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NGC - Twilight Princess uses Revolution controller

StRaNgE said:
I am suprised more people are worried about the controler then they are about playing as a wolf.

hopefully the wolf parts are few and far between.

i want to be link not a wolf.

You must have hated Majora's Mask.
 
Hmm, I'm ok with this. Though I'm not too happy thinking about what this means for E3. Now I see Nintendo's press conference (and exhibit) taken up with Zelda (AGAIN) and they can use it as an excuse to show off the rev-controller in action, rather than the "next-gen" software we are expecting.

It seems like something Nintendo would do.
 
Spike said:
Yes. Nintendo has also said that MP2:E will also be playable with the Revmote!

It's the reason I'm holding off on playing MP2:E.

Ermm...that's not actually true. I'd play the game if I was you.

I feel that you are right, but Twilight Princess moved onto Revo would depress me like Super Mario Sunshine moved from Nintendo64 to GameCube

Mario Sunshine wasn't moved from the N64. From what we knew of Mario 64 2, it was nothing like Sunshine.

Pikmin and Eternal Darkness and SFA were moved over of course. Not that Pikmin was even announced for the N64, so no one felt the loss.
 
John Harker said:
I'm not so sure that is true?

Retro spent two weeks just mapping the controller to a MP2E demo, they never said they were going to release it.
Yeah, they never said anything about releasing it. Why would they with MP3 in development?
 
SantaCruZer said:
except that we have to wait another year...

You're in Europe too right?

Its Revolution thats around November. And Zelda may release before Revolution. Particularly in Europe. So I don't think we really know when -- we'll have to see. We need an official release before we can start saying this means a whole years wait...

With this story now out there, and as more outlets pick up on it, Nintendo will probably say something on the matter.
 
I basically called it. Dual-format game on a single disc with some extras on the Revolution.

Although at the time I was expecting a graphics upgrade as well (this was before the IGN specs story). I wonder if the game still might get a modest bump in graphics when played on the Rev (higher res textures perhaps?).

I think this will probably be delayed again into fall 2006 to launch alongside the Revolution.
 
that certainly justifies a year-long delay. :x

well, i can't complain. at least they're not moving it to revolution outright.
 
radioheadrule83 said:
You're in Europe too right?

Its Revolution thats around November. And Zelda may release before Revolution. Particularly in Europe. So I don't think we really know when -- we'll have to see. We need an official release before we can start saying this means a whole years wait...

With this story now out there, and as more outlets pick up on it, Nintendo will probably say something on the matter.

from europe, but I buy my games from the US. But what happend with the global launch?
 
The extra time will probably allow them to do even more with the game though, like add more dungeons, add motion capture, voice overs for characters, etc.

It's going to be interesting, they really could have a lot of time now to fully polish the game to absolute perfection.

The other benefit this has is as a "launch" title alongside Rev, you could be looking at 2-3 million in additional sales worldwide if not more. So that might make Nintendo a bit less anxious to do other "epic" kinds of projects.
 
Semi off-topic, but if the game is truly 100 hours long, and has a fully-orchestrated soundtrack, and has a seperate mode to accomodate the Revolution, wouldn't it likely be two discs?
 
human5892 said:
Semi off-topic, but if the game is truly 100 hours long, and has a fully-orchestrated soundtrack, and has a seperate mode to accomodate the Revolution, wouldn't it likely be two discs?

Maybe ... but Nintendo still is pretty frugal about disc space.

I don't think The Wind Waker for instance came close to filling up the 1.5 GB GCN disc and of course we know the lengthy Ocarina of Time was a mere 32MB.
 
i wish twilight princess had come out this year, particularly if waggle wand retrofitting was the deciding factor in the delay...i didn't expect xbox 360 to ruin current-gen graphics for me, but it has. already. it'll be pretty jarring to go from something like gears of war to zelda, and consequently i won't enjoy it next year as much as i would've enjoyed it this year. remember that post gahiggidy or someone made advising nintendo fans to stay away from high definition graphics? it sounds increasingly like good sense.
 
Goreomedy said:
Here's a question for the Nintendo faithful. If it is indeed true, that Nintendo delayed Zelda so that Revolution controls could be included, effectively making Zelda TP one of the Revolution launch titles, is this excusable? Is there any sense of betrayal that they may be padding the Revolution launch lineup at the expense of Gamecube owners?

Just curious.
I doubt that that was the only reason the game was delayed. I would think they wouldn't push back a huge money-maker like Zelda six months to a release date fairly near summertime (as opposed to the holiday season) and deep into the next-gen just for the sake of controls.
Besides, we don't know the release date for Zelda or for the Revolution. There's nothing yet to say that they'll be simultaneous or even close to each other.



Semi off-topic, but if the game is truly 100 hours long, and has a fully-orchestrated soundtrack, and has a seperate mode to accomodate the Revolution, wouldn't it likely be two discs?
I doubt a control scheme takes up that much space compared to the rest of the content in the game. If it is two discs, I'm guessing it probably would have been anyway.
 
human5892 said:
Semi off-topic, but if the game is truly 100 hours long, and has a fully-orchestrated soundtrack, and has a seperate mode to accomodate the Revolution, wouldn't it likely be two discs?


well, they are saying its 100 hours long if you complete all the side quests and shit.. so that stuff wont necessarily take up much more physical disk space.
 
drohne said:
i wish twilight princess had come out this year, particularly if revolution retrofitting was the biggest factor in the delay...i didn't expect xbox 360 to ruin current-gen graphics for me, but it has. already. it'll be pretty jarring to go from something like gears of war or heavenly sword to zelda, and consequently i won't enjoy it next year as much as i would've enjoyed it this year. remember that post gahiggidy or someone made advising nintendo fans to stay away from high definition graphics? it sounds increasingly like good sense.

Well probably, but Revolution is going to be a good deal less powerful than the 360/PS3 anyway, so you might as well get used to it.

From a gameplay perspective, given all the time they've had, it should be the best playing title of next-year for sure though and it'll still look pretty good given its context.
 
StRaNgE said:
I am suprised more people are worried about the controler then they are about playing as a wolf.

hopefully the wolf parts are few and far between.

i want to be link not a wolf.

as far as there being rev controller xtras, this is a smart business move on Nintendo's part to help sell Revs.


The wolf part is cool, but what about the twilight world? It seems a bit like Zelda: Echoes. =/
 
Jiggy37 said:
I doubt a control scheme takes up that much space compared to the rest of the content in the game. If it is two discs, I'm guessing it probably would have been anyway.
Yeah, that's probably true. I guess I was thinking more along the lines of the audio, but even that is compressable to a great degree.
 
Wow man, we can read some impressive amount of retarded comments in this thread.

It's pretty simple. Twilight Princess is a Gamecube game (high budget one also) that is too late in the Gamecube life. Thankfully it's the biggest Nintendo franchise or well, the one that can drive consoles the more except maybe a true Mario title.
So they delayed it to include somme gimmicky Rev fonction on it to entice people buying a Revolution. It's the perfect plan, the Rev plays GC games so why not give Rev more chances by pushing people to play Twilight Princess on it?

Seriously, this whole thing was a fucking given. It does not make the thing less gimmicky, does not prove anything about the Rev and it does not make Twilight Princess a Rev game or a next-gen game really.
 
Well the thing about it now is ...

Zelda: TP
Smash Bros. Online
A token "mature" third party title or two (FPS? Resident Evil spinoff?)

Basically is good enough to sell to Nintendo fans and a good chunk of hardcore players, especailly if the system is only $150 or so.

This gives Nintendo a lot of leeway to do whatever they want with the rest of the launch lineup, which can be more experimental or Brain Training-esque in nature/dev budget.

Unfortunately if the above scenario is indeed the case, I think it means Mario Revolution probably is not coming out next year. At least New Super Mario Bros. for the DS is basically assured for next year.
 
I know it's probably been said 100 times already, but this Zelda needs to LAUCH will the Revolution. Unless Mario 128 is ready (doubtful) there is no better Revolution launch title they could have than Zelda. It'd probably sell nearly 1:1 with the console IMO.
 
Wyzdom said:
Seriously, this whole thing was a fucking given. It does not make the thing less gimmicky, does not prove anything about the Rev and it does not make Twilight Princess a Rev game or a next-gen game really.

Its also a given that the perception of it as gimmicky is subjective, not least premature given you haven't tried it yet or even heard any specifics. I don't see anyone saying much that would cause the latter two statements either.

Bad day at work?
 
Mashing said:
I know it's probably been said 100 times already, but this Zelda needs to LAUCH will the Revolution. Unless Mario 128 is ready (doubtful) there is no better Revolution launch title they could have than Zelda. It'd probably sell nearly 1:1 with the console IMO.

Yeah this is really the reality of it. If they do release it alongside Revolution, it basically assures Nintendo that they'll sell more Revolution systems and they'll probably end up selling an additional 2-3 million copies of this game, as now it'll likely sell well into 2007.

From a business P.O.V. it just makes way more sense
 
SantaCruZer said:
from europe, but I buy my games from the US. But what happend with the global launch?

I believe Merrick said something to the effect of within 14 weeks of the US launch when he was still at NOE... thats quite a wide birth. Revolution (and Zelda) could still launch much earlier in the US.

edit: actually its all three regions will launch within 14 weeks of each other...
 
oh well just give me some new screens or some new trailer to salivate on, and I guess I can last another 6-12 fucking months.
 
Zilch said:
You must have hated Majora's Mask.

hmm, a good point you have. i did not hate switching back and forth at will. I did however hate the 3 day cycle though to some degree. lol

i did however like it enough to tattoo Deku Scrub link on myself. ;)

I'll give it a more then fair chance , no doubt about that.




nintendo.jpg
 
soundwave05 said:
Well the thing about it now is ...

Zelda: TP
Smash Bros. Online
A token "mature" third party title or two (FPS? Resident Evil spinoff?)

Basically is good enough to sell to Nintendo fans and a good chunk of hardcore players, especailly if the system is only $150 or so.

This gives Nintendo a lot of leeway to do whatever they want with the rest of the launch lineup, which can be more experimental or Brain Training-esque in nature/dev budget.

Unfortunately if the above scenario is indeed the case, I think it means Mario Revolution probably is not coming out next year. At least New Super Mario Bros. for the DS is basically assured for next year.

Yeah, that looks right

-SSBM Online
-Metroid Prime 3
-Zelda TP Re-release
-New Miyamoto IP

After that EA sports titles and other third party stuff; possibly another FPS or something.
 
soundwave05 said:
Well the thing about it now is ...

Zelda: TP
Smash Bros. Online
A token "mature" third party title or two (FPS? Resident Evil spinoff?)

Basically is good enough to sell to Nintendo fans and a good chunk of hardcore players, especailly if the system is only $150 or so.

This gives Nintendo a lot of leeway to do whatever they want with the rest of the launch lineup, which can be more experimental or Brain Training-esque in nature/dev budget.

Unfortunately if the above scenario is indeed the case, I think it means Mario Revolution probably is not coming out next year. At least New Super Mario Bros. for the DS is basically assured for next year.

definately expect some non-game ala nintendogs or brain training at launch (cooking game anyone?)
 
I'm not so sure about Metroid Prime 3 making launch, but we'll see.

Since the Rev is basically an overclocked GCN chipset, it may mean that devs will just directly reuse old engines for the graphics with some extras ... so I guess that could speed up development.

It'll probably still take time to really figure out that controller though for devs.
 
argon said:
The wolf part is cool, but what about the twilight world? It seems a bit like Zelda: Echoes. =/

I think you've got that backwards.

I'm not so sure about Metroid Prime 3 making launch, but we'll see.

I don't see why not, it'd be 2 years after MP2.
 
soundwave05 said:
I'm not so sure about Metroid Prime 3 making launch, but we'll see.

Since the Rev is basically an overclocked GCN chipset, it may mean that devs will just directly reuse old engines for the graphics with some extras ... so I guess that could speed up development.

It'll probably still take time to really figure out that controller though for devs.

I am more on the philosophy that games should be spread out so it doesn't go through a mega dry period like most new consoles do after launch.

This would be my optimal schedule:

Zelda:TP - Launched 2 months before Revolution.
New Mario Game - Rev Launch.
New SSB Game - Rev Launch.
Metroid Prime 3 - 2 months after Rev Launch.
Golden Sun 3 - 3-4 months after Rev Launch.
New Miyamoto IP - 6 months after Rev Launch.
 
SantaCruZer said:
I am more on the philosophy that games should be spread out so it doesn't go through a mega dry period like most new consoles do after launch.

This would be my optimal schedule:

Zelda:TP - Launched 2 months before Revolution.
New Mario Game - Rev Launch.
New SSB Game - Rev Launch.
Metroid Prime 3 - 2 months after Rev Launch.
Golden Sun 3 - 3-4 months after Rev Launch.
New Miyamoto IP - 6 months after Rev Launch.

Realistically I think you'll get Zelda and Smash Bros. with online play ... Nintendo knows that's more than enough to get any one with even a small interest in Nintendo games to buy the system. Between those two games though you're probably talking about 200-300 hours of gameplay for a Nintendo fanatic, so that's nothing to scoff at.

Expect a *ton* of "non-traditional" titles at Revolution launch, I think this time Nintendo wants to make sure stuff like Nintendogs and Brian Training launches *with* the Revolution, not 6-8 months later like it did on the Nintendo DS.

I just hope one of them is not a cooking simulation. I just can't see such a title working ... unless they made it some frenetic Iron Chef-styled party game or something.
 
soundwave05 said:
Realistically I think you'll get Zelda and Smash Bros. with online play ... Nintendo knows that's more than enough to get any one with even a small interest in Nintendo games to buy the system. Between those two games though you're probably talking about 200-300 hours of gameplay for a Nintendo fanatic, so that's nothing to scoff at.

Expect a *ton* of "non-traditional" titles at Revolution launch, I think this time Nintendo wants to make sure stuff like Nintendogs and Brian Training launches *with* the Revolution, not 6-8 months later like it did on the Nintendo DS.

I just hope one of them is not a cooking simulation. I just can't see such a title working ... unless they made it some frenetic Iron Chef-styled party game or something.

yeah and hopefully devs can speed up the development process with the Rev games now since it's similar to GC, and less costly for being next gen.
 
Wario Ware, Metroid Prime 3, Smash Bros, Mario, new IP. That'll be the launch I reckon, or within a few weeks of launch.
 
Mama Smurf said:
Wario Ware, Metroid Prime 3, Smash Bros, Mario, new IP. That'll be the launch I reckon, or within a few weeks of launch.

Perhaps ... but I think Nintendo really is not kidding around when they say Revolution is a platform aimed at non-gamers.

I think people will be surprised at some of the risks Nintendo will take with new franchises.

Positioning Zelda like this actually lets Nintendo studios do whatever they want now. They really don't have to worry about appeasing Nintendo fans for launch, whereas with GameCube it was always "where's my Mario? where's my Zelda? where's Metroid?".

If the system really has any chance at selling more than the GameCube, especailly being an underpowered/budget type of platform, it will need "non-traditional" games right from the start.

I think you could see anywhere from 4-5 new franchises on the Rev, some of which may be designed expressly around the controller and done at a low budget (like Brain Training on the DS), rather than 5-6 traditional Nintendo franchises/sequels + 1 new franchise.
 
One thing I have noticed is games that are mascot or character driven seem to be a turn-off to non-gamers.

I don't know if Brain Training on the DS for instance would be as popular if it was Mario Brain Training ... I think non-gamers look at that and feel that its just another traditional type of video game.

So you might see more stuff like Fishing, Symphony Conductor, Crazy Chef, etc. without Nintendo mascots.

An all-purpose "party" title ala Mario Party or Wario Ware should be there somewhere though.
 
drohne said:
i wish twilight princess had come out this year, particularly if waggle wand retrofitting was the deciding factor in the delay...i didn't expect xbox 360 to ruin current-gen graphics for me, but it has. already. it'll be pretty jarring to go from something like gears of war to zelda, and consequently i won't enjoy it next year as much as i would've enjoyed it this year. remember that post gahiggidy or someone made advising nintendo fans to stay away from high definition graphics? it sounds increasingly like good sense.


You didnt expect and it didnt....unless i've been seeing different xbox360 games......even my brother who is a graphics wore wasnt that impressed with 360 games....
 
radioheadrule83 said:
Its also a given that the perception of it as gimmicky is subjective, not least premature given you haven't tried it yet or even heard any specifics. I don't see anyone saying much that would cause the latter two statements either.

Bad day at work?


lol yeah bad day at work :lol

I know it's subjective but just by your experience, a last minute thing that is ADDED on a game.... my personal bet is that it won't be a fully integrated gameplay, it's gonna be a plus, that's all. Probably like what the "connectivity" was giving us (except for game designed with that in mind like Four Sword)
 
I wonder if Capcom could retool the RE4 engine with the new controller and make a RE spin-off for the Rev?

That might let them make a little more $$$ off that engine.

Star Wars Lightsaber Fighter and Namco or Sega lightgun shooters also seem like no-brainers.
 
soundwave05 said:
Perhaps ... but I think Nintendo really is not kidding around when they say Revolution is a platform aimed at non-gamers.

I think people will be surprised at some of the risks Nintendo will take with new franchises.

Positioning Zelda like this actually lets Nintendo studios do whatever they want now. They really don't have to worry about appeasing Nintendo fans for launch, whereas with GameCube it was always "where's my Mario? where's my Zelda? where's Metroid?".

If the system really has any chance at selling more than the GameCube, especailly being an underpowered/budget type of platform, it will need "non-traditional" games right from the start.

I think you could see anywhere from 4-5 new franchises on the Rev, some of which may be designed expressly around the controller and done at a low budget (like Brain Training on the DS), rather than 5-6 traditional Nintendo franchises/sequels + 1 new franchise.

they also have to convince people that smash bros will control better with the Rev remote.
 
SantaCruZer said:
Zelda:TP - Launched 4 months before Revolution.
New Mario Game - Rev Launch.
New SSB Game - 2-3 months after Rev Launch.
Metroid Prime 3 - at Rev Launch.
Golden Sun 3 - 3-4 months after Rev Launch.
New Miyamoto IP - 6 months after Rev Launch.

I would find that a better schedule. SSBM would be too threatening to Mario 128, and both would cannabilize each others sales. Metroid Prime 3 doesn't have the same drawing power, so thus it's okay if it comes at launch.

And Zelda should be released a few extra months earlier to soak up good sales.
 
CrisKre said:
Mario is strangely absent from that launc list.

and MARIO HAS TO BE ON THAT LAUNCH LIST.

Aren't they still running gameplay experiments with Mario? My guess is that it'll hit stores no earlier than 2008.
 
Oblivion said:
I would find that a better schedule. SSBM would be too threatening to Mario 128, and both would cannabilize each others sales. Metroid Prime 3 doesn't have the same drawing power, so thus it's okay if it comes at launch.

And Zelda should be released a few extra months earlier to soak up good sales.

I wouldn't mind seeing Zelda:TP 4 months before rev launch.
 
quadriplegicjon said:
well, they are saying its 100 hours long if you complete all the side quests and shit.. so that stuff wont necessarily take up much more physical disk space.

Who said it would be 100 hours long?
 
SantaCruZer said:
they also have to convince people that smash bros will control better with the Rev remote.

LOL. It's Smash Brothers.

Online.

If you had any interest in the franchise whatsoever, you'll be all over this title and Nintendo knows that full well.
 
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