I was actually going to edit my post after I made it to avoid this sort of blathering stupidity, but I thought, nah, nobody is that dumb. I should have known better.
You have to use grenades or rockets to beat Halo 1.You can beat any Halo game with just a BR, they should remove all other weapons from Halo 4.
I was actually going to edit my post after I made it to avoid this sort of blathering stupidity, but I thought, nah, nobody is that dumb. I should have known better.
You have to use grenades or rockets to beat Halo 1.
A fan of the old games should be the first to point out that these are basically different franchises.
I would just go a different direction if I were Tecmo. NGB was apparently a once-in-a-lifetime thing Itagaki failed to live up to. Its just going to be diminishing returns unless they redrfine the series a third time.
Oh boy....
Worst game yet and it has framerate problems? This will probably go to the no buy at all list then lol.
Stay classy.
The funny thing is that you hardly notice the drops because when the action gets busy the combat sequences run at 30fps, which is then again hard to notice due to the action being quite fast with the camera constantly zooming in and out.
What is very noticeable tho is the slowdowns. These are especially apparent on the fleet level. Some of the busiest combat sequences there basically run in slow motion.
Also, "60fps heritage" my ass.
Er-you didn't need to use any of the other weapons in the other two Ninja Gaiden, dude. The Dragon Sword was the answer to 99.9% of encounters, including bosses, in the game. Search your heart, you know it to be true.
Losing the Lunar sucks, but frankly it won't be missed in general gameplay.
Because it isn't Ninja Gaiden: Black HD Remix. Play NG:Black and then come back to ask that.
Iron Maidens will fuck your shit up without the Tonfas or the Lunar.
Werewolves would straight up punch you through your attacks with the Dragon Sword.
IMO the Lunar was the most useful weapon, especially once you got the spikes on it.
two words.
Ghost fish.
And thats just off the top of my head.
Iron Maidens will fuck your shit up without the Tonfas or the Lunar.
Werewolves would straight up punch you through your attacks with the Dragon Sword.
IMO the Lunar was the most useful weapon, especially once you got the spikes on it.
-There is something odd about hitboxes and how the moves connect. I'm not sure what this means.
There are achievements for going through NG2 with each of the weapons exclusively.
Only question is which will be worse: NG or DmC.
The direction these two franchises have gone is unfortunate.
God doing the NINPO only run as long as you could was a pain in the ass to get those.
Love the Ninja Gaiden series but i'll wait for bomba price.
Haven't played either but DmC just keeps looking better and better with each video they show. I think it will be a breath of fresh air into the series myself. My dream would be a yearly DMC release with an old school DMC and a NT DmC alternating each year. A route i was hoping Prince of Persia to take after the '08 game ;(.
Haven't played either but DmC just keeps looking better and better with each video they show. I think it will be a breath of fresh air into the series myself. My dream would be a yearly DMC release with an old school DMC and a NT DmC alternating each year. A route i was hoping Prince of Persia to take after the '08 game ;(.
A fan of the old games should be the first to point out that these are basically different franchises.
I would just go a different direction if I were Tecmo. NGB was apparently a once-in-a-lifetime thing Itagaki failed to live up to. Its just going to be diminishing returns unless they redefine the series a third time.
Not even a contest. NG still runs at 60fps.Only question is which will be worse: NG or DmC.
The direction these two franchises have gone is unfortunate.
-There is something odd about hitboxes and how the moves connect. I'm not sure what this means.
-The difficulty nerf isn't that bad apparently. Things just seem to have been spread out more. Ultimate Ninja difficulty may be the new Master Ninja. Harder enemies come earlier on harder difficulties as usual.
Dear god whyI think I know what that means. And it's quite annoying. Basically injured/bleeding enemies (about to die without your intervention - they are not fighting anymore) are still considered active enemies so if a "walking dead" happens to be nearby while you are hitting at an active enemy Ryu will sometimes deviate his combo attack towards the former ignoring the latter.
Still, NG2 is miles better than NGS2 while Rehayashi had the blueprints and could easily improve the game instead of making it worse. NG2 wasn't being finished and not being finetuned. Part of the reason was that was Itagaki being in conflict with Tecmo.
The things OXM mentions about NG3 make me suspect its going to be a run of the mill action game you run through once and then never care for again. There seems to be no challenge, no different weapon styles, no upgrades, no item management...
Not even a contest. NG still runs at 60fps.
I think I know what that means. And it's quite annoying. Basically injured/bleeding enemies (about to die without your intervention - they are not fighting anymore) are still considered active enemies so if a "walking dead" happens to be nearby while you are hitting at an active enemy Ryu will sometimes deviate his combo attack towards the former ignoring the latter.
None of Itagaki's games were polished for the 360. DoA4 could've used some more balancing and DoAX2 and NG2 were a mess.
Have they mentioned anything about the constant zooming in when you attack and if you can turn that off? They mentioned turning off the QTE's, so I'm not sure if you can turn off the zoom too.
I find it hilarious that a game that has exactly ONE review to it's credit, with the final score being 80/100...
We're already getting Batman gifs posted!
Never change, gaf.
Could you elaborate more on this? My code has 3 difficulty settings, Hero, Normal and Hard. How do you unlock those extra difficulties? Besides, Hard is already bordering the bullshit for how much hard it is I can't think of how they can make it even harder than that. Hopefully not by adding more enemies as that would result in super-slowmotion action.