1) this game is just oozing with polish. i dont think ive seen prettier menus in any other game ever. its so exquisitely detailed. the artwork is great and theres lots of neat little effects and charming animations found all over the game. its incredible how much work went into the art and design of this game but i guess thats to be expected if studio ghibli is involved.
Yeah the art, graphics and atmosphere of this game are second to none. It's unbelievably good.
I did not finish it yet (55hrs in) - I am past the "last" boss, before the next "last" boss but I have some minor gripes:
- 95% of the side quests are Give & Take Heart. What a wasted opportunity. Quests like "Stolen Cat Whiskers" or "Level this Familiar up to LVL 40" are very rare.
- "Tactics" command is pretty useless. What they should have is an option stating: "Use only the following Abilities -->" and a submenu where you could mark the current Familiar's Abilities to be used.
- Perdida and Yule do not feature exclusive music
What in the fuck?
- the dungeons are a joke... the only one dungeon that only resembles a random dungeon from DQ8 is the Glittering Grotto. The rest are worthless - very short and very easy.
On the plus side:
+ production values. The game OOZES with them.
+ Wizard's Companion (absolutely amazing and a blast to read)
+ Al-Khemi! (Alchemy, get it?)
+ Merit Card Awards system
+ Hunts (but they are kinda repeatable in the end)
+ story and characters. Lord High Lord of the Fairies is one of the best supporting characters in jRPGs history.
+ ultra-fast loading
+ flying around on Tengri
+ best overworld since FF8
+ ultra-fast battles, almost as fast as FF13 ones
Game is still a 10/10 for me. My dream anime jRPG.