Picked up the 10th Anniversary edition of Ticket to Ride. So nice!!
Ha, I just cracked my copy the other day. Yeah, beautiful set (I was the coal cars, but next time I'm the barrels...my cities need their hooch!) Be aware that the instructions are incomplete. They've included the destination cards from 1910, but not the rules, so, yeah, if you need, check those out.
I will say that I was surprised by it. We've owned TtR:Europe for a long while and have played it a lot. Last year I picked up Nordic Countries and was struck by the difference in feel of the game (especially with wilds not being wilds). This was our group's first time playing the US Ticket to Ride...the lack of tunnels, ferries or stations really made the game feel very different. Our focus and strategies were very different from the normal Europe map...so much so that it made us consider other maps (specifically Africa which brings terrain into play and Marklin for the passengers/cargo mechanic).
Oh, and I think we'll do the 10-10 challenge, though not officially on the BGG boards. Right now, this is the list I'm considering:
1.
MTG - ok, this is cheating as I play fairly regularly
2.
Pathfinder - yeah, another cheating one...but have an ongoing campaign, so...
3.
Mice and Mystics - my nieces and nephews got me this for Christmas, I've heard mixed reviews, but since I was forced to crack the box when I was with them, I'll get a group of four together to play through the campaign
4.
Ticket to Ride - Going to include any map/version of this as counting towards the 10
5.
Smash Up - Introduced this to a group of friends last year, and now they are constantly wanting to play. We do games of 6 or 7 players and it becomes a bit of a slog, but also remains fun
6.
Dead of Winter - I actually don't own this yet...but putting it here to force me into buying it. Every time I start to, the $80 price tag makes me waver.
7.
Marvel Dice Masters - I have a huge set of dice and cards, I'd better use them...
8.
Matt Leacock Games - Ok, this is messing with the rules a bit, but I see Pandemic, Forbidden Desert, and Forbidden Island as being variations on the same game.
9.
Ghost Stories - Just added this to my collection recently. The game has proven to be challenging, but a friend and I managed to develop a strategy that was fairly dominating last time we played, so I guess it's time to bump up the difficulty....maybe...
10.
Catan Card Game - I guess now it's called Rivals of Catan...my wife loves this one, and I love playing with her, but if we're going to set out to play 10 times, we might as well get more cutthroat in our strategies.
Since I had a few cheaters on the list, here are the alternates:
11.
The Resistance - Love the game, great experience every time, but sometimes hard to get a proper sized group together.
12.
Something Else - Don't know what to name here yet, but at some point in the middle of the year I probably will
In addition, I'm pushing myself to play the following at least three times each:
Ex1.
Power Grid - I've owned this game for years and have never played it. I have to rectify this at some point this year. For some reason it's intimidated me.
Ex2.
Sherlock Holmes Consulting Detective - I'm in love with the experience this game gives. Going to hold myself to play at least three cases this year.
Ex3.
Arkham Horror - Have a group of friends who love every time this is pulled out (moreso than the more recent slimmer Cthulu games) I might break down this year and pick up Miskatonic.