ok
So metamorphing your Familiars resets there stats, pretty fucking stupid imo.
But its still pretty early so I cant tell if I'm doing it right
Here's the thing. At the Temple of Sages place, after you learn how to capture Familiars, the Sage gives you an orb to morph my little guy.
Now to my understanding it resets their level back to 1, but their base stats is now higher than what it was during its first form, but again its level is back to 1 so its now weaker than when I took the trials. Far weaker.
Then I get back to the Desert place to cash in on my Hunts and say to myself "ehh, lets earn some more merit-points". So I do this one mission that rewards me with some more orbs for Morphing my Familiars., But these orbs dont just morph the familiar to its next stage, these orbs Morph Familiars into one of their final forms.
Wouldn't I be better off using one of those on Mite? That way I wouldn't have to reset his level/stats again after he reaches the next Morphing level?
ok
Then I get back to the Desert place to cash in on my Hunts and say to myself "ehh, lets earn some more merit-points". So I do this one mission that rewards me with some more orbs for Morphing my Familiars., But these orbs dont just morph the familiar to its next stage, these orbs Morph Familiars into one of their final forms.
Wouldn't I be better off using one of those on Mite? That way I wouldn't have to reset his level/stats again after he reaches the next Morphing level?
You have to morph to the second stage first, then the final stage. Getting reset back to level 1 seems jarring at first, but they'll catch up quickly, particularly with the way the game splits up XP in battles.
ok
So metamorphing your Familiars resets there stats, pretty fucking stupid imo.
But its still pretty early so I cant tell if I'm doing it right
Here's the thing. At the Temple of Sages place, after you learn how to capture Familiars, the Sage gives you an orb to morph my little guy.
Now to my understanding it resets their level back to 1, but their base stats is now higher than what it was during its first form, but again its level is back to 1 so its now weaker than when I took the trials. Far weaker.
Then I get back to the Desert place to cash in on my Hunts and say to myself "ehh, lets earn some more merit-points". So I do this one mission that rewards me with some more orbs for Morphing my Familiars., But these orbs dont just morph the familiar to its next stage, these orbs Morph Familiars into one of their final forms.
Wouldn't I be better off using one of those on Mite? That way I wouldn't have to reset his level/stats again after he reaches the next Morphing level?
it wont even let you use it yet. Don't worry about it really.
The game throws so much at you it can be overwhelming, but generally i have found it doesn't really let you screw up too badly
Still have a week to decide if I'm going to pick this up or not. Some questions if I may (sorry if they are answered a million times):
Does the story keep driving along or does it get "lost" until you grind along side quests for hours before it finally pops up again for a few seconds?
How much grinding is required to progress? From the demo I'm expecting it to be battle heavy enough that there will be little?
Are load times an issue?
Finally, and a little harder to answer perhaps, but if I really tried to like Rogue Galaxy and saw heaps of potential...but in the end hated it and the time I wasted on it because it never amounted to anything, despite it looking pretty... will I feel the same here because it is a similar style or is it different enough to give it a go?
I hope people understand where I'm coming from. The demo left me really not feeling the game, but everything I'm seeing and reading since suggests I should be on board.
it wont even let you use it yet. Don't worry about it really.
The game throws so much at you it can be overwhelming, but generally i have found it doesn't really let you screw up too badly
really? why not.
I didn't try one on my other Familiars yet because I wanted to research about it first.
So whats the point of the Max-orbs that Morph a Familiar to its final Form if you can only use a regular sized or to get a Familiar to its second stage?
Still have a week to decide if I'm going to pick this up or not. Some questions if I may (sorry if they are answered a million times):
Does the story keep driving along or does it get "lost" until you grind along side quests for hours before it finally pops up again for a few seconds?
How much grinding is required to progress? From the demo I'm expecting it to be battle heavy enough that there will be little?
Are load times an issue?
Finally, and a little harder to answer perhaps, but if I really tried to like Rogue Galaxy and saw heaps of potential...but in the end hated it and the time I wasted on it because it never amounted to anything, despite it looking pretty... will I feel the same here because it is a similar style or is it different enough to give it a go?
I hope people understand where I'm coming from. The demo left me really not feeling the game, but everything I'm seeing and reading since suggests I should be on board.
-it gets along. But Side quests reward you with some pretty usful items, plus the ca$h. and you earn merit points that you spend on perks.
- I usually just fight every enemy I see. Thats the best way to do it. If they run from you, dont bother chasing them.
- what load times?
-Well I liked Rouge Galaxy. Terrible story but It had potential so I plowed through. Worth my $20. NinoKuni is a far better experience all around. Battle are great. Story moves along at a reasonable pace. whats not to like.
ok
So metamorphing your Familiars resets there stats, pretty fucking stupid imo.
But its still pretty early so I cant tell if I'm doing it right
Here's the thing. At the Temple of Sages place, after you learn how to capture Familiars, the Sage gives you an orb to morph my little guy.
Now to my understanding it resets their level back to 1, but their base stats is now higher than what it was during its first form, but again its level is back to 1 so its now weaker than when I took the trials. Far weaker.
Then I get back to the Desert place to cash in on my Hunts and say to myself "ehh, lets earn some more merit-points". So I do this one mission that rewards me with some more orbs for Morphing my Familiars., But these orbs dont just morph the familiar to its next stage, these orbs Morph Familiars into one of their final forms.
Wouldn't I be better off using one of those on Mite? That way I wouldn't have to reset his level/stats again after he reaches the next Morphing level?
Low level upgraded familiars level up fast and hit similar stats much faster than higher level original ones, so you don't notice the lower levels as much, especially if you have other familiars you can use until that one gets to a higher level.
really? why not.
I didn't try one on my other Familiars yet because I wanted to research about it first.
So whats the point of the Max-orbs that Morph a Familiar to its final Form if you can only use a regular sized or to get a Familiar to its second stage?
really? why not.
I didn't try one on my other Familiars yet because I wanted to research about it first.
So whats the point of the Max-orbs that Morph a Familiar to its final Form if you can only use a regular sized or to get a Familiar to its second stage?
Does the story keep driving along or does it get "lost" until you grind along side quests for hours before it finally pops up again for a few seconds?
How much grinding is required to progress? From the demo I'm expecting it to be battle heavy enough that there will be little?
Are load times an issue?
Finally, and a little harder to answer perhaps, but if I really tried to like Rogue Galaxy and saw heaps of potential...but in the end hated it and the time I wasted on it because it never amounted to anything, despite it looking pretty... will I feel the same here because it is a similar style or is it different enough to give it a go?
Can someone answer When can I metamorph my mite? Is it part of the storyline because according to my prima guide it says 12 he is at 14 now and nothing happened.
Can someone answer When can I metamorph my mite? Is it part of the storyline because according to my prima guide it says 12 he is at 14 now and nothing happened.
This is the first time I've bought a retail size game from PSN and holy shit, it seems like it takes just as long to install the game as it does to download it. What the fucking fuck.
Still have a week to decide if I'm going to pick this up or not. Some questions if I may (sorry if they are answered a million times):
Does the story keep driving along or does it get "lost" until you grind along side quests for hours before it finally pops up again for a few seconds?
How much grinding is required to progress? From the demo I'm expecting it to be battle heavy enough that there will be little?
Are load times an issue?
Finally, and a little harder to answer perhaps, but if I really tried to like Rogue Galaxy and saw heaps of potential...but in the end hated it and the time I wasted on it because it never amounted to anything, despite it looking pretty... will I feel the same here because it is a similar style or is it different enough to give it a go?
I hope people understand where I'm coming from. The demo left me really not feeling the game, but everything I'm seeing and reading since suggests I should be on board.
- The story is pretty much straighforward and it doesn't get lost.
- I recommend you play easy in this game. The difficulty spikes are pretty weird from what I know.
- No load times. But installation will take around 10 minutes or so.
- What did you hate about Rogue Galaxy?
Does combat ever get more complicated? Seems really simplistic. Also is there any way to avoid getting hit? Feels like im doing something wrong when all i can do is stand there and get whacked because im standing there waiting to attack
I'm about 2 1/2 hours in. My opinion may change once I've played more tomorrow, but right now it's been a pretty poor beginning. You spend more time having things explained to you than actually playing the game, the
death of Oliver's mother was poorly done with no emotion or tension to the scene
and I don't feel any kind of sense of urgency or connection to the game world.
It's a real shame because the game looks great, but I just want to fucking play the game and further the story, not sit there and have to read through poorly constructed English sentences with no voice overs (it's fine when they're voiced, but when you have to read this shit with no voice overs, it's a fucking pain).
I'm probably right around where you are and I'm feeling the exact same way. When the game does let me play I've been having quite a bit of fun but there are so many limitations placed on the player for so long in the beginning. I hope the game lets me veer off from the main "Go here...Now go here...Now go here..." story and allows me to explore and tackle things freely.
- The story is pretty much straighforward and it doesn't get lost.
- I recommend you play easy in this game. The difficulty spikes are pretty weird from what I know.
- No load times. But installation will take around 10 minutes or so.
- What did you hate about Rogue Galaxy?
The main problem with Rogue Galaxy in this context, is that you were placed in a really interesting environment and then there was literally nothing to do but grind through fights to the end. There was nothing to interact with and nothing to explore and see. Every time I went somewhere knew I was hoping that this would be the place where "it got good" but it never came.
This would have been worth it if there was a story worth waiting for, but there never was. The potential kept me going, but it never delivered.
I fear these type of games because they are just good enough to keep me playing, but not good enough to actually make me feel happy about seeing it through.
-Well I liked Rouge Galaxy. Terrible story but It had potential so I plowed through. Worth my $20. NinoKuni is a far better experience all around. Battle are great. Story moves along at a reasonable pace. whats not to like.
Sounds good, but it worries me if you liked RG It is more than fair to do so of course, but we may have very different tastes.
At the end of the day, not like I'm spoilt for RPG choice these days so I'm sure I'll be there.
I played until after you get the first optional quests, and I like it a lot so far.
The first bounty hunting quest "boss" encounter was actually pretty challenging.
I didn't encounter any "poorly constructed English sentences" so far
I played until after you get the first optional quests, and I like it a lot so far.
The first bounty hunting quest "boss" encounter was actually pretty challenging.
I didn't encounter any "poorly constructed English sentences" so far
I'm still deciding if I get it now or later and the difficulty, like I said earlier, is my main concern. I'm really bad at this genre despite liking them.
I'm still deciding if I get it now or later and the difficulty, like I said earlier, is my main concern. I'm really bad at this genre despite liking them.
Normal, but I meant "challenging" in a positive way, it wasn't unreasonably hard at all -- just not the "mash button to win" type encounter you could expect in some JRPGs in the first optional quest. Oh, and I did that quest immediately when it became available.
By the way, it seems like you can change the difficulty at any time.
Normal, but I meant "challenging" in a positive way, it wasn't unreasonably hard at all -- just not the "mash button to win" type encounter you could expect in some JRPGs in the first optional quest. Oh, and I did that quest immediately when it became available.
By the way, it seems like you can change the difficulty at any time.
Read the review and sounds like he reasoned his score well enough, but he basically insulted anyone that likes it, as someone who is pulled in by graphics as opposed to gameplay, I'm still waiting on my Wizard Edition from namco so I can't say how accurate that it is, but not mentioning the word music seems an odd omission for such a game.
"Make Believe" seems like a shot at reviewers giving 9's.
I'm about 2 1/2 hours in. My opinion may change once I've played more tomorrow, but right now it's been a pretty poor beginning. You spend more time having things explained to you than actually playing the game, the
death of Oliver's mother was poorly done with no emotion or tension to the scene
and I don't feel any kind of sense of urgency or connection to the game world.
It's a real shame because the game looks great, but I just want to fucking play the game and further the story, not sit there and have to read through poorly constructed English sentences with no voice overs (it's fine when they're voiced, but when you have to read this shit with no voice overs, it's a fucking pain).
To be fair, this is a huuuuge problem for a lot of jrpgs. It's why I hate Persona 4, because the tutorial is ass and the rest of the game is just tons of exposition. Not many have gotten this right.
Ni no Kuni also has some serious pacing problems the titular White Witch isn't mentioned by name until 40-plus hours into the game and they extend well beyond its plot.
She was called the White Witch in a much earlier cutscene within the first five hours.
Scene in question:
The scene where she is surrounded by the silver armored kings/knights holding gold staffs and summons Shadar and gives him assurance that he and only he would be allowed to kill Oliver. I believe it was Shadar himself that calls her White Witch.
Don't have much of an issue with the review. He seems to be levying the same issues/annoyances at the that anyone who has put a good amount of time into it will have at least noticed. I wish we could ignore scores for reviews because it becomes the focus of discussion not the content of the review.
I just started the game last night. It was the quickest 4hours of my life.
This game gets 10 / 10 feels. It has been a while since a game made me shed a tear in the first couple hours of gameplay. I guess I might be prone to emotional swings, but god if that scene
where Oliver's mother dies
is not getting to you ... I don't like you as a person !
Also, I'm getting a positive DQ VIII vibe from this game.
I've had the UK Wizard Edition preordered for months, but impatience got the better of me. A couple of US PSN codes were bought (thanks for making me wait for HOURS for the codes, Amazon.com), and after an overnight download and install, I was good to go.
5 hours in, and even though it's been
a slow start while menus and gameplay actions are explained
, I've been sucked right in by the beautiful graphics and wonderful music. It's so nice to see such vivid colours in a game, which in a way reminds me of the feel-good vibes I used to get from playing on my Super Nintendo many years ago.
Final (early) conclusion: Mister Drippy is one of the best videogame characters ever. It's rare for me to ever laugh out loud at a game - or any other entertainment medium, for that matter - but practically everything he says is a laugh riot to me. Someone tell Level-5 that he needs his own game!
I'm playing on Easy and found myself dying a couple of times about ten hours in because I didn't grind enough. Feels almost like Normal and the gameplay is still a challenge. The only frustration comes from juggling between all the characters and familiars you have to use.