To be fair, it's a harder concept to translate to 3D than Mario. With World and Yoshi's Island, Mario was already set as an exploration based platformer, so that makes it easier to do a 3D game. Sonic main thing was speedy gameplay and that translates poorly to 3D because you can't control the fucker.
True but at the same time the OC thing still had some potential to be had, if anything only Sonic 1 and Sonic 3D Blast were really about rescuing animals, Sonic 2 Genesis was about stopping Eggman from launching the Death Star-i mean-Death Egg, Sonic 2 Game Gear was about Sonic saving Tails from Eggman, Sonic CD was about going to a magical planet and time traveling to save it from being robotiziced, Sonic 3&K was about Eggman tricking the last member of an ancient tribe and trying to re-launch the Death Egg again, Chaos was about stopping South island from Sinking/Restoring balance to the world depending on the console, Triple Trouble was about trying to stop Knuckles from getting tricked again aswell as dealing with Fang the Sniper who just wants money, Chaotix was about investigating an evil amusement park (not unlike colors) on a mysterious island and stopping Eggman to harness the power of Giant Rings, and Mania was all about a powerfull gem that can cause illusions.Yeah, sorry this one is a total overreaction. They were fine in Colors, if these were a problem in Forces then point the finger to the real problem (shoved in Original The Character).
And sorry if this part sounds like an hot take but i feel it's true: Little creatures in need of help from the clutches from Dr. Eggman couldn't be more true to the roots of the franchise than anything else introduced in the Dreamcast/Modern era.
it still felt more like a modern take on the classics over a direct continuation of the classics wich Mania and to a lesser extent Sonic 4 were.Wasn't it on Sonic Advance 1? (I would love a modern collection of those 3 games)
Celebrating Sonic's 30th anniversary, on his 31st anniversary!This is doing the rounds in the Sonic Community. Looks like the Games might be coming next year (see last sentence).
With Sonic Colours Ultimate being Sega's way of giving us 'something' for the 30th anniversary.
They should learn from Rayman Legends then, it's like the Sonic successor. Get it back to 2D.
Agreed! Sonic makes perfect sense in 2D, but not so much in 3D. Heck, even controlling Toad in Super Mario 3D World Exploitation Edition for the Switch with the speed upgrade is not much fun because it's easy to lose control, and that's coming from the premier platformer team in the world.
Because Colors/Generations are bad games.What's the deal with all these Gamecube Sonic fans pushing the narrative that Colors, Generations and Mania are bad games?
Couldn't you just cointain the (deserved) hate on Forces?
Because Colors/Generations are bad games.
at the same time, SEGA is known for completely scrapping something that worked well and doing something else entirely, (See; Heroes & Shadow after SA1&2 did well, Lost World after Colors and Generations did well), besides there's the fact that a large vocal part of the fanbase are getting tired of classic sonic. the leak also stated that they would be doing an Advance or Rush style game instead.There is no way in hell that Sega will not follow up on Sonic Mania after how well it sold. That alone makes me highly doubt this “leaker”.
Well I play pretty much all Sonic games and disagree. The 90s pretty much means the original 2D games, and people tend to forget that the 90s also had Sonic 3D (which was great), and other experimental entries such as Sonic CD or Knuckles Chaotix (all great games really), Sonic R as well (not so great lol). There was also Sega Sonic in the arcades, all the 8 bits games etc...I meant the 3D ones. Not sure if I missed any but had even the older ones on PS3 that seemed to be endless running. They degraded the game since the 1990's games that were very mindful and fun. Bought Mania but never downloaded it, I can't play old games I just can't tolerate them, but some little clips on youtube from time to time is enough for nostalgia.
idk, if anything CD and Chaotix are just OK, while i like 3D Blast and R, and while Lost World is OK on it's own, it's just not a good Sonic game.Well I play pretty much all Sonic games and disagree. The 90s pretty much means the original 2D games, and people tend to forget that the 90s also had Sonic 3D (which was great), and other experimental entries such as Sonic CD or Knuckles Chaotix (all great games really), Sonic R as well (not so great lol). There was also Sega Sonic in the arcades, all the 8 bits games etc...
PS3 has Sonic 2006, Unleashed and Generations. First one has many problems, but Unleashed was awesome and Generations as well. Unleashed was half boost/half BTA and Generations was half boost/half old school Sonic. They were very fun games (still playable on Xbox by the way, with BC).
During the same period, Wii had Colors and it was a great game that included a ton of platforming, not that much boost. Lost Levels is the slowest paced 3D Sonic, with a ton of great platforming, great controls, and we finally got back to 60fps in 3D Sonic on consoles with this Wii U game (I think that was lost after Sonic 2006).
I had a blast with all of these games, they were all great fun. Even Forces was fun enough, even though the levels are way too short.
If you think that 1990s games were fun, then Mania was made exactly for people like you. So I don't really get it why you won't even try the game ?
There isn't one Sonic game. There are tons of Sonic games. They never do the same game twice. That's why it is impossible to satisfy everyone. You have to open your mind a bit, and accept the games as they are. That's what I do.it's just not a good Sonic game
The problem is that Lost World feels more like a Mario game gameplay and thematicly (same world structure as a Mario game,. deadly six look like something out of Mario, artstyle is a lot more cutesier when not even Colors was this cutesy, most of the soundtrack sounds like something out of Mario with only a few songs sounding sonic-ish, you gotta press the B Button to run, too slow), even if it was a Mario game, it would be pretty much everything i hate about Modern Mario (they exagerated the cuteness that the NES and SNES games had, too easy, too samey)There isn't one Sonic game. There are tons of Sonic games. They never do the same game twice. That's why it is impossible to satisfy everyone. You have to open your mind a bit, and accept the games as they are. That's what I do.
You can spin-dash indefinitely in Lost World (you never lose speed). The game is pretty great for speed running.The problem is that Lost World feels more like a Mario game gameplay and thematicly (same world structure as a Mario game,. deadly six look like something out of Mario, artstyle is a lot more cutesier when not even Colors was this cutesy, most of the soundtrack sounds like something out of Mario with only a few songs sounding sonic-ish, you gotta press the B Button to run, too slow), even if it was a Mario game, it would be pretty much everything i hate about Modern Mario (they exagerated the cuteness that the NES and SNES games had, too easy, too samey)
say whatever you want about Heroes, Shadow, Unleashed or Riders but they all felt more like Sonic games tone and gameplay-wise despite playing vastly differently, they still had momentum and/or reaction speed based gameplay, had a more edgier tone and asethetics (Sonic was always meant to be the edgy rival and the opposite to Mario, and had more of a classic dragonball-esque anime influence), and had cool, trendy music.
I meant the 3D ones. Not sure if I missed any but had even the older ones on PS3 that seemed to be endless running. They degraded the game since the 1990's games that were very mindful and fun. Bought Mania but never downloaded it, I can't play old games I just can't tolerate them, but some little clips on youtube from time to time is enough for nostalgia.
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true but it still feels slow compared to SA1, another game where you can spindash indefinetelyYou can spin-dash indefinitely in Lost World (you never lose speed). The game is pretty great for speed running.
Not all Sonic games need to be super fast... Lost World really shines when you start speed-running, as you go back to full speed after each jump. You can then see how good the level-design is. Even if the game is a bit slower, it is still a Sonic game to me.true but it still feels slow compared to SA1, another game where you can spindash indefinetely
Sonic Forces didn't have endless running and quite a lot of meaty 2D sections that for me brock up the flow. Also, I remember one of the biggest complaints of both Sonic 1 and 2 on the MD were they were too easy and many of the Snes fans would say all you had too do was hold down right on the joypad. It was unfair then and it's unfair and wrong with 3D Sonic games. Sonic Generation wasn't all about running and even Sonic Unleashed wasn't all about running either same goes for Sonic Lost World and Colors Maybe you had a point with Sonic 06 that was crap.
For me far too many just jump on the Sonic knocking bandwagon because YouTube and the Forums say so. It's such a similar story for any EA game or Call Of Duty Game. It's quite lame and pathetic really.
If you think that 1990s games were fun, then Mania was made exactly for people like you. So I don't really get it why you won't even try the game ? It's just a game, give it a try.
I agree with this. Mania and SoR4 are fine games, but they don't bring anything new to the table.I want them to evolve
I agree with this. Mania and SoR4 are fine games, but they don't bring anything new to the table.
Novelty was in Colors, Lost World, Unleashed etc... I prefer these modern games to those nostalgia based games made on a small budget.
You should play Lost World as it is exactly this. And even Colors, the game is much less speed oriented, and has a ton of platforming and secondary routes using the wisps.Meaning his speed should be a tool/perk, but not a game fully designed around it
You should play Lost World as it is exactly this. And even Colors, the game is much less speed oriented, and has a ton of platforming and secondary routes using the wisps.
Mate, I bought nearly every Sonic game on PS consoles as well, I never finished any because of boredom. I loved the old Sonic that had secret rooms, walking around with speedy runs in the middle that made them more rewarding. If you like this current formula then good for you.
I've bought all the Sonic's bar the GBA/DS ones and Black Knight on the Cube. The 1st two Sonic games didn't have that many secret rooms and the clue in the name of the title. Sonic games have been about speed and racing through levels. Sonic Forces breaks up the action too much with its heavy use of 2D style platforming sections all too much, to say that Sonic Forces is simply about racing through every level is wrong
But like with any of the COD games YouTube or the Internet says they're crap it must be true....
Not always though. Sonic 1 levels after the first two were very slow and platform heavy. Sonic 2 had slow levels too but not quite as many.To be fair, it's a harder concept to translate to 3D than Mario. With World and Yoshi's Island, Mario was already set as an exploration based platformer, so that makes it easier to do a 3D game. Sonic main thing was speedy gameplay and that translates poorly to 3D because you can't control the fucker.
to say that Sonic Forces is simply about racing through every level is wrong
What are they milking? It'll be over four years since the last one when they release the next one.Sega got so many classics they just sitting on while they milk Sonic FFS!
Sega got so many classics they just sitting on while they milk Sonic FFS!
New Modern Sonic 2D game. Possibly developed by Dimps.
Dimps also did Sonic Rush and Sonic Rush Adventure and those games were fire...Bruh... Dimps did Sonic The Hedgehog 4: Episodes I & II....
I don't know how I feel about this... those games were REALLY BAD
What's the trouble with Sonic 3? Music licensing?
Dimps also did Sonic Rush and Sonic Rush Adventure and those games were fire...
They were asked to make classic Sonic, which they had never done before.Dimps
Bruh... Dimps did Sonic The Hedgehog 4: Episodes I & II....
I don't know how I feel about this... those games were REALLY BAD
id recommend playing the Sonic Adventure games (and Heroes) aswell, they both have a sense of exploration and speed unlike any other 3D Sonic game, although Heroes is a little slower due to enemies having healthbars and relying on both comnbat and constantly switching characters, and SA2 constantly switches gameplay styles between Going Fast, Treasure Hunting and Mech Shooting (plus it's a little more linear than SA1)Last things I care about is internet opinions. I tried them myself but the ones released on PS consoles. If you're happy with them then all power to you.
the franchise is almost dead? don't think so, the Sonic Movie, Mania, IDW Comics, did and/or are doing well, and were getting a shitton of new media, (new Netflix Show, Movie, Games) a couple bad games doesn't mean a dead franchise, if you want to see a real dead franchise, look at Banjo-Kazooie (Smash Bros. doesn't count) or Rayman.Sonic fans are out of their fucking mind. The franchise is almost dead, countless of failed attempts and negation of Sonic Mania.
Sometimes Sonic Team and Sonic fans deserves each other into this abyss.
You really bought Sonic Forces?. The boost gameplay is broken up too much that title, never mind the many 2D sections in GenerationsLast things I care about is internet opinions. I tried them myself but the ones released on PS consoles. If you're happy with them then all power to you.