New VIRTUA FIGHTER Project | Combat Gameplay First Look

Not much more than the initial reveal, but stoked for the direction overall. Assume / hope the slowdown stuff is trailer bait or settings.

The reveal during evo was so cringe, though. Had to turn my volume down because of all the performative, attention seeking screeches. J.F.C......too much even for the EVO / FGC weirdos......
 
More important than VF6 is the Naomi 3 or Model 4 arcade board that will run the game. Interestingly, Nvidia is involved in this with the RTX 5000 series.
 
I expect a downgrade from the tech demo.
But i hope it'll be amazing anyway.
No, actually the characters are more detailed than the CES 2025 video in textures, the difference is that the stage was not shown but we know that they exist and that there are destructible objects as well. This capture is in 1080p, that's why the android's hair has artifacts because the game grid is 4k and only in 4k will the details be equalized. This game is the most advanced fighting game, the opening of the fight takes 11 seconds in the tech demo and 13 seconds in this video, these seconds are to display details of the stage before each fight.
 
it's sad how comfortable developers are with showing super obvious screen space reflection artifacts in promotional materials...

remember when VF5 had super pristine looking planar reflections?
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I remember when VS fighting games were at the forefront of the state of the art. I remember Virtua Fighter 3 looking a full generation ahead of the next best looking game at the time of it's release.

I don't remember the last time a fighting game impressed me visually. It was probably Soul Calibur for the Dreamcast.

And one more thing that bothers me. VS fighting games used to have the best looking 3D models, simply because you only had two fighters very close to the camera in a small arena. Nowadays you have massive open world games that have characters that look just as good or better than any modern VS fighting game, including this one.
 
No, actually the characters are more detailed than the CES 2025 video in textures, the difference is that the stage was not shown but we know that they exist and that there are destructible objects as well. This capture is in 1080p, that's why the android's hair has artifacts because the game grid is 4k and only in 4k will the details be equalized. This game is the most advanced fighting game, the opening of the fight takes 11 seconds in the tech demo and 13 seconds in this video, these seconds are to display details of the stage before each fight.
Ok but i'm confused with your opinion. You agreed it looks worse so it's a downgrade like i said.

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IMO it looks good but doesn't look near as fluid as the tech demo. The way the fighters interacted for example was incredible not the usual attack/block we mostly see here.

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Anyway i'm no expert in tech analysis but when i see tech demos like Witcher 4 i immediately doubt the full game will look as good.
 
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IMO it looks good but doesn't look near as fluid as the tech demo.
It's the same thing, difference is that tech demo was scripted , graphics are inferior and the character Akira isn't actually Akira. This Akira from the tech demo fights kung fu, while Akira fights another style.

See below the real game with the tech demo stage.


The way the fighters interacted for example was incredible not the usual attack/block we mostly see here.

F9zGAMuyIVi3mH5Y.gif
 
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It's the same thing, the difference is that this demo is scripted , graphics are inferior and the character Akira isn't actually Akira. This Akira from the tech demo fights kung fu, while Akira fights another style.

See below the real game with the tech demo stage.


I'm not seeing those blocks. In the engine footage reveal he blocks/interact with the arm and hand in different positions.

In that real game video you showed me, there's a moment similar to this. If this was the tech demo Akira would put Stella arm away with his hand or at least block properly.

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