point in releasing it, there is no advantage at all in having Mario going slower. The only reason you don't hold it is when you have a fire flower, illustrating how having a run button merged with a shoot button is a bad design. Super Meat boy kind of avoided the problem by using triggers as run button so it's a bit better on your hands when you have to press the button for hours straight. Imho If you really want to make a run/walk distinction in your platformer, double tap direction to run is the way to go.
 
I really don't like the double tap to run mechanic in games. Luckily most games that have it also has a dedicated run button. And I basically always press A with the middle part of my thumb unless it's a shooter or something. I'm not saying it's ideal though, but I've become so used to it that it feels like second nature.

And there are more games than Mario that requires you to press both buttons at the same time. Most run and guns for example or Megaman where you are jumping and shooting at the same time constantly. It is silly in the Mario games though, I agree, since you always want to run in those games anyway so it just becomes tedious. Also you should definitely hold down the run button with the fire flower as well, quickly releasing and pressing it down again to shoot. :D
 
Recently bought an ntsc Nes from the US which supposedly had new pin connector, but it almost wont read my (also ntsc) games at all. I changed it myself in my (region-free) pal-nes a long time ago, a they work fine there, so did I get tricked? Would it help to open it and disable the lockout chip?
 
Recently bought an ntsc Nes from the US which supposedly had new pin connector, but it almost wont read my (also ntsc) games at all. I changed it myself in my (region-free) pal-nes a long time ago, a they work fine there, so did I get tricked? Would it help to open it and disable the lockout chip?

What exactly is the NES doing when you put a game in and turn it on?
 
What exactly is the NES doing when you put a game in and turn it on?

The normal stuff, blinking, not blinking but showing a grey screen, or maybe showing a very distorted (but playable) picture. The stuff a machine with an old pin-connector would do I guess?
 
Clean the connector and make sure the pins are properly aligned. Also make sure your games are clean. If that doesn't work, disabling the lockout chip might help, sometimes they overreact. And if that doesn't work there may be a problem with the PPU, but don't worry about that just yet.
 
Recently bought an ntsc Nes from the US which supposedly had new pin connector, but it almost wont read my (also ntsc) games at all. I changed it myself in my (region-free) pal-nes a long time ago, a they work fine there, so did I get tricked? Would it help to open it and disable the lockout chip?

That happened to me as well when I bought my NTSC NES. Supposedly had a new connector put in it but it was obvious that it didn't since it took forever to get a game running on it. Put in a new connector myself and also disabled the lockout chip while I was at it, and it worked like new after that.
 
The normal stuff, blinking, not blinking but showing a grey screen, or maybe showing a very distorted (but playable) picture. The stuff a machine with an old pin-connector would do I guess?

Clean the pins on your carts. They are tarnished. Use rubbing alcohol and a cotton swab. Scrub hard, you will see a grayish material come off, that's the tarnish.
 
Clean the connector and make sure the pins are properly aligned. Also make sure your games are clean. If that doesn't work, disabling the lockout chip might help, sometimes they overreact. And if that doesn't work there may be a problem with the PPU, but don't worry about that just yet.

That happened to me as well when I bought my NTSC NES. Supposedly had a new connector put in it but it was obvious that it didn't since it took forever to get a game running on it. Put in a new connector myself and also disabled the lockout chip while I was at it, and it worked like new after that.

Clean the pins on your carts. They are tarnished. Use rubbing alcohol and a cotton swab. Scrub hard, you will see a grayish material come off, that's the tarnish.

I checked the games on my Pal Nes, and they work fine. I ordered a new pin connector and got rid of the lockout pin, hopefully that takes care of it. But thanks for answers!
 
Whats the difference between a PVM and a good wega set? Or rather whats the reason people get hype over PVM?

PVM's can take RGB, and consumer televisions in the US typically don't. They top out at s-video. Broadcast monitors are also very high quality in general because their use in professional environments typically meant that they wanted a picture as close to the source as possible.
 
PVM's can take RGB, and consumer televisions in the US typically don't. They top out at s-video. Broadcast monitors are also very high quality in general because their use in professional environments typically meant that they wanted a picture as close to the source as possible.

Sounds pretty good...I wonder if it would even be possible to come across one at a thrift store?
 
Sounds pretty good...I wonder if it would even be possible to come across one at a thrift store?
Not impossible but improbable. I got an nec monitor with BNC inputs at a thrift store maybe 10 years ago but there was burn-in so it was a waste of 10 bucks. So even if you see one try before u buy.
 
The dogbone controller is great, but they made a big mistake in its design when they didn't put turbo buttons on it! In many NES games turbo is essential. For this reason the NES Max or NES Advantage are best.
 
The dogbone controller is great, but they made a big mistake in its design when they didn't put turbo buttons on it! In many NES games turbo is essential. For this reason the NES Max or NES Advantage are best.

Well you could always get one of those 4 player adapters. They have a turbo option. And with the added bonus of extending the cables.

Edit: And in other news I've become pretty damn obsessed about getting a copy of S.C.A.T. lately, but man those prices... I guess I could get Final Mission on the FC but the music sounds a little better in S.C.A.T. (like, the drum samples sound better and it seems to be an octave higher or something. And better intro music), and it has more balanced gameplay. And you can play as Arnold for God's sake!
 
I checked the games on my Pal Nes, and they work fine. I ordered a new pin connector and got rid of the lockout pin, hopefully that takes care of it. But thanks for answers!

Good luck! I'd personally stick with the original connector wherever possible but hopefully the new one you ordered is decent quality.
 
When is the Analogue Nt coming out? I also heard about the upcoming HDMI NES that's suppose to come later.

I don't want to mod an NES.=O
 
The dogbone controller is great, but they made a big mistake in its design when they didn't put turbo buttons on it! In many NES games turbo is essential. For this reason the NES Max or NES Advantage are best.

I dont really like the dogbone controller, I really dislike the angle the buttons are placed in, going from upper right to lower left. Should have been lower right to upper left, and it would have been perfect for the way I hold it. Btw, which Nes-games do you consider the turbo essensial for?

Good luck! I'd personally stick with the original connector wherever possible but hopefully the new one you ordered is decent quality.

Thanks! Yeah, I will still keep the original, and might clean it later and re-insert it if the new one doesnt work as it should.

Btw, I just bought Little Samson and Rockin Kats today - have wanted those games for about 20 years lol. There are really a lot of great, underrated late-gen plattformers for the system, which it is fun to pick up these days.
 
I disagree.

I feel Xbox's X+A, Playstation's Square and X, to be the most comfortable buttons to be pressing together. It's so much easier to have access to the other face buttons when your main buttons are the two on the inside. If you're hovering over SNES's B and A, it's like your hand isn't set as far in on the controller as it could be, for maximum comfort.




The second example isn't accurate to what you'd do, but you would have your hand positioned more to the right, so you wouldn't be snug against the system.
That's only a problem on a DS because:

1) The buttons are small
2) You have to support the console
3) There are two other buttons there to accidentally 'bump' if you use the middle of your thumb.

Dogbone maxises the ability to 'roll' between the two buttons, as well as hold one and roll onto the other easily.

Nintendo built on this with the GameCube controller, which allows the thumb's home to be the A button, and you can 'roll' in three directions for the others.

The problem with the SNES layout is the inability to hold the main button and hold certain buttons while tapping others. So you end up with claw grip usage like in Super Metroid and Monster Hunter (PSP).
 
Well you could always get one of those 4 player adapters. They have a turbo option. And with the added bonus of extending the cables.
Oh yeah, right, they do. I actually have a Four Score that I use as a controller extender, but I keep forgetting it has turbo/slow on it since I never use it there...

However, the Advantage has one major, well, advantage over the Four Score or NES Max controllers -- while those two only have one level of turbo, so it's on or off, with the Four Score you have dials to set exactly how fast you want the turbo at. This really is a great feature because some games work much better with turbo set at specific settings, and you can't do that on the NES without the NES Advantage. Also the max speed is slightly faster than the NES Max's turbo button.

Also of course the Four Score (and Satellite) activate turbo on all controllers equally, and it's not as convenient to switch back and forth between during a game, which is a real concern -- there are plenty of times you want turbo sometimes but not all the time, and that's easy to do on an Advantage or Max, but harder on the multitaps because you have to go over and press a button on the tap itself.

Still, you're right that they have it, yes.

I dont really like the dogbone controller, I really dislike the angle the buttons are placed in, going from upper right to lower left. Should have been lower right to upper left, and it would have been perfect for the way I hold it.
It's basically similar to a SNES design, just with only A and B from it.

Btw, which Nes-games do you consider the turbo essensial for?
I use it for most anything which involves mashing on a button a lot! This means plenty of NES games benefit.
 
Hey guys! I'm new to Neogaf (this is my first post). Sorry for being a bit late to the NES appreciation party.

Here's my modest, and still growing, NES/Famicom collection:

nes-collection.jpg


My favorite gem is this little guy:

photo-2-1.jpg


Nazo No Murasamejou.

I discovered it by accident and *highly* recommend it. It's probably my favorite import on the system. Does anyone else think it's weird that it was never localized for North America? It seems so polished. I guess NOA thought it was "too hard" for American gamers like Lost Levels?
 
Hey guys! I'm new to Neogaf (this is my first post). Sorry for being a bit late to the NES appreciation party.

Here's my modest, and still growing, NES/Famicom collection:

nes-collection.jpg


My favorite gem is this little guy:

photo-2-1.jpg


Nazo No Murasamejou.

I discovered it by accident and *highly* recommend it. It's probably my favorite import on the system. Does anyone else think it's weird that it was never localized for North America? It seems so polished. I guess NOA thought it was "too hard" for American gamers like Lost Levels?
Welcome! Nice collection!
 
So I've managed to build a small Famicom collection after I got a few carts bundled in with a bulk lot I bought on eBay.


The ones that stand out to me the most are the TMNT and Forty Two In One pirate carts. Am I right in thinking the Retron 5 won't play anything it doesn't recognise?
 
Sounds pretty good...I wonder if it would even be possible to come across one at a thrift store?

it's possible, I got my 29 inch Sony pvm at a flea market. Just total luck as it was sitting with other shit brand tvs and they were having a sale to get rid of the mountain of stuff no one wanted.
 
Hello neogafers, first time poster (hopefully not last) and thought i share my copy of Maniac Mansion for the Famicom. Not even the same game as the NES version, but i still managed to convince Ron Gilbert to sign it

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