Panajev2001a
GAF's Pleasant Genius
I don't think the difference will be stark. Both of the consoles will hit about the same mark (TF wise), have about the same CPU-power and about the same amount of memory.
I have no insidur info on this, but I remain confident that, being both feet in the semi-custom space for the second time with the same partners (ever since the X and the Pro , but also the original PS4, we have seen AMD premiering new features in consoles and I seemingly using consoles as next technology testbed), we are going to see some curious non simple off the shelves PC like choices.
If the development of PS4 and Xbox One went well for AMD (they surely got a lot of experience with ESRAM on one side and the GDDR5 solution on the other) and their partners, I see them starting to share RDNA earliest details when they were still working on finishing up X and Pro GPU's.
This would mean that the time to do combined R&D for the new semi-custom parts (and thus the amount of custom work in there) for XSX and PS5 is quite a bit longer than the time AMD spent with MS and Sony last gen (they needed to win the Sony contract first and PS4 was starting from a much more precarious position... sure, they know they have a very strong opponent now too, so I do not see them lowering their guard much).
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