StreetsofBeige
Gold Member
Nice. I got 72gb to spare on my SSD. Can't wait to play on GP. Pre-load is already up.SSD compression in PS5 again in the action
MLB 21 XSX/S - 72.4 GB
MLB 21 PS5 - 59.1 GB
Nice. I got 72gb to spare on my SSD. Can't wait to play on GP. Pre-load is already up.SSD compression in PS5 again in the action
MLB 21 XSX/S - 72.4 GB
MLB 21 PS5 - 59.1 GB
Sure. If for you spend 12 Billions in a company as Bethesda which can't even sell well qualities IP in the recent past generation, it's a good use of the money, that's ok.Inflation is coming, so they want to put their billions in profits to good use.
Zenimax was $12 billion?Sure. If for you spend 12 Billions in a company as Bethesda which can't even sell well qualities IP in the recent past generation, it's a good use of the money, that's ok.
Nice. I got 72gb to spare on my SSD. Can't wait to play on GP. Pre-load is already up.
Uncle Phil be getting pennies while i'm giving $70 of love to my besto friend
Watch others call it sabotage...SSD compression in PS5 again in the action
MLB 21 XSX/S - 72.4 GB
MLB 21 PS5 - 59.1 GB
Not everyone has a GP, so, those will also pay a 70$ on XSX/S
It's probably on both, Sony would need to defined the requirements and then set up a process to get ssd makers to apply for certification. After that they would need to figure out what that slot does for certified drives and non-certified drives so they could update the firmware to do what it wants to do when I stick in an old arse m2 ssd.How's that one? Afaik there's just certification needed on SSDs that can match the i/o speeds of the internal drive. Unless I'm missing something, that's on SSD makers, not a firmware limitation.
Sure. If for you spend 12 Billions in a company as Bethesda which can't even sell well qualities IP in the recent past generation, it's a good use of the money, that's ok.
Most if not all of their famous IPs undersold absolutely. I think the only good financial report was about Fallout 4? The rest is covered of an embarrassing silence or underwhelming results.That's 7.5 billions for Zenimax
I don't completely agree, some really nice game such as Prey or Dishonored 2 has not sold well, but Doom eternal for example is not the worst game ever made (my GOTY 2020), and has generated more than 450 millions
I see the "Bethesda was always shit anyway" cope has already begunSure. If for you spend 12 Billions in a company as Bethesda which can't even sell well qualities IP in the recent past generation, it's a good use of the money, that's ok.
No one said that. But MS showed can't even handle a franchising as Halo recently. Do you really think they can handle properly a company as Bethesda with so many IPs, because it has the money to buy everyone? I think they should first focus to improve their management of their own software house before to buy here and thereI see the "Bethesda was always shit anyway" cope has already begun
Bethesda is gonna be fine, I'm not worried.No one said that. But MS can't even handle a franchising as Halo recently. Do you really think they can handle properly a company as Bethesda with so many IPs, because it has the money to buy everyone? I think they should first focus to improve their management of their own software house before to buy here and there
Sure you are not. I'm indeed, knowing the MS precedents.Bethesda is gonna be fine, I'm not worried.
Almost half a billion invested on Epic to make UE5 more optimized to PS5 can bring more games from third parties to the console in less time.Good news fellow PS5 Gamers. Sony has invested another $200 million into Epic Games bringing their total to $450 million in the last six months.
All those savings from shutting down Japan Studios are going into Epic Games who as we all know are struggling since Fortnite only made them $2 billion in profits last year. Good guy Sony.
On a serious note, just imagine the outrage if all the rumors about Sony Bend, Koji Pro and Bluepoint are true and people find out Sony invested half a billion into Epic Games while MS shows up at E3 with exclusives from Bluepoint and KojiPro. They are putting undue pressure on their 4 AAA studios to deliver IMHO. Especially if they are being forced to work on cross gen games.
Well, tbh Bethesda was actually starting to trend towards shit anywayI see the "Bethesda was always shit anyway" cope has already begun
That has nothing to do with new data compression. neither game has been made specifically for the new gen hardware.Nice. I got 72gb to spare on my SSD. Can't wait to play on GP. Pre-load is already up.
But somehow the PS5 version is nearly 20Ggb smaller...That has nothing to do with new data compression. neither game has been made specifically for the new gen hardware.
12 TERAFLOPS = HIGH RES TEXTURES + HIGH POLY GEOMETRY + REAL RAY TRACING + MACHINE LEARNING +1000 FPSBut somehow the PS5 version is nearly 20Ggb smaller...
Maybe the xsx version has more content... yeah yeah, i'm sure that's it
12 TERAFLOPS = HIGH RES TEXTURES + HIGH POLY GEOMETRY + REAL RAY TRACING + MACHINE LEARNING +1000 FPS
So there's your 20GB accounted for duuuh
How's that one? Afaik there's just certification needed on SSDs that can match the i/o speeds of the internal drive. Unless I'm missing something, that's on SSD makers, not a firmware limitation.
So what's your explanation for the file sizes???That has nothing to do with new data compression. neither game has been made specifically for the new gen hardware.
Or perhaps we are looking at another issue from these models you listed... heat.
They do exist, credit to Zuby_Tech for the image. Unless of course there's been a change in the SSD IO capability and in fact an SSD of 7GB isn't enough of an overhead to compensate for what Sony has planned.
So what's your explanation for the file sizes???
i want to believe but i dont think sony is wasting half a billion on helping third parties make multiplatform games.Almost half a billion invested on Epic to make UE5 more optimized to PS5 can bring more games from third parties to the console in less time.
Why PlayStation Mobile as publisher... Is this common for Sony titles on PC.
Note I haven't played on PC for donkey years.
Looks like 1TB have dropped about $20 in price.....interesting. Noticed this while looking at Newegg for 7GB/s NVMe's.
They do exist, credit to Zuby_Tech for the image. Unless of course there's been a change in the SSD IO capability and in fact an SSD of 7GB isn't enough of an overhead to compensate for what Sony has planned.
It's for their tech and the future of epic in the movie/TV production spacei want to believe but i dont think sony is wasting half a billion on helping third parties make multiplatform games.
i think this is just a business cash only investment like an investment firm would make. You just pour in money to get a piece of the pie when they go public. If it was anything more than that sony would say so. Notice how the CEO of Sony is quoted in the announcement, not the CEO of playstation. This has nothing to do with playstation.
That has nothing to do with new data compression. neither game has been made specifically for the new gen hardware.
SSD compression in PS5 again in the action
MLB 21 XSX/S - 72.4 GB
MLB 21 PS5 - 59.1 GB
So PS4/PS4 Pro and PC too?Also the Xbox version contains the Series S and X versions.
So PS4/PS4 Pro and PC too?
That is not what smart delivery is about... your console will only download the assets for the version you are running.
Lance McDonald on Returnal:
But somehow the PS5 version is nearly 20Ggb smaller...
Maybe the xsx version has more content... yeah yeah, i'm sure that's it
Both fit on the same size BR disk. Its probably redundant data.So what's your explanation for the file sizes???
Just edited it.clip no longer available.
what did he say?
It may also be an issue with sustained speed.
They do exist, credit to Zuby_Tech for the image. Unless of course there's been a change in the SSD IO capability and in fact an SSD of 7GB isn't enough of an overhead to compensate for what Sony has planned.
I can somewhat understand his intentions, to see how consoles can bruteforce a shitty code compared to a pc.Man what a joke thread... Crysis in BC Mode is the new benchmark for next-generation lol
That has nothing to do with new data compression. neither game has been made specifically for the new gen hardware.
Also the Xbox version contains the Series S and X versions.
So it's really 36.2GB?Also the Xbox version contains the Series S and X versions.
Yes... it was already proved dozen of times the size on Series X|S doesn't include two separately version of the game... in fact games shares the same size across PC, PS4, XB1 and Series versions.Xbone version is 45 GB and Xbone ( PS4 too ) version won't have Stadium Creator. PS5 and XSX/S does
It downloads one version that is 72GB.So it's really 36.2GB?
Also, someone who can download the Series X version can check if you are correct, they'll only download one version.
Nope, wrong again.
Wasn't smart delivery a thing???Also the Xbox version contains the Series S and X versions.
Smart Delivery™Wasn't smart delivery a thing???
The biggest version of the game will automatically be delivered to your console, regardless of generation – no extra steps required from you.
Wasn't smart delivery a thing???
So it's really 36.2GB?
Also, someone who can download the Series X version can check if you are correct, they'll only download one version.