Holammer
Member
Konami is doing it at a small scale and on a budget. They had a competition where Japanese indies could pitch or offer a demo for a Konami based game. Nigoro won back in 2022, the developer behind La-Mulana and they are currently working on a remake of Maze of Galious.Yep, that's my first guess at how SEGA is able to get so much done here with brands it hasn't touched in ages. My assumption is that these are all third-party collaborations, that SEGA found developers it was interested in working with and opened up the archive for them. I could be wrong, but that's how I imagine this worked out.
Square Enix was doing that "here are our old brands, what can you do with them?" approach a little bit with its Square Enix Collective program, but they only offered their crustiest brands and none of those projects (of thefewone licensed games that actually shipped through Collective) turned out well.
They and Capcom sit on literal treasure troves of IP that beg for a new lease on life.