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Too many variables getting in the way of concrete conclusions from these head to heads but it's fun investigating and speculating. It's been far from one sided so far. Will be interesting to see Alex compare PC to SX this time as we have those areas dropping.
With both consoles capped at 60FPS, we don't know how far north they are of that number on each platform, only that the developer decided, at that point, on those resolutions to ensure a solid frame rate. (Solid FPS seems a sensible choice for parity)
For all we know, they could be employing VRS to lower resolution in parts of the frame, enough to warrant keeping that resolution on SX. It could be lots of things. It's fun to speculate either way.
There is more innovation than ever around methods designed around feeing up performance from MS, AMD and NVidia. Sony is not resting here either if recent whispers of new scaling/reconstruction techniques being explored and developed are anything to go by.
There will always be problems with multi platform that gets in the way of fully realising every machines potential.
Once the last gen consoles are put to bed, helpfully we see a little more time and effort going into multi platform titles.
With both consoles capped at 60FPS, we don't know how far north they are of that number on each platform, only that the developer decided, at that point, on those resolutions to ensure a solid frame rate. (Solid FPS seems a sensible choice for parity)
For all we know, they could be employing VRS to lower resolution in parts of the frame, enough to warrant keeping that resolution on SX. It could be lots of things. It's fun to speculate either way.
There is more innovation than ever around methods designed around feeing up performance from MS, AMD and NVidia. Sony is not resting here either if recent whispers of new scaling/reconstruction techniques being explored and developed are anything to go by.
There will always be problems with multi platform that gets in the way of fully realising every machines potential.
Once the last gen consoles are put to bed, helpfully we see a little more time and effort going into multi platform titles.
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