CrysisFreak
Banned
It's ok folks everything has been cleared up. The CPU is actually faster and slower
Disingenuous cringe tbh jfl
It's ok folks everything has been cleared up. The CPU is actually faster and slower
I don't believe 4GB chips exist unless Microsoft have had the RAM supplier make them?
"Microsoft has confirmed the Xbox Series S uses the same CPU as the Xbox Series X running at 3.6GHz. Yes, the Xbox Series S CPU is faster than the PS5"Right.. which is why he said .1 slower or faster, what's your point? He isn't wrong.
It may have a competitive CPU at $300 but the ps5 GPU is like 2.5x more powerful for only $300 more.
The choice also makes sense there, and fits a PC dev environment better.But Xbox have both modes as an option. Does cutting off non-SMT mode makes SMT better? In what way?
What I REALLLLY want to hear about is what developers, as well as publishers, think of XSS.
At this point I think it's a big risk for MS if it isn't something that fits in publishers plans.. if it does, and they are happy to support it.. and it sells well, I think everyone will be happy.
Thanks. This sounds pretty reasonable, considering the importance of precise balance between CPU and GPU,I presume to have a singular target for both their variable clocks and cooling solution to manage. Running the CPU at higher clock speeds would affect the amount of power that could be allotted to the GPU if the current combined power envelope remained the same or it would raise their combined power envelope requiring even more money spent on cooling.
Micron has 32Gb options, they just aren't particularly main stream yet.
I don't believe they will have a lower console price.
I still believe Xbox will be the go to place for 3rd party titles because the XsX is more powerful.
I don't believe Sony can match 1st party day one subscription pricing.
For me personally Sony has the games, the games I want to play.
And it all comes down to which games people love.
He can still falsely say 8c 8t xss vs 8c 16 t ps5 . But that's false
What I REALLLLY want to hear about is what developers, as well as publishers, think of XSS.
At this point I think it's a big risk for MS if it isn't something that fits in publishers plans.. if it does, and they are happy to support it.. and it sells well, I think everyone will be happy.
I do expect to see some of the missing games we know are eventually coming and a couple of pretty big 3rd party announcements yet.
Xbox has been killing it up to this point but for me personally tease God of War more Horizon and some next gen patches for some of the current big games and I am all in on PS5.
If they don't show some of that very soon then I start getting concerned.
Wasn't there a rumor that Microsoft enabled a profile within the Series X dev kit for the Series S? Maybe from a dev perspective, the scaling happens at the API/OS level and devs do not need to do much optimization on their end?Richard reported earlier this year that they weren't fond of the idea but in the Series S reveal MS said it will be easy for developers to scale.
Yeah but could be a chicken before the egg scenario.. will they decide to not support S, which potentially means forgoing Xbox as a whole, before it has a chance to take off?I think this is a sales determinant question. Publishers don't care as much about potential dev hassle as they do $$$. If the system sells well and potentially spreads the console audience even a bit that's a win. If hardcore Xbox fans choose XSX and the general market shrugs at the XSS, MS will have a problem with 3rd-party support down the road.
I didn't realise the PS5 price had been announced?Right.. which is why he said .1 slower or faster, what's your point? He isn't wrong.
It may have a competitive CPU at $300 but the ps5 GPU is like 2.5x more powerful for only $300 more.
"XSS has less TF than PS4 Pro"To avoid talking about the GPU that's 4TF.![]()
Hm, I don't see them on their catalog but even if they have them I doubt they'll be chip or available in large (console) quantities. Could the RAM just be split over different chips to add up?
"XSS has less TF than PS4 Pro"
He is being intentionally misleading.Right.. which is why he said .1 slower or faster, what's your point? He isn't wrong.
It may have a competitive CPU at $300 but the ps5 GPU is like 2.5x more powerful for only $200 more.
Yeah but could be a chicken before the egg scenario.. will they decide to not support S, which potentially means forgoing Xbox as a whole, before it has a chance to take off?
It does exists for mass production.I don't believe 4GB chips exist unless Microsoft have had the RAM supplier make them?
It's ok folks everything has been cleared up. The CPU is actually faster and slower
Microsoft just announced all the details about their next-gen consoles before Sony. That's not an opinion dude. Sony management has been a mess from the start of this it's nothing new. Not surprising key people left. Yes no doubt about PS Studios to deliver great games but management wise this has been a disaster.
Yeah will certainly be easy for cross-gen games.The cross-gen phase should give MS time to show a sales curve on this unit. MS better market, market, market.
They forced? I believes devs can disable if they wish.Why did Sony force CPU to be in SMT mode only? I don't get it. What's the benefit?
Not technically accurate, but let's have a laugh until the tech guys start pointing fingers and calling you out."XSS has less TF than PS4 Pro"
Marketing is all MS has been doing since the beggining of this gen. They've consistently been putting more effort into PR than producing games. Non-stop.The cross-gen phase should give MS time to show a sales curve on this unit. MS better market, market, market.
wow 100Mhz faster...WOOOOOOOOWWWWWWWW
It does exists for mass production.
BTW the main board has 4 GDDR6 chips... that means for 10GB it is 2 + 2 + 2 + 4.
It is the only possible option.
I forget to add... watch the Inside Series S video... there are only 4 memory chips... so pretty much confirmed.Like I say I was just going by the list on Micron's website. If 32Gb/4GB chips are available then all is good.
What? Isn't 4 (XSS) vs 4.2 (Pro)?Not technically accurate, but let's have a laugh until the tech guys start pointing fingers and calling you out.![]()
Marketing is all MS has been doing since the beggining of this gen. They've consistently been putting more effort into PR than producing games. Non-stop.
marketing ain't making them more price competitive than series S, marketing ain't making them more powerful than series X too.I think people are getting it a bit ass about face on when it's best to drop your announcements. Generally, it's always better to go last, because you'll remain in people's minds for longer. That's why we've had radio silence from both companies for weeks (well, that and because of covid). It's been a war of attrition, but XBox have decided to spring first, probably hazarding a guess that Sony don't have much more in the pipeline.
Given precedent, I'm not sure they're right about that. Sony have demonstrated a knack for releasing information in a way designed to maximise attention and retention. They've got a very canny marketing team. And I'm pretty sure they've been biding their time.
Things are about to get very hectic.
Well, technically accurate, but completely meaningless statement and an obvious "poking fun" at the guys that were all out on #tflopsmatter movementNot technically accurate, but let's have a laugh until the tech guys start pointing fingers and calling you out.![]()
The only reasonable thing that they should say is that the S brings next gen affordability for the masses.What I REALLLLY want to hear about is what developers, as well as publishers, think of XSS.
At this point I think it's a big risk for MS if it isn't something that fits in publishers plans.. if it does, and they are happy to support it.. and it sells well, I think everyone will be happy.
Its 5 chips. 128 bit bus. But 2 are using the same controller.I do not see how you would get 10GB with the same performance with 4 chips.
I would guess 5x 2GB chips.
Common it's playstation day...
I'm there where my games are. And they are and will be on playstation mostlyPrice isn't the main characteristic consumers ponder when deciding to buy a console. Otherwise everyone would be making 199$ consoles.
Wasn't there a rumor that Microsoft enabled a profile within the Series X dev kit for the Series S? Maybe from a dev perspective, the scaling happens at the API/OS level and devs do not need to do much optimization on their end?
Are you sure about the 4GB chip?Its 4 chips. 128 bit bus. 3x 2 GB + 1 x 4 GB.
![]()