Next-Gen PS5 & XSX |OT| Console tEch threaD

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I think the reason Sony hasn't yet commented explicitly on the PS5's backwards compatibility is because they're doing testing and including more and more PS4 games to PS5's Boost Mode upgrade, hence they don't yet reveal a list and detailed analysis of what is going on.
 
In Norway the biggest retailer has gotten so many PS5 preorders that they cant guarentee one until july-21.
Xboxes you can get anywhere at this moment.

This proves that Sony has made their goal of fast transition, now the only bottleneck is how fast they can produce more PS5's. Thanks for the details!
 


I let you connect the dots as you want

Only Travis Scott can borderline copyright infringe PlayStation's logo to sell on merch, and yet still get a PS5 before its out. Crazy.

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None for me either my store ended up having 12 units and the last seat was taken around 5:00 AM, crazy

If it gets too hard to catch one let me know if you wanna snatch one from here.

lets hope. I just want the multiplayer, but I can dream of a full PS5 remaster

No need to dream, it'll get the upgrades for free. Spiderman PS4 was a bit old, but I doubt it'll get overhauled like Spiderman PS4 honestly. Let's see both first ;)
 
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Seems like Cerny was really looking years ahead here. From what I understand, MS's solution, which is great, don't quote me wrong, is capped at around 6GB/s (based on earlier reports), and can output 4.8GB/s right now. This means that even after improving their firmware and software, they'll be capped shortly.

Sony's solution caps out at 22GB/s, which means they have more than double the room for improvement over the original 8 to 9GB/s. This is immense, because for sure software and firmware will improve during the next 5 years and we'll continue to see improvements here.

Xbox Series X|S are capped at 3.5GB/s raw physically by having only 2x PCIe 4.0 lanes. I've never seen such a thing personally before. PS5 is using 4x lanes for both internal and external SSD's.
 
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He designed something that gives devs an insane amount of freedom.

You won't really "need more" than what the PS5 offers until we can have games that are 1TB in size probably... just do the math lol

It's not about the Gigabytes per second, it's more about Migabytes per millisecond.

5.5GB/s to 22GB/s = 5.5MB/s to 22MB/ms, and that's insanely critical for efficiency and streaming on the fly for RAM/CPU/GPU.

2.4GB/s raw actually.

Yes, meaning you can't upgrade externally beyond 3.5GB/s as well.
 
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So is the real purpose on getting expandable storage (besides storing games on it) to play next-gen games off it? I am looking at external 3.1 drives and obviously they're more affordable.

I'd most likely have any games I want to immediately play moved to the main drives, and anything else on the external. Just trying to see the real benefit here.

I share the same idea, I can't trust those external SSD's because they're architecturally weaker no matter the speed.
 
More and more PS games are perceived as premium, just like that comparison about basic cable and HBO made by Geoff Keghley. Sony knows that and is experimenting accordingly. If game sales numbers remain the same as this gen or get even better, it's green light for that price point.

I already preorder the highest version of all PS exclusives. Maybe I'm part of the problem? Or maybe they'll have DLC's included to soften the blow?
 
Wait, did Sony buy Oodle or buy a license? The press releases made it sound like they bought a license. If they bought the actual tech, that's massive.

They bought the license so every dev on PS5 can use it for free. But it could be another acquisition from Sony? I think it's a great investment.
 
Turns out that Xbox One X increased in volume by 747% on Amazon tweet was a joke that gaming sites fell for hook, line, and sinker.


The original tweet provided a link, did anyone check its accuracy? Currently:
PS4 Pro 113%Sales rank: 197 (was 420) #8
Some headset: 1,451%Sales rank: 233 (was 3,614)
So I am gonna guess it was real just didn't mean fully what they thought it meant.
(It's just the movers and shakers and doesn't mean much)
 
Just saw my first PS5 ad on the Sky broadcast of F1 practice 3 from Sochi just now. It was run in the US, as I'm watching an ESPN stream. Still, looks like the ad campaign has begun.
 
Its liek having BHP of a car (shaders), and being able to feed it enough fuel for all the shaders is not so easy (caches speed and internal cache bandwidth).

Ps5 will definately feed those CU faster than XSX, the result will be in how the games run in how close they are in real world performance. My guess is they are within 5 %, lets wait and see.

That 10,000rpm though... And AWD, sequential transmission, and attesa to settle those horses down on that slippery asphalt.





PS5 gon be lit.:messenger_bicep::messenger_fire:
 
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In light of media reports about Jim Ryan saying PS5 is not backwards compatible with PS1, 2 and 3, HipHopGamer's doubling down didn't make sense to me initially; but after pondering over the contradiction and giving the spec sheets of PS4/pro and PS5 another glance over to see what was different about their optical drives, something struck me as peculiar. Look at the optical drives for each system...

PS4/pro
Optical Drive:
- BD x6 CAV
- DVD x8 CAV

PS5
Optical Drive:
- Ultra HD Blu-ray (66G/100G) ~10xCAV
- BD-ROM (25G/50G) ~8x CAV
- BD-R/RE (25G/50G) ~8x CAV
- DVD ~3.2x CLV

Doesn't it seem odd to you that SIE would replace PS4/pro's faster DVD 8x CAV mode with a much slower DVD ~3.2x CLV mode?...

It seems odd to me because PS1 reads CDs at 2x speed in CLV mode only. And on top of that, according to some very old posts by two devs (inpHilltr8r and Falafada (the latter is said to be an SCE dev)) on another forum, PS2 reads DVDs at 2x speed in CLV mode (in CAV mode PS2 reads DVDs at 4x speed). Here's some of what they had to say about PS2's drive...

(note: If you care to read the threads in full, search the following: 'PS3 vs 360 Drive Speed Question', the first result that pops up should be from Beyond3D. If you only care to read the dev posts, jump to pg.4)…

"The PS2 drive can operate in either CAV or CLV mode. CAV is faster, but less stable, and only works on one layer of a dual layer disc. We ran the drive in CLV mode, and I don't want to revisit the amount of time I spent laying out the 8GB of data we crammed onto the disc." -- inpHilltr8r

"From what I remember CLV defaults to minimum CAV speed, meaning you get 2xDVD across the whole disc, instead of only inner layer." -- Falafada

And there's more. What's with the addition of a BD-R/RE ~8x CAV mode for PS5? This also seems odd to me because in the same forum thread a post was made (on pg. 5) by a third dev who in reply to a forum-goer's assumption that PS3's BD drive was CLV, said...

"Nope, we have an 8x BD-R/RE drive that's P-CAV..." -- archie4oz

As I've come to understand, P-CAV is a derivative of CAV that can run in both CLV and CAV modes. The drive spins the disc in CAV mode when reading (or writing) near the inner part of the disc, then switches to CLV mode for the outer part of the disc.

On the surface, it appears PS5's optical drive has modes to read PS1, 2 and 3 discs. For me, this lends credence to HHG's claim. Now here's the conundrum: HHG said PS5 is backwards compatible with PS1, 2 and 3; Ryan said it isn't… or so the media says…

I interpreted Ryan's words differently. Before I get into them, here's the half-decent machine translation of the Q&A I read…

-- In the story, I was surprised that PS4 titles are 99% compatible. By the way, is it compatible with PS1, PS2, and PS3 titles? -- Famitsu
Ryan We have been building devices with a focus on PS5-specific engineering. Among them, PS4 already has 100 million players, so I thought that I would like to play PS4 titles on PS5 as well, so I introduced PS4 compatibility. While achieving that, we focused on incorporating high-speed SSDs and the new controller "DualSense" in parallel. So, unfortunately, compatibility with them has not been achieved. -- Jim Ryan

My interpretation of Ryan: PS4 compatibility is a PS5-specific "device". The high-speed SSD and DualSense are also PS5-specific devices; so unfortunately, PS1, 2 and 3 titles will not be compatible with them (the high-speed SSD and DualSense).

If my interpretation is correct, then HHG will have been proven right about PS1, 2 and 3 backwards compatibility for PS5 working in conjunction with PS Now, and Jim Ryan will have maintained the element of surprise. In any event, we'll find Soon'y enough…

"we are cloud-gaming pioneers, and our vision should become clear as we head toward launch" -- Mark Cerny

Medal of Investigation. :lollipop_tears_of_joy: 🏅

You beautiful, faith restoring, bastard. If I had the money i'd gold you. We can only hope that you're correct. BC itself would go some way towards restoring Jim Ryan off my shitlist as well.

You're wish has come true.
 
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Thats from March, the difference was BCpack had a form of oodle textures, now Sony have it as well.

So they both do RDO compression. Whats your point exactly other tah cut and pasting infromation before oodle textures ?

They will both compress textures with lamda around 40. Same shit.

Difference now is only Kraken vs Zlib.

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Damn, xbox gonna be even so much slower with ZLIB as PS5 is 400% faster in decompression, and probably more through HW, and game size will be at least 10% bigger on XSX or have the textures gimped. Timestamped:

 
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The original tweet provided a link, did anyone check its accuracy? Currently:
PS4 Pro 113%Sales rank: 197 (was 420) #8
Some headset: 1,451%Sales rank: 233 (was 3,614)
So I am gonna guess it was real just didn't mean fully what they thought it meant.
(It's just the movers and shakers and doesn't mean much)
The 700+% was real, ithink it refers to the jump in sales rankings though. It doesn't mean they sold 700% more.
 
I like the Australian accent but his just irks me. Have no problem listening to King gizzard interviews for example.
He actually sounds like a Kiwi to me. Aussies and Kiwis sound similar, but there are subtle differences in pronunciations. He sounds more Kiwi than Aussie to me.
 
If you listen to the SFS tech presentation on youtube it also has a performance cost.

And what everyojne keeps forgetting is there is hardware to blend in that texture when it arrives LATE, its a smoother pop in, but its still pop in.

Was the halo gameplay after the map screen using SFS, as it still looked like pop in to me.

Yes, SFS severe pop ins:

Grass disappearing

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Distant stuff pop ins

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Bonus:

You guys been dealing with low quality Craig, so here are some 4K ones:

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I kept meaning to point this out before, compression ratios are great, but decompression speed for Kraken is really excellent. It's no point having a fantastic compression ratio of the speed of decompression takes a massive hit.

Yup, PS5 will benefit from 400% faster decompression advantage, and at least 10% better game size compression for digital and physical copies. Means more room for higher quality assets.
 
For those that follow Redgamingtech channel... Just so you know, Paul is moving to new premises... Thus more room to grow... Obviously the viewers and subs will benefit from this too... Also more Podcasts and Interviews will be planned for the channel which is cool. 😊

I personally thought the recent Podcast was excellent and insightful. 🤔
 
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He actually sounds like a Kiwi to me. Aussies and Kiwis sound similar, but there are subtle differences in pronunciations. He sounds more Kiwi than Aussie to me.

You on about Cherno?

Because he's a middle class Melbournite. That accent is one that grates on me as well. Only slightly less annoying than super rich Rose Bay Sydneysider, and Rockhampton shitkicker.
 
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You on about Cherno?

Because he's a middle class Melbournite. That accent is one that grates on me as well. Only slightly less annoying than super rich Rose Bay Sydneysider, and Rockhampton shitkicker.
Yeah, Cherno. We have a Kiwi on our team, and he sounds like Cherno. I feel like Cherno sounds more like he's from New Zealand than Australia, but maybe my ear isn't as tuned as I think it is. When I think Australian, I think of someone who sounds more like Daniel Ricciardo. I guess accents vary across the country.
 
Fake benchmarks. Hardware Unboxed and Gamers Nexus are legitimate.
so its morning now and I can check what you are saying

other than the two videos of fs2020 (3080/3090)
and the linus video for 8k


and the marques video for 8k


both showing rather solid results for 3090 @8k
I hadn't bothered much more.

it was you who brought the "3080 vs 3090 is 6TF and the difference is such and such, therefore consoles" argument.


so, now drinking my coffee I did look a little bit into it.

first of all 3090 is mainly a workstation card, with all that ram aiming to help the creators, with fast viewports etc, and I guess since you quoted for me the gamer nexus pitch, you already knew that, yet you chose to falsely provide an argument for teraflop difference in games using 3090 as an example.
Am I right here? I think I very well am. Here is the nexus video you use as proof where they clearly state the facts you somehow omitted:



So I will knock 10 points off your score for deliberately presenting pretentious and false examples

But wait, there's more. Upon looking it up, I found out what it seems to me that most 3080-3090 cards have trouble with their boost functions.
Yeap, the thing that will give them the performance advantage, even compared to each other just seems to not work great at this point of time.

Here's a quickie from Jayz2Cs about it:


and a more technical article for those that care:


Overall, I'd say that you presenting the 3080-3090 situation as a way to compare the consoles , given that you already knew at least some of the above, is a sneaky little piece of you know what way to present an argument just to say "BULLSHIT! THE DIFFERENCE WILL BE 7% BECAUSE 3080-3090 BLAH BLAH BLAH"

So I will knock another 10 points out of you just for composing this entire thing into an argument for xbox and ps5.


Overall points standing: Not good!

Next time you try to a) be more honest and b) talk nicer.
You are not as smart as you think you are.
 
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Yeah, Cherno. We have a Kiwi on our team, and he sounds like Cherno. I feel like Cherno sounds more like he's from New Zealand than Australia, but maybe my ear isn't as tuned as I think it is. When I think Australian, I think of someone who sounds more like Daniel Ricciardo. I guess accents vary across the country.

Perth accent is a nice one. Quite soft. British influence, I think.

And yeah, big variation across the country. Stick someone from suburban Adelaide next to a country Queenslander, and they sound very different. Kiwi accent is pretty easy to spot against an Aussie one though, once you hear enough of both. Cherno doesn't quite have that almost South African hard nasal quality the Kiwi accent has - though I could always be wrong.
 
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Yeah, Cherno. We have a Kiwi on our team, and he sounds like Cherno. I feel like Cherno sounds more like he's from New Zealand than Australia, but maybe my ear isn't as tuned as I think it is. When I think Australian, I think of someone who sounds more like Daniel Ricciardo. I guess accents vary across the country.

This may help:

(Ok maybe not but you cannot go wrong with Chopper ;)... he could have delivered a great/kickass Road to PS5 segment too)
 
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Yes, SFS severe pop ins:

Grass disappearing

giphy.gif


giphy.gif


Distant stuff pop ins

giphy.gif


giphy.gif


Bonus:

You guys been dealing with low quality Craig, so here are some 4K ones:

vlcsnap-2020-09-26-14h42m57s384.png


vlcsnap-2020-09-26-14h43m33s404.png

Wow I never saw that he had a pointy head until you posted these pics. Theres alot wrong with the game but the horrible textures is probably the worse part.
 
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