Angelus Errare
Banned
Well if I was fighting a super badass ninja I'd be a pussy too.
benzy said:Pussified enemies lol.
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A hardcore NG fan from NinjaFortress said it felt completely random when he played it, with it occurring more often on easier difficulties.
Stark contrast from NG2. Right from the very beginning, a Black Spider clan member with his leg cut off still wants to kill you, and still fights.benzy said:Pussified enemies lol.
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Heh. At least it doesn't look as bad as DmC._dementia said:Damning with faint praise?
Angelus Errare said:Well if I was fighting a super badass ninja I'd be a pussy too.
Heh. At least it doesn't look as bad as DmC.
Jesussubversus said:Why? Again I'm not a hack-n-slash pro but DmC looks miles better and interesting. I understand that Capcom fans are butthurt but we're not in one of THESE threads so care to explain?
At least new Dante doesn't kill every enemy with a damn finisher in one hit moving from one to another in Arkham Asylum fashion.
subversus said:Why? Again I'm not a hack-n-slash pro but DmC looks miles better and interesting. I understand that Capcom fans are butthurt but we're not in one of THESE threads so care to explain?
At least new Dante doesn't kill every enemy with a damn finisher in one hit moving from one to another in Arkham Asylum fashion.
I dont think thats gonna be every enemy in the gamebone_and_sinew said:Bwahahaha at that gif. Oh my god is that for real? Enemies dropping to their knees and crawling away from you. This looks terribad.
Heh. At least it doesn't look as bad as DmC.
subversus said:Why?
ultim8p00 said:Have you seen the latest stage demo for DmC? It looks leagues better than this. The art is better AND the combat isn't nearly as random. The only thing NG3 has on DmC is 60fps. I hope there is more to NG3 because it's starting to look like Ninja Theory made a way better brawler than Team Ninja.
It was so obvious from all the additions and deletions to the Sigma games that Hayashi does not know what the fuck he is doing with Ninja Gaiden. Itagaki really did make Team Ninja. They are nothing without him, at least when it concerns Ninja Gaiden.
~Devil Trigger~ said:Jesus
Fucking
Christ
ultim8p00 said:DmC:
1. DmC looks more precise in terms of game play. You have control of your actions.
2. DmC's art looks better and more imaginative.
3. It's Ninja Theory. The story is going to be better.
4. Though DmC also has cinematic kills, they do not interrupt the combat as significantly as NG3 since the camera just slow-mo zooms in on your last hit rather than interrupting your combo every 2 hits as in NG3. And they do not happen nearly as often.
5. DmC at least tries to be true to the DMC series in that the game lets you string together stylish combos on multiple enemies.
NG3
1. From the videos shown, you seem to get interrupted into every 1 to 2 hits. You cannot even start a goddamn combo sometimes. You automatically go into canned cinematic kills.
2. The combat is SLOWER than DmC, even though DmC runs at half the framerate. Watch both TGS stage demos and compare (for comparison, the combat in NGII was as fast as DMC, while the combat in NGB was slower, but faster than DmC ).
3. NG3 runs at 60fps and animates way better, but again, combat is slow because Ryu moves slowly, almost as if they doubled the frames to make the game look like 30fps from 60fps. DmC does the opposite. It's not as well animated, but it feels faster because they cut frames in an attempt to make it look 60fps.
You be the judge, but it doesn't sound that crazy to me. DmC looks better at this point.
Skilletor said:What's random about this battle system?
subversus said:Why? Again I'm not a hack-n-slash pro but DmC looks miles better and interesting. I understand that Capcom fans are butthurt but we're not in one of THESE threads so care to explain?
At least new Dante doesn't kill every enemy with a damn finisher in one hit moving from one to another in Arkham Asylum fashion.
ultim8p00 said:DmC:
1. DmC looks more precise in terms of game play. You have control of your actions.
2. DmC's art looks better and more imaginative.
3. It's Ninja Theory. The story is going to be better.
4. Though DmC also has cinematic kills, they do not interrupt the combat as significantly as NG3 since the camera just slow-mo zooms in on your last hit rather than interrupting your combo every 2 hits as in NG3. And they do not happen nearly as often.
5. DmC at least tries to be true to the DMC series in that the game lets you string together stylish combos on multiple enemies.
NG3
1. From the videos shown, you seem to get interrupted into every 1 to 2 hits. You cannot even start a goddamn combo sometimes. You automatically go into canned cinematic kills.
2. The combat is SLOWER than DmC, even though DmC runs at half the framerate. Watch both TGS stage demos and compare (for comparison, the combat in NGII was as fast as DMC, while the combat in NGB was slower, but faster than DmC ).
3. NG3 runs at 60fps and animates way better, but again, combat is slow because Ryu moves slowly, almost as if they doubled the frames to make the game look like 30fps from 60fps. DmC does the opposite. It's not as well animated, but it feels faster because they cut frames in an attempt to make it look 60fps.
You be the judge, but it doesn't sound that crazy to me. DmC looks better at this point.
Skilletor said:I disagree with everything in your fist paragraph. I hated the DmC stage demo. Thought it was shit and looked like everything I hate about Ninja Theory games. I'd probably judge it less harshly if it wasn't supposed to be a DMC game, but...well, it is.
I also thought NG Sigma 2 a better game than vanilla NG2.
What's random about this battle system?
ShockingAlberto said:I am going to go ahead and guess that the demo specifically to show the "life pleading" mechanic is not indicative of all parts of the game.
ThoughtsOfSpeaking said:Wow.
There was was once a time, not so long ago that Ninja Gaiden fans, DMC fans and Action gaming fans in general used to argue which of the two series was the pinnacle of the genre.
Its highly ironic, and not in a small way saddening, to see them no argue about which one has been fucked up the most.
Seriously, fuck this generation.
~Devil Trigger~ said:I dont know what the fuck you smoking/sniffing/watching/imagining.
ShickingAlberto said:I am going to go ahead and guess that the demo specifically to show the "life pleading" mechanic is not indicative of all parts of the game.
benzy said:Pussified enemies lol.
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A hardcore NG fan from NinjaFortress said it felt completely random when he played it, with it occurring more often on easier difficulties.
Outside of the Cinemantic kills Ryu still moves well and the when he is slashing or knocking people up to do the drop it looks and moves right.ultim8p00 said:Can you tell me why you think the combat in DmC looks worse? From a purely objective standpoint, and not from an "omg they fucked DMC fuck you NT" standpoint. I hate what they did to DMC as well, but NG3 looks worse to me.
I'm hoping that you are correct. In fact I'm hoping that I'm just prematurely upset because I'm a hardcore NG fan and that things will be ok in the end.
Kayo-kun said:Why are people that pissed about some of the things in the tutorial level? I am sure that the enemies will be less of a pussy later on in the game and in the higher difficulties. Sure, you wont have ninjas crawling without any legs trying to kill you, but these types of enemies werent existant in NG1 either.
Also, have there been any word on which weapons are in the game? I really hope all of the ones from NG2 is in it, even if I believe its highly unlikely. Last I heard was that you would unlock the weapons by playing the multiplayer mode, but that doesn't sound right.
ultim8p00 said:You unlock weapons in multiplayer and you use them in multiplayer only, at least that's what I read in some preview a while back and also what seems to be coming from NinjaFortress.
Kayo-kun said:Why are people that pissed about some of the things in the tutorial level? I am sure that the enemies will be less of a pussy later on in the game and in the higher difficulties. Sure, you wont have ninjas crawling without any legs trying to kill you, but these types of enemies werent existant in NG1 either.
Also, have there been any word on which weapons are in the game? I really hope all of the ones from NG2 is in it, even if I believe its highly unlikely. Last I heard was that you would unlock the weapons by playing the multiplayer mode, but that doesn't sound right.
Pachinko said:I'm mostly annoyed because I had in my head what should have been the perfect ninja gaiden experience (ninja gaiden 2's combat combined with the level and boss design quality from ninja gaiden 1), instead hayashi has basically washed the board clean, almost pretended that ng1/2 never happened and now this is his reinterpretation of the series. Which whatever I guess, it's his studio I suppose.
We wait with bated breath for The Queen's return to save us from this Action gaming mediocrity.ThoughtsOfSpeaking said:Edit: I used those two post as examples but now the whole threads doing it.
Wow.
There was was once a time, not so long ago that Ninja Gaiden fans, DMC fans and Action gaming fans in general used to argue which of the two series was the pinnacle of the genre.
Its highly ironic, and not in a small way saddening, to see them now argue about which one has been fucked up the most.
Seriously, fuck this generation.
TruePrime said:Outside of the Cinemantic kills Ryu still moves well and the when he is slashing or knocking people up to do the drop it looks and moves right.
DmC videos didn't go have one damn combo go buy with out slow down to "show" the big hits or the weird janky way Dante moves.
Not to mention the weird floatyness of the enemies or the awkwardness of the DT.
They really need to drop the kills in Ninja Gaiden 3, but when you see and feel the combat in between the retarded things it still develiers far better then the jank that is DmC combat.
You want a good summary of why DmC's combat fails? Go read up Dahbomb's post in the DmC thread, he goes way more in depth and picks apart showing exactly what is wrong with it in a bunch of different ways.
ThoughtsOfSpeaking said:My take is the base combat in NG3 is untouched and perfectly serviceable so by default It beats DMC in that area.
but ultimately, Its really what shit sandwich you can stomach most.
I can still see myself buying this over DmC, but only just.
The random element is stupid, however I personally think your insane if you think that DmC is somehow better despite it being having so many more problems all because of this one shitty element of NG3.ultim8p00 said:Imagine if Dante just randomly Devil Triggered mid combo in DMC3, or that the whole game played like automatic mode. It doesn't matter if the jumps are perfect, or if moves connect right. Once you introduce an element of randomness to an action game, it automatically becomes a button masher where you press buttons to see cool things happen. It's not an action game anymore. Everything else is secondary. You have to get the core tenet right first, which DmC has. NG3 has not. It doesn't matter that Ryu is so well animated or that the moves look right if you have random shit interrupting the moves.
Skilletor said:DmC looked a lot slower to me than NG3.
What demo of DMC4 did you play? The only one I know of had you controlling Nero.subversus said:c'mon, don't be ridiculous. It can't look slower because it's not interrupted by some goddamn finisher at least.
I could agree about slo-mo breaks though, but I must play it first - it depends on responsiveness... God of War has some slo-mo breaks and I loved it.
I have never played Devil May Cry (except demo for DMC4 and Dante was SLOW there).
as for reference hack-n-slash games I've played:
-God of War
-Golden Axe I and III
-Ninja Gaiden Sigma + NJII
-Prince of Persia: Warrior Within (lol)
-Heavenly Sword
that's all so I judge this videos and games as a quite novice player.
TruePrime said:What demo of DMC4 did you play? The only one I know of had you controlling Nero.
Even if you mean him then no, not at all. While Nero didn't run fast everyone of his atttacks flowed from one to another and was far smoother in excution the anything shown in DmC. Also why the hell is the lol next to PoP WW instead of Heavenly Sword?
ultim8p00 said:Imagine if Dante just randomly Devil Triggered mid combo in DMC3, or that the whole game played like automatic mode. It doesn't matter if the jumps are perfect, or if moves connect right. Once you introduce an element of randomness to an action game, it automatically becomes a button masher where you press buttons to see cool things happen. It's not an action game anymore. Everything else is secondary. You have to get the core tenet right first, which DmC has. NG3 has not. It doesn't matter that Ryu is so well animated or that the moves look right if you have random shit interrupting the moves.
The run speed is slow that much is true.subversus said:becaues POP is a platforming game, not a classic hack-and-slash. But Warrior Within had some hack-and-slash elements I liked.
and yes, I played as Nero... I just chose one option never bothered with another.
The motherfucker ran like he was 100 years old and I hated that but I certainly don't remember any pauses during combos, that's for sure. I might try it as Dante then, because DmC gameplay from TGS made me excited about the franchise.
subversus said:c'mon, don't be ridiculous. It can't look slower because it's not interrupted by some goddamn finisher at least.
I could agree about slo-mo breaks though, but I must play it first - it depends on responsiveness... God of War has some slo-mo breaks and I loved it.
I have never played Devil May Cry (except demo for DMC4 and Dante was SLOW there).
as for reference hack-n-slash games I've played:
-God of War
-Golden Axe I and III
-Ninja Gaiden Sigma + NJII
-Prince of Persia: Warrior Within (lol)
-Heavenly Sword
that's all so I judge this videos and games as a quite novice player.
ThoughtsOfSpeaking said:then you have no idea what you are talking about..
And lol at DMC4 being "slow"
you consider this slow?
http://www.youtube.com/watch?v=hjsuGB3S92Q
http://www.youtube.com/watch?v=ATpe0f-WasA
and nero had a move in the demo that speeded up his run speed after a few paces...i dont know what you are talking about.
Feels Batmanclaviertekky said:
subversus said:Nero sucks ass, I don't need "a move" which turns on automatically about 5 seconds after the start of running animations and doesn't speed this dude up really. I'll try the demo tommorow as Dante, may be he's better in that regard.
As for these videos... Sure, looks impressive, but I wasn't able to do even 10% of this in the demo. These guys are just crazy.