Next-Gen PS5 & XSX |OT| Console tEch threaD

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I was just trying to read the epic sheds light on the data streaming requirements thread.

Holy hells bells, that is a warzone in there.
 
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Maybe they always believe someone because of something called reputation
Reputation around how much benefit ps4 pro customizations would have and its actual performance below expectations?

So far cerny has never delivered a console that performed above its class..its the xbox that has delivered more actual performances than initial specifications would dictate... so whatever Cernys reputation is Microsofts is better.

Just to be clear MS could not leverage the ESRAM .. but the xbox did slightly perform above its tf count. The xbox one x performance is above its bandwidth... if we look at actual performance per TF ... which is what this endless debate about bottlenecks and secret sauce is...cerny and sony has no significant advantage of microsoft .. is any at all.

if you were to believe what you read here the ps4 should be more than 50% faster than the xbox .. and the ps4 pro shouldkeep up with the xbox one x ... neither of those things are close to true.
 
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SF contains two basic parts:



From that presentation it sounds very dubious that SFS is really a GPU hardware feature - new with DirectX 12, as is implied - based on the vagueness of what special functionality would be required; it just sounds like a driver update that uses exist GPU hardware features; and that definitely seemed the case when the person giving the talk started making statements of fact about technique uses (with no reference to their own use of techniques in projects) or graphics issues SFS was solving, when they were only relevant issues to DirectX's limitations in exposing functionality on PC and completely disconnected to APIs decades older or console access to the graphics hardware or alternative ways to implement the feature.

The talk seemed pretty shaky from a technical perspective IMO - for anyone that's listened to a QuakeCon - because even if the person giving the talk has the technical ability, it was obvious that they had glaring holes in their historical knowledge of rendering - with no mention of clipmaps, megatextures or other virtualized texturing - and even seemed hesitant to imbue listeners with more knowledge that the talk giver should have and be infectiously sharing- "a tonne of maths" is a cop out for a quick passing comment about how anisotropic filtering works; especially with the talk being about a 3D graphics feature SFS and the high technical bar to entry listeners have to reach if they have an interest in using the feature.

SFS sounds like a good technique providing more effective VRAM usage and compute shading, but it doesn't look like it will be unique to DirectX APi or DX12 complaint GPUs.

Giving the UE5 nanite tech another thought, if the cinema assets used result in 3-4 polygons per pixel and that resolves to 1 polygon per pixel in model space view at the frustum's front clip plane, then texturing issues sound like they've changed making SFS's usefulness limited to foreground graphic pipeline rendering.

If in nanite a polygon and a texel results in the same projected size in world space, it sounds like nanite could just store the texel by giving each polygon a colour, or treat each polygon centre as a point dot, and just provide one texture map coordinate per polygon and render as a coloured dot, thereby eliminating the need for mipmaps also.
 
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Reputation around how much benefit ps4 pro customizations would have and its actual performance below expectations?

So far cerny has never delivered a console that performed above its class..its the xbox that has delivered more actual performances than initial specifications would dictate... so whatever Cernys reputation is Microsofts is better.
Your words are in stark contrast to the announcement of discontinuation of the Xbox console line, at least until the next models are ready. It seems that people don't believe the propaganda and just don't want to buy that hardware. Facts versus claims.
 
I'd say that there's a huge difference between a person with a face and a name saying something in public and a forum account. We're all just imaginative entities with no real names so any wild claims will just be that, forum talk. Even if you get banned, it's just a forum. Professionals who work in the industry have a lot more to lose. That's why real insiders are so rare.

I was considering putting my personal photo as an avatar, but seems like it's too late as most know me around here with this PS1 launch screen. :lollipop_tears_of_joy:
 
I'd say that there's a huge difference between a person with a face and a name saying something in public and a forum account. We're all just imaginative entities with no real names so any wild claims will just be that, forum talk. Even if you get banned, it's just a forum. Professionals who work in the industry have a lot more to lose. That's why real insiders are so rare.

I am all in, 100% legit, real and in your face.
I have a face you can trust, to deliver. :messenger_beaming:
 
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Reputation around how much benefit ps4 pro customizations would have and its actual performance below expectations?

So far cerny has never delivered a console that performed above its class..its the xbox that has delivered more actual performances than initial specifications would dictate... so whatever Cernys reputation is Microsofts is better.

Just to be clear MS could not leverage the ESRAM .. but the xbox did slightly perform above its tf count. The xbox one x performance is above its bandwidth... if we look at actual performance per TF ... which is what this endless debate about bottlenecks and secret sauce is...cerny and sony has no significant advantage of microsoft .. is any at all.

if you were to believe what you read here the ps4 should be more than 50% faster than the xbox .. and the ps4 pro shouldkeep up with the xbox one x ... neither of those things are close to true.

Too bad there is no within "Like" an emoticon who is poiting a gun into his head as a reaction to this post. Instead, will provide this gif :

TanAridJenny-max-1mb.gif
 
Jeez, this thread has gotten so damn long. I can't wait for Digital Foundry to actually zoom in 200% on some image showcasing the difference between the two in multi-platform games. People will be like, that's it? Thus this thread will end not with a bang, but a whimper.
 
That tells me that MS are keeping Xb1s as the cheap console. Note they are continuing to manufacture, not slowly phase out ....

So is there no lockart ?

or is lockart not that cheap and xb1s is entry level ?

or is there another reason - maybe its the low cost optical disk drive unit ?

I think the One S = PS4 slim as the low cost, but last gen option. They probably wanted to keep the One S w/ disc drive because the PS4 slim has a disc drive too, so both can play old used game discs. "Consumer friendly" etc.

I still bet Lockhart is digital only. You're probably right, they want to have a low cost option w/ disc drive, so people don't complain if Lockhart is digital only.

Series X = PS5
Lockhart = GamePass digital box
One S = PS4

that's what I guess Microsoft wants to offer/match up. Idk just guessing. Maybe they didn't anticipate Sony doing a digital only PS5. Maybe they'll offer a digital only Series X at some point too.
 
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Jeez, this thread has gotten so damn long. I can't wait for Digital Foundry to actually zoom in 200% on some image showcasing the difference between the two in multi-platform games. People will be like, that's it? Thus this thread will end not with a bang, but a whimper.

Alex has been shitting his pants over the HUGE difference between PS4 Pro and PC at ultra, the right one is ultra with DLSS faking, then middle is native 4K on PC at ultra, the left is PS4 Pro:

zzzzzzz.jpg


:lollipop_downcast_sweat: Yes, it's not huge. :lollipop_tears_of_joy:
 
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Alex has been shitting his pants over the HUGE difference between PS4 Pro and PC at ultra, the right one is ultra with DLSS faking, then middle is native 4K on PC at ultra, the left is PS4 Pro:

zzzzzzz.jpg


:lollipop_downcast_sweat:
I've said this before and I'll say it again. When it comes to Digital Foundry, I like what they do, and they seem to put in the proper work to be as exact and fair as possible. With that said, there's an element of "pixel peeping" that I just can't stand. The disappointment that comes across in their voices when some game has the most minor flaw can really come off as pretentious. I know the reaction people have to their content is out of their hands, but shitheads love to use it to justify their shitty fanboyism over something so overblown in the first place.
 
Alex has been shitting his pants over the HUGE difference between PS4 Pro and PC at ultra, the right one is ultra with DLSS faking, then middle is native 4K on PC at ultra, the left is PS4 Pro:

zzzzzzz.jpg

What differences is he pointing out? The screen Im on ATM is only 1440.

Anyway DF, or Rich at least, sees what he wanna see. Then he dont see things he doesnt wanna see. Everyone makes mistakes but Richard makes too many in favor of xbox. John seems OK.

I like NXGamer NXGamer for his breakdowns. He seems pretty honest and he keeps them short and sweet.
 
What differences is he pointing out? The screen Im on ATM is only 1440.

Anyway DF, or Rich at least, sees what he wanna see. Then he dont see things he doesnt wanna see. Everyone makes mistakes but Richard makes too many in favor of xbox. John seems OK.

I like NXGamer NXGamer for his breakdowns. He seems pretty honest and he keeps them short and sweet.

It's a laughable upgrade to say the least, it's only a bump from 1440p to native 4K, and that made it mildly better than PS4 Pro, and DLSS makes it standout actually due to fake sharpening. The noticeable upgrade is only framerates, and I have a very sharp vision and can notice the resolution upgrade but it's not even as big as OG PS4 vs PS4 Pro.
 
Thats true, but Cerny has an excellent record and I believe him when he says things in his measured and correct way. Cerny would not say 2.5 something vague, he said 100 x ps4 and have numbers, and even for downclocking he have 2 % and 10 %. He is normally right, and always tries to qualify things scientifically.

ps5 does not have just smartshift, the downclocking on detected logic is a new arrangement, you know this.

Goosen I like listening to when he is being an engineer. Like his explanation of SFS.



Great, I get it, SFS allows smaller RAM pool and its hardware blender as you cam run closer to the wire if you have a plan B and helps GPU stalls. Then we get the car salesman stuff...

The rest of the stuff reads like watchdogs PRT text from years ago...



We dont need a memory saving PRT+ sales pitch for SFS, I have read it a hundred times already, thank Carmak. mS trying to oversell SFS and chucking everything in the pot.
The imaginary 2% claim again. He said a couple a generic marketing term. He gave zero hard numbers on the down clocks. If you have a spec sheet to share with us on the down clocks feel free to share it. But keep up the imaginary Cerny is good and honest Microsoft engineers are liars.
 
He is right though, huge difference ..
$399 Console vs $2,700 Alex Buttalias´s PC :messenger_beaming:
($1,200 2080Ti + $600 CPU + $300 Board + $300 Ram 32GB + $300 Rest like Case)

It's so embarrassing that most famous PC gamers are doing insane builds as "next gen consoles killer". Shows that after years of close relationship with those HW parts they barely know crap about how things work. Imagine that a simple teacher like me knows more than they do. :lollipop_tears_of_joy: You don't need to be a genius, you only need a pair of eyes and ears, a functional brain, and you'll understand the tech.
 
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I'm using a US account so it should be open in 4 and a half hours. Already installed the Deluxe Edition, comes with an extra 25GB missions? No sleeping for me, more coffee please. :messenger_fire:
Not sure. Last i check it is 35gb with patch 1 .04. Mine digital deluxe edition too but can't play right now. :lollipop_sad_relieved:
 
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Not sure. Last i check it is 35gb with patch 1 .04. I can't play right now. :lollipop_sad_relieved:

Yeah, the game is 35GB, the bonus content is ~22GB for deluxe edition.

What is the bonus content for Ghost Of Tsushima? The bonus content for Ghost Of Tsushima includes a mini art book and director's commentary. Sucker Punch's bonus content weighs in at 22 GB for the Digital Deluxe Edition of Ghost Of Tsushima (via Reddit) and this package costs £64.99.

 
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Yeah, the game is 35GB, the bonus content is 25GB for deluxe edition.

What is the bonus content for Ghost Of Tsushima? The bonus content for Ghost Of Tsushima includes a mini art book and director's commentary. Sucker Punch's bonus content weighs in at 22 GB for the Digital Deluxe Edition of Ghost Of Tsushima (via Reddit) and this package costs £64.99.

Oh lord!! :goog_eek: I didn't know, bonus is this big. I might need to download manually.
 
I am seeing a lot of Xbox guys are hyping up Sampler Feedback or whatever it is called on Xbox Series X ad they really think the SSD differences are negated now because of it, no it's not, people please don't listen to those delusional fanboys, yes they are fanboys, sue me haha...

But the differences between XSX & PS5 are huge in SSD, XSX is 2.4 GB/s to 4.8 GB/s while PS5 is 5.5 GB/s to 9 GB/s.

That is it.
 
I am seeing a lot of Xbox guys are hyping up Sampler Feedback or whatever it is called on Xbox Series X ad they really think the SSD differences are negated now because of it, no it's not, people please don't listen to those delusional fanboys, yes they are fanboys, sue me haha...

But the differences between XSX & PS5 are huge in SSD, XSX is 2.4 GB/s to 4.8 GB/s while PS5 is 5.5 GB/s to 9 GB/s.

That is it.
And I'm seeing a lot of this:


They were talking about how Spiderman Miles Morales could be down scaled to run on PS4
 
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Alex has been shitting his pants over the HUGE difference between PS4 Pro and PC at ultra, the right one is ultra with DLSS faking, then middle is native 4K on PC at ultra, the left is PS4 Pro:

zzzzzzz.jpg


:lollipop_downcast_sweat:

The 60 FPS bit I get, that's nice. Otherwise the game looks slightly better and that's it.


They were talking about how Spiderman Miles Morales could be down scaled to run on PS4

Waisting your time with these fools. They think what MS tells them to think.
 
Microsoft discontinues Xbox One X and Xbox One S digital edition ahead of Series X launch - The Verge


It's funny that no one is left behind yet they go first by cutting the ropes of current gen even before next gen, and provide no good exclusives in the last year as well like PS4 providing GOTY contenders.
 
I'm using a US account so it should be open in 4 and a half hours. Already installed the Deluxe Edition, comes with an extra 25GB missions? No sleeping for me, more coffee please. :messenger_fire:
Me too. 2 hours and 3 minutes to go for me! I won't be getting much sleep tonight! It's downloaded and ready to rock.
 
It's funny that no one is left behind yet they go first by cutting the ropes of current gen even before next gen, and provide no good exclusives in the last year as well like PS4 providing GOTY contenders.

I wondered about that too. Hadn't MS gotten RID of most of their first party developers and just started acquiring again a year or two ago? If so...going to take a while for those new studios to come up with product, especially next gen product. Just wonder if maybe that has something to do with it? I dunno.
 
It's funny that no one is left behind yet they go first by cutting the ropes of current gen even before next gen, and provide no good exclusives in the last year as well like PS4 providing GOTY contenders.

Shh but there is always gamepass, at least thts the narrative I constantly hear as if that counters this fact and makes the mediocre releases worthwhile.
 
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I've said this before and I'll say it again. When it comes to Digital Foundry, I like what they do, and they seem to put in the proper work to be as exact and fair as possible. With that said, there's an element of "pixel peeping" that I just can't stand. The disappointment that comes across in their voices when some game has the most minor flaw can really come off as pretentious. I know the reaction people have to their content is out of their hands, but shitheads love to use it to justify their shitty fanboyism over something so overblown in the first place.
The thing with Alex for example is he is so blind with the "PC is better" than any minus difference in some part of detail of character for example
ends with him talking for 5 minutes about how much better looks compare to the consoles of course while he zooming 300% the image of a hardware of 2018
compare against and old console much more expensive, that is not reason for pride especially when the gen basically just end.

When an average user plays the same game he only will notice better framerate in games like DS of course some others games the difference will more notorious.

I remember a couple of weeks ago he said in the forum of beyond3d that in his personal opinion he doesn't like prebaked lights because looks like painted
they were talking about TLoU2.

First the man is closer to a youtuber than a dev, so not his personal opinion is not so relevant as he thinks, I never understand why Era protects this kind of
verified people against any kind of critics.

Second the prebaked light are done basic for a bunch a true engine engineers much smarter than any of us in order to be as close as is possible to
a true dynamic lighting so if you say looks like painted is because you know is not dynamic.

So not his opinion of a youtuber is not so relevant that it will make the industry quite to baked lights just because its PC pride doesn't allow him to say, look the game
in console looks better than basically any game in PC.
 
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The thing with Alex for example is he is so blind with the "PC is better" than any minus difference in some part of detail of character for example
ends with him talking for 5 minutes about how much better looks compare to the consoles of course while he zooming 300% the image of a hardware of 2018
compare against and old console much more expensive, that is not reason for pride especially when the gen basically just end.

When an average user plays the same game he only will notice better framerate in games like DS of course some games the difference will more notorious.

I remember a couple of weeks ago he said in the forum of beyond3d that in his personal opinion he doesn't like prebaked lights because looks like painted
they were talking about TLoU2.

First the man is closer to a youtuber than a dev, so not his personal opinion is not so relevant as he thinks, I never understand why Era protects this kind of
verified people against any kind of critics.

Second the prebaked light are done basic for a bunch a true engine engineers much smarter than any of us in order to be as close as is possible to
a true dynamic lighting so if you say looks like painted is because you know is not dynamic.

So not his opinion of a youtuber is not so relevant that it will make the industry quite to baked lights just because its PC pride doesn't allow him to say, look the game
in console looks better than basically any game in PC.
I have a feeling we're gonna hear him over and over again complain about next-gen systems not living up to his ray-tracing standards.
 
I have a feeling we're gonna hear him over and over again complain about next-gen systems not living up to his ray-tracing standards.
He will just say each video look this $500 machine which doesn't reach my PC of more $2000 is obvious the PC gaming is so superior, the people who play in
consoles must be ashamed for being fooled like this.
 
I'm confused, either Hellblade 2 will be a crossgen game or don't expect it within two years like Phil just said.

Microsoft has stated that the game will be developed on Unreal 5 engine but beta will be early/mid next year and full release of the engine won't be until late next year. Unless MS FUD that information to try and hype people up about the game when its really using potentially Unreal 4.25



PlayStation retweeted his tweet as well, looks like we might be getting a full look at the controller along with a possible blog post from Sony.


I would kind of laugh if the DualSense 5 video had more views and likes than the Xbox showcase
 
Leaked 60demos of the Xbox demo days
Nothing first party seems

  1. Skycadia Demo
  2. Momentus DEMO
  3. Dungeon Scavenger Inferno Demo
  4. PHOGS! Demo
  5. Rover Wars : Battle for Mars Demo
  6. Freshly Frosted Demo
  7. Cake Bash Demo
  8. Ars Fabulae Demo
Stopped at 8, smells like arse. How can you fit 60 demos in 60 minutes? 🤷‍♂️ It's a random troll posting it on pastebin to laugh about people spreading it later. Thanks for sharing anyway.
 
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