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New Saint's Row 360 screens

saints row actually looks like it has a chance of being a better game IMO. that right there is reason enough to get excited for me, since i'm not a fan of a lot of gta's game mechanics...

And what about this game makes you think that it could be better than the GTA series. Did you forget how many games GTA has sold.
 
mckmas8808 said:
And what about this game makes you think that it could be better than the GTA series. Did you forget how many games GTA has sold.

No, shhh shh. Let them think a GTA clone launch game from THQ/Volition can be better.

It could be! And wouldn't that be a surprise!

ahahahhahahahaha, ok I couldn't say that with a straight face I'll be honest...
 
PG2G said:
I'm an xbot and I still can't agree with that one.

having seen the new trailer, i definitely disagree... while the art is definitely out there, technically, frame city looks pretty damn good (for a gta style game)

795_0007.jpg
 
mckmas8808 said:
And what about this game makes you think that it could be better than the GTA series. Did you forget how many games GTA has sold.

oh, it wont sell nearly as much, but who cares?

listen, if you think gta is a AAA game in all areas, by all means, hate away. but i got news for you, for a lot of people, dispite how much fun they find gta to be, they have some pretty big issues with game mechanics and control.

as someone mentioned in this thread, the gunplay in saints row looks to be like a 3rd person action game. that all by itself looks like it will work better then gta's often times clumsy shooting mechanics.
 
from watching the vids if it controls like GTA then it has succeeded for me. i dont follow the story in gta. i turn on the game, cause chaos then i'm done.
 
Barnimal said:
from watching the vids if it controls like GTA then it has succeeded for me. i dont follow the story in gta. i turn on the game, cause chaos then i'm done.

Who do u work for? Reeally.........?
 
Barnimal said:
from watching the vids if it controls like GTA then it has succeeded for me. i dont follow the story in gta. i turn on the game, cause chaos then i'm done.



Wow, that's what i call "understanding GTA". lol

Oh well, at least you make good comparison shots.
 
Shaheed79 said:
Who do u work for? Reeally.........?

Barnimal said Saint's Row - the GTA clone launch game from THQ/Volition in case you forgot - might make GTA "not matter."

It's clear Barnimal works for Rockstar.
 
if true crime can sell just because it was a GTA clone then theres no way SR will flop. haters be damned. :lol true crime fucking sucked. theres no way SR will be that bad.
 
TheDuce22 said:
So wait, those are supposed to be ugly? Looks pretty damn good to me.

When you could argue a game, using ps2 assets, IIRC, running mostly of the lower clocked cpu of one of these consoles looks as good, if not better...

getaway realtime demo using ps2 assets, IIRC, and running mostly of the lower clocked cell :
the-getaway-3-20050516072434113.jpg


saints row using the whole console:
40871320050809_212357_3_big.jpg
 
Those aren't ps2 assets, you're thinking about the gt demo and how about comparing a game to a game not a tech demo.
 
dorio said:
Those aren't ps2 assets, you're thinking about the gt demo and how about comparing a game to a game not a tech demo.


I think I heard they used mostly ps2 assets, at least for geometry, for that demo too, the char.s at least are ps2 lvls in the pics with close-ups.

And a realtime demo running on a lower clocked cpu done this way in a few months shouldn't even compare to one with far more dev. time and using a whole console.
 
as i said theres no way i'd want GTA or saints row to EVER look like that shot. no way. that would kill the entire feel of the game IMO. GTA isnt about realism. its about comic mischief therefore you are in a cartoon style world. get that realism junk outta here.
 
Barnimal said:
as i said theres no way i'd want GTA or saints row to EVER look like that shot. no way. that would kill the entire feel of the game IMO. GTA isnt about realism. its about comic mischief therefore you are in a cartoon style world. get that realism junk outta here.
Fuck that, I want that realism junk. The next-gen GTA will look realistic IMO. It'll be caricatures, but still realistic lighting. I think if there's the power to do it, most teams will. PEACE.
 
saints row using the whole console:
uh, Saint's row wasn't running on the "whole console". The shots are pre-e3 putting the development kits at an even worse state than the PS3 kits. Now, I'm not saying its going to look any better when its complete, but you are twisting the facts.

Also, here is a screenshot of the getaway on PS2

914984_20050110_screen005.jpg


doesn't look like the same Assets to me

perhaps you mean the assets from the original getaway demo :)

vortal_pic_13354.jpg
 
sangreal said:
uh, Saint's row wasn't running on the "whole console". The shots are pre-e3 putting the development kits at an even worse state than the PS3 kits. Now, I'm not saying its going to look any better when its complete, but you are twisting the facts.

I thought these were post-beta-arrival pics, if not then ok, my bad.

For the ps2 assets, they've photos of those locales, texture rez may be higher, but I do recall them saying something about ps2 assets(could be geometry) in an interview or something about that demo, I could be mistaken though.
 
Divus Masterei said:
I thought these were post-beta-arrival pics, if not then ok, my bad.

no, the shots are old magazine shots apparently. Again, I don't expect much to change anyway (though the developers claim it'll look better, I'm not one to put much stock in the alpha kit excuse).

For the ps2 assets, they've photos of those locales, texture rez may be higher, but I do recall them saying something about ps2 assets(could be geometry) in an interview or something about that demo, I could be mistaken though.

Considering how good VGT looked with GT4's assets, I wouldn't be surprised
 
After watching that vid ivy posted SR has shot to my must buy list. That shit looked awesome

And yes, the main guy is John Cena
 
Divus Masterei said:
Marvelling at the ffvii realtime city demo with realistic clothes simulations on all characters, and superb look on h/w that is substantially inferior to final h/w. Also the Heavenly Sword demo (read deano's comments). Oh, and let's not mention the realtime ps3 Getaway demo using ps2 assets and running mostly(or entirely?) off the cell-cpu(If my memory doesn't trick me that was more impressive than this) :lol ...
Don't you remember when Sony pulled the same bullshit with PS2 last gen? They had Final Fantasy 8 cinematics supposedly running in "realtime" off the "emotion engine" on PS2, then the system came out and the games looked absolutely nothing like the pre-launch demos. If you're going to set your expections based upon Sony pre-launch demos you're going to be very disappointed with actual next-gen graphics. Most of what Sony showed off at E3 were just representative of what they'd like to achieve, not necessarily of what they're going to achieve. The MS stuff is representative of actual games that are going to be out in a couple of months on store shelves, a lot of the Sony stuff is concept or pre-rendered. Who knows what actual 1st generation PS3 games will look like a year from now running on final hardware. It's going to take years for developers to really start to take advantage of both system's hardware. And it's not just Sony demo's that were exaggerations, a lot of the Madden footage that was shown for Xbox 360 was concept bullshit as well. Just don't compare Sony demo's to actual Xbox 360 games. Sony has no credibility when it comes to pre-launch hype and demonstrations.
 
---- said:
Don't you remember when Sony pulled the same bullshit with PS2 last gen? They had Final Fantasy 8 cinematics supposedly running in "realtime" off the "emotion engine" on PS2, then the system came out and the games looked absolutely nothing like the pre-launch demos.


siren_animated.gif
 
---- said:
Don't you remember when Sony pulled the same bullshit with PS2 last gen? They had Final Fantasy 8 cinematics supposedly running in "realtime" off the "emotion engine" on PS2, then the system came out and the games looked absolutely nothing like the pre-launch demos. If you're going to set your expections based upon Sony pre-launch demos you're going to be very disappointed with actual next-gen graphics. Most of what Sony showed off at E3 were just representative of what they'd like to achieve, not necessarily of what they're going to achieve. The MS stuff is representative of actual games that are going to be out in a couple of months on store shelves, a lot of the Sony stuff is concept or pre-rendered. Who knows what actual 1st generation PS3 games will look like a year from now running on final hardware. It's going to take years for developers to really start to take advantage of both system's hardware. And it's not just Sony demo's that were exaggerations, a lot of the Madden footage that was shown for Xbox 360 was concept bullshit as well. Just don't compare Sony demo's to actual Xbox 360 games. Sony has no credibility when it comes to pre-launch hype and demonstrations.


I only read the first few sentences of this post, but I can tell the Silent Hill guy is going to be posted a few replies after mine...
 
---- said:
Don't you remember when Sony pulled the same bullshit with PS2 last gen? They had Final Fantasy 8 cinematics supposedly running in "realtime" off the "emotion engine" on PS2, then the system came out and the games looked absolutely nothing like the pre-launch demos. If you're going to set your expections based upon Sony pre-launch demos you're going to be very disappointed with actual next-gen graphics. Most of what Sony showed off at E3 were just representative of what they'd like to achieve, not necessarily of what they're going to achieve. The MS stuff is representative of actual games that are going to be out in a couple of months on store shelves, a lot of the Sony stuff is concept or pre-rendered. Who knows what actual 1st generation PS3 games will look like a year from now running on final hardware. It's going to take years for developers to really start to take advantage of both system's hardware. And it's not just Sony demo's that were exaggerations, a lot of the Madden footage that was shown for Xbox 360 was concept bullshit as well. Just don't compare Sony demo's to actual Xbox 360 games. Sony has no credibility when it comes to pre-launch hype and demonstrations.


By the time I hit enter, I probably won't be the first to respond to this, but seriously, can we make a sticky topic about this? Just get some comparisons and get a sticky. I get more and more tired of this post every time I see it. You're correct that the launch games didn't live up to the tech demo's from a graphical standpoint. The bars they set were by and large hit within a few years though. I don't think that'll be the case this gen, but we'll see.
 
morbidaza said:
By the time I hit enter, I probably won't be the first to respond to this, but seriously, can we make a sticky topic about this? Just get some comparisons and get a sticky. I get more and more tired of this post every time I see it. You're correct that the launch games didn't live up to the tech demo's from a graphical standpoint. The bars they set were by and large hit within a few years though. I don't think that'll be the case this gen, but we'll see.


According to the comparisons, some of the near-launch games actually did meet what was shown.
 
sangreal said:
uh, Saint's row wasn't running on the "whole console". The shots are pre-e3 putting the development kits at an even worse state than the PS3 kits. Now, I'm not saying its going to look any better when its complete, but you are twisting the facts.

Also, here is a screenshot of the getaway on PS2

914984_20050110_screen005.jpg


doesn't look like the same Assets to me

perhaps you mean the assets from the original getaway demo :)

vortal_pic_13354.jpg

I don't remember a tech demo being shown, but I do remember the render pics being released.
 
Prine said:
After watching that vid ivy posted SR has shot to my must buy list. That shit looked awesome

And yes, the main guy is John Cena

The bazooka part at the end of the video looked f'ing awesome...
 
Now that I've read four pages of discussions whether I should like this game's graphics or not I decided all by myself to like the graphics. The E3 footage of this game pretty much hyped me back then and GTA:SA - which I'm currently playing - did the rest. I want this game and I also like its graphics. To me this looks next gen. First generation next gen, but still next gen.
 
If I remember correctly, the PS3 getaway demo was "software" rendered using 2-4 cells and thus completely irrelevant to this discussion..
 
It doesn't look to bad at all, nice models...with decent animations and tight gameplay..this will make us kinda look past GTA...that is until Next Gen GTA comes out.

DCX
 
thorns said:
If I remember correctly, the PS3 getaway demo was "software" rendered using 2-4 cells

This is not true. It was rendered "mostly" on cell (presumably one)

edit:

Phil Harrison: You're right; obviously Cell allows you to do complex collisions, physics, dynamics, simulations, all of those things. Though, the Getaway demo was a good example of how you can have a living city brought to life as a result. Although it was pretty graphics, most of that power was actually Cell-based.

Well, its not clear it was rendered on Cell, he could just mean what Cell was doing was more impressive than the graphics.

and thus completely irrelevant to this discussion..

This might be true.

also

But even things like The Getaway technical test - and I was at pains to point out that this was not Getaway PS3, this was what happens when a team rolls off a game and we start getting them thinking about what is their vision for taking that technology and scaling it up. I think it was a good A to B comparison, because people know what Getaway looks like on PS2, and then they were able to ramp that up on to PS3 - albeit on very early prototype hardware, so it was a bit painful along the way for them! I thought that was a great example.

whatever that means
 
sangreal said:
This is not true. It was rendered "mostly" on cell (presumably one)

edit:



Well, its not clear it was rendered on Cell, he could just mean what Cell was doing was more impressive than the graphics.



This might be true.

also



whatever that means

I think it was pretty obvious what he meant. And someone said earlier the Getaway demo looked better than this game. I want more life from this game not a layer of a good coat of paint.
 
mckmas8808 said:
I think it was pretty obvious what he meant.

Eh?

And someone said earlier the Getaway demo looked better than this game.

Okay? Is that supposed to make the Getaway tech demo somehow relevant?

I want more life from this game not a layer of a good coat of paint.

Okay? Whatever that means. I'm not here to tell you to like this game, I couldn't care less.
 
sangreal said:
perhaps you mean the assets from the original getaway demo :)

vortal_pic_13354.jpg

Do you have a video, or impressions of that demo? I remember those being renders that DC fans jumped on when the PS2 screens were released to show how underpowered the PS2 was compared to what Sony claimed. I can't remember any video of that.
 
SolidSnakex said:
Do you have a video, or impressions of that demo? I remember those being renders that DC fans jumped on when the PS2 screens were released to show how underpowered the PS2 was compared to what Sony claimed. I can't remember any video of that.

Someone else in the thread said they were only still renders. I didn't pay enough attention back then, no idea.
 
Those screens were so goddamn ugly that I can't imagine this thread is worth reading.

But they were also ugly enough to warrant my small contribution to call them "goddamn ugly."
 
I don't like the GTA look. I hope its intentional styling from Rockstar, but it is also clearly limited by the technology of the PS2.

These Saints Row shots look like what I would expect if a tech-savvy developer developed a GTA from the ground up on Xbox. Yes, the shadowing might not be possible, but its not really that noticable in the screenshots.

Its all so flat and lifeless.
 
meelk said:
I'm seeing a lot of xbox 360 games that look mysteriously like xbox games in high res.

I remember that many dreamcast games were just psx or n64 games in high res, but that was the developer's fault for making C grade, cheap ass, cash in ports. Trickstyle boasted 10K polys per frame, and it ran at 30fps, you do the math...heh. Still, you never know what games are going to impress untill you see them. Besides, the only real way to judge graphics is on a high quality monitor or tv.
 
Agent Icebeezy said:
This has been on my to get list for a while now, the E3 vid is hot

To be fair, pretty much every shitty XBX360 game is on your "get" list. So your "get" list is pretty pointless.
 
Amir0x said:
To be fair, pretty much every shitty XBX360 game is on your "get" list. So your "get" list is pretty pointless.

Hey, don't envy him :lol

And Ami, the E3 trailer was indeed hot (if not a total shameless rip-off of GTA). These screens are a total 180 from that trailer, though I don't know what happened.
 
Amir0x said:
To be fair, pretty much every shitty XBX360 game is on your "get" list. So your "get" list is pretty pointless.
:lol :lol :lol

Condemned sure as hell isn't on there, at least give me some credit.
 
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