New GTA V Screenshots

Regarding Watch_Dogs specifically, i'll never trust Ubisoft again when it comes to promotional videos and graphics, they just can't not bullshit you. :(
 
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I personally think the game looks pretty impressive, 7 yeard old hardware or not. Also as long as Read Dead Redemption 2 for next gen isn't far away, it's all cool.
 
A free roam, sandbox cyberpunk game with Rockstar's touch.

I would not leave my house for a year and look like a homeless Santa Claus.
 
Sleeping Dogs PC already looks better than any of the media for GTAV, and I'm sure Watch_Dogs will steam roll it too.

San Andreas released on PC the same year as Chaos Theory, Battlefield 2, and F.E.A.R. Grand Theft Auto 3 released on PC the same year as Morrowind, Mafia, NOLF2, and Battlefield 1942.

The GTA games have always excelled in their presentation and details: how things move and break, and the scope of the game. They've never excelled as visual technology benchmarks on PC, not without mods.

GTAV will be no different.

I beg to differ. I have played Sleeping Dogs on my pc, I don't understand what has of so crazy its graphic, at least on pc; yeah beautiful rains shaders, whatever, & of course pc Sleeping Dogs is mile better of GTAV, but I'm still more impressed to what has done R with an ancient 7 years old console than Sleeping Dogs on pc. GTA IV still has the best virtual world until now; I have replayed Liberty city stories recently & I'm still affascinated to the pedestrians life in the city. Hong Kong of SD not give me the same sensation, it seems so fake. I don't know about the visual technology benchmarks on PC, but R lately has released a quite impressive Max Payne 3 version (gameplay a part).
 
Why?

Different teams. Rockstar San Diego has nothing since 2010, so I think this might be a big 2014 game or 2015 at the latest.

Rockstar is currently developing an internal engine for next gen. With work on that and how RDR taking like 5 years to release, I might expect it Summer 2015.
 
You know what I mean. PC games were using technology, like bump/normal maps, that San Andreas couldn't touch. Whether or not San Andreas could have used that technology on PC while still retaining the same scope and detail of an open world game is open for debate, but my point is if you want a game that maximises the feature set of your GPU, don't pick GTA.

GTAV might be a different story. We'll see. I mention Sleeping Dogs as it made phenomenal use of DX11 rendering and very high resolution assets, and Watch_Dogs is being built from the ground up for hardware more closely resembling next generation consoles and PC.

As UrbanRats noted, Max Payne 3 looks gorgeous on PC, as Rockstar went the extra mile in technology. I'm not 100% convinced GTAV will be the same, but I'm happy to be wrong.
I think they did that work to prep for next/cross-gen. MP3 alone wouldn't justify it. So GTAV will probably be getting a visual upgrade when it gets ported to the PC and the next gen boxes. GTAIV+mods is no graphical slouch either.
 
Regarding Watch_Dogs specifically, i'll never trust Ubisoft again when it comes to promotional videos and graphics, they just can't not bullshit you. :(

I agree. Their E3 2012 gameplay demos for both Assassin's Creed III and Far Cry3 were nothing like the final product, it was borderline false advertisement.
 
Why?

Different teams. Rockstar San Diego has nothing since 2010, so I think this might be a big 2014 game or 2015 at the latest.

They usually release one game a year.
2013 there's GTAV, but for 2014 they have Agent still in the works, as well as the rumored Bully 2.
They never rush sequels, so i don't see them rushing out a RDR sequel out of the door, if they don't have something new and cool to do with it and, given their time scales (5+ years per game) i think the 3 years from now scale is about right.
Plus factor in that they're working on the new engine and that all their teams tend to work on all their games, at some point, so San Diego has spent some time with Max Payne 3, GTAV and whatever game will come next (Agent?) as well as improving the RAGE itself, since that division is also in San Diego.


This makes me wish for a cel-shaded GTA.

There was Chinatown wars, though that didn't do very well.


Rockstar is currently developing an internal engine for next gen. With work on that and how RDR taking like 5 years to release, I might expect it Summer 2015.

Exactly.
I think 2016, even.


I agree. Their E3 2012 gameplay demos for both Assassin's Creed III and Far Cry3 were nothing like the final product, it was borderline false advertisement.

Those plus the Trackmania2 trailers are also fairy pimped out here and there.
Not to mention their embarassing bullshots for all sorts f games, latest being Assassin's Creed Liberation.


So kids will be taken out right, after the shooting and all?

There were never kids in GTAV, as far as i know.
The younger they've mentioned is Michael's teenage daughter and she stll seem in the 18 range, from the trailer.
I don't think they'll ever have them, either, it's just something you don't want to mess with, they already had plenty of headaches.
Granted they put animals in, another thing that a lot of people were (weirdly) convinced was "going too far".

After the HotCoffee "scandal", they were even too afraid to include sex related things, and have been just teasing and toying around with the subject, ever since (a penis in Lost and Damned, a brief sex scene in Red Dead).
Not that i blame them, of course, it's a lot of money we're talking about.
 
After the HotCoffee "scandal", they were even too afraid to include sex related things, and have been just teasing and toying around with the subject, ever since (a penis in Lost and Damned, a brief sex scene in Red Dead).
Not that i blame them, of course, it's a lot of money we're talking about.

Rockstar, 'afraid'? they practically turned hot coffee into the normal animations for picking up prostitutes lol.
 
Rockstar, 'afraid'? they practically turned hot coffee into the normal animations for picking up prostitutes lol.

Yeah but banging prostitutes in the car was present since at least GTA3, despite the graphics not being up to par.
Hot Coffee was a full on sex minigame, pleasure meter, positions, foreplay, bondage and all that jazz.

I said afraid because they were hit pretty hard by it (even not considering the financial hit from it, you can simply read the reaction Houser has about it, everytime they ask him in an interview, you can see it stings).

I'd say they took it fairly well, making fun of it and such, but in GTA4 is weird how they cut to the outside of the building with sound only, whenever you "succeed" on a date, while at the same time violence is completely unmitigated.

And in GTAV they even removed the romance aspect, while the violence is still there (Trevor being the quintessential expression of that) so you could say they put that aspect behind and moved on.
From a gameplay perspective i'd say good, cause it was boring as fuck anyway, but i can't but think that, if Hot Coffee were to be included in San Andreas from the beginning, and no scandal were to burst from it, they probably would've instead expanded on it in the sequels.

That's why i think they chickened out of it, for better or worse.
 
I kinda see what Urban is talking about.

Really when you think about it, R* puts a lot at stake whenever they make one of these big games. Especially today when the traditional retail game isn't as automatic of a sell as it used to be. Overall I'd say they do pretty well when it comes to sticking to their guns, but they need to watch their backs somewhat.
 
The romance stuff has always been terrible.

I'd rather they use the time and sys resources elsewhere.
Also I'd imagine it'd be difficult balancing 3 different characters romances from storytelling standpoint.

We see Michael and presumably Franklin with women. They're just there. It's more organic already.
 
I beg to differ. I have played Sleeping Dogs on my pc, I don't understand what has of so crazy its graphic, at least on pc; yeah beautiful rains shaders, whatever, & of course pc Sleeping Dogs is mile better of GTAV, but I'm still more impressed to what has done R with an ancient 7 years old console than Sleeping Dogs on pc. GTA IV still has the best virtual world until now; I have replayed Liberty city stories recently & I'm still affascinated to the pedestrians life in the city. Hong Kong of SD not give me the same sensation, it seems so fake. I don't know about the visual technology benchmarks on PC, but R lately has released a quite impressive Max Payne 3 version (gameplay a part).
Then you don't disagree.
 
The romance stuff has always been terrible.

I'd rather they use the time and sys resources elsewhere.
Also I'd imagine it'd be difficult balancing 3 different characters romances from storytelling standpoint.

We see Michael and presumably Franklin with women. They're just there. It's more organic already.
Yeah , I'm fine with its absence. In my numerous playthroughs at this point of GTA IV, I think I've engaged in the dating mechanic maybe twice.

Anyways, I'm really hoping for some news this week. They did say "later this month" for more info and the official cover and Thursday is the end of the month :lol
 
The romance stuff has always been terrible.

I'd rather they use the time and sys resources elsewhere.
Also I'd imagine it'd be difficult balancing 3 different characters romances from storytelling standpoint.

We see Michael and presumably Franklin with women. They're just there. It's more organic already.

I don't disagree, but the friends were just as terrible in GTA4 (infact, it was basically the same thing) and those are still in, AFAIK.

Yes, at this point i think its removal has mainly gamedesign implications (i.e: it was fucking boring and could be easily cut off) but as i said, i don't think, in case Hot Coffee thing hadn't been a shitstorm, they would've put the sexual aspect on the way side just as quickly.
It's only speculation of course, but let's consider the fact that when you strip something like HotCoffee of its taboo element (sex) it's nothing more than another minigame with its own mechanic of pushing certain buttons at a certain moment.
Now, Dan Houser himself has said that, in and out of itself, there's no reason why an helicopter chase has to be more fun than a Ping Pong match (in one of the GTAV interviews) and in the end it's just game mechanics that are either fun or not.

Bottom line is: there is no practical reason why a sex minigame couldn't be as fun as any other, so the reason to absolutely shy away from it, is its taboo nature, imo.
I guess given all the contextual activities you could have, it's easier to develop a fun Tennis minigame for Michael, than an "orgies with crackwhores" one for Trevor, but that's also debatable, since they've put in Yoga, and i'm curious to see how fun you can render yoga in a videogame.

That said: i don't miss any of that of course, as i hardly play minigames in these games anyway.
Last one that really hooked me up with side shit was Shenmue's Hang On, and that was an actual game.
Then again, i've spent my fair share of time with QUB3D, in GTAIV.
 
Yeah but banging prostitutes in the car was present since at least GTA3, despite the graphics not being up to par.
Hot Coffee was a full on sex minigame, pleasure meter, positions, foreplay, bondage and all that jazz.

I said afraid because they were hit pretty hard by it (even not considering the financial hit from it, you can simply read the reaction Houser has about it, everytime they ask him in an interview, you can see it stings).

I'd say they took it fairly well, making fun of it and such, but in GTA4 is weird how they cut to the outside of the building with sound only, whenever you "succeed" on a date, while at the same time violence is completely unmitigated.

And in GTAV they even removed the romance aspect, while the violence is still there (Trevor being the quintessential expression of that) so you could say they put that aspect behind and moved on.
From a gameplay perspective i'd say good, cause it was boring as fuck anyway, but i can't but think that, if Hot Coffee were to be included in San Andreas from the beginning, and no scandal were to burst from it, they probably would've instead expanded on it in the sequels.

That's why i think they chickened out of it, for better or worse.

it wasn't the graphics, its the animations. the animations are full on hot coffee, just minus the nudity. and yeah there's no minigame out of it, but no GTA game 'officially' had a sex mini game.

I don't think hot coffee changed anything, it's the same GTA as ever. Same strip club stuff (i would think they'd have nudity in those areas by now) and prostitutes and whatnot. the games aren't any less sexual since hot coffee. the romance aspect i believe was just a mechanic they wanted to try, and GTA V has so many other things going on they just don't have time to implement romance again, otherwise i think they would have tried.
 
it wasn't the graphics, its the animations. the animations are full on hot coffee, just minus the nudity. and yeah there's no minigame out of it, but no GTA game 'officially' had a sex mini game.

Hot Coffee never displayed any nudity, the mod's sex game had both characters fully clothed. The Hot Coffee outrage was the definition of "much ado about nothing".
 
Hot Coffee never displayed any nudity, the mod's sex game had both characters fully clothed. The Hot Coffee outrage was the definition of "much ado about nothing".

oh lol okay. well they went full out with animating the sex in GTA IV, whereas in previous GTAs the camera would pan away from the car and you couldn't really see anything, and when you did it was just the characters sitting in the car. so when i saw the GTAIV prostitute animations I felt it was R* saying they don't give a fuck about all the hto coffee controversy.
 
it wasn't the graphics, its the animations. the animations are full on hot coffee, just minus the nudity. and yeah there's no minigame out of it, but no GTA game 'officially' had a sex mini game.

I don't think hot coffee changed anything, it's the same GTA as ever. Same strip club stuff (i would think they'd have nudity in those areas by now) and prostitutes and whatnot. the games aren't any less sexual since hot coffee. the romance aspect i believe was just a mechanic they wanted to try, and GTA V has so many other things going on they just don't have time to implement romance again, otherwise i think they would have tried.

Well they did develop a full and fairly complex sex minigame with Hot Coffee, did they not? They didn't implement it (we actually don't know why) probably beacuse they didn't want that AO rating.
But there is no question that that shit bit them in the ass, and what i'm saying is if it weren't so taboo, i don't think they would've kept it out of the game, and maybe they would've even expanded on it, in subsequent games.
So the reason, i think, wasn't necessarily gamedesign related, as much as socially related.

And yes, after Hot Coffee the sexual content did go up, but always in a form of just teasing and parodying, nothing full on sexual like that mode was.

I know this is just speculation, btw, and i would never claim otherwise - i don't know the actual reasons behind these choices.

This video or something different?
http://www.youtube.com/watch?v=gZrklEy9ohQ

I really don't see the false advertising in this one.
ACIII bullshit video was the one with top PC quality graphics and performance, but ps3 hud.
EDIT: It wasn't from E3 though, maybe GDC?
 
Well they did develop a full and fairly complex sex minigame with Hot Coffee, did they not? They didn't implement it (we actually don't know why) probably beacuse they didn't want that AO rating.
But there is no question that that shit bit them in the ass, and what i'm saying is if it weren't so taboo, i don't think they would've kept it out of the game, and maybe they would've even expanded on it, in subsequent games.
So the reason, i think, wasn't necessarily gamedesign related, as much as socially related.

And yes, after Hot Coffee the sexual content did go up, but always in a form of just teasing and parodying, nothing full on sexual like that mode was.

I know this is just speculation, btw, and i would never claim otherwise - i don't know the actual reasons behind these choices.

no i don't remember that it was fully developed or complex at all actually. how did it bite them in the ass exactly? it was found long after the game came out. also, the GTAIV stuff wasn't teasing/parodying, i'm pretty sure it was almost exactly like hot coffee except in a car. don't think it had all the 'positions' but what it did have looked like it came straight for the hot coffee stuff.
 
no i don't remember that it was fully developed or complex at all actually. how did it bite them in the ass exactly? it was found long after the game came out. also, the GTAIV stuff wasn't teasing/parodying, i'm pretty sure it was almost exactly like hot coffee except in a car. don't think it had all the 'positions' but what it did have looked like it came straight for the hot coffee stuff.

Well it wasn't finalized, but it was as complex as the other minigames in the game.
As for biting them in the ass, they didn't lost a great deal of money (especially considering how much the game did) but it was still a major shit storm for something that wasn't even accessible to players who didn't mod their games.
They had their rating changed to AO in the US (and banned altogether in Australia) and IIRC a lot of stores even returned all their copies, at some point.
It wasn't much of a money loss, sure, but it must have showed them how much you can't fuck around with sex (no pun intended) as opposed to violence.. when something so little caused so many headaches.

And about the parody bit, i meant the sex with the girlfriends (i think there's even a dialogue where one of them invites you for some coffee) in GTA4, that is sound only with the outside of the building (while everything else in the game is incredibly esplicit) and the dick shot in tLaD, where they basically frame the naked dude to not show his dick for all the scene, until they show it at the end, full frontal.
Kind of like the Bart scene in the Simpsons movie.

It's not a direct jab at the HotCoffee thing, but it's still a way to make fun of prudeness, while not going too far.
They never play around this way with violence, for example.. something they are definitely more comfortable in showing.
 
I get what you're saying, Urban. I remember Dan Houser saying in a recent interview that Hot Coffee was really taxing on the company and tough to go through. He even mentioned how they had...I think it was the Federal Trade Commission watching over them, monitoring their emails and whatnot. Sounds crazy.

Sorry, bro
May is reserved for The Last of Us.
You're saying GTA V should steer clear of The Last of US?
 
I get what you're saying, Urban. I remember Dan Houser saying in a recent interview that Hot Coffee was really taxing on the company and tough to go through. He even mentioned how they had...I think it was the Federal Trade Commission watching over them, monitoring their emails and whatnot. Sounds crazy.
Yeah, i thought it was in the NYTimes interview, but i can't find it there.
But yeah i remember him being kinda burned by that experience, especially since as i said, it was something they didn't ultimately put in the game to play.

EDIT: Probably The Guardian preview:

Throughout the 90s, the Grand Theft Auto titles were targeted by tabloids and rightwing pressure groups for their depiction of casual violence. It all exploded in 2005 with the release of Grand Theft Auto: San Andreas; Sam Houser and several members of the development team were interrogated by the Federal Trade Commission when an explicit sex scene, which had been cut from the game but left hidden in its source code, was discovered by hackers. A year later, the company was let off with a warning, but the experience left its mark.

"It was draining and upsetting – a tough time in the company," says Houser. And that's all he'll say, but the emotion is there – and in some ways this terrifying period seems to have shaped Rockstar's relationship with the press, and with the outside world. He sighs heavily.

"The massive social decay that we were supposed to induce hasn't happened. So in that regard, a lot of those debates that used to go on, they're not such a big deal now. We never felt that we were being attacked for the content, we were being attacked for the medium, which felt a little unfair. If all of this stuff had been put into a book or a movie, people wouldn't have blinked an eye. And there are far bigger issues to worry about in society than this."
Not something they simply shrugged off, but at least it was a learning experience, about the double standards videogame have when it comes to this stuff.
 
So there was an article on GTA V someone on GTAForums found. I think it was a German article. I would link to it but I'm at work. Not sure if they actually saw some more footage or just reconfirmed everything we heard and saw in November. From what I read they went more in depth about the money truck dynamic side mission. You have to kill everyone in the truck then steal the money. I was under the impression it would just be you hijack the truck and drive it to a safehouse. But if the article is being literal how awesome would it be stop a truck on the street at gunpoint, eliminate the drivers and guards, and steal the money before the cops come? I would do it all the time.
 
It would be pretty cool to be able to pull off a heist like the one at the beginning of Heat.
Yeah that's what I was thinking. We need more robbery side missions. Especially in this game with the heist theme. You could do it in Vice City but it was very basic. You point your gun at the clerk and money begins to appear as well as a wanted level. It would be awesome if we it was more in depth this time around. Especially with this "economy" system Houser mentioned. If earning money is a big thing I want to be able to rob everything.
 
It would be pretty cool to be able to pull off a heist like the one at the beginning of Heat.

They did that in IV with the bank robbery mission. It's like they ripped it directly out of that movie. Unless you meant the first heist with them stealing the bonds.
 
They did that in IV with the bank robbery mission. It's like they ripped it directly out of that movie.
Yeah but this money truck thing is a dynamic side missions meaning you would be able to do it any time. I assume you would just find one driving on the street.
 
It would be pretty cool to be able to pull off a heist like the one at the beginning of Heat.

Only if they add something cool to mix it up because like it's been stated already they had something like that in 4 and all you did was gun down a few hundred extra enemies compared to the other missions. It was pretty boring to play through.
 
Pretty cool.
I'm waiting for that and the website. GTA websites are always pretty cool and interactive.
Isn't the site already up? (and it's pretty basic stuff).
You think they'll do something like the San Andreas one, with the huge map that you could click and see various related screenshots and info?
 
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