Next-Gen PS5 & XSX |OT| Console tEch threaD

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I don't think it is bad news gif. People use gifs in different ways then what the context of the gif is. I mean if you never saw that show how would you interpret it? I see a man who is in awe of what he is seeing in total disbelief. Hope we find something out soony though whichever way it is.
 
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Someone got cut down as a massive collateral to Sony's ambition to dominate gaming biz.

Edit: the only question is: "who's Hank?" :)
 
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Someone got cut down as a massive collateral to Sony's ambition to dominate gaming biz.

Edit: the only question is: "who's Hank?" :)

I+found+a+gif+of+hank+hill+lifting+_22c33e81820200b44359369b201caa40.gif
 
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I don't think it is bad news gif. People use gifs in different ways then what the context of the gif is. I mean if you never saw that show how would you interpret it? I see a man who is in awe of what he is seeing in total disbelief. Hope we find something out soony though whichever way it is.
Yeah i also see it that way, if it was something disappointing i don't think he will use that gif.
 
Ok HeisenbergFX4 HeisenbergFX4 you're gonna make me do this. I hereby declare to one and all that I refuse to pee until Heisenberg spills the beans on what he's hinted at with that gif. I say this as a man who just drank 2 bottles of water.

So Heisenberg, please save my bladder! Let me tinkle damnit!

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Well he tweeted this yesterday.


Exactly. People are way overthinking this, I'm betting. With an almost pathological predisposition for bad news at this point. Damn...you don't always pick GIF's for the detail behind every specific scene and piece of dialog in a scene. Sometimes it's just about the facial expression or something like that. Can even be what someone PERCEIVES so might pick what you think is someone looking shocked while others see someone looking horrified. Tomorrow is Tuesday. Good chance we have SOME kind of news. I mean, time IS running out. Stuff's gotta drop soon if the consoles will in fact be sold any time THIS YEAR, let alone in November.
 
Exactly. People are way overthinking this, I'm betting. With an almost pathological predisposition for bad news at this point. Damn...you don't always pick GIF's for the detail behind every specific scene and piece of dialog in a scene. Sometimes it's just about the facial expression or something like that. Can even be what someone PERCEIVES so might pick what you think is someone looking shocked while others see someone looking horrified. Tomorrow is Tuesday. Good chance we have SOME kind of news. I mean, time IS running out. Stuff's gotta drop soon if the consoles will in fact be sold any time THIS YEAR, let alone in November.
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Asynchronous Compute was born of a collaboration between AMD and Sony for PS4 and made its way into the PC space (where it was initially dismissed as being an AMD bandaid for their poor performance despite big TF numbers).
On GCN architecture ACEs (Asynchronous Compute Engines) were responsible for scheduling work that still runs on the CUs in the downtime they have while waiting during the traditional rendering pipelines.
It's a means of increasing CU occupancy, trying to get closer to that maximum theoretical TF figure that no GPU ever gets near.

RDNA and RDNA2 are different architectures to GCN and with that may come differences in how standard and asynchronous work is scheduled to run on the CUs.

Nanite relies heavily on Asynchronous Compute for its software rasterising of triangles. With the "vast majority" of them being drawn there, implying a nearly insignificant amount is done on PS5 using Primitive Shaders.

Do we know if RDNA2 still has what AMD calls Asynchronous Compute Engines?

RDNA2 is a combination of overall architecture and whatever current AMD features are available. There is no "full" or "canon" RDNA2 feature-set. The feature-set is dependent on application and platform. There will be features available on the upcoming discrete GPUs not available on the console implementations and vice-versa. There will be customisations made for console that may be further developed and made applicable for the next generation of discrete GPUs.

PS5 is RDNA2 every day of the week, no matter what planet is in retrograde. Its feature-set will be customised to itself and include things that will be found in discrete desktop RDNA2 GPUs as well as things that will be missing from those. It is not RDNA2. Not RDNA1.5. Not RDNA3. It is customised RDNA2 and if some rumours are to be believed Sony and AMD have again collaborated on something that be a part of the "full" "canon" feature-set of discrete RDNA3 GPUs.

Sony's relationship with AMD isn't adding a GPU to a cart and ticking some boxes of what they want on it. You only need to look at this history of Async Compute on GPUs to see that it is a technical partnership and collaboration, not a hands-off supplier-customer relationship.

Can someone nail this to the hot chips thread, better yet, to their foreheads.
 
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I wasn't pretending to give serious answers, just direct sums of your comments, obviously.

Good day to you BGs. As you have a lot of VR related knowledge I wanted to ask your thoughts on the possibility of VR gloves becoming a thing for consumers in the next couple or few years. I'm hoping we'll get VR gloves where there are haptics all through the gloves so you can feel things as you interact with the worlds, and even have the ability to lock in place so when you pick up an object in the game world your hand will conform to the actual shape.

I know there are already demos for such things and have watched a bunch of Youtube videos, but do you think we might get something like that on the consumer level soon? I'm secretly hoping Sony are working on something like that for PSVR2, but who knows...
 
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I saw all the new pages and thought something big was announced. Then I learned it was just a bunch of reactions to a gif. Why do you build me up, buttercup?
 
It can't be the price. Are we already forgetting Cerny's words?

"We have a responsibility to our gaming audience to be cost effective when it comes to what we put inside the console"
 
I think it's obvious that HeisenbergFX4 HeisenbergFX4 just found out that the PS5 Pro is real and is also launching this holiday season with a 72 CU GPU in a butterfly layout, 32 GB DDR6 RAM, a 1.65 TB SSD and a free Fleshlight to the first million customers.
 
Good day to you BGs. As you have a lot of VR related knowledge I wanted to ask your thoughts on the possibility of VR gloves becoming a thing for consumers in the next couple or few years. I'm hoping we'll get VR gloves where there are haptics all through the gloves so you can feel things as you interact with the worlds, and even have the ability to lock in place so when you pick up an object in the game world your hand will conform to the actual shape.

I know there are already demos for such things and have watched a bunch of Youtube videos, but do you think we might get something like that on the consumer level soon? I'm secretly hoping Sony are working on something like that for PSVR2, but who knows...

I'm getting to work and I can't give you a long answer. Sony is working on "something" (several). I do not expect it for PSVR2 since the smartest thing on a commercial level would be to sell it separately and that makes it possible for both PSVR1, 2, 3, ... logically it is part of the future if you want to evolve in the VR sector. Sony when? I don't even know the release date of PS5 ...
 
I'm getting to work and I can't give you a long answer. Sony is working on "something" (several). I do not expect it for PSVR2 since the smartest thing on a commercial level would be to sell it separately and that makes it possible for both PSVR1, 2, 3, ... logically it is part of the future if you want to evolve in the VR sector. Sony when? I don't even know the release date of PS5 ...

I love you :)
 
Wow one dude posts are GIF and the whole forum goes mental. I feel like some people are making the most of us desperate nerds. Like who even does that?? If you know something either say or don't. Making a mockery out of people.
 
I think he does understand it in some way, it's just he and others just want to blindly follow a certain narrative to excuse the bad decisions their favourite brand makes. Just look at this, how their opinions shifted when they can no longer make excuses:

Before Halo Infinite




After Halo Infinite


This bloody fool can't help himself.
Checked on his videos yesterday and low and behold another video about xbox having a massive advantage of the ps5 again, more important information from hot chips that really shows the difference is more than you would have thought. yadda, yadda fucking yadda.

I am starting to feel really sorry for xbox fans, that this is the kinda shit that people find when they search on youtube.

all shiny, well-made/crafted videos that are there to deceive the public or keep them herded in a particular direction.

Halo demo was a disaster, he came out with all those lightning bullshit video excuses.
Then you get Ign's Brian Macnugget who came out with a stinker of a tweet yesterday, and people are praising him saying its good you were honest, it takes guts to admit when you're wrong. WTF. i mean for months that rediculous idea has been pushed and it caused so much strife. How can that guy be so high up on the food chain and still be so clueless?

Its always something with these people.
 
Wow one dude posts are GIF and the whole forum goes mental. I feel like some people are making the most of us desperate nerds. Like who even does that?? If you know something either say or don't. Making a mockery out of people.

We live in hope, atm there is nothing else.
 
Then you get Ign's Brian Macnugget who came out with a stinker of a tweet yesterday, and people are praising him saying its good you were honest, it takes guts to admit when you're wrong. WTF. i mean for months that rediculous idea has been pushed and it caused so much strife. How can that guy be so high up on the food chain and still be so clueless?
It doesn't take knowledge or expertise to climb the gaming journalism ladder. All it takes is for you to be able to collect clicks, have friends capable and willing to give you a push, or a combination of both. Most "journalists" have the background and mentality of a blogger, they can write in an editorial style and draw more from personal experience than from technical or historical knowledge of the medium.

These are not high-paying, highly-contested jobs inserted in a professional ecosystem that gives and takes from them (and so indirectly helps in keeping the bar high). You are for all intents and purposes at the bottom of the food chain, what you have to say only matters to two sets of people: big companies (who are in control to your access to the media and capabilities to report timely), and whoever reads you. And most of the people who read gaming websites are kids and young adults (who physiologically attribute to video games more importance than the rest of the population), or enthusiasts: the first category has no prior knowledge on the topic to use as a frame of reference for what you tell them, and usually very poor judgement and analytic skills; the secondonly fares slightly better than the first; and the third is still very varied, and they are the minority anyway.

So you either turn into a half-hype machine, half-instigator of franchise and platform wars to maximise click potential (which is what most of the largest websites do), or you devote to a single faction and become their unofficial PR, losing some of your potential audience but potentially gaining favour from the company above your readership numbers. This is not to speak of all the people in the press who cannot look past their own bias to begin with, or are plainly too dense to get stuff right even when they try.

Of course this doesn't cover everybody. There are and have been lots of people (often young adults themselves) and entire magazines who are as politically motivated as they care about video games, and cannot help themselves from conflating the two things in most of their analyses and opinions (hi Kotaku); they partially draw from a different demographic, so they don't necessarily need to play by the normal rules to guarantee themselves enough traffic to survive, but that doesn't make their opinions in regards to gaming any more genuine, only skewed for different reasons. There is also a limited number of websites and individual journalists that try to stick to factual reporting and analysis; but they don't have the manpower to cover as much as larger websites, as much of a the push from companies as unicolor websites, and more often than not their takes - albeit in good faith - are not particularly interesting anyway, so they never take off to begin with or eventually fade into obscurity.


The closest similarity you can draw with gaming journalism is sports magazines: most readers are more interested in their team than in the playing field as a whole, and even those than don't treat the whole thing more as entertainment and escapism, so the expected quality bar is lower.
 
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