I've tried it and can confirm that you can enable HDR using Special K and it looks beautiful.
First, set the API to DX12 in the game settings. Then, download and extract SpecialK64.dll in the game directory, renaming it to dxgi.dll. In the game, open Special K with Ctrl+Shift+Backspace, click on HDR, then HDR Setup and enable scRGB. You'll then need to change the display mode for the change to take effect, just toggle full-screen on and off in the game settings.
Then adjust the settings to your liking in Special K's HDR menu. The settings that have worked best for me are Brightness Scale at 2.0x and Middle Gray at -5%.
TP isn't exactly one of my favorite Zeldas, but at least part of it is because of its terrible QoL.
QoL improvements + bloom removal could make me appreciate it a bit more.
I think TP, WW and SS both suffered greatly from anti-QOL. SS in particular had insane choices, like re-forcing slow "New item" pop ups for rupee types every session. Strip a lot of the annoyances away and you're left with fun games.
I'm sure part of the reason people love OOT is that it doesn't get in its own way as much as the others, but even that benefits from some QOL features. MM even more so.
TP isn't exactly one of my favorite Zeldas, but at least part of it is because of its terrible QoL.
QoL improvements + bloom removal could make me appreciate it a bit more.
I think TP, WW and SS both suffered greatly from anti-QOL. SS in particular had insane choices, like re-forcing slow "New item" pop ups for rupee types every session. Strip a lot of the annoyances away and you're left with fun games.
You wouldn't happen to have a list of all the games that have been ports, recomps, decomps, and fan made that you've covered, would you? Somebody asked in this thread and honestly I'm interested too