NES/Famicom Appreciation Thread

For a long time, I thought the AV Famicom and the Top Loader were the same. But there are slight differences.

In addition to being RF vs Composite, the Top Loader has horrible jailbars, and the other has a pretty good AV signal. Those internal differences do a lot for the AV Famicom.
 
It's actually crazy how big they made the original NES. The Famicom board is tiny.

Kind of like the turbografix I guess, the PCE is also tiny.
 
I know this maybe isn't the best place but....
I want to buy a Japanese SNES for my nephew (we live in Switzerland) and Ebay seems to be mostly hugely overpriced.
Any tips on sourcing one?
 
So now that we're in 2015, anyone got any recommendations of games (any genre and region) that they've discovered in 2014?

I finally picked up Vice: Project Doom and I was pretty impressed with it. Beautiful graphics and a variety of gameplay types - from Spy-Hunter type overhead driving, to rail shooters a la Operation Wolf, to standard Ninja Gaiden-esque platforming (and cutscenes!). The game is fast, controls are responsive, but some of the level design can be a tad cheap with their enemy placement.

Still surprised the game never gets brought up too much in NES fan circles.
 
I know this maybe isn't the best place but....
I want to buy a Japanese SNES for my nephew (we live in Switzerland) and Ebay seems to be mostly hugely overpriced.
Any tips on sourcing one?

Well, any USA SNES can be easily modified to play Japanese games. It's a very simple non-invasive (no touching for the circuit boards) modification. Gives you more options for NTSC games, since the Japanese (and Euro, of course) unit can't fit the USA carts.
 
Well, any USA SNES can be easily modified to play Japanese games. It's a very simple non-invasive (no touching for the circuit boards) modification. Gives you more options for NTSC games, since the Japanese (and Euro, of course) unit can't fit the USA carts.
Yes but then you have a hideous machine (unless it's the SNES mini).

You can easily get a Super Fami with no controllers/cords delivered for US$40 worldwide on eBay. Grab controllers and cords locally, and you're running fine.

http://www.ebay.com/itm/SNES-Consol...1468127454?pt=Video_Games&hash=item2c9463c4de

Will cost more for a non-yellowed one, but not much more (and yellowing is fixable anyway).
 
I finally picked up Vice: Project Doom and I was pretty impressed with it. Beautiful graphics and a variety of gameplay types - from Spy-Hunter type overhead driving, to rail shooters a la Operation Wolf, to standard Ninja Gaiden-esque platforming (and cutscenes!). The game is fast, controls are responsive, but some of the level design can be a tad cheap with their enemy placement.

Still surprised the game never gets brought up too much in NES fan circles.

Yeah I really like it. Everything is pretty solid in it. Well the music could be better I guess. It's not bad though, but last time I played it I had just played Shatterhand so the contrast was kind of huge lol.


A game I picked up last year after seeing it on Chrontendo that was surprisingly good is Monster Party. I bought it mostly because of the bizarre-ness of it and the interesting history behind it, but when I got it I was surprised how well it plays. The batting mechanic of sending projectiles back towards bosses and enemies works really well. I only wish it was used more often, since simply swinging the bat at enemies isn't very fun in comparison.

I'll mention Kyatto Ninden Teyandee (Samurai Pizza Cats) as well since I had never heard of that until last year and it quickly became one of my favorite platformers on the system. My only complaint is that it's a bit on the easy side.
 
Does anyone have a copy of Yume Penguin Monogatari? It looks cute and fun. Wondering if it's worth the $20ish. (Or, sell me your copy please!)
 
Does anyone have a copy of Yume Penguin Monogatari? It looks cute and fun. Wondering if it's worth the $20ish. (Or, sell me your copy please!)

I actually bought a cart of that last year as well. $20 was around what I paid for mine and I think it was worth it. I always wanted that game since I first heard of it though, so I was perhaps more willing to pay that much for it than others would be. The only negative is that it's very easy and short. I finished it the first time I played it after getting it. It's definitely a good game though, and a pretty unique take on the genre. And as is usual with those late-gen Konami FC games the controls are tight and responsive, the graphics are really nice and the music is just great.
 
For a long time, I thought the AV Famicom and the Top Loader were the same. But there are slight differences.




I had that site with shots of the redesign in recent history because of some research I've been doing.

But what I need confirmation about is the size of the Sharp Twin Famicom.
27cm wide and 25cm deep about 10.5 x 10

How tall is it when a game is plugged in at the top of the cart?
I've seen someone say 11cm aka 4.33 inches

Looks pretty accurate. NES is 3.5" tall. Controller in place are like that high.


And then the cart sticks out more than halfway on top.

Best way to do this is to stand a CD or DVD next to it and how does it compare. Discs are exactly 12cm. Is it the same or slightly shorter or taller?

Dealing with a limited space to arrange old consoles and only a little wiggle room. Can alter the storage setup without a overhaul as the centerpiece is a huge CRT which needs the hefty stand it is on.
 
It's slightly shorter than a DVD case, then add a bit for the cartridge. You are basically looking at about NES size as you can see in the picture
 
Hmm, if it works well they'll hit the market legitimately eventually and I'll buy one then ;)

Good call and hope it does go into larger production. Seems like something that will be really good for keeping the better version of the NES running for people. Only thing I can see going wrong with it is if the pins on the replacement slot are too tight like some of the current aftermarket tray replacements.
 
Good call and hope it does go into larger production. Seems like something that will be really good for keeping the better version of the NES running for people. Only thing I can see going wrong with it is if the pins on the replacement slot are too tight like some of the current aftermarket tray replacements.

Im still not sure what the new thing is about this. I mean you dont have to press the cart down, and thats pretty much the same as most aftermarket 72pin connectors since the connection is tighter than the original NES...at least thats what I think. I know thats how my NES works after replacing the connector long ago.

Whats different about the plastic harness?
 
The original design lets a cart slide in at an angle to a fairly open slot. When you press down, you're changing the angle and pushing the connectors against the pin to make a better connection. It's like an alligator biting down on the connector. The replacement ones are still the same design, except some are so tight the connection is already made by just sliding the cart in. They can be way too tight and a pain in the ass.

This completely replaces the carriage itself. Think of it as a horizontal top loader.
 
Mzo answered it for me. Makes it so it doesn't need to be the super tight connection of some of the current aftermarket stuff, while still fitting in the same space as the normal tray. The less moving parts and less possible parts of failure are just a bonus. For people that prefer the front loading NES it seems like a good way to keep the loading part of it working for the foreseeable future without any other replacement needs or concerns.
 
It's a pretty good idea. I have a super-tight aftermarket 72 pin connector in my NES and it still gives me trouble occasionally... and considering the death-grip that it has on my carts, that just ain't fair. I consider Famicoms and every other direct-connection cartridge console to be much more forgiving in booting a cart.

The only part I get can't over is that I'd miss pushing down on the cart when it's in the machine. It locks in the power, doncha know.
 
Thanks, how do you fix the yellowing?
http://www.neogaf.com/forum/showthread.php?t=899984

On topic, I just cleaned up my recently purchased Fami and PCE with the peroxide too:
j82sUq6.jpg

A9l6x7C.jpg

Final Famicom pictures with brand new controllers coming soon...
 
How does that thing treat battery saves? Normally, you need to hold down reset while turning off the NES or you risk harming your save. Does the Famicom AV have a reset button or some other mechanism in place to prevent harming old battery saves?
Yes, the grey button is reset.
 



I had that site with shots of the redesign in recent history because of some research I've been doing.

But what I need confirmation about is the size of the Sharp Twin Famicom.
27cm wide and 25cm deep about 10.5 x 10

How tall is it when a game is plugged in at the top of the cart?
I've seen someone say 11cm aka 4.33 inches

Looks pretty accurate. NES is 3.5" tall. Controller in place are like that high.


And then the cart sticks out more than halfway on top.

Best way to do this is to stand a CD or DVD next to it and how does it compare. Discs are exactly 12cm. Is it the same or slightly shorter or taller?

Dealing with a limited space to arrange old consoles and only a little wiggle room. Can alter the storage setup without a overhaul as the centerpiece is a huge CRT which needs the hefty stand it is on.


I have that exact Twin. I did the disc thing, and the cartridge is slightly higher when fully inserted.
 
How does that thing treat battery saves? Normally, you need to hold down reset while turning off the NES or you risk harming your save. Does the Famicom AV have a reset button or some other mechanism in place to prevent harming old battery saves?

You can do it one-handed very easily. Hold reset down with your middle finger, slide down power with your index finger. I actually find I forget to reset/power down less on my AV Fami.

Sidenote to anyone looking for a complete AV Fami: it did not include AV cables, but did include two of the dogbone controllers. I rarely see auctions include both.
 
Anyone played Syonen Ashibe? It looks pretty fun and I'm wondering if it's worth the $10 or so. Thanks!

SyoHaunted.gif

That's an Super Famicom game, but I do have it and while it is very fun and cute, it's also incredibly easy so it's more for fun of the visuals and charming characters than gameplay and challenge.
 
I dont think i've ever done the reset+power thing.

I haven't, either, but there is always a small chance of something going wrong.

It's been explained before but to keep it brief and super basic, when an electrical current isn't strong enough you can't really predict where it's going to go or what it's going to do. While the system is powering off, there's a very, very small amount of time where the electricity in your system goes nuts and could potentially overwrite random values with garbage, and if you're very, very unlucky it could be your save data.

Modern systems have failsafes in place that keep this from happening, but not the good ol' NES.
 
I really should contribute to this thread as i looove my famicom. Here's a start i guess.

I actually own a Twin Famicom and a AV Famicom which i modded myself with a NESRGB board.

IMG_5808.jpg



I was just playing Kirby and it always amazes me how great it looked for a NES game. Its such a great platform game to boot. I'm working my way through it and hope to really put some time into it and finish it.

IMG_5798.jpg
 
I haven't, either, but there is always a small chance of something going wrong.

It's been explained before but to keep it brief and super basic, when an electrical current isn't strong enough you can't really predict where it's going to go or what it's going to do. While the system is powering off, there's a very, very small amount of time where the electricity in your system goes nuts and could potentially overwrite random values with garbage, and if you're very, very unlucky it could be your save data.

Modern systems have failsafes in place that keep this from happening, but not the good ol' NES.

Ah. Is that for all battery backed saved games on the NES then? Guess I would have been kinda ticked if I lost my Zelda 1 save.

I really should contribute to this thread as i looove my famicom. Here's a start i guess.

I actually own a Twin Famicom and a AV Famicom which i modded myself with a NESRGB board.

IMG_5808.jpg



I was just playing Kirby and it always amazes me how great it looked for a NES game. Its such a great platform game to boot. I'm working my way through it and hope to really put some time into it and finish it.

IMG_5798.jpg

Kinda want a Twin Famicom but I probably should just stick with my NES + converter.
 
I really should contribute to this thread as i looove my famicom. Here's a start i guess.

I actually own a Twin Famicom and a AV Famicom which i modded myself with a NESRGB board.

IMG_5808.jpg



I was just playing Kirby and it always amazes me how great it looked for a NES game. Its such a great platform game to boot. I'm working my way through it and hope to really put some time into it and finish it.

IMG_5798.jpg

Any reason why you have both a rgb-modded twin and a famicom AV other than for collection purposes? Don't get me wrong... I have 2 famicoms as well, but it just sorta happened due to lucky bids on ebay lots that also came with a lot of great games.
 
Ah. Is that for all battery backed saved games on the NES then? Guess I would have been kinda ticked if I lost my Zelda 1 save.



Kinda want a Twin Famicom but I probably should just stick with my NES + converter.

But then you'll never hear the true majesty that is the Famicom Disk Drive version of Metroid.

Unless you go to YouTube.

Oh god I wish the FDD was more reliable.
 
But then you'll never hear the true majesty that is the Famicom Disk Drive version of Metroid.

Unless you go to YouTube.

Oh god I wish the FDD was more reliable.

The FDS is can be fixed by someone knowledgeable. It's the actual Famicom Disk games that we will permanently lose soon. It's a true inevitable tragedy.
 
Any reason why you have both a rgb-modded twin and a famicom AV other than for collection purposes? Don't get me wrong... I have 2 famicoms as well, but it just sorta happened due to lucky bids on ebay lots that also came with a lot of great games.

The Twin isn't RGB modded mate, only the AV. I originally had a PAL nes but i hated the shit 50hz experience so i sold it and actually bought the Twin first. I got it for a great price and used it combined with a converter to play my PAL games. I actually only have two disk games at the moment, Legend of Zelda & Mario Golf. I do plan on picking up Metroid, Castlevania and SMB2.

I bought the AV with the sole intention of fitting a RGBNES board in. As soon as they came in stock last year i ordered one and then went on the hunt for the AV famicom. I chose to RGB the AV due to the Multi-AV out socket which was the same as my SNES Mini.

The AV gets the most playtime obviously but i love to fire up the Twin every now and again for some Composite FDS Zelda :-)
FDSZelda.jpg
 
The FDS is can be fixed by someone knowledgeable. It's the actual Famicom Disk games that we will permanently lose soon. It's a true inevitable tragedy.

Yeah, and I've heard horrible stories about people buying games for it. Even when they do work, you never know if the game on the package is the one you actually bought. Absolute collector's nightmare fuel.

But god damn I love that Metroid music.
 
The Twin isn't RGB modded mate, only the AV. I originally had a PAL nes but i hated the shit 50hz experience so i sold it and actually bought the Twin first. I got it for a great price and used it combined with a converter to play my PAL games. I actually only have two disk games at the moment, Legend of Zelda & Mario Golf. I do plan on picking up Metroid, Castlevania and SMB2.

I bought the AV with the sole intention of fitting a RGBNES board in. As soon as they came in stock last year i ordered one and then went on the hunt for the AV famicom. I chose to RGB the AV due to the Multi-AV out socket which was the same as my SNES Mini.

The AV gets the most playtime obviously but i love to fire up the Twin every now and again for some Composite FDS Zelda :-)
FDSZelda.jpg

Cool thanks for sharing. That makes sense.
 
Got a pretty good deal on this set: €60,- for the lot. Snow Brothers makes a nice addition to the collection I'd say!

VJu1KEE.jpg
 
I think partly why people nowadays find the original Zelda so difficult is because they are not having the original experience and lack the map that was provided with the cartridge. I know I tried to play it seriously on my 3DS,started wandering around not knowing where to go, it was excruciating. Now that I know it initially came with a map, it feels much easier to do the first few dungeons, get more hearts and carry on exploring.
 
I'm curious as to what people think the most technically impressive NES game ever is? I never played it as a kid but watching videos of Batman Return of the Joker and it could pass for an early Genesis game in spots.
 
I'm curious as to what people think the most technically impressive NES game ever is? I never played it as a kid but watching videos of Batman Return of the Joker and it could pass for an early Genesis game in spots.

Sunsoft... RotJ and Gimmick are great examples.

So is Kirby's Adventure. Stunning game.
 
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