What countless millions of devices (not countless then, millions) would they be?Yes, but if you decouple your software and services from proprietary hardware, and expose it to the countless millions of devices already out there, your potential target base and profits explode overnight.
OkSelling xboxes is really just a primary foothold for them.
What obvious direction is that? Not great to be part of an industry where even the consumer knows their opinions don't matter.Simple business decision for them, whether or not we like the direction gaming is obviously heading in.
What countless millions of devices (not countless then, millions) would they be?
Ok
What obvious direction is that? Not great to be part of an industry where even the consumer knows their opinions don't matter.
there isn't a clear separation or one-to-one relationship between the two but you can also increase software/services by having it on more hardware platforms (aka apple music and apple tv).You can sell more software and services if you sell more hardware
You say pop, I say poking funHmmm. Looks suspiciously like you are manoeuvring for an argument. There’s nothing really to discuss if your reply consists of having a pop at the phrase ‘countless millions’.
It's a line I've seen trotted out a lot. No one can explain the obvious direction thoughIm pretty sure you understood everything in my post. It really wasn’t difficult.
Lighten upEdit: I know better than to post in this thread, dammit!
Yeah there is. Every console sold is another potential customer. You can't get 100 million users by selling 500 consolesthere isn't a clear separation or one-to-one relationship between the two
Yes, but if you decouple your software and services from proprietary hardware, and expose it to the countless millions of devices already out there, your potential target base and profits explode overnight.
Selling xboxes is really just a primary foothold for them.
Simple business decision for them, whether or not we like the direction gaming is obviously heading in.
If you are on phones, and consumer care for and like that combination, you literally can. Apple TV hardware numbers is much lower than the service users.Yeah there is. Every console sold is another potential customer. You can't get 100 million users by selling 500 consoles
If you are on phones, and consumer care for and like that combination, you literally can. Apple TV hardware numbers is much lower than the service users.
Who said they were?I don't know why we are really having this conversation, Microsoft aren't leaving the console hardware space.
What other devices that I can get Xbox services on.They are just reducing it from mandatory to access their services/platform to optional.
Eventually Microsoft will want Game Pass on PS5.
The only way I can see that happening is if
1) Xbox create a special version of Game Pass just for PS5 that is:
- only 1st party XBS / XBO games (x86 games)
- no 3rd party games (or Sony's MLB The Show. lol)
- like $5 a month
2) share some of that money with Sony (like however EA Play works on PS)
3) Xbox publish all their 1st party XBS / XBO games on the PSN Store for individual purchase.
Basically I bet Xbox would have to become the same as EA currently is on PS5. PS users can buy any/all of EA's games, and/or get EA Play. If that happened, they'd be no threat to Sony's 3rd party money, so maybe Sony would let it happen. There'd be new games to play on PS5 that can either be bought or played via service, both of which would increase PSN revenues. It might be the only way for PS5 users to get to play those big Bethesda games. Which could be why Phil only said those games would be exclusive to "where Game Pass exists."
You aren't. Maybe the majority of NeoGaf isn't and i think the majority of 'gamers' are. Whether Xbox can convert those users is another question.If you are on phones
If. We aren't.
PC and anything with a compatible browser (although the xcloud offering isn't the best at the moment).What other devices that I can get Xbox services on.
You believe PC and consoling gaming is the same as mobile gaming?You aren't. Maybe the majority of NeoGaf isn't and i think the majority of 'gamers' are. Whether Xbox can convert those users is another question.
Microsoft don't need to sell xboxs because people with Internet browsers are going to pay £10/month to play console gamesPC and anything with a compatible browser (although the xcloud offering isn't the best at the moment).
For some people, yes it is the same positive experience. For me, octopath traveller via the cloud is the same as octopath traveller on my Switch. In certain games, I do care about the hardware difference. The same way that I care about 4k uhd for some movies instead of others.You believe PC and consoling gaming is the same as mobile gaming?
Why does giving one set of users more options make other people have to worry about the future of xbox console gaming?Microsoft don't need to sell xboxs because people with Internet browsers are going to pay £10/month to play console games
While people with xboxs don't need to worry about the future of xbox console gaming because everyone has a browser to play console games on.
Its about choices, you can play on mobile or you can play on a console, or a tablet, or PC or TV etc etc it's up to the individual, is it a rubbish strategy? who knows, we will find out in a few year I guessYou believe PC and consoling gaming is the same as mobile gaming?
Microsoft don't need to sell xboxs because people with Internet browsers are going to pay £10/month to play console games
While people with xboxs don't need to worry about the future of xbox console gaming because everyone has a browser to play console games on.
Rubbish strategy
For some people, it isn't.For some people, yes it is the same positive experience. For me, octopath traveller via the cloud is the same as octopath traveller on my Switch. In certain games, I do care about the hardware difference. The same way that I care about 4k uhd for some movies instead of others.
Mobile gaming and console/PC gaming are two different things.Why does giving one set of users more options make other people have to worry about the future of xbox console gaming?
You say choices, but I don't see the choice of AAA gaming or exclusives on an Xbox. I see the focus been on non-console gamers, which is strange for a console company.Its about choices, you can play on mobile or you can play on a console, or a tablet, or PC or TV etc etc it's up to the individual, is it a rubbish strategy? who knows, we will find out in a few year I guess
I know .... i didn't say for some people it isn't.For some people, it isn't.
For certain things yes, for other things no. Fortnite on Android isn't fundamentally different to Fortnite on PC, Her Story and alot of the other games. Loop Hero would be a great game on both type of devices.Mobile gaming and console/PC gaming are two different things.
Xbox isn't a 'console' company aka just focused on being on 1 set of consoles anymore, does AoE4 and the current availability of Flight Sim annoy you? and if so, why? just as a random question.You say choices, but I don't see the choice of AAA gaming or exclusives on an Xbox. I see the focus been on non-console gamers, which is strange for a console company.
Insane is a bit exaggerated, IMHO.
Weird wording though wannitI know .... i didn't say for some people it isn't.
Fortnite on mobile plays same as on a PC?For certain things yes, for other things no. Fortnite on Android isn't fundamentally different to Fortnite on PC, Her Story and alot of the other games. Loop Hero would be a great game on both type of devices.
Microsoft mustn't have sent that memo to the xbox fanboy. They're still console warring.Xbox isn't a 'console' company aka just focused on being on 1 set of consoles anymore, does AoE4 and the current availability of Flight Sim annoy you? and if so, why? just as a random question.
You know why one is seen as favourable and the other isn't, in face of the facts, right?yeah i did exaggerate the numbers a bit, but beneath the exaggeration, the facts remain that Xbox has the favorable narrative be it among the press, critics, gaf, era and twitter compared to PlayStation. You'll see more doom and gloom articles against PlayStation and time will tell if PS can endure all that crap thrown at it and continue to deliver greatness which it has been since time immemorial.
yeah i did exaggerate the numbers a bit, but beneath the exaggeration, the facts remain that Xbox has the favorable narrative be it among the press, critics, gaf, era and twitter compared to PlayStation. You'll see more doom and gloom articles against PlayStation and time will tell if PS can endure all that crap thrown at it and continue to deliver greatness which it has been since time immemorial.
Yup that's what I impliedYou know why one is seen as favourable and the other isn't, in face of the facts, right?
PlayStation can survive it. They survived it in 2012/13 when they were in a much worse position now.
'Fundamentally' yes. There will be some different based on user input, refresh rates but fundamentally it's the same game.Fortnite on mobile plays same as on a PC?
So lets get this straight... the Xbox has stable clock therefore giving it guaranteed performance which is a sales advantage, therefore insinuating the PS5 has 'unpredictable' performance? Are you seriously that out of touch with reality?!?Who was talking about a boost clock? I thought that was a featre of the PS5. I thought people were asking to find out what was running in quick resume and better quality streaming and pictures. The big selling point I've saw about the XSX|S was it's stable clocks and guaranteed performance profile.
Bigger.You mean this gen the gap between PS5 and XSX would be much lesser than the gap between PS4 and Xbox One. Xbox is doing insane numbers on both hardware and game pass subscriptions.
It's never a 100 meter race, rather a marathon. Lets see how well both consoles are performing sales wise 24 months from nowBigger.
Series X situation is worst the Xbox One and PS5 is selling better than PS4.
I don't really see what you are getting at here, there are loads of AAA games on XboxYou say choices, but I don't see the choice of AAA gaming or exclusives on an Xbox. I see the focus been on non-console gamers, which is strange for a console company.
At this point you should already realize that FUD about variable clocks are bullshit.Who was talking about a boost clock? I thought that was a feature of the PS5. I thought people were asking to find out what was running in quick resume and better quality streaming and pictures. The big selling point I've saw about the XSX|S was it's stable clocks and guaranteed performance profile.
Sounds like you two should do a bet?It's never a 100 meter race, rather a marathon. Lets see how well both consoles are performing sales wise 24 months from now
Fundamentally, as in not at all. User input is what makes console/PC gaming. Otherwise we would still have the Atari pad'Fundamentally' yes. There will be some different based on user input, refresh rates but fundamentally it's the same game.
You built your argument on marketing buzzwords. We can skip them.I have grown tired of the fact that you are either purposely missing words when you read my comments or doing it accidentally.
Go? Can't you play it where you are, on mobile?Off I go to play some more octopath traveller.
So many AAA games on xbox that none of them featured in the Top 20 sold this week in the UK.I don't really see what you are getting at here, there are loads of AAA games on Xbox
Let them have their variable clocks. Let people say that the PS5 is a 9tf console and that the XSX is a 14tf console. Because I start to wonder what Microsoft are doing with those extra 5tfAt this point you should already realize that FUD about variable clocks are bullshit.
All GPU processors in PC uses variable clocks with no lose or performance... the opposite it gives more room to performance in heavy points.
PS5 already showed it performance is stable and guaranteed.
The fact you need to understand is that Series X could have better performance if MS had choose variable clocks.
Which ones? I don’t remember MS launching a AAA game since Forza Horizon 4 or Gears 5.I don't really see what you are getting at here, there are loads of AAA games on Xbox
Or find a bed....Sounds like you two should do a bet?
I think the issue I have is there aren't 'countless millions' who are into hardcore console gaming no matter what hardware you put it on. They have already been accounted for with mobile gaming. GamGam in Brazil isn't going to switch from Sudoko to Halo: Infinite simply because she can stream it on her phone now.Yes, but if you decouple your software and services from proprietary hardware, and expose it to the countless millions of devices already out there, your potential target base and profits explode overnight.
Selling xboxes is really just a primary foothold for them.
Simple business decision for them, whether or not we like the direction gaming is obviously heading in.
Not really, variable clocks in fixed hardware platform like consoles are too unpredictable. Consoles are not supposed to have variable clocks, Sony went out of traditional way of fixed clock console with their new paradigm, if MS wants to have variable clock options, they have to either copy Sony or use their own method.Series X could have better performance if MS had choose variable clocks.
Looks how unpredictable PS5 performance is (most if not all comparisons showed more stable framerate).Not really, variable clocks in fixed hardware platform like consoles are too unpredictable. Consoles are not supposed to have variable clocks, Sony went out of traditional way of fixed clock console with their new paradigm, if MS wants to have variable clock options, they have to either copy Sony or use their own method.
Like AMD Smartshift? Has anyone explained the technical difference between Sony's variable clock system and AMD's one?Not really, variable clocks in fixed hardware platform like consoles are too unpredictable. Consoles are not supposed to have variable clocks, Sony went out of traditional way of fixed clock console with their new paradigm, if MS wants to have variable clock options, they have to either copy Sony or use their own method.
It is the same... just the data used to make the change in clocks are different... Sony choose workload statistics while AMD uses power draw statistics.Like AMD Smartshift? Has anyone explained the technical difference between Sony's variable clock system and AMD's one?
It really all boils down to how serious MS actually takes that "3 billlion gamers" crap... that "we aren't competing with Sony" crap..Mobile is huge because of the abundance of free to play garbage they can try without a second thought
You've already lost them with the sub requirement
Depends how much it sells vs the budget.Just watch.
If Returnal gets a Metacritic lower than 84 - it will be deemed a failed game and will be dropped with no sequals.
Screenshot this, you know it's true.
Oh, look, a new Xbox fan Neo account, long time no see!!XSX is most 4ThePlayers than PS5.
Most success games on mobile are F2P... so gamepass won’t have a good day there.I may be out of touch market wise, but I can only see gamepass giving good options to people that are already in the xbox ecosystem.
I can't see mobile gamers only paying for a sub to play in cellphones (or pc centric gamers paying a sub to play in it's machines or it's cellphones), but I can see xbox players (with pcs and/or cellphones) that are already in the ecosystem paying to do that.
Of course some hardcore pc gamers outside the xbox ecosystem will use for its good price/relation, but pc gamers are usually not that into paying subs to play, so I can't see a great market here either.
But, again, I may be out of touch market wise.
You better balance that shilling, it doesn't go well here.Only fanboys want exclusive titles. Normal gamers dont care about this. If game comes out on multiple platforms, so much the better for players.
You misunderstood me, I meant PS5 boost strategy is different from traditional variable clocks which is unpredictable. Sony's solution is predictable and deterministic, it will always perform as it intended. My neighbors PS5 will perform the same as my PS5. LoL.Looks how unpredictable PS5 performance is (most if not all comparisons showed more stable framerate).
C’mon.
It is time to stop the FUD.
That's why both my accounts are using two-step authentication, better safe than sorry.Hi guys random off topic question, but i just had both my accounts locked on PSN, does someone ever exprienced this?
I take a look online and see some people have exprienced that before, weird.
Now it's working for me after changing my password but that's weird thing, is it a known thing or something? first time i have this in 8 years.
Right, so you meant Series X/S AAA not AAA games on Xbox... gotcha I thought the discussion was about AAA games on Xbox as a whole..Which ones? I don’t remember MS launching a AAA game since Forza Horizon 4 or Gears 5.
Series X|S didn’t receive an AAA from MS yet.
It really all boils down to how serious MS actually takes that "3 billlion gamers" crap... that "we aren't competing with Sony" crap..
It's quite possible GamePass will look like a huge hit to gamers, and actually be a massive flop in the eyes of MS leadership... because their statements hint at the idea that they think it'll scale to 100's of millions of people.