MasterCornholio
Member
I'm playing through the trilogy right now. Still getting used to how old the 1st one feels.
Pretty interesting open world type mechanics in such an old game.
I'm going to be the boring guy now, but I think Ryan's line ''Its time to give fans something that can be only enjoyed on a PS5'' is a bit hasty, if there is a SINGLE pixel in the presentation that can be run on a PS4, people will go with rocks and sticks to attack him , and I won't even judge lol.
It is obvious that I hope it is true, and I think it will be, but this phrase has to be proven and on a level that will blow our minds.
HZD: 2 would be amazing
I'm starting to get hopeful for a GT7
I'd do dirty things for a socom 2 remake
Cooling sufficient to prevent thermal throttling on any load >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Control steps bassed on before something happens (needs less) >>>> control when things are already hot (needs more).
8 cars, actually.7 cars?
the reason why most people buy a ps5 or an Xbox series x is the same reason why many pc gamers upgrade their pc rigs; to play their games on a better experience that includes better frame rates, resolution, fidelity and other.
Would you say the same thing to those pc gamers that there is really no point in upgrading their graphic cards if they are going to be able to access the same games both ways?
look at the last multi platform games that came this generation (war zone and the last Jedi for example). Great games and i really enjoy playing them on X1X. But you can easily till that you are reaching the limitation of frame rate or LOD. I would really love to replay such games with a much better experience and Enjoy it better.
and please people should stop over reacting as if MS is destroying the next generation experience. If you are not convinced to buy from day 1 then you can buy it after few years when you believe that "real exclusives" are released.
in fact I would argue the same thing for ps5 since history tells me their exclusives don't really start to release until few years down the line.
8 cars, actually.
Would 2/3 be okay?
You're such a fucking teaseWould 2/3 be okay?
He definitely knows something we don't, I'm very curious now lolYou're such a fucking tease
I still think that Sony or AMD just overshoot with target clock and RDNA2 power efficiency. It wouldn't be first time for AMD. I still prefer AMD over Intel, but they proved many times, that they have tendency to over-promise on what they can deliver (basically all gpus from last 7 years, whole Bulldozer microarchitecture).Yes MS solution is better for cooling, I agree, but horribly in efficient use of power and silicon. Its just so last decade.
You do realise that MS is i think the only supplier of high end silicon components who are using fixed clocks for hardware this year.
Everyone has moved on. I predict the next Xbox will use this Smart shift / power envelope method. Every one will you get more performance per silicon cost.
You clearly are not a hardware design engineer are you, it shows, and have no appreciation of good design and engineering.
Well, if he didn't...But did the person that uploaded it realise that...!?
my guess would be : GT7 gameplay , Bluepoint Remake game gameplay, Japan Studio game gameplay, Horizon developer's game trailer, Insomniac game trailer. + few game teasers.Would 2/3 be okay?
Yeah a lot of people want MS to do an in-depth talk like Road to PS5. It's rumoured to be done in August in Hotchips. But they have a 'hardware' talk in second week of June as well. Let's see when they do it.
But this is the full quote from MS regarding I/O
![]()
Cooling sufficient to prevent thermal throttling on any load >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Control steps bassed on before something happens (needs less) >>>> control when things are already hot (needs more).
Where does Sega fit in all this?
This dates back to the crossplay fiasco, doesn't it...I honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
You mentioned 2 games that are great examples - both mulitplats so where you wish to play them is up to you. But you could've played those games on PS4 and had access to a better line up of exclusives.
When given that choice most would (and did) choose PS4.
Games impress me not tech demos.If youre not impressed by UE5 demo running on console i dont know what can i say .
No because you're not comparing like for like.
PCs aren't consoles and shouldn't be compared in this context. But anyway, PC gamers can upgrade their rigs and see a performance gain in the games they have.
Console players cannot unless the manufacturer makes that possible.
If a game is good, people will play it where it is - see Nintendo.
There's nothing wrong with wanting better, but if better isn't available, people will choose the games they want over a set of tech specs.
You mentioned 2 games that are great examples - both mulitplats so where you wish to play them is up to you. But you could've played those games on PS4 and had access to a better line up of exclusives.
I don't Care about tech demos, they don't impress me.Ok, what does impress you more than the UE5 demo, show us.
Whatever it is, it is not being talked about much.....
Uhu that's what he meant... And then he forgot to say that with the same calculation XSX is 15TF?you remember that but didn't you see when BGs said that 10.3TFLOPS rdna is equivalent to around 13TFLOPS gcn?
You were a TF lover when you "leaked" all your insider information, and had the impression PS would win that battle. You're not a TF lover anymore?
Then how are you disappointed before any games have been shownGames impress me not tech demos.
You said what they "promised" wasn't impressive. this isn't about whether you like tech demos or not, your claim was that even if games look like the tech demo you would not be impressed.I don't Care about tech demos, they don't impress me.
Can pre-orders open without a price? I really doubt we'll know it Thursday, expecting just games and form factor. Features, UI and price may come in that August SoP.Is there a chance pre-orders will open after this conference or are we looking at a later date?
PS5 doesn't throttle due to thermal load. That would never work for a console. You have failed to understand what targeting a fixed power-level actually does.
As you saw with that Unreal Engine 5 demo there are other ways to get that GI equivalent. Developers have been using Ray Tracing to create static GI for years. Real-time Ray Tracing is certainly a breakthrough. It will be a much more useful tool for the developers in the future than a mind-blowingly obvious feature for players to notice. You looked at the tag to see if it was there. Through the years developers have developed many different techniques to fake aspects of what Ray Tracing can accomplish, from reflections to shadows and AO.
get me on that shit too.![]()
God help us
You be you, I do not have the time for repeating what he said.Uhu that's what he meant... And then he forgot to say that with the same calculation XSX is 15TF?
Rather you failed on reading comprehension.
Would 2/3 be okay?
BGs has had ENOUGH of the bs![]()
When did I say that TF is more important than efficiency? If I have always defended efficiency above theoretical power (the numbers used in packaging). Are you talking about me or are you talking about what others have interpreted (good or bad) about my contributions? Because, as far as I know, I have never claimed that PS5 was going to have 13.8TF (neither GCN nor RDNA nor RDNA2). In any case perhaps you mean the 13.8TF that I have always mentioned as a clear joke that I had with some users. Maybe you didn't read those messages. It's possible. With so many messages it is difficult to keep track of these things and be left alone with what the masses interpret. It is much easier to accuse in a short message without first analyzing the original information or even asking me privately to know if you were shitting it or not. But I am sure your intentions were not bad. I forgive you.
Likewise, let us take advantage of the moment to break down the general theme and put each one in her place (so that each one feels alluded to in what she sees fit).
Let's see, the only thing I have stated about PS5 is that it was not 9.2TF. That was over 10TF. And that at one point in time it was more efficient based on the initial DevKits (which over time has been changing to one side and the other to the point that to this day I continue to defend that the final version of PS5 will continue to be more efficient). What does that mean? Well, with less you get more. And that's it.
I have also said good things about XSX (but those are easily forgotten from what I see).
What's wrong with assuming that one product is more revolutionary than another? It's reality. Why not admit it? What do they pay you?
And what is even worse, is that I am not supposed to talk about TFs in a thread called "Speculation / Analysis / Leaks" where all the time TFs are being talked about and little else. Well, no. There is much more, and that is what I have been trying to tell you since I arrived. That you stop the nonsense of the TFs. Everybody.
Another thing is that you like to talk about theoretical equivalences. Where certainly, if you want to talk about theoretical equivalences then ...
9.2 RDNA2 = 11.5 RDNA = 13.8 GCN
10.3 RDNA2 = 12.9 RDNA = 15.5 GCN
(In 3 months they will come saying that I have said that PS5 has + 15TF)
13.8 was a joke (which I said on different occasions, including the first time where I already said it was an EXAMPLE) based on the happy 9.2 that some loved so much. Since you will not expect me to skip the NDA, and less in a public forum.
And yes, for me it is legal to talk about GCN values when all the time you are trying to compare them with PC GPUs and trying to catalog them among the 20xx range. Well, if you want to make numerical equivalences, those exposed would be correct.
What you don't quite understand, and that you have been told a thousand times, is that you CANNOT COMPARE PEARS WITH APPLES. Not seriously. You have every right to do it, but it only serves to pass the time. You cannot compare PCs with Consoles. Never. Unless you do it for fun. Or to try to get an idea of something, but never to affirm anything serious. On PCs and consoles it does not work the same way. They are not exploited in the same way. They are not designed in the same way. They are not personalized in the same way. And they cannot be compared. If you want to do it, you are within your rights, but it is a waste of time.
Now let's go to reality, because talking about theoretical power is fine, but it is pure fantasy everywhere. And what Sony was looking for with PS5 was to make that fantasy come true. That dream". And it has succeeded, it has approached practically perfect efficiency points. Because, excuse me for saying, but did you really believe that the games took advantage of the full potential of your graphics cards? Obviously not, never. Surely it is a reality that some will not be able to bear when the time comes (seen what is seen). But let's be serious. I don't buy a product because of the number it says on the box. I buy a product because of how the games work on it. If you are one of the first, then you are deceived in life. And you know what? That maybe better like this, because that way you will be happier.
But the reality is that this is the theoretical reality. You may like it or not. But it is reality. And I tell you and all developers who touch the system tell you. PS5 is a revolution. And that revolution will have tangible results. Regardless of the TFs.
I will emphasize it for clarity. Saying that something is wonderful does not mean that the other is shit. Siemplente are different. But PS5 is different from everything seen so far and represents a change at all levels.
And forgive me for repeating it but apparently it seems necessary. I have said on countless occasions that theoretical power is NOT important / relevant, what matters is practical efficiency.
I repeat this because it seems that those conversations have been overlooked.
And to remind you that I do not come here to defend anything. I am not a shareholder in any company, and if it were not for the confinement you would still see me less around here. Which perhaps is what many want. So you would not have to assimilate the possible realities that I have come to put on the table. The data is what it is, the XSX GPU is more powerful in theoretical numbers, the results will be something else. Sometimes they will be better and sometimes they will be the same or worse. But I guess it's not what you want to read. And if some people do not like reality or are unable to accept it (which seems perfect to me) let everyone live in their reality. But if you are one of those I have nothing more to talk about because we would all be wasting our time, and I don't want you to waste your time reading directly to me (or indirectly through the interpretations of others). I prefer that you go to do other more interesting things such as perhaps accepting that what they sometimes sell you is not always relevant. NOT ALWAYS. ("not always" means sometimes yes and sometimes no). Or, for example, see the launch of SpaceX in 6 minutes. (https://www.spacex.com/launches/)
And by the way, I'm not the one obsessed with TFs. You always assume that only more TFs can impress you. Well, no. What is impressive about PS5 is not the TFs but many other things. And when I put that gif, what stunned me wasn't exactly the TFs. We developers are not impressed by TFs or GHZs. Logically against more better, but it does not have the relevance that you think. It shouldn't be a measuring stick.
I hope that what I have written has been of some use to you. At least I hope it serves to keep you distracted for the next few hours while I'm going to watch the launch of SpaceX if they don't cancel it again.
In any case do not suffer the others to which I have not yet responded. I will, you are not going to get rid, but I will when I have time. Later tomorrow or when you can.
Especially the response toBogroll .
Cheers
So long as 1 of them is socomWould 2/3 be okay?
Does this info have to do purely with Sony or both consoles? If only 1 maybe it can be released in a way that is not likely to cause conflict. I am probably just dreaming though.I honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
2 out of 3 would be ok.Would 2/3 be okay?
Would you consider yourself unbiased when comparing the next gen consoles?![]()
When did I say that TF is more important than efficiency? If I have always defended efficiency above theoretical power (the numbers used in packaging). Are you talking about me or are you talking about what others have interpreted (good or bad) about my contributions? Because, as far as I know, I have never claimed that PS5 was going to have 13.8TF (neither GCN nor RDNA nor RDNA2). In any case perhaps you mean the 13.8TF that I have always mentioned as a clear joke that I had with some users. Maybe you didn't read those messages. It's possible. With so many messages it is difficult to keep track of these things and be left alone with what the masses interpret. It is much easier to accuse in a short message without first analyzing the original information or even asking me privately to know if you were shitting it or not. But I am sure your intentions were not bad. I forgive you.
Likewise, let us take advantage of the moment to break down the general theme and put each one in her place (so that each one feels alluded to in what she sees fit).
Let's see, the only thing I have stated about PS5 is that it was not 9.2TF. That was over 10TF. And that at one point in time it was more efficient based on the initial DevKits (which over time has been changing to one side and the other to the point that to this day I continue to defend that the final version of PS5 will continue to be more efficient). What does that mean? Well, with less you get more. And that's it.
I have also said good things about XSX (but those are easily forgotten from what I see).
What's wrong with assuming that one product is more revolutionary than another? It's reality. Why not admit it? What do they pay you?
And what is even worse, is that I am not supposed to talk about TFs in a thread called "Speculation / Analysis / Leaks" where all the time TFs are being talked about and little else. Well, no. There is much more, and that is what I have been trying to tell you since I arrived. That you stop the nonsense of the TFs. Everybody.
Another thing is that you like to talk about theoretical equivalences. Where certainly, if you want to talk about theoretical equivalences then ...
9.2 RDNA2 = 11.5 RDNA = 13.8 GCN
10.3 RDNA2 = 12.9 RDNA = 15.5 GCN
(In 3 months they will come saying that I have said that PS5 has + 15TF)
13.8 was a joke (which I said on different occasions, including the first time where I already said it was an EXAMPLE) based on the happy 9.2 that some loved so much. Since you will not expect me to skip the NDA, and less in a public forum.
And yes, for me it is legal to talk about GCN values when all the time you are trying to compare them with PC GPUs and trying to catalog them among the 20xx range. Well, if you want to make numerical equivalences, those exposed would be correct.
What you don't quite understand, and that you have been told a thousand times, is that you CANNOT COMPARE PEARS WITH APPLES. Not seriously. You have every right to do it, but it only serves to pass the time. You cannot compare PCs with Consoles. Never. Unless you do it for fun. Or to try to get an idea of something, but never to affirm anything serious. On PCs and consoles it does not work the same way. They are not exploited in the same way. They are not designed in the same way. They are not personalized in the same way. And they cannot be compared. If you want to do it, you are within your rights, but it is a waste of time.
Now let's go to reality, because talking about theoretical power is fine, but it is pure fantasy everywhere. And what Sony was looking for with PS5 was to make that fantasy come true. That dream". And it has succeeded, it has approached practically perfect efficiency points. Because, excuse me for saying, but did you really believe that the games took advantage of the full potential of your graphics cards? Obviously not, never. Surely it is a reality that some will not be able to bear when the time comes (seen what is seen). But let's be serious. I don't buy a product because of the number it says on the box. I buy a product because of how the games work on it. If you are one of the first, then you are deceived in life. And you know what? That maybe better like this, because that way you will be happier.
But the reality is that this is the theoretical reality. You may like it or not. But it is reality. And I tell you and all developers who touch the system tell you. PS5 is a revolution. And that revolution will have tangible results. Regardless of the TFs.
I will emphasize it for clarity. Saying that something is wonderful does not mean that the other is shit. Siemplente are different. But PS5 is different from everything seen so far and represents a change at all levels.
And forgive me for repeating it but apparently it seems necessary. I have said on countless occasions that theoretical power is NOT important / relevant, what matters is practical efficiency.
I repeat this because it seems that those conversations have been overlooked.
And to remind you that I do not come here to defend anything. I am not a shareholder in any company, and if it were not for the confinement you would still see me less around here. Which perhaps is what many want. So you would not have to assimilate the possible realities that I have come to put on the table. The data is what it is, the XSX GPU is more powerful in theoretical numbers, the results will be something else. Sometimes they will be better and sometimes they will be the same or worse. But I guess it's not what you want to read. And if some people do not like reality or are unable to accept it (which seems perfect to me) let everyone live in their reality. But if you are one of those I have nothing more to talk about because we would all be wasting our time, and I don't want you to waste your time reading directly to me (or indirectly through the interpretations of others). I prefer that you go to do other more interesting things such as perhaps accepting that what they sometimes sell you is not always relevant. NOT ALWAYS. ("not always" means sometimes yes and sometimes no). Or, for example, see the launch of SpaceX in 6 minutes. (https://www.spacex.com/launches/)
And by the way, I'm not the one obsessed with TFs. You always assume that only more TFs can impress you. Well, no. What is impressive about PS5 is not the TFs but many other things. And when I put that gif, what stunned me wasn't exactly the TFs. We developers are not impressed by TFs or GHZs. Logically against more better, but it does not have the relevance that you think. It shouldn't be a measuring stick.
I hope that what I have written has been of some use to you. At least I hope it serves to keep you distracted for the next few hours while I'm going to watch the launch of SpaceX if they don't cancel it again.
In any case do not suffer the others to which I have not yet responded. I will, you are not going to get rid, but I will when I have time. Later tomorrow or when you can.
Especially the response toBogroll .
Cheers
Welcome to GAF! Just be sure to have your parachute ready in case the train gets derailed accidentally.![]()
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My prediction is that they will show some game and explain how it isn't possible on the PS4.
I'm guessing showing off flying on Horizon Zero Dawn 2 and explaining how it's only possible with the PS5s I/O system
Even with that I still believe there will be some people that will claim that it's possible on the PS4.
Love Shuhei Yoshida. His enthusiasm is infectious
Probably (there is chance, that RDNA2 with that many cores is unstable with higher clock). With price of more unpredictable performance and GPU feeding on CPU power (chances of developers choosing CPU over GPU are as big as for Horizon 2 being XBox exclusive). I still want to know how low PS5 clocks go. Especially CPU, because GPU clocks they given us are very high judging by current generation of RDNA cards (much closer to maximum overclock range than base clocks).I think the point is that a system like this would allow the XSX to have higher performance than it has. Are you arguing that it wouldn't?