Also as long as Read Dead Redemption 2 for next gen isn't far away, it's all cool.
Great post, Urban. That's really interesting about a futuristic game. I would love to see them take on open-world cyberpunk.
And I'm really glad about the soundtrack. I love R* soundtracks.
Hah.
Don't expect that for at least 3 years from now.
Sleeping Dogs PC already looks better than any of the media for GTAV, and I'm sure Watch_Dogs will steam roll it too.
San Andreas released on PC the same year as Chaos Theory, Battlefield 2, and F.E.A.R. Grand Theft Auto 3 released on PC the same year as Morrowind, Mafia, NOLF2, and Battlefield 1942.
The GTA games have always excelled in their presentation and details: how things move and break, and the scope of the game. They've never excelled as visual technology benchmarks on PC, not without mods.
GTAV will be no different.
I think they're simply better drawn:
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I mean top to bottom, everything is better from the palette to the rendering to the anatomies.
Why?
Different teams. Rockstar San Diego has nothing since 2010, so I think this might be a big 2014 game or 2015 at the latest.
I think they did that work to prep for next/cross-gen. MP3 alone wouldn't justify it. So GTAV will probably be getting a visual upgrade when it gets ported to the PC and the next gen boxes. GTAIV+mods is no graphical slouch either.You know what I mean. PC games were using technology, like bump/normal maps, that San Andreas couldn't touch. Whether or not San Andreas could have used that technology on PC while still retaining the same scope and detail of an open world game is open for debate, but my point is if you want a game that maximises the feature set of your GPU, don't pick GTA.
GTAV might be a different story. We'll see. I mention Sleeping Dogs as it made phenomenal use of DX11 rendering and very high resolution assets, and Watch_Dogs is being built from the ground up for hardware more closely resembling next generation consoles and PC.
As UrbanRats noted, Max Payne 3 looks gorgeous on PC, as Rockstar went the extra mile in technology. I'm not 100% convinced GTAV will be the same, but I'm happy to be wrong.
Regarding Watch_Dogs specifically, i'll never trust Ubisoft again when it comes to promotional videos and graphics, they just can't not bullshit you.![]()
Why?
Different teams. Rockstar San Diego has nothing since 2010, so I think this might be a big 2014 game or 2015 at the latest.
This makes me wish for a cel-shaded GTA.
Rockstar is currently developing an internal engine for next gen. With work on that and how RDR taking like 5 years to release, I might expect it Summer 2015.
I agree. Their E3 2012 gameplay demos for both Assassin's Creed III and Far Cry3 were nothing like the final product, it was borderline false advertisement.
So kids will be taken out right, after the shooting and all?
After the HotCoffee "scandal", they were even too afraid to include sex related things, and have been just teasing and toying around with the subject, ever since (a penis in Lost and Damned, a brief sex scene in Red Dead).
Not that i blame them, of course, it's a lot of money we're talking about.
Rockstar, 'afraid'? they practically turned hot coffee into the normal animations for picking up prostitutes lol.
Then you don't disagree.I beg to differ. I have played Sleeping Dogs on my pc, I don't understand what has of so crazy its graphic, at least on pc; yeah beautiful rains shaders, whatever, & of course pc Sleeping Dogs is mile better of GTAV, but I'm still more impressed to what has done R with an ancient 7 years old console than Sleeping Dogs on pc. GTA IV still has the best virtual world until now; I have replayed Liberty city stories recently & I'm still affascinated to the pedestrians life in the city. Hong Kong of SD not give me the same sensation, it seems so fake. I don't know about the visual technology benchmarks on PC, but R lately has released a quite impressive Max Payne 3 version (gameplay a part).
Yeah , I'm fine with its absence. In my numerous playthroughs at this point of GTA IV, I think I've engaged in the dating mechanic maybe twice.The romance stuff has always been terrible.
I'd rather they use the time and sys resources elsewhere.
Also I'd imagine it'd be difficult balancing 3 different characters romances from storytelling standpoint.
We see Michael and presumably Franklin with women. They're just there. It's more organic already.
The romance stuff has always been terrible.
I'd rather they use the time and sys resources elsewhere.
Also I'd imagine it'd be difficult balancing 3 different characters romances from storytelling standpoint.
We see Michael and presumably Franklin with women. They're just there. It's more organic already.
Yeah but banging prostitutes in the car was present since at least GTA3, despite the graphics not being up to par.
Hot Coffee was a full on sex minigame, pleasure meter, positions, foreplay, bondage and all that jazz.
I said afraid because they were hit pretty hard by it (even not considering the financial hit from it, you can simply read the reaction Houser has about it, everytime they ask him in an interview, you can see it stings).
I'd say they took it fairly well, making fun of it and such, but in GTA4 is weird how they cut to the outside of the building with sound only, whenever you "succeed" on a date, while at the same time violence is completely unmitigated.
And in GTAV they even removed the romance aspect, while the violence is still there (Trevor being the quintessential expression of that) so you could say they put that aspect behind and moved on.
From a gameplay perspective i'd say good, cause it was boring as fuck anyway, but i can't but think that, if Hot Coffee were to be included in San Andreas from the beginning, and no scandal were to burst from it, they probably would've instead expanded on it in the sequels.
That's why i think they chickened out of it, for better or worse.
it wasn't the graphics, its the animations. the animations are full on hot coffee, just minus the nudity. and yeah there's no minigame out of it, but no GTA game 'officially' had a sex mini game.
Hot Coffee never displayed any nudity, the mod's sex game had both characters fully clothed. The Hot Coffee outrage was the definition of "much ado about nothing".
I agree. Their E3 2012 gameplay demos for both Assassin's Creed III and Far Cry3 were nothing like the final product, it was borderline false advertisement.
it wasn't the graphics, its the animations. the animations are full on hot coffee, just minus the nudity. and yeah there's no minigame out of it, but no GTA game 'officially' had a sex mini game.
I don't think hot coffee changed anything, it's the same GTA as ever. Same strip club stuff (i would think they'd have nudity in those areas by now) and prostitutes and whatnot. the games aren't any less sexual since hot coffee. the romance aspect i believe was just a mechanic they wanted to try, and GTA V has so many other things going on they just don't have time to implement romance again, otherwise i think they would have tried.
ACIII bullshit video was the one with top PC quality graphics and performance, but ps3 hud.This video or something different?
http://www.youtube.com/watch?v=gZrklEy9ohQ
I really don't see the false advertising in this one.
Well they did develop a full and fairly complex sex minigame with Hot Coffee, did they not? They didn't implement it (we actually don't know why) probably beacuse they didn't want that AO rating.
But there is no question that that shit bit them in the ass, and what i'm saying is if it weren't so taboo, i don't think they would've kept it out of the game, and maybe they would've even expanded on it, in subsequent games.
So the reason, i think, wasn't necessarily gamedesign related, as much as socially related.
And yes, after Hot Coffee the sexual content did go up, but always in a form of just teasing and parodying, nothing full on sexual like that mode was.
I know this is just speculation, btw, and i would never claim otherwise - i don't know the actual reasons behind these choices.
May 15th, mark your calendars!
Sorry, bro
May is reserved for The Last of Us.
no i don't remember that it was fully developed or complex at all actually. how did it bite them in the ass exactly? it was found long after the game came out. also, the GTAIV stuff wasn't teasing/parodying, i'm pretty sure it was almost exactly like hot coffee except in a car. don't think it had all the 'positions' but what it did have looked like it came straight for the hot coffee stuff.
You're saying GTA V should steer clear of The Last of US?Sorry, bro
May is reserved for The Last of Us.
Yeah, i thought it was in the NYTimes interview, but i can't find it there.I get what you're saying, Urban. I remember Dan Houser saying in a recent interview that Hot Coffee was really taxing on the company and tough to go through. He even mentioned how they had...I think it was the Federal Trade Commission watching over them, monitoring their emails and whatnot. Sounds crazy.
Not something they simply shrugged off, but at least it was a learning experience, about the double standards videogame have when it comes to this stuff.Throughout the 90s, the Grand Theft Auto titles were targeted by tabloids and rightwing pressure groups for their depiction of casual violence. It all exploded in 2005 with the release of Grand Theft Auto: San Andreas; Sam Houser and several members of the development team were interrogated by the Federal Trade Commission when an explicit sex scene, which had been cut from the game but left hidden in its source code, was discovered by hackers. A year later, the company was let off with a warning, but the experience left its mark.
"It was draining and upsetting a tough time in the company," says Houser. And that's all he'll say, but the emotion is there and in some ways this terrifying period seems to have shaped Rockstar's relationship with the press, and with the outside world. He sighs heavily.
"The massive social decay that we were supposed to induce hasn't happened. So in that regard, a lot of those debates that used to go on, they're not such a big deal now. We never felt that we were being attacked for the content, we were being attacked for the medium, which felt a little unfair. If all of this stuff had been put into a book or a movie, people wouldn't have blinked an eye. And there are far bigger issues to worry about in society than this."
Sorry, bro
May is reserved for The Last of Us.
Yeah that's what I was thinking. We need more robbery side missions. Especially in this game with the heist theme. You could do it in Vice City but it was very basic. You point your gun at the clerk and money begins to appear as well as a wanted level. It would be awesome if we it was more in depth this time around. Especially with this "economy" system Houser mentioned. If earning money is a big thing I want to be able to rob everything.It would be pretty cool to be able to pull off a heist like the one at the beginning of Heat.
It would be pretty cool to be able to pull off a heist like the one at the beginning of Heat.
Yeah but this money truck thing is a dynamic side missions meaning you would be able to do it any time. I assume you would just find one driving on the street.They did that in IV with the bank robbery mission. It's like they ripped it directly out of that movie.
It would be pretty cool to be able to pull off a heist like the one at the beginning of Heat.
Yeah but this money truck thing is a dynamic side missions meaning you would be able to do it any time. I assume you would just find one driving on the street.
I'm waiting for that and the website. GTA websites are always pretty cool and interactive.Can't wait to see the box art this week. I'm really hoping they announce the date along with it.
They did that in IV with the bank robbery mission. It's like they ripped it directly out of that movie. Unless you meant the first heist with them stealing the bonds.
Pretty cool.I got tired of waiting for new media so I made my own teaser
http://www.youtube.com/watch?v=rXKbpLk20Fk&feature=share&list=UUEVhX913UiWhsAewkrefABA
Isn't the site already up? (and it's pretty basic stuff).I'm waiting for that and the website. GTA websites are always pretty cool and interactive.