Bo_Hazem
Banned
Well in the end even the smartphones will have software raytracing lol
Using Vulkan.
Well in the end even the smartphones will have software raytracing lol
Now do it with the real numbers 12.155TF for XSX and 10.28TF for PS5![]()
By the way, it's funny, you do it the other way around see what happens:
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So it's better to stick to simple math: 12.1 - 10.3 = 1.8TF
That's with The Tempest Engine = 12.4TF vs 12.1TF or 10.3TF vs 9.6TF
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He said he is going to show his game at 4K 120fps and lo and behold, his tier of game is some fragglerock tetris jumbaloo....The game won't release to PS5 he didn't have DevKit.
I understand his ideia... he is a nobody so he wants to release day one where there is not that much games and get sales.... indies profits a lot in the first year of a console before the heavy hits come.
As his game is exclusive to Xbox he is trashing PS5 and praising Xbox with the goal to get Xbox user attention and sales.
He posted a water video he made for his game using that powerful Xbox and I though wow that is trash level and didn't look even like water... he wanted to shows how devs can use the Xbox power to made pretty graphics at same time that water can't run on PS5 because uses compute and not SSDs speeds.
I don't understand Sony's PS5 hardware. The CPU is going to bottleneck the SSD. In complicated games, load times will be faster on the XBSX. I'll be posting a video that details this soon.
He received an answer including that video. Only he apparently didn't look at it.
Also some asked me about Multiplat games. Do not worry about the Multiplat. In my opinion I think Microsoft has more to fear than Sony in that regard. I think Microsoft will have to loosen the wallet enough so that you can see the difference between one Multi and another.
what comment did Osiris make?
On the hardware side not even upset it puts them in a pretty shit position for the entire generation though. They will be playing catch up and their is no sauce created that can span that gulf. XSeX is definitely more powerful. Also clearing up a bunch of bullshit Ive read PSV does constantly run in boost mode but I don't think that is a good thing. (Own Opinion) Cant imagine sustaining that high a clock speed is going to be quiet after hours of playing anything. Never cared who won will still be getting both systems for exclusives but XSeX should be the multiplat king.
So you can save a template that allow you direct go to the gameplay with the options you choose.![]()
Sony PlayStation Patents "Direct Gameplay" Booting, Lets You Choose What to Load
Sony is looking to further increase the boot time to play, as new PlayStation patents reveal custom game templates that launch games directly into gameplay.mp1st.com
seeing as a lot of people here are concerned with superior graphics.. I have a serious question (sorry if off topic).
How much does a quality TV play in getting the best gaming visuals?
Oh yes, it's
PS5 SSD is 129% faster than XSX SSD
XSX SSD is 56% slower than PS5 SSD
PS5 SSD speed is 229% of XSX's SSD speed ( that's 22 GB vs 6 GB theoretical number )
XSX SSD speed is 43% of PS5's SSD speed
Ah come on. As if you are not able to open a controller and replace the battery.![]()
I like how you guys try to boost MS figures but always downplay Sony's figures.....Some of you are still talking about 9.2TF when official figures have been given.....In your case decompression through Kraken can go up to 22GB/s, you know SWWS will get there, like ND, GG, PD, Santa Monica...…So PS5's key feature isn't SSD at 5.5g or 9 gb/s speed, but Kraken decompressing techniques. Got it.
Good question, absolutely massive. Check out this video:
4K beats 8K, but it's OLED vs QLED
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Sony PlayStation Patents "Direct Gameplay" Booting, Lets You Choose What to Load
Sony is looking to further increase the boot time to play, as new PlayStation patents reveal custom game templates that launch games directly into gameplay.mp1st.com
I like how you guys try to boost MS figures but always downplay Sony's figures.....Some of you are still talking about 9.2TF when official figures have been given.....In your case decompression through Kraken can go up to 22GB/s, you know SWWS will get there, like ND, GG, PD, Santa Monica...…
As for our friend over at "Dynamic Voltage Games", getting all that free marketing...."Was his intention I imagine" He said this..
Now I cant wait to see his video showing how the PS5's CPU is going to bottleneck it's SSD......Waiting with baited breath....He said it's later this week right?
I like how you guys try to boost MS figures but always downplay Sony's figures.....Some of you are still talking about 9.2TF when official figures have been given.....In your case decompression through Kraken can go up to 22GB/s, you know SWWS will get there, like ND, GG, PD, Santa Monica...…
As for our friend over at "Dynamic Voltage Games", getting all that free marketing...."Was his intention I imagine" He said this..
Now I cant wait to see his video showing how the PS5's CPU is going to bottleneck it's SSD......Waiting with baited breath....He said it's later this week right?
I like how you guys try to boost MS figures but always downplay Sony's figures.....Some of you are still talking about 9.2TF when official figures have been given.....In your case decompression through Kraken can go up to 22GB/s, you know SWWS will get there, like ND, GG, PD, Santa Monica...…
As for our friend over at "Dynamic Voltage Games", getting all that free marketing...."Was his intention I imagine" He said this..
Now I cant wait to see his video showing how the PS5's CPU is going to bottleneck it's SSD......Waiting with baited breath....He said it's later this week right?
I believe this is the quote:
Given what we are constantly learning, Osiris' quote is odd or....quick/knee jerk? (with all due respect of course!) Not sure, especially considering all of the relative insider knowledge he was exposed to (one would think that the PS5 is, at the very least, a decent console to develop for). I think it's best to wait and see official results (and maturely debate/discuss technical facts in the interim of course!) before responding in like manner about either consoles.
All respect to you, but those are people with eye sight problems, 8K is noticeably better and sharper than 4K.Plus 4K would look much better in an 8K TV.
lets say your brilliant idea is a exactly what Sony is doing. What stops MS from doing the same?
Controllers aint cheap. 60 bucks a pop unless u find a sell. I'd rather buy 6 rechargeable batteries for like 12 bucks, swap them out and you're good for at least a yr depending on play time. And swapping takes seconds. I don't care if they've been around 100 yrs.![]()
Few days back he was talking in a better, rational way, then seems he returned to this troll mode. Anyway, Kraken proven to compress up to 77%, the compression solution is marginally better than Xbox, adds up to its slow speeds.
This is for me the same than heard someone of SIE tell me PS5 is more powerfull.
Before the launch I only will believe about this kind of predictions or analysis from third parties.
I know Guerilla Games is very fourthcoming with the technology and numbers in their games.....They provided lots of info on Killzone Shadow Fall and Horizon Zero Dawn......So I'm looking forward to seeing how high they hit the decompression ceiling with Kraken, I imagine it would be very close to peak.....One thing's for sure next gen will be very interesting from a Dev's perspective...….There was so much talk about years later about PS2 relative to Vector unit use and so many neat things devs did with the hardware...….PS5 looks like it will revive such longevity in console hardware discussions.....Feels good....That guy's first tweet was this and just joined Twitter. ehhh
Also makes the console run loud as butt. How am I supposed to dream like that?
To detail my post :
1) "Gamers comparing Xbox Series X vs. PS5 aren't factoring in Microsoft's dark horse: BCPack. We don't have any real details yet, but it's possible that BCPack will be stronger than RDO BCx encoding+Kraken compression."
2) "In comes a new tweet from a former PlayStation developer, who says to have heard from several developers that Microsoft's console is the superior console and that the power difference between the Xbox Series X and PS5 is quite shocking. These developers have also said, however, that this doesn't mean the PS5 won't be getting great games."
So basically the only advantage Sony had (SSD speed) might be for nothing...
And the Sony hype machine has literally not even begun.Whatever your biased views tell you but guess what? The world knows better
I'm really not sure at the distances they are looking at them from. Contrast is vastly better on an OLED vs. an LED as well, so that would factor into the qualitative (subjective) judgement of which looks better.
I actually haven't seen an 8K TV in person, but hand on heart, I couldn't tell the difference between God of War (2018) in resolution mode vs framerate mode on my Sony 4K LED, sitting from my couch. I took screenshots of both and looked at them on my Mac though and difference detail is vast.
My point is that I wouldn't be that surprised if a lot of normal people would think OLED 4K looks as good/better than the 8K.
jasonj2232 said:The Series X uses a tried and tested design. They set a specific Frequency target for both the CPU and the GPU and supply the chip with increasing amounts of power till the chip hits those frequencies. However, this power draw is not uniform i.e it is a variable range. In certain game scenarios, more power is required to hit that frequency while in others less power is required (to be noted here: increase in power doesn't correspond to an equal increase in frequency i.e it does not scale linearly. To hit higher frequencies you need to input more and more amounts of power to the point where it becomes a case of diminishing results). Power consumed=Temperature outputted. As such, the temperature outputted by the chip is also a variable range like the amount of power consumed (you can actually see the variance in power consumed in real time by the amount of noise the fan is generating. If its spinning faster and louder it means that more power is being consumed).
So the design team and engineering team have to design a cooling system that is sufficient and works well for a range of temperatures/power consumed. The catch here is that they're making a prediction about the amount of power that might be drawn by a game and this prediction might end up not being good enough for certain games i.e the cooling system might not be sufficient enough for certain games which means when this game is being played the console is gonna run hot and loud. The Series X designers have clearly taken note of this because the entire design of the console is based around this. I think its fair to say that the Series X has one of the most unique designs out there, and that is to accommodate the cooling system. How well it'll run remains to be seen but the design team seem very confident and I think we can trust them.
Now onto the PS5. The PS5 eschews years of traditional console design and goes for variable frequencies or boost clocks. However there is a huge misconception among people because of the word 'boost clocks'. To understand further, lets take a look at something that has boost clocks in the traditional sense - a PC processor (GPU or CPU, both will do). A PC processor usually has two clockspeed targets - a base clock (lower frequency) and a boost clock (higher frequency). Variable power will be supplied to the processor so that it consistently hits that base clock (so basically what the Series X is doing). However, if there is thermal headroom (i.e more power can be supplied to the chip without it overheating) the processor will be supplied with more power so that it hits the boost clock. However at this boost clock, the temperatures will start to rise and eventually the processor will have to come back to the base clock to prevent overheating. In this type of configuration, both the power and the frequency are variable.
The PS5's boost clock is not the same as this. Lots of people have been talking about how the teraflop number is a sham because the PS5 won't be able to run at this 'boost clock' most of the time. That is simply false and here's why:
The PS5 has a specific power limit i.e it's power consumption is not variable and is a consistent figure at all times. Thus the temperature that the chip outputs is the same at all times. This allows the designers to design a cooling system around the exact temperature that it outputs. What this means is that the PS5's fan is not gonna spin much faster or much slower depending on the how big or small power consumption is. Its going to spin based on ambient temps, as the thermal output of the processor is already know and they only need to account for the variance in ambient temps (which makes the temperature range that the cooling system has to be designed for much more predictable and exact i.e a one degree rise in ambient temperature can be more accurately accounted for than the rise in power consumption). So all the people who suffer through the obnoxiously loud and hot PS4s and PS4 Pros, rejoice for you have to suffer no longer (that is, if you're getting a PS5)!
How is Sony achieving this though? Well here is where the variable frequency part comes in. The PS5's processor will be able to see what the games are actually doing i.e what activity is going on in-game, and when those game scenarios occur where power consumption spikes up, it'll downclock. Game developers will be able to tell exactly when it is that this power consumption goes up and as such, be able to account for the reduced frequency then (so in a way, you have the predictability and reliability that comes with setting a specific frequency target, but it also mean that devs will have to work a bit harder to fine tune and optimise things). The crucial thing here is that it doesn't have to downclock by a lot. Remember when I said this a couple of paragraphs above:
Well the opposite is happening here. Decrease in Frequency leads to an exponential decrease in Power consumption. So a 2-3% decrease in frequency (that's about 40-70 MHz in the PS5's case) can deliver at least a 10% decrease in power consumption. So what this basically means is that the PS5 is going to be hitting the targeted clockspeed of 2.23 GHz most of the time (unlike a PC processor with boost clocks), when it downclocks it's not going to be by a significant amount (again, unlike a PC processor) and while doing all this it is going to remain cool and quiet. Quite an innovative and novel concept huh? This is why the PS5's variable frequency is unlike that of the boost clocks found on PC and shouldn't be compared.Increase in power doesn't correspond to an equal increase in frequency i.e it does not scale linearly. To hit higher frequencies you need to input more and more amounts of power to the point where it becomes a case of diminishing results
So the summary for this section:
- Xbox Series X: Variable power/temps but constant frequency
- PC: Variable power/temps and variable frequency (unless you overclock it, in which case it'll perform like the Series X processor)
- PS5: Constant power/temps but variable frequency.
The exciting thing for me and maybe others who are interested in hardware and engineering is that these are three different ways to achieve the same general target. Just goes to show that these companies are putting lots of effort into the design and engineering and not just copying things and definitely not skimping on anything.
I'm worried about the longevity of OLED too. I really want one, particularly the new 48-incher that was announced for desktop use, but I'm definitely having reservations based similarly on the concerns that you've shared.I doubt that I'm kinda eagle or something, but I've noticed how insanely sharp the Samsung 8K Q900R from at least 10-15 meters away! And from a 5 meters distance, comparing it to a 4K tv as well, it's pretty obvious, not as staggering as 1080p vs 4K anyway, but still cleaner and sharper.
OLED as a picture quality is still the best, but it's fragile and it's existing years are shrinking up to 2023-2024 when microLED hit the market. Plus OLED's are weaker in HDR due to capped 600-nits. Even at that some AI shit tone down the brightness to protect the pixels.
The matter was 4K vs 8K. But throwing OLED there then yes it will look better overall, but good luck of you use it for long periods. My TV is open now since 18 hours, and that's actually not rare. I would stick with LCD's myself, OLED's are too fragile for me.
Not sure if this has been posted yet. Dev talking next gen.
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This is really well done man. Informative, clear and concise. Thank for posting.Following on from my prior post about the PS5 power system, it's always good to have different people convey things in different ways, this guy on reddit frames it pretty well:
LINK TO FULL REDDIT POST
I'm worried about the longevity of OLED too. I really want one, particularly the new 48-incher that was announced for desktop use, but I'm definitely having reservations based similarly on the concerns that you've shared.
On my post: the question I was responding to originally about the importance of screen quality in achieving the best image quality. I guess I should have just answered with words... basically, the quality of display most certainly does have an affect on getting the "best game visuals", and there are other factors to take into consideration as well such as display type, TN vs IPS and screen lag which can also seriously really hamper the experience.
Smartshift is in RDNA2 so is in XSX as wellThis comparison is very curious. It is in full Spanish that if you are interested you can translate it with google translator. Leaving aside the capabilities that we already know about the SSD.
Basically they comment that AMD and SONY have worked very hard and hand in hand to offer optimization and performance technology in their CPU and GPU: SmartShift, which can make a difference.
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¿Ganará la PS5 a la Xbox Series X? Este es el secreto de AMD y SONY
SONY tiene un arma con la que no cuenta Microsoft y llega de la mano de AMD: SmartShift, una tecnología que puede decantar la guerra de las consolas.hardzone.es
Smartshift is in RDNA2 so is in XSX as well
Yeah should be there.Smartshift is in RDNA2 so is in XSX as well
Good. He posts a lot like a certain warrior here who's a known warrior on another warrior forum.
To detail my post :
1) "Gamers comparing Xbox Series X vs. PS5 aren't factoring in Microsoft's dark horse: BCPack. We don't have any real details yet, but it's possible that BCPack will be stronger than RDO BCx encoding+Kraken compression."
2) "In comes a new tweet from a former PlayStation developer, who says to have heard from several developers that Microsoft's console is the superior console and that the power difference between the Xbox Series X and PS5 is quite shocking. These developers have also said, however, that this doesn't mean the PS5 won't be getting great games."
So basically the only advantage Sony had (SSD speed) might be for nothing...
seeing as a lot of people here are concerned with superior graphics.. I have a serious question (sorry if off topic).
How much does a quality TV play in getting the best gaming visuals?
Smartshift is in RDNA2 so is in XSX as well
Say that to Xbox fanboys too my friend, many are spreading misinformtion & I didn't see you quote them (or maybe I'm hallucinating)
No the internal SSD is not removable. PS5 and XSX will be like the Switch. Internal storage plus expansion. The M2 expansion bay on PS5 is a 2nd storage option, hence expansion not replacement. XSX has the expansion card slot. The PS5 has a 12 channel interface and therefore 12 individual flash chips soldered onto the board and will not be removed by the user (I mean I guess you could but that's highly risky and just modding the console at that point; probably just end up breaking it.)
I would buy Sony XH90 (X900H) 65", then another one with the mid-gen refreshes as at that time we'll get microLED that's superior to any TV with great longevity. They are LCD's as well. Sony is the pinnacle of color accuracy, their reference monitor that is used to calibrate all TV's from all brands has just dropped OLED and went with double layer LCD, 31" priced at around $35,000:
From all, our Sony TV's retain their quality even 10+ years later. That XH90 is full array LED so you should see improved blacks. Make up your mind but I personally will never throw big cash on OLED's.
I haven't seen them in this thread today (was gone from the thread for a while anyway, not really gonna search dozens of pages for that kind of stuff), but overall I do the same thing. If there's someone trying to say PS5 TF drops to sub-10 TF (without some hard data as evidence, which doesn't exist yet because we haven't seen any games running on the system yet developed for it besides teasers like Godfall), I correct them. If someone tries saying XSX has no optimization/customization to its hardware, I correct them.
I just see them all as either misinformed posters or trolling, what side they fall on doesn't really matter to me when wrong information is wrong information.
Speaking of which, I stand corrected. I think I got the replacement part from a Eurogamer article :S. So there must be some kind of mux/demux then for the internal drive and optional expandable drive to interface to the same memory controller, cool.
From what I've seen, any 4K HDR TV will give you at least 70%. Even the cheapest of the cheapest. Plugging next gen consoles to a 1080p is insulting at this point. Monitors are shit as well and tiny, only good for competitive online shooters.
Gamers Nexus about consoles 9:21
yeah he made a mistake lol look at the top comment he addressing the mistakeStopped at when he said PS5 will not have SMT.![]()
I am more referring to a high end oled 4k vs the cheapest of the cheap 4k. Could it conceivably make as much of a visual difference as much as say a 2tf console?
It is reolaceable.They're not replaceable. And you need at least 7GB/s RAW to match the internal one in performance, what's used is superior to NVME m.2 at this point. It's pretty clear:
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Is there anything saying "changeable" or "replaceable"? No.