Next-Gen PS5 & XSX |OT| Console tEch threaD

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Over-promising and under-delivering, classic Phil.
Saying a console is VR capale is not 'confirming VR for Xbox'. And even he he did confirm it way back then, things change in business.
 
Most of the games at the sony event did look cross gen. I don't think most would argue that, whether most of what MS showed was only cinematics or not. That's simply due to games not being ready. Sony had games ready and they looked cross gen to me and to many others.

If I were you I wouldn't bring this topic at all, just let it go for now, aren't you the one who said Halo Infinite would look better than anything from Sony event?!

We sure know how that turned up Lol. Halo looked crossgen .... with PS2 era 🤣
 
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The true fans of flight simulator would actually prefer using a PC, it's not a console seller. Gladly, according to the required sheet, my PC lands at the ideal area, but not interested in it but looks wonderful indeed.

So far, to sell your console, you need the real games that most people enjoy, not hardcore sims. It's a good addition, but as said before it's mostly PC oriented and to skilled people, and should be great for flight academies.
 
Saying a console is VR capale is not 'confirming VR for Xbox'. And even he he did confirm it way back then, things change in business.
Oh we playing that game now? I get it.

Xbox One is Flight Simulator capable, doesn't mean it will get it, things change in business. Minimum requirements on PC will be lowered when the Xbox One version releases to match the Xbox One.
 
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Stating the obvious is not digging a hole. That opinion is widespread. Nothing from the sony event came close to that UE5 demo. We saw games that looked like they could run on current gen consoles with certain things downscaled.

I'd argue that you guys are digging yourselves into holes when the DF head to heads come out and when MS 1st party games taking full advantage of XSX are finally ready to be shown.

Saying that the games shown for the most part in the PS5 showcase can be run on current gen hardware with certain things disabled is a bit disingenuous. That's speaking blindly. I could then say the same about the games for XSX, but would be told I'm full of shit.

come on now.
 
Simulation used to be THE way to show off graphical features and evolution of tech and now it's not even a game?

:D I think that's just a way of dismissing the obvious (it's the best looking and best technical showcase for next-gen so far). I personally wouldn't call it a game but a realtime system. But that's me.
 
If I were you I wouldn't bring this topic at all, just let it go for now, aren't you the one who said Halo Infinite would look better than anything from Sony event?!

We sure know how that turned up Lol.

See, we're back to Halo Infinite again. This is why i keep repeating myself. Yes, Halo Infinite, underwhelmed because it was designed for a 1.3tf console and simply ported over to XSX. The sad thing is, is that most of the games at the sony event were designed for PS5 only and STILL look cross gen.
 
Really? Comparing FIFA that can be played by anyone to Flight Sim?

FIFA is a game released annually by Electronic Arts under the EA Sports label. ... Listed in Guinness World Records as the best-selling sports video game franchise in the world, by 2019, the FIFA series had sold over 282.4 million copies. It is also one of the best-selling video game franchises.

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And yet nothing at the sony event even remotely looked as good as the UE demo.
How dare a company to not show something better to a recent demo, man learn something of games please.

And don't talk about fanboys you are basically the definition one.

I will ignore this guy is like talk to the wall.
 
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Saying that the games shown for the most part in the PS5 showcase can be run on current gen hardware with certain things disabled is a bit disingenuous. That's speaking blindly. I could then say the same about the games for XSX, but would be told I'm full of shit.

come on now.

I think his point is that all the games so far on next-gen consoles look like they can be done on current gen hardware. I have to agree with that.
 
:D I think that's just a way of dismissing the obvious (it's the best looking and best technical showcase for next-gen so far). I personally wouldn't call it a game but a realtime system. But that's me.

What sacrifices do you think would be required to have it run on XSX? 1440p-30fps at medium setting maybe?
 
Simulation used to be THE way to show off graphical features and evolution of tech and now it's not even a game?
Hell i used to spend countless hours doing the Google Earth flight mode, where you pick a plane then just fly around Google Earth lol. I'll be doing the same with Flight Simulator.
 
What sacrifices do you think would be required to have it run on XSX? 1440p-30fps at medium setting maybe?

I honestly couldn't answer that without testing the program and seeing what is heavy for pixel shaders. I know that the texture synthesis, cloud rendering and shadows will be expensive. Going down to 1440p would be a given.
 
I think his point is that all the games so far on next-gen consoles look like they can be done on current gen hardware. I have to agree with that.

I look at Ratchet and Clank .. just the one game.. I just don't think so. I'm not someone with your expertise... I just have a feeling that's not the case. That's despite other experts saying it's not the case.
 
Oh we playing that game now? I get it.

Xbox One is Flight Simulator capable, doesn't mean it will get it, things change in business. Minimum requirements on PC will be lowered when the Xbox One version releases to match the Xbox One.
Absolutely right. In fact i'll be more surprised than not if XB1 does get Flight Simulator in the end.
 
I look at Ratchet and Clank .. just the one game.. I just don't think so. I'm not someone with your expertise... I just have a feeling that's not the case. That's despite other experts saying it's not the case.

Well, if you ignore the rapid teleportation, the overall graphics presentation looks current gen. I don't see anything in those vids that indicate to me "advanced rendering". I took a peek at FS2020's graphics settings and immediately clapped when I saw "texture synthesis". That's a technique only done in the film industry. It's a way of using procedural texturing and then capturing that texture across a large surface so you can filter it. Procedural texture generation has been avoided in games so far because of it's expense. On top of that, it's a nightmare to filter because you have to do it analytically. That one feature right there is more advanced than anything we've seen to date in the realtime sector outside of ray-tracing.
 
Well, if you ignore the rapid teleportation, the overall graphics presentation looks current gen. I don't see anything in those vids that indicate to me "advanced rendering". I took a peek at FS2020's graphics settings and immediately clapped when I saw "texture synthesis". That's a technique only done in the film industry. It's a way of using procedural texturing and then capturing that texture across a large surface so you can filter it. Procedural texture generation has been avoided in games so far because of it's expense. On top of that, it's a nightmare to filter because you have to do it analytically. That one feature right there is more advanced than anything we've seen to date in the realtime sector outside of ray-tracing.

Can you show us something better on PC? Just being curious.
 
I think his point is that all the games so far on next-gen consoles look like they can be done on current gen hardware. I have to agree with that.
Well, Horizon 2 can be made for the PS4 but it would be just Horizon 1 again with all the same limitations imposed by the PS4 hardware.

Just like TLoU2 could be make for PS3 as well by reducing everything to a point the PS3 can support, but that's not something anyone would want.
 
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Stating the obvious is not digging a hole. That opinion is widespread. Nothing from the sony event came close to that UE5 demo. We saw games that looked like they could run on current gen consoles with certain things downscaled.

You're clearly not stating the obvious. When I gave you an in-game screenshot of H:FW, your response wasn't to call it cross-gen looking, it was to call it a cinematic cutscene. So you understand that it looks next-gen. You've just convinced yourself to believe that it isn't representative of actual gameplay fidelity

I'd argue that you guys are digging yourselves into holes when the DF head to heads come out and when MS 1st party games taking full advantage of XSX are finally ready to be shown.

I don't know how many times this needs to be repeated before you finally understand. No one is claiming Infinite disappointment is representative of what the XSX is capable of.
 
Well, if you ignore the rapid teleportation, the overall graphics presentation looks current gen. I don't see anything in those vids that indicate to me "advanced rendering". I took a peek at FS2020's graphics settings and immediately clapped when I saw "texture synthesis". That's a technique only done in the film industry. It's a way of using procedural texturing and then capturing that texture across a large surface so you can filter it. Procedural texture generation has been avoided in games so far because of it's expense. On top of that, it's a nightmare to filter because you have to do it analytically. That one feature right there is more advanced than anything we've seen to date in the realtime sector outside of ray-tracing.

Based on your criteria, Flight Simulator can also be done on current gen. Just lower the settings and resolution and you're good to go!
 
I'm not down on the game.
They are games. But there are simulators and then there are simulators. Flying over dead worlds, however pretty they might be, they are still dead. It's still just a plane cruising around. There's so little going on... it's throwing everything it has to the little it does.

Trying to turn Flying Simulator into a XSX bastion for graphics, and a benchmark for which other games are measured reeks of desperation.

You are very clearly trying to saying that Flight Sim is a different "simulator." And shouldn't be compared because it's a "dead world." Along with saying since it's just a flight simulator it's throwing everything at it and it's doing little.

Again, how is this any different than any other simulation game that gets praised for it's realism and fidelity?

MLB the Show is a dead world with people just standing around 90 percent of the time.

Forza is a static track that has brain dead AI.
 
You're clearly not stating the obvious. When I gave you an in-game screenshot of H:FW, your response wasn't to call it cross-gen looking, it was to call it a cinematic cutscene. So you understand that it looks next-gen. You've just convinced yourself to believe that it isn't representative of actual gameplay fidelity



I don't know how many times this needs to be repeated before you finally understand. No one is claiming Infinite disappointment is representative of what the XSX is capable of.
An in game shot of a freaking Cinematic Cutscene! Is that why you guys have been spamming this thread bashing Xbox with memes of Halo Infinite and LOL 12tf etc?
 
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Really? Comparing FIFA that can be played by anyone to Flight Sim?

FIFA is a game released annually by Electronic Arts under the EA Sports label. ... Listed in Guinness World Records as the best-selling sports video game franchise in the world, by 2019, the FIFA series had sold over 282.4 million copies. It is also one of the best-selling video game franchises.

.

The hell does sales numbers have to do with a games genre?
 
Well, Horizon 2 can be made for the PS4 but it would be just Horizon 1 again with all the same limitations imposed by the PS4 hardware.

Well, we don't know yet what advances have been made with HZ2 that wasn't already implemented in HZ1. Of course higher res and faster FPS will eat up the extra power of the next-gen systems.
 
This is a technical OT thread. The main problem with Xbox fans is they're not technical. They come here and spread theories of technical dominance of Xbox which is a lie implanted in naive minds by Microsoft marketing. When you see a post by an Xbox fan saying things like "ha, ha, Xbox has VRS and PS5 DOESN'T!!!", you might get upset. Because the reality is, PS5 doesn't need VRS. It has hardware to deal with geometry long time before you think about textures in the rendering pipeline. Then we see something like Halo with terrible popins and 720p textures in the background: VRS doing what's it supposed to but making the image quality terrible. Then Xbox fans try to twist what they'd seen to their advantage, which creates more turmoil. Another example:


This is all bullcrap. The Medium doesn't need any SSD to work. It could be ported to Xbox basic, PS4, Switch, even today's phones. But this guy believes what the marketing machine fed him because he saw one matte picture fade in the trailer. But of course he'll stand by his (implanted) idea and fight till the end, which might be a reply ban. And then it repeats.

I remember one, maybe two guys in this thread who said they were Xbox fans and they could participate in a technical discussion. Why is that? I think that is the result of Microsoft's marketing lies being fed to their audience for the last 10 or so years. They got cocky after a substantial success of X360 and thought they'd eat another industry branch just like they did with OS/office in 1990s. But people put in charge of the Xbox division aren't Bill Gates and they couldn't do it. We're just observing the aftermath of that.

At this point I think it's impossible to be an Xbox fan and believe they're going to dominate the gaming market or even play a major role in it, delivering games at least on pair with the big players. Of course you can love Halo or Forza because they happen to be your kind of games. Nothing wrong with it. There's also nothing wrong with not being technical. But being naive and stubborn, well, that's a bit different.

Imagine a guy entering a climatology experts meeting and shouting "your global warming is fake!". What will the participants do, try to convince him? (I still see some people here doing that, kudos to them) No, they'll just call security. And that's exactly what happens here because we come to this thread to discuss technical facts and we expect mods to make it possible.

Bunch of reactions for this post. Well, deserved!
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This happens if you try to add a CC to a foreign account, probably because addresses don't match. If you know how, please share. I'd like to test PS Now.

I have an US acc. I'm in EU. Can use PS Now via US acc without sweat. Of course, i've bought PS Now gift card for 40$ during Days Of Play, IIRC. But of course you can't use PayPal on Us acc. if you're from EU.
 
Well, Horizon 2 can be made for the PS4 but it would be just Horizon 1 again with all the same limitations imposed by the PS4 hardware.

Just like TLoU2 could be make for PS3 as well by reducing everything to a point the PS3 can support, but that's not something anyone would want.

Are we talking about the cinematic cutscene from HZD2?
 
Man not even a simple 4k/60 mode?, jeez.
EA love the idea of be "evil" gaming company I mean they won more money each year so its shareholders don't care.

It means those are real games, have large audience. Flight sims in general are a minority in the gaming atmosphere.

As I know Flight simulator sells well and even if not doesn't make a bad game, sorry maybe I don't follow your point.
 
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Well, we don't know yet what advances have been made with HZ2 that wasn't already implemented in HZ1. Of course higher res and faster FPS will eat up the extra power of the next-gen systems.

At a minimum we know that the assets are much higher in detail and there is a vast amount more vegetation and ambient life that simply wouldn't be possible on current gen.
 
Well, we don't know yet what advances have been made with HZ2 that wasn't already implemented in HZ1. Of course higher res and faster FPS will eat up the extra power of the next-gen systems.
We don't know, but we can assume that just like in every previous generation change those advances will be made.
 
It means those are real games, have large audience. Flight sims in general are a minority in the gaming atmosphere.
We dont get many on console to be fair, but they can be pretty big on PC. In fact going back years, flight sims were probably something like 1 in every 4 PC games released lol. The old Microsoft Flight Simulator games usd to be huge as well.
 
The only people you can blame are the idiots that came into this thread and spread fud about sony none stop for six weeks

FUD spreading started to spread since Discord leaks, even before that somehow. Jez Corden and his bullshit overheating PS5 crap.
 
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