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New Board Gaming |OT2| On Tables, Off Topic

EYEL1NER

Member
Damn, not a single post ITT all day? Well I just have to assume that y'all were having fun playing dozens of games today. Wish I could have played anything.
 

AstroLad

Hail to the KING baby
Hehe yeah I've never done anything for "Tabletop Day." Many reasons I guess...never really got into the show that I think spawned it for one, but primary reason is really that I've never had any connection or real interest in the FLGS scene, other than the occasional Netrunner tournament I guess. BGG.Con and open gaming are cool, but the prospect of playing with randos at a FLGS is not super enticing even if it might turn out OK.

I actually played nothing! today though we have a game of Imperial Settlers that's been sitting on the table for a week that we definitely have to finish just so I can at least clear the table. :p (I like IS, but it's just not as fast as most of the other 2p games I play like Raptor, 7W: Duel, even Legendary).
 
We played Mysterium, Escape the Curse of the Temple, Avalon, Codenames and Forbidden Desert for ITT. Was a blast. It was my first time played Forbidden Desert and it was quite fun. Not too different from Pandemic but a nice theme.

Mysterium was also a good game but not perfect. They have taken Dixit and added a theme to it and a splash of Cluedo. Unfortunately I think they've themed it too much and the overhead to set up and play isn't worth it. I'd play again but Dixit won't be replaced.
 

DagsJT

Member
We played Mysterium, Escape the Curse of the Temple, Avalon, Codenames and Forbidden Desert for ITT. Was a blast. It was my first time played Forbidden Desert and it was quite fun. Not too different from Pandemic but a nice theme.

Mysterium was also a good game but not perfect. They have taken Dixit and added a theme to it and a splash of Cluedo. Unfortunately I think they've themed it too much and the overhead to set up and play isn't worth it. I'd play again but Dixit won't be replaced.

I really want Escape, I think it's probably my most wanted right now.
 

Mr E.

Member
Had a great event in Cardiff. FLGS hired out multiple large rooms in the Hotel around the corner.

Went with the Wife and my son. Played River Dragons, Takenoko, Quadropolis, Rollet, Sushi Go, Fuse, and a dexterity game called Librium (which I bought) an unusual game along the lines of Jenga but with business cards. The designer sold us on it after playing it with him.

Not that I'm bothered about promos but apparently they were only for select stores in North America ? Weird.

Great day though. Best part was the delivery of my Geeknson table the day before and then to my surprise they were at the event the next day lol.
 
We played Mysterium, Escape the Curse of the Temple, Avalon, Codenames and Forbidden Desert for ITT. Was a blast. It was my first time played Forbidden Desert and it was quite fun. Not too different from Pandemic but a nice theme.

Mysterium was also a good game but not perfect. They have taken Dixit and added a theme to it and a splash of Cluedo. Unfortunately I think they've themed it too much and the overhead to set up and play isn't worth it. I'd play again but Dixit won't be replaced.

I have the original version of Mysteries and I find the simplicity help with those that are not into hobby board games. I find the new version to be pretty clunky and added "gaming" when it's not really needed.
 
Played two games of Firefly: The Board Game and had a blast. Of course, I won both games so that might be part of why I enjoyed it so much.

The first game my friend started two missions for Patience smuggling contraband. He flew too close to the alliance cruiser and lost all 4 contraband he was supposed to be smuggling. It went down hill from there for him, while our other friend just had a series of bad Misbehavin' attempts.

The second game I basically waltzed into a quick victory. I was playing Nandi, the companion leader and two of my three starting jobs had $500 bonuses for companions. I think I finished three jobs total to get the 6k I needed to win.

Still, fun was had by all and I was out until 5:30am which I will undoubtedly pay for the next couple days.
 
Any of you guys see Shit Happens? Card-based game on Kickstarter; it reached its funding goal earlier today.

I pledged as I like the idea but I'm not sure how much lasting appeal it has once you get an idea of the numbers on the cards...
 

Taborcarn

Member
I had a lot of fun at ITTD yesterday. My gaming group meets at a church that one our members attends, and normally we have 4 to 7 people show on a given week. For ITTD the event was advertised to the church as a whole, and we had about 40 people overall.

Personally I played Roll for the Galaxy, Smash Up, Isle of Skye, Resistance Avalon, and St. Petersburg. But there we so many other games going on too.

Here's a sign that was on the church wall:

xTY3TYe.jpg

(We're in NJ, so of course our group identifies by exit number)
 
I'm going to be rolling out Imperial Assault today for the first time as the owner and Imperial player. Anything I should know for my first time and introducing new players? (myself included!)
 

Gurrry

Member
Tabletop day was awesome!

Me and the girlfriend went to our favorite spot here in town to play games and drink. They were doing giveaways every 30 minutes. Unfortunately, we didnt win anything.

It was kind of a bummer that we didnt win considering we go there every single weekend and spend a shit ton of cash, but oh well. Maybe next year!

We got to play Big Book of Madness and Battlecon: Devastation of Indines.

My thoughts:

1) Big Book of Madness - VERY cool game! It was actually hard to find for awhile but recently came back into stock on Amazon. For 35 bucks, its an absolute must have for me. We played 2 games and each one came down to the final turn of the game and we won both times. We played on the easy difficulty, but it was still challenging. I think the game would be even better if we had more people to play with, but it was still awesome nonetheless.

My only real complaint about the game is that some of the abilities are a little hard to understand (that may be due to the translation from french to english) and the fact that the monsters really dont have any personality. Their artwork is cool, but I think giving the monsters a name and more memorable penalties would give things a little more urgency. A few of the monsters do have unique penalties (for instance, one makes you place a madness card under each curse and you must take the madness card if you cure the curse) but they were few and far between.

Overall, I really like the game and the girlfriend said it might be her new favorite. If I were going to compare it to another game, id say its similar to Elder Sign, but not as difficult (especially if you play on the easy setting).


2) Battlecon: Devastation of Indines - Holy fuck THIS is my new favorite game. It does a great job of simulating a 2D fighting game. Devastation comes with 30 characters and each one plays so uniquely different that no game is the same if you are constantly changing characters. Some characters have strategies that completely change the way you play such as trying to play lower priority cards to get a stat called "Disparity" which is used to fuel your special abilities. Another character might have tokens that you place on the board that help you teleport around, diminish your opponents priority, or set up a shield so they cant hit you.

The game is super overwhelming if you open the box and have no idea how to play. However, the basics are very simple to learn and once you understand how turn orders operate, its really not complicated at all. The game does a fantastic job at separating each character into 5 separate difficulties, ranging from Novice to Master. This lets you get the basics down with some of the easier to learn characters, then when you are ready, move up into the next flight and play a character that takes a little more strategy/micro managing.

This game box is filled to the brim with goodies. It has all the stuff you need for a 2-4 player game, it has a single player/co-op dungeon craw, it has boss modes, it has a TON of variants including a tag team mode that somewhat simulates MVC's fighting system, and so much more.

For 50 bucks, the value here is insane.

My only complaint is that the box really doesnt give you a great storage ability. I had to separate all the tokens into 7 different ziplock baggies to organize things easily. And without creating separate dividers to put each character and their respective tokens in, the set up takes a little longer than you might want, however its nothing compared to a game like Descent or Imperial Assault.

I can not recommend these 2 games enough! Especially Battlecon if you are looking for a good 2 player game that has nearly endless replay-ability.
 

Blizzard

Banned
2) Battlecon: Devastation of Indines - Holy fuck THIS is my new favorite game. It does a great job of simulating a 2D fighting game. Devastation comes with 30 characters and each one plays so uniquely different that no game is the same if you are constantly changing characters. Some characters have strategies that completely change the way you play such as trying to play lower priority cards to get a stat called "Disparity" which is used to fuel your special abilities. Another character might have tokens that you place on the board that help you teleport around, diminish your opponents priority, or set up a shield so they cant hit you.

The game is super overwhelming if you open the box and have no idea how to play. However, the basics are very simple to learn and once you understand how turn orders operate, its really not complicated at all. The game does a fantastic job at separating each character into 5 separate difficulties, ranging from Novice to Master. This lets you get the basics down with some of the easier to learn characters, then when you are ready, move up into the next flight and play a character that takes a little more strategy/micro managing.

This game box is filled to the brim with goodies. It has all the stuff you need for a 2-4 player game, it has a single player/co-op dungeon craw, it has boss modes, it has a TON of variants including a tag team mode that somewhat simulates MVC's fighting system, and so much more.

For 50 bucks, the value here is insane.

My only complaint is that the box really doesnt give you a great storage ability. I had to separate all the tokens into 7 different ziplock baggies to organize things easily. And without creating separate dividers to put each character and their respective tokens in, the set up takes a little longer than you might want, however its nothing compared to a game like Descent or Imperial Assault.

I can not recommend these 2 games enough! Especially Battlecon if you are looking for a good 2 player game that has nearly endless replay-ability.
Wow, somehow I never paid attention to this. This game looks SUPER interesting, thanks.
 

Blizzard

Banned
So I went to the local game store and picked up Battlecon: Devastation. It was $10-15 more than online but hey, I figure I want it today and I'll support the local store. And they were nice and gave me a 5% discount because yesterday was tabletop day and I wasn't at the store yesterday.
 

elyetis

Member
2) Battlecon: Devastation of Indines - Holy fuck THIS is my new favorite game.
My brother came for a few days so we finaly got to play Battlecon together ( though we did a few game on tabletop simulator before that ), but nothing beat play on the same -real- table. This game make me go "wow" each time I open the box.. the amount of content is almost frightening. It's not for nothing that my first attempt at a tabletop game on Unreal engine 4 was with Battlecon.

I also took that opportunity to buy Mysterium, and it was a real succes with my brother and parents, which really only happened with Ticket to ride ( and "les poilus" but I don't think there is an english version ).
 
I really want Escape, I think it's probably my most wanted right now.

Get it. It's fantastic. Plus you can live out your Indiana Jones fantasies.

I have the original version of Mysteries and I find the simplicity help with those that are not into hobby board games. I find the new version to be pretty clunky and added "gaming" when it's not really needed.

Yeah that's what I found with the added "gaming". I've only seen the original in videos but the added bits do stick out like a sore thumb and aren't needed.
 

Fireblend

Banned
I ordered Coup and Love Letter last week but I'm starting to think I should have skipped LL and get Codenames instead :( Oh well. Next time.
 

AstroLad

Hail to the KING baby
Anyone play Imperial Settlers? I've played it with my wife a couple times and it breaks my brain how building gives you a positive net (usually even in the same resource you spent to build) immediately. Such a steamroller of an economic design in that game.
 

Vard

Member
I ordered Coup and Love Letter last week but I'm starting to think I should have skipped LL and get Codenames instead :( Oh well. Next time.
I was going to say earlier I haven't heard great things about Love Letter, but didn't want to curb your enthusiasm before you played it. :| I will take this time now to recommend Codenames though!
 

WEGGLES

Member
I was going to say earlier I haven't heard great things about Love Letter, but didn't want to curb your enthusiasm before you played it. :| I will take this time now to recommend Codenames though!

*record scratch*

Where?

'Cause everyone I know that has played it loves it. A former co-worker even bought a dozen copies to give away etc.

It's such a fantastic little game. So simple, quick, and fun.
 

AstroLad

Hail to the KING baby
*record scratch*

Where?

'Cause everyone I know that has played it loves it. A former co-worker even bought a dozen copies to give away etc.

It's such a fantastic little game. So simple, quick, and fun.

Yeah it's a love it or hate it game mostly. I think initially even gamers went gaga for it because of the simplicity, but as gamers do they probably overplayed the shit out of it to where it was kind of exposed for being overly simplistic and often having zero decisions. Those that stuck with it probably moved on to Lost Legacy and its expansions. I think you take it for what it is -- a really nice game for total non-gamers that still has occasionally interesting decisions and the fun of a guessing game. To me it's too light for a palate cleanser at a game night, but is certainly a good opener for a non-gamer/family game night if that makes sense.
 

EYEL1NER

Member
Congrats to those who got some good gaming in.
All this BattleCON talk has me wanting to play it. I have only played the vanilla version of War and only a few times; it wasn't a game my coworkers in Greenland liked, so I couldn't get it on the table. They weren't fighting game enthusiasts. I have everything BattleCON-related after pledging for the Dualist Deluxe tier on the War:Remastered Kickstarter. I haven't opened any of it though because I have no clue how I will sort and store it. I'm really hoping that the dedicated BattleCON storage solution comes into existence soon. I know it was a stretch goal that wasn't reached, that a winner of a tournament received something that can contain it all, and that it was been referenced by Brad a couple times (if my memory serves me right). It's just all so overwhelming though. I love L99 Games, but I've got a ton of BattleCON stuff sitting here in a box, Poxel Tactics Deluxe with a ton of other content sitting here, and in a week will have Millenium Blades sitting here in a box. P
I ordered Coup and Love Letter last week but I'm starting to think I should have skipped LL and get Codenames instead :( Oh well. Next time.
I do like Love Letter but if you sometimes only play 2P games, I highly recommend getting R, or the rethemed version of R, BraveRats (I personally prefer the Kanai art of R to the retheme). I have played quite a few games of it, including some games I played long-distance with my wife over FaceTime. It is onlly a 2P game, so it is designed to be better at being played with 2P than Love Letter with two people. But the strategy and 'reading' your opponent is a defininlty a lot better than Love Letter.
 

WEGGLES

Member
Yeah it's a love it or hate it game mostly. I think initially even gamers went gaga for it because of the simplicity, but as gamers do they probably overplayed the shit out of it to where it was kind of exposed for being overly simplistic and often having zero decisions. Those that stuck with it probably moved on to Lost Legacy and its expansions. I think you take it for what it is -- a really nice game for total non-gamers that still has occasionally interesting decisions and the fun of a guessing game. To me it's too light for a palate cleanser at a game night, but is certainly a good opener for a non-gamer/family game night if that makes sense.

It's my go-to for waiting on the last person to arrive at game night.

I love it because it's so simple to introduce to people, and while it's chance heavy... there IS some deduction. And it's so short, it's not like investing an hour into a game of Catan that is so dice heavy.
 

AstroLad

Hail to the KING baby
It's my go-to for waiting on the last person to arrive at game night.

I love it because it's so simple to introduce to people, and while it's chance heavy... there IS some deduction. And it's so short, it's not like investing an hour into a game of Catan that is so dice heavy.
It has a few issues that usually keep it from coming out at game night for me:
-Some people just sick of it since it was all the rage for a while in this <20m game space.
-Player count is very limiting for such a light game. Most such games let you scale to 5-6. Love Letter you really need exactly 3-4.
-Some go crazy over just being to die without having done literally anything. Yeah it's quick but it's just something some folks really dislike.
 

Dryk

Member
I like Love Letter, even if it does have very little choice in it. I haven't played Lost Legacy but I did play Cypher once and I feel it's closer to my sweet spot for that type of game.
 

Blizzard

Banned
I like that the BattleCON box literally has a piece of paper on top that says "Don't panic, there's a ton of stuff in here but you can open it in this order to slowly learn..."
 
I like that the BattleCON box literally has a piece of paper on top that says "Don't panic, there's a ton of stuff in here but you can open it in this order to slowly learn..."

Honestly there is way too much shit in that box. I'm never gonna use most of that extra stuff. I've got it but it is hard for me to bring it out. It's a really cool design but I think the learning curve is a little too high. There are 30 characters that you can play, and on each turn there are a lot of choices for you to make, and you have to think about what your opponent is going to do too. This is a game that would reward a lot of repeated plays but could take a while to get there, a lot like a real fighting game.

I played Dead of Winter yesterday for the first time. A lot of people gush about this one and there are some good elements to it but a lot of the mechanics are just kinda dull and I felt most of the decision points in the game weren't very interesting. The crossroads cards add a very flavorful element to the game and I really haven't played a lot of these heavily thematic games before so that was cool. Our game felt like it was kind of swingy too; we rolled 3 bites in a short period and ended up losing when we were doing really well otherwise. I want to like this one and I will try it again but my first play was kinda meh.
 

Blizzard

Banned
The only initial negative I'm seeing against the amount of BattleCON content is that they only include 6 EX bases and 6 Almighty bases, saying that you need two sets to do EX duels and Almighty duels.

With so many cards and a premium product, surely they could have added 12 more cards?
 
Anyone play Imperial Settlers? I've played it with my wife a couple times and it breaks my brain how building gives you a positive net (usually even in the same resource you spent to build) immediately. Such a steamroller of an economic design in that game.

I've started playing it recently and I love it. Very easy to play, but very deep (and mean).

I've been quite a lot into 7 Wonders Duel recently (30 plays or so) and what a great game. I've never been a huge fan of the original, but Duel is so tense and satisfying. Bruno Cathala is a real master of 2 players games. He's also a very interesting guy to listen to (he gave a talk in Montreal recently, I enjoyed it a lot).

And everyone should at least try Keyflower. It's a blast.
 

Dreavus

Member
Haven't played BattleCON in a while. I absolutely adore the game but it's tough to find players for it at regular "game night" style gatherings. Stupid head-to-head 2 player games!

The only initial negative I'm seeing against the amount of BattleCON content is that they only include 6 EX bases and 6 Almighty bases, saying that you need two sets to do EX duels and Almighty duels.

With so many cards and a premium product, surely they could have added 12 more cards?

I thought those were to let you do 2v1 or 3v1 fights aren't they? If you're doing 1v1 they probably expect you to stick with the regular bases. I haven't used them myself though.

Honestly there is way too much shit in that box. I'm never gonna use most of that extra stuff. I've got it but it is hard for me to bring it out. It's a really cool design but I think the learning curve is a little too high. There are 30 characters that you can play, and on each turn there are a lot of choices for you to make, and you have to think about what your opponent is going to do too. This is a game that would reward a lot of repeated plays but could take a while to get there, a lot like a real fighting game.

I reluctantly agree with you regarding viability of hitting the table. I think the game benefits a LOT from playing a few matches with the same characters to get a sense of how the match plays, but almost every time I play it seems people aren't super interested in going beyond a best of 2 out of 3, or tend to want to switch fighters after even one round (presumably to take advantage of the variety). This can make it feel kind of random or one sided because no one knows what they are doing with a given fighter the first time around but then switch off to another as it's coming together.

Getting everything set up seems easy since there aren't actually that many cards you're using at any given time, but getting what you need out of the massive box can be a time sink if it's not sorted perfectly. I spent literally hours sleeving and sorting this monstrosity in an attempt to get that set up to a minimum but it's still not as quick as I'd like sometimes.

Also I think a little more free wheeling style suits the game well even if the people you are playing with are new. Falling into the Princess Bride style "I know that he knows that I know" can really throw some people for a loop especially AP prone folks.
 

Xater

Member
Have my next board game day on the 22. with my friends. Really looking forward to that. Gonna introduce them to Potion Explosion.
 
Have my next board game day on the 22. with my friends. Really looking forward to that. Gonna introduce them to Potion Explosion.

Introducing new games to my friends and family is one of my favorites aspects of this hobby. That energy in the room when everything clicks and you can tell that everyone is really into it is so satisfying.
 

Xater

Member
Introducing new games to my friends and family is one of my favorites aspects of this hobby. That energy in the room when everything clicks and you can tell that everyone is really into it is so satisfying.

Yup, also I barely got to play it since I bought it in Essen. So it's also exciting for me to play it again. The rest should be well known stuff like Cacao or Powergrid. Powergrid is a long time favorite in our group.
 

EYEL1NER

Member
Have my next board game day on the 22. with my friends. Really looking forward to that. Gonna introduce them to Potion Explosion.
Nice. The release date on CSI still says it comes out on the 14th, so my copy should be here by then (along with Warhammer Quest card game and PitchCar: Long Straights). I'm still super-excited to play it.
Oh it looks like they are going to be remaking the Battlecon Iphone version at some point. Maybe better to wait for that.
They are. You can find info on the progress in the Kickstarter updates here: BattleCON Online Kickstarter
I had planned on backing it when they announced it but the pricing in the Kickstarter was absolutely ludicrous. $20 for 10 characters, $40 for the 10 characters and their premium costumes, $60 for all characters ever, and $120 for all characters and costumes forever. It says on the page though that the game will be F2P with a rotating character and additional characters are about $3 to buy. I wasn't going to pay the amount they wanted for everything just to play it on a tablet or phone (I don't have a PC, so that version does nothing for me, though I think that would be overpriced too co pared to what people typically pay for PC games nowadays) and my desire to have everything available in the game clashes with the F2P and pay-for-piecemeal-content models, so I won't ever be downloading it.
 

Xater

Member
Nice. The release date on CSI still says it comes out on the 14th, so my copy should be here by then (along with Warhammer Quest card game and PitchCar: Long Straights). I'm still super-excited to play it.

It's a really fun game. Simple, but the gimmick of having a match 3 game in board game form works really well. I just wish there was an option to get the tray out of wood. I would have paid extra for that.
 

Gurrry

Member
The only initial negative I'm seeing against the amount of BattleCON content is that they only include 6 EX bases and 6 Almighty bases, saying that you need two sets to do EX duels and Almighty duels.

With so many cards and a premium product, surely they could have added 12 more cards?

Dude! Congrats on the purchase!

Im surprised that I spawned all of this Battlecon talk with my post. I wasnt sure if many people had even heard of it!

As far as the storage problems go - I can tell you my solution.

I have 6 deck boxes (probably could use 1 more) that I put all the flights and boss/single player stuff in. You can get a set of 6 on ebay for like 8 bucks. I seperated each flight into their own deck boxes. Then I took all the tokens and seperated those into 6 different ziplock baggies(1 for each flight, and 1 for singleplayer/boss stuff).

Although its still not as quick as I had hoped, the set up doesnt take too long once you have it set up like this. If you wanna play a flight 1, just grab the flight 1 bag and flight 1 deck box and grab your stuff.

Its not as perfect as a dedicated storage would be (which I might try making eventually) but its still faster than throwing all the chits into the box along with the insert.

WARNING: If you arent using something to keep the cards together (rubber band, deckbox, or tape or something) then DO NOT turn the box vertically what so ever. I made this mistake and all of the cards rattled around in the box and became completely unorganized. I had to spend about an hour reorganizing the cards yesterday. So again, if you opened all the cards, DO NOT put the box on its side for any reason at all.

As far as the EX and Almighty cards go, I agree they shouldve thrown in 12 more, but after reading what they are, the regular base cards are always going to get the most play.

I feel like EX and Almighty is for when you have played the regular game so much that youre looking for a change/variant. I dont think that will be anytime soon, especially since you just bought it.

GAF - We should try and get a skype Battlecon game going! It sounds like a lot more people own the game than I thought, and if youre having difficulty finding people to play, I am always down to play over skype! Ive done this with magic before and it actually works quite well! Cheating isnt really possible either since you know exactly what cards your opponent has at all times.
 

Gurrry

Member
I also own Table Top Simulator on Steam so if anyone wants to play some battlecon there, I am down! Just add me on steam (same as my gaf username)!
 

Ohnonono

Member
I did pick up YOMI on IOS. I wanted to try that in real world form but the price was way too high. So far it is really fun. Battlecon looks like it has its pros for sure, but this will serve as my toilet game till then.
 

Ohnonono

Member
I need to also give a big thumbs up to the expansion for Zombicide Black Plague. My main critique with the original is that much like regular Zombicide it can be too easy a lot of the time. Fun dice roller but pretty easy. Just adding in the new wolf zombies makes the game way more challenging. They are ungodly fast. Also the new equipment cards ad a lot more variety when pulling equipment. Haven't run the scenarios in the new book but sticking the new stuff in the old standby ones I have been playing was really great.
 
I need to also give a big thumbs up to the expansion for Zombicide Black Plague. My main critique with the original is that much like regular Zombicide it can be too easy a lot of the time. Fun dice roller but pretty easy. Just adding in the new wolf zombies makes the game way more challenging. They are ungodly fast. Also the new equipment cards ad a lot more variety when pulling equipment. Haven't run the scenarios in the new book but sticking the new stuff in the old standby ones I have been playing was really great.

Great to hear. I intend on grabbing this new version + expansion at a later date. I'm still painting the original + expansions!
 

EYEL1NER

Member
It's a really fun game. Simple, but the gimmick of having a match 3 game in board game form works really well. I just wish there was an option to get the tray out of wood. I would have paid extra for that.
A tray out of wood? I too would have paid for a deluxe edition. I wonder how much something like that would cost to commision someone to build.
I did pick up YOMI on IOS. I wanted to try that in real world form but the price was way too high. So far it is really fun. Battlecon looks like it has its pros for sure, but this will serve as my toilet game till then.
Like BattleCON, I own everything for Yomi but have yet to play it. One of these days.... I did want the iOS version but $10 is too rich for my blood. I think the game can actually be played for free in-browser but with me without a computer, it isn't an option.
 

Ohnonono

Member
A tray out of wood? I too would have paid for a deluxe edition. I wonder how much something like that would cost to commision someone to build.

Like BattleCON, I own everything for Yomi but have yet to play it. One of these days.... I did want the iOS version but $10 is too rich for my blood. I think the game can actually be played for free in-browser but with me without a computer, it isn't an option.

I have taken a few too many bathroom breaks playing Yomi on my phone today. If you like fighting games and stuff I would say it is worth the money for the IOS version. There are 10 more characters for another 10 dollars too, but for the initial price you get 10 to start with. Always wanted to play these but never had anyone to play them with.
 

Ohnonono

Member
Great to hear. I intend on grabbing this new version + expansion at a later date. I'm still painting the original + expansions!

The new wolves are just so stinking fast it is easy to lose track and get stuck. The good thing is that this game has armor saves and stuff so I think they can push the line with the difficulty a bit better than the original.
 
Any verdict on dale of merchants? I was interested the first time around, but didn't jump in.

Now with the sequel adding more backwards compatible decks, I'm thinking it might be worth grabbing both?
 
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