Next-Gen PS5 & XSX |OT| Console tEch threaD

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It's baffling how lacking in nuance many are, balancing for every component, variable, layer
and looking at how things subtract, penalties, etc, is so important.

Case in point:

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What the... my jaw just hit the floor! Where you been all this time lepermessiah, it ain't been here on this planet. Your posts till now have been incoherent funny as fuck batshit crazy, lusting over Phil's specular highlighted arse mixed in with 'I AM AUTHORITY' with a sprinkle of cryptic messages, but entertaining nonetheless! Whatever you're smoking / sniffing / snorting / digesting / injecting it must be goood shiiit 🥳 🙃 ! ... just kidding buddy I'm not really insinuating you're into that, cheap joke :messenger_winking:

Now you come out with this gem out the blue, it hits 'ALL' the nails on the head of the common misconceptions around using TF's as a definetive metric to judge GPU performance, much more and clearer than I ever hoped to cover! And completed with a 'superb' obligatory car analogy :messenger_beaming:

Bravo :messenger_clapping: you are indeed Authority... but it's ashame it will be ignored by most here and they will still carry on using peak TF's as a superficial be all end all metric!
 
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I agree with you mostly, but again MS has failed to showcase it because their dev kits haven't been in the hands of developers as long because their next gen time frame was further out than PS5.

2160p vs 1800p and 60fps vs 50fps would be enough for me to buy all multiplats on XSX, just like it is now on X1X.

Just like this gen, more of my gaming will take place on XSX but i will also buy a PS5 for first party games and enjoy them as well.
You bought all multiplats this gen until late 2017 on PS4? :pie_thinking:
 
Yes- stay on topic, yourself.

Mhmm I said sorry lets move on, did I not?

You bought all multiplats this gen until late 2017 on PS4? :pie_thinking:

To be honest my multiplat purchases were pretty 50/50 until the X1X came out. I traded in a bunch of ps4 games and repurchased on Xbox. Stuff like the whole Ass Creed series for example.

I actually bought Blops 3 on ps4 but once BC really started taking off i reassessed my COD collection and started buying them over on Xbox instead.

Destiny 2 started out on PS4 but I moved it over to Xbox.

I can give several examples.

I still have a bunch of ps4 multiplat titles i didnt bother to move over but the system soon went from a healthy mix to mostly 1st party stuff.

Thats just me though, I know not everyone could or would do that.
 
Nobody reads them and its complete gibberish. Gives us a laugh though, so continue.

Most of it you not agreeing with Ps5 principal engineer who has life time acheivement awards and gaming hall of fame, and even has a couple of patents that will apply to ps5 and give benefits. And you are ?

FUD bingo is fun though. We believe our eyes of games running, that is the benchmark of how well stuff works.

Ps5 is not even rdna2 but we can confirm XSX RT capabilities are even beyond 3080ti

These guys are trying so hard to make the whole Xbox community a meme show now, as If Craig wasnt enough.
 
Mhmm I said sorry lets move on, did I not?



To be honest my multiplat purchases were pretty 50/50 until the X1X came out. I traded in a bunch of ps4 games and repurchased on Xbox. Stuff like the whole Ass Creed series for example.

I actually bought Blops 3 on ps4 but once BC really started taking off i reassessed my COD collection and started buying them over on Xbox instead.

Destiny 2 started out on PS4 but I moved it over to Xbox.

I can give several examples.

I still have a bunch of ps4 multiplat titles i didnt bother to move over but the system soon went from a healthy mix to mostly 1st party stuff.

Thats just me though, I know not everyone could or would do that.


You better be buying a ps5 after all this bloody abuse you have put everyone through.

No, i don't want to hear excuses, no fucking lists, nothing.

Your getting one.
 
The controller only being $69 I guess i can see but if it's true I wonder if Sony is taking a hit on it to get them out in the wild more.
Controllers are cheaper to build than what gaming companies want people to assume. Even if this one in particular has some more expensive technology in it compared to just a standard rumble and baseline touchpad, it definitely doesn't cost $70 to produce, I can assure you that.

To give a point of reference, a DualShock 4 was estimated to cost less than $20 to assemble in 2013, and it was sold for $60.
 
Well you can chalk that up as fake then, there is no vertical stand.

The stand, which is required for either orientation, works both horizontally and vertically, and as it is required will be in the box. Not some $30 accessory.
Official screenshots of the DE and regular console side-by-side show the stand having a different cross-sectional profile. I don't think the 2 stands are the same. I think each console must ship with a specific stand. Maybe I'm wrong, and the images I've seen were misleading.
 
Controllers are cheaper to build than what gaming companies want people to assume. Even if this one in particular has some more expensive technology in it compared to just a standard rumble and baseline touchpad, it definitely doesn't cost $70 to produce, I can assure you that.

To give a point of reference, a DualShock 4 was estimated to cost less than $20 to assemble in 2013, and it was sold for $60.

This sounds good when you make one in the back off your shed. But when you factor making this in the millions, packaging, assembling, shipping, QA, defect loses, storage. Pricing , tech licensing, royalties.

The pricing is fine. You have to pay for fun.
Pay or dont play.
 
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Official screenshots of the DE and regular console side-by-side show the stand having a different cross-sectional profile. I don't think the 2 stands are the same. I think each console must ship with a specific stand. Maybe I'm wrong, and the images I've seen were misleading.
Exactly right. Stands are shipping with the console, it is a package deal.

Stands selling separately raises eyebrows on that Reddit post, because if it is alluding that stands are not part of the package then that post is bollocks, though it can allude to extra one on sale just for stupid people that lose their own stands (that come with the console) for example during moving houses etc. then (and only then) it makes some sense.
Otherwise as other people point out, first party devs working on two games AND the game on the list is much bigger impossibility with the post. My biggest gripe is not what's on the post, but what is missing that should be there that I know about, and the rest are actually pretty straight forward guesswork and estimates. No one is going to question his timeline into 2021 when a lot of dates seem not to match for example because by then everyone will have forgotten this Influencer shithead and moved on with the amazing games they are already playing.
 
I was also generous and threw in a couple 3rd party games (Bloodborne and Spiderman for example)

And hell i went by Metacritic despite the obvious media bias given to Sony ratings.

My point was that Sony wasn't pumping out constant huge system sellers year after year.

It took four years before we got the first GOOD 1st party game, UC4, and then the others trickled in over the next few years one at a time skipping 2019 for some reason.

Just taking a look at that release time fame, are we to expect the same for next gen?

Output by Sony this gen wasn't be all end all, sorry.
Do you have any idea what 1st 2nd and 3rd party games mean? Because you seem to have them confused.
 
This sounds good when you make one in the back off your shed. But when you factor making this in the millions, packaging, assembling, shipping, QA, deficit loses, storage. Pricing , tech licensing, royalties.

The pricing is fine. You have to pay for fun.
Pay or dont play.

Yet physical game prices are way cheaper than store prices which costs nothing in comparison.
 
It's not puzzling at all, PS5 was meant to release in 2019 and devs have had more time to work on the games than MS devs have. Stuff like Ratchet, GT, and Spiderman look good but nothing that couldn't be done on the PS4 minus some PS5 bells and whistles like RT. Which is realistically probably what happened... games that were in development for PS4 that shifted to PS5 as soon as the dev kits hit so they had more time for polish. What we've seen so far from PS5 is what we will get for the next few years, MS only has the time and room to majorly improve and surpass what is seen on the PS5.
Have you considered, for a single moment, that AAA games for next gen take time to be made and started for quite some time ago and that's exactly the problem MS have right now?
 
Man i feel like games like TLOU2, RDR2, GOW and GOT have set the bar way too high. The new Gotham night looks great, but it's not anywhere close to those 4 current gen games, still excited about the game tho as DC fan, but i hope Suicide Squad that's supposedly full next gen will impress the fuck out of me in all aspects, please i love DC. Now when think about it the only really impressive next gen games are all Sony 1st parties, tho i'm sure there's some 3rd party impressive stuff non revealed yet for sure, maybe Suicide Squad kill the justice league could be one of them?
 
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We are getting BLOODBORNE 2
Ghost of Tsushima 2
The last of us 3
Spiderman 3 (venom addition)
GTA6 exclusive to ps5 for 2 years

I am hyped, i believe.

I know how this is going to turn out

....cry.

choo choo
Too many sequels. I won't support this.

Bloodborne 2 is less likely
TLOU 3? While TLOU2 was good, I don't wanna see more of this shit. Besides the whole story is already was fucked up by a 25" BBC.
 
I wonder if we will see some exclusive deal with Suicide Squad game, considering PS had some exclusives with WB games in the past.
 

Not that he has an ounce of credibility (or even dignity for that matter) but a Witcher sequel in 2023? GTFO.

CDProjektRed take like 5-7 years average to develop their games and they're still in the final stages of polishing Cyberpunk 2077. So I don't expect another Witcher game till around 2025 (ish) and that's me being conservative.

Ok I'm kinda depressed after writing that because I now realise I might have to wait another 5/6 years for a Witcher game. Dam!
 
The problem with these guys is that they rely on people just not coming back to check whether they were right, so they keep throwing bs.
It's an account created in 2009 with exactly zero activity before May of this year. So they either deleted everything they ever posted before a few months ago, or it's an abandoned/bought account that for some reason somebody decided to recycle now to do this stuff.

Here he's posting a picture and saying this is his collection:


But if you make a reverse image search on TinEye ( https://tineye.com/search/4a19d92478215770a368b98ac8809f6c2beeba92?sort=crawl_date&order=asc&page=1 ) you find out that there is trace of this photo being hosted in 2018 on some selling and buying website called olx.com, which strongly suggests to me (also considering the image) that he snatched the picture from somebody else auctioning all of this stuff there a couple of years ago.

Methinks this person is either a mythomaniac with a clinical need to feel noticed and at the center of attention, or it's somebody's alt account.
 
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It's an account created in 2009 with exactly zero activity before May of this year. So they either deleted everything they ever posted before a few months ago, or it's an abandoned/bought account that for some reason somebody decided to recycle now to do this stuff.

Here he's posting a picture and saying this is his collection:


But if you make a reverse image search on TinEye ( https://tineye.com/search/4a19d92478215770a368b98ac8809f6c2beeba92?sort=crawl_date&order=asc&page=1 ) you find out that there is trace of this photo being hosted in 2018 on some selling and buying website called olx.com, which strongly suggests to me (also considering the image) that he snatched the picture from somebody else auctioning all of this stuff there a couple of years ago.

Methinks this person is either a mythomaniac with a clinical need to feel noticed and at the center of attention, or it's somebody's alt account.


All fanboys with a twitter account to crazily defend their consoles are mythomaniacs 😂

THATS A PS TV OMGGGG I TOTALLY FORGOT ABOUT IT
 
I know this, but i want to see real fluid dynamics for water, and playing with that! No more waves on the surface shader based (cough# tlou2#) The water in ue5 was real fluid dynamic, right ?
I don't remember about the UE5 but I remember was not so impressive compare to other things in the demo.

So if you mean real fluid dynamic as a representation close to 100% to reality as you can make in a small-medium scale in
blender and houdini then I think not, still just to expensive (for CPU and GPU) but that doesn't mean the devs will not have
something in the middle, right now UE and Unity are very good in that but not at that level for performance reasons.

Of course you will see very real water simulation in "small" games where that physics is an essential part of the mechanics
basically is a similar situation than we have with path raytracing. For other bigger games like new Horizon the water will
improve a lot compare to the current game.

Blender and Houdini:



Unity and UE4:

 
Not that he has an ounce of credibility (or even dignity for that matter) but a Witcher sequel in 2023? GTFO.

CDProjektRed take like 5-7 years average to develop their games and they're still in the final stages of polishing Cyberpunk 2077. So I don't expect another Witcher game till around 2025 (ish) and that's me being conservative.

Ok I'm kinda depressed after writing that because I now realise I might have to wait another 5/6 years for a Witcher game. Dam!
Cyberpunk didn't get into proper(full development) until Blood & Wine was finished in May 2016 as the team wasn't anywhere near the size it currently stands at. It might've been revealed in January of 2013 but the team could only have one out of two choices, either put Witcher 3 on hold which was much further along in development than Cyberpunk or the other way around. After they were finished with the game and all its dlcs did they finally went full speed ahead with Cyberpunk, making it their primary focus. Cyberpunk took about 5 years of full development. Now the studio is so large that they've already expanded and have 3 projects in development (i think one of the leads mentioned how many projects they're working on in an interview), a multiplayer expansion for Cyberpunk set to debut sometime in 2021, an unannounced AAA rpg and a new Witcher game(either a reboot or a spinoff as Geralt's story had concluded with Wild Hunt). Their quality standards and reluctance and continuous shaming of MTX's in videogames speaks volumes about them preferring quality over quantity and taking their time with their games. They've consistently shown that it doesn't matter if a game takes 3 years or 5 years or more to make so long as you take your take your time to develop it and don't rush to get it out the door and release it broken. A new Witcher is possibly 2024 and beyond assuming they want to prioritise development of their new IP after Cyberpunk Multiplayer. PsErebus is just full of shit like always.
 
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I wonder if we will see some exclusive deal with Suicide Squad game, considering PS had some exclusives with WB games in the past.

probably some unique skins, bat car/bike.

the wrong universe i think, but what about a surprise camo from spiderman lol, oh no don't do it Sony.
 
Which audio chip is better out of the two?
From looking at hot chips presentation, in terms of real time audio calculation MS seem to have more-than-half weaker solution, in terms of decoding bitstream audio encodes they seem to be on par.

PS5 has repurposed a Dual Compute Unit into a sound processor, scrapped the cache memory, so that they could use it for single precision floating point instructions and it has 4 clk * 4 way SIMD in that Dual CU. If all things being same, (as in MS CU is exact same as PS5 CU) then MS only have 2clk * 4 way SIMD, now while it seems (on first look) that is half, it is less than half because PS5 has 2.23 GHz for GPU clk while MS has 1.825 GHz for clk, and thus in terms of real time audio processing, done in single precision floating points, MS has a solution less than half powerful of Sony's.
 
It's an account created in 2009 with exactly zero activity before May of this year. So they either deleted everything they ever posted before a few months ago, or it's an abandoned/bought account that for some reason somebody decided to recycle now to do this stuff.

Here he's posting a picture and saying this is his collection:


But if you make a reverse image search on TinEye ( https://tineye.com/search/4a19d92478215770a368b98ac8809f6c2beeba92?sort=crawl_date&order=asc&page=1 ) you find out that there is trace of this photo being hosted in 2018 on some selling and buying website called olx.com, which strongly suggests to me (also considering the image) that he snatched the picture from somebody else auctioning all of this stuff there a couple of years ago.

Methinks this person is either a mythomaniac with a clinical need to feel noticed and at the center of attention, or it's somebody's alt account.






 
From looking at hot chips presentation, in terms of real time audio calculation MS seem to have more-than-half weaker solution, in terms of decoding bitstream audio encodes they seem to be on par.

PS5 has repurposed a Dual Compute Unit into a sound processor, scrapped the cache memory, so that they could use it for single precision floating point instructions and it has 4 clk * 4 way SIMD in that Dual CU. If all things being same, (as in MS CU is exact same as PS5 CU) then MS only have 2clk * 4 way SIMD, now while it seems (on first look) that is half, it is less than half because PS5 has 2.23 GHz for GPU clk while MS has 1.825 GHz for clk, and thus in terms of real time audio processing, done in single precision floating points, MS has a solution less than half powerful of Sony's.

Got it. I'm guessing they went with this solution because Dolby Atmos doesn't support as many sound sources as the tempest engine does. Basically Sony needed a stronger audio hardware then Microsoft did.
 
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