So I've been replaying the games in anticipation of this, and it led me to watching this
SEGA Nerds TJ&E retrospective featuring Greg Johnson. They talk about some ideas that the new game could potentially take, so I figured I'd post them here and get a little more discussion! Here are some of the main concepts they discuss:
- A light crafting system that allows regular presents to be turned into better ones
- More co-op features that Toejam & Earl can utilize
- Persistent upgrades/abilities that stay with you throughout the game or even multiple playthroughs
- More dialogue/fleshed out characters
- An A.I. helper or pet that assists you in some way when playing alone
- Rhythm-based minigames
Most of these sound pretty cool, especially the A.I. helper. A problem I had with the first game is that it loses a lot of the appeal when playing solo, so it sounds like a great way to keep things fun when you don't have a buddy around.
If there's one aspect I don't agree with, it's having the characters more fleshed out. In the third game they were quite explicitly African-American, which sort of made them less appealing to me as they felt less like wacky aliens trying to imitate hip-hop culture and more like stereotypical black dudes in costumes. The more "mature" focus didn't really help matters... Toejam worked better when he was the long-suffering straight man to Earl's foolishness rather than a goofy lecherous gangsta wannabe .