*UPDATED
Revolution Report has an article outlining a patent that maybe describing Revolution's Virtual Console interface. It's a nice find and seems legit.
Patent
The Figures mentioned in the quote can be found at the Revolution Report link.
*Virtual Console Tidbits in New Patent Application
http://www.revolutionreport.com/articles/read/256
Patent - http://appft1.uspto.gov/netacgi/nph...s1=nintendo.AS.&OS=AN/nintendo&RS=AN/nintendo
This thread also has info about the virtual console:
http://www.ga-forum.com/showthread.php?t=80099
Revolution Report has an article outlining a patent that maybe describing Revolution's Virtual Console interface. It's a nice find and seems legit.
Patent
The Figures mentioned in the quote can be found at the Revolution Report link.
Revolution Report said:* The patent refers to a series of emulator programs, meaning that should this patent refer to Virtual Console, the "first game machine" (which we assume refers to Revolution) has no dedicated hardware for Virtual Console titles. (Figure 4)
* According to the images and descriptions provided within the patent, when deciding to play and/or download a title, the player will select the game first by platform, then by franchise and then which game within that franchise. Also, for games existing without a definite franchise, the patent indicates an "other" tab to select from that may accommodate those particular titles. (Figure 9)
* When choosing a game, the player will apparently click once to bring up a screen displaying an outline of the game which uses animations, still pictures, a sentence description and/or sounds, and then click again to confirm the selection. (Figure 18)
* Particular downloaded games will prompt the player to choose a number of displayed characters before engaging in gameplay, perhaps even characters that might not be normally attributed to that particular game. This notion coincides with what Nintendo President Satoru Iwata said back in June, stating that Nintendo is "doing several experiments, including working with the original Super Mario Bros.," and that "the game itself and the gameplay shall be identical, but the look will be different; it's possible that with Revolution, we may be able to see the old games with new looks." (Figure 22)
* According to the patent, this technology will allow for older game programs to be supplied to the player at a low cost without the added burden of program-implanting costs for the game program maker. However, the patent in question does not further specify the exact meaning of "low cost."
* For the NES and SNES consoles, those "extremely low in capability," the Revolution's CPU has the capacity to handle the processing of the downloaded game without the involvement of the GPU.
* No unnecessary re-coding is required to get downloadable games to work with this technology, according to the patent.
*Virtual Console Tidbits in New Patent Application
http://www.revolutionreport.com/articles/read/256
Patent - http://appft1.uspto.gov/netacgi/nph...s1=nintendo.AS.&OS=AN/nintendo&RS=AN/nintendo
*The application refers to storing a game program for a legacy console alongside a game program for the "newer-type" console all on one storage medium. This could be in reference to Nintendo planning to deliver its classic titles with Revolution titles.
*It is stated that the "home video game system" is capable of emulating a "legacy home video game system or a hand-held portable game system". This suggests Nintendo has at least given some thought to providing their Game Boy and DS software through the Virtual Console service.
*A mysterious claim in the application says that the game machine can "use a high-speed computer instead of a special purpose-game machine to execute game programs." This can be interpreted several ways, but it seems to hint at some possible Revolution-PC connectivity.
* In the previous patent, replacing characters in legacy games using a graphics replacement technique was discussed. This application expands on this idea, saying it can also be used to "suitably change the map or other characters." This once again falls in line Nintendo President Satoru Iwata's comments in June 2005, stating that "with Revolution, we may be able to see the old games with new looks."
* Last but not least, the patent application also claims that this technology is not limited to game machines created by Nintendo, but is applicable to the older and newer game machines of "other manufacturers." This is most likely stated to prevent other companies from stealing this technique of backwards compatibility, but it could also likely mean that other legacy console manufacturers such as Sega or SNK could provide classic content in a similar manner via Nintendo's Virtual Console.
This thread also has info about the virtual console:
http://www.ga-forum.com/showthread.php?t=80099