Yea its got some neat ideas but it really is unbalanced and drags on too long. The single chapter mode is kinda better? I was pretty hyped for it but it's just kinda boring really and the game heavily favors the campers, the designer of the game himself says the killer wins about 40% of the time only, which feels like hes being generous.
I've seen various house rule suggestions, I wanted to try one, essentially that in chapters where the killer is "on the run" and being hunted, that when he moves he kills campers, while the campers kill on their turn. This creates more suspense as it's really dumb to have entire chapters of the game where the "killer" is running away the entire time and if a player finds you, you are dead. With the simple rule tweak the killer has a fighting chance and it's not as easy for players to simply coral you, which they easily can do.
The only advantage the killer has is that he gets special powers, but once used they are gone for all four chapters of the game, and to get more is really tough, as stated you have to kill campers and it's hard to do. It's also stupid rule cause in like half the game the killer is not allowed to kill anyone, so he automatically has no chance of getting power ups and the final chapter earns you nothing, so you got only three chance to earn powers. Why I want to try the game some time again with the house rule of letting the killer kill on his turn in any chapter. Because when he can't kill, all the players do is swarm your player's pawn, once someone knows where you are, its pretty much game over as you have 5 other players surround you. At least let the killer.... kill