Next-Gen PS5 & XSX |OT| Console tEch threaD

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Ok, Sony seizes the opportunity and not only promotes Ratchet and Clank but also the hardware of the PS5 - why don't we see anything from Microsoft regarding the hardware?
 
The Turrican 'game' is a collection of all Turrican games, ala Castlevania Anthology. For PS4 and Switch. More details here.

 
That R and C demo was great. It was all the same weve seen in pieces but tied together.

The questions have been answered. All gameplay, dimension jimps are real. 4k 30fps with RT.

When can I buy it.
 
The decision of Sony of bough Insomniac is the smarter thing I seen in a lot of time

2 games for launch especially in this year looks for me like a totally worth it.
 
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The Ratchet demo cleaned up the little hitches from the June footage when jumping through purple rifts. Looks great.
Nice improvements over PS4 Ratchet and the no loading is great news.
And so soon! Launch window means most likely Early 2021.
 
Okay, the ability to jump from entire rendered world to entire rendered world instantly is legitimately incredible. That amount of assets dumped straight into view is quite something.
i would say during the jumps its very small segments with limited gameplay ending in a cutscene

dont think we are gonna be jumping from one big world to another and carry on
 
i would say during the jumps its very small segments with limited gameplay ending in a cutscene

dont think we are gonna be jumping from one big world to another and carry on
They literally saidbyoull be jumping from one big world to another. The gameplay just showed snippets of what's to come.
 
This part jumped out at me watching the gameplay, DF had said the floor reflections were raytraced but here it is evident only elements like the doorways, characters and props are reflected, and the rest relies on cubemaps

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We will probably have to wait for the next Playstation event. There they will delivering again to be excited.
In my opinion, only Playstation deliver this Year with Games and Shows.
 
This part jumped out at me watching the gameplay, DF had said the floor reflections were raytraced but here it is evident only elements like the doorways, characters and props are reflected, and the rest relies on cubemaps
No slot of the world around is ray traced stuff like destrustables ie boxes, benches are not. There is alot of raytracing going on here.
 
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