Makes sense. Probably alot easier to get the game than the system.They said they believe it's due to people buying multiple copies thanks to the LE. Additionally people buying it when the system is sold out is another option.
Makes sense. Probably alot easier to get the game than the system.They said they believe it's due to people buying multiple copies thanks to the LE. Additionally people buying it when the system is sold out is another option.
I don't believe so. Just mention of the Splatoon 2 tournament, and to stay tuned. Unless someone else can add!
No it won't.
Uh huh
Nintendo released the following home consoles: NES, SNES, N64, NGC, WII, WIU
Three out of four are failures. So four and a half of these are failures. I'm sure we can all agree that WII wasn't a failure, so you are arguing every single other one including NES and SNES were failures. Please tell me more oh wise games analyst.
You get to include the second November in a lot of those first year release schedules which is when a second round of big games typically comes. I would expect one more game for Q4 this year and then Nintendo will have a big game for Q1 next year that they pushed out of Q4 2017 whether it is Super Smash, Mario Maker, Pokemon Stars, Retro's Game, or Animal Crossing along with another smaller scale title. It'll round out the first year line up quite a bit in comparison to Wii and Gamecube. I think the Wii U's looks weak even against the Switch's line up as is.
Haha, true, I'd love for there to be more games! But then comes the concern that they threw up most of their stuff and 2018 will be somewhat quiet.
so if Zelda sells at a conservative 50% attach rate, expect it to sell 5 million copies this FY.
Went through all the pages, was that hiphenated f for fiscal or fucking?
Went through all the pages, was that hiphenated f for fiscal or fucking?
The timer is finished and no news.Rösti;234914791 said:Nintendo's financial results briefings are usually held 10:00 AM JST the day after the earnings release. April 28, 2017, 10:00 AM JST converts to the below.
I think they have had it 09:00 AM JST some time. But around these times anyway.
The timer is finished and no news.
Rosti lied. Truly the darkest timeline smh.
/s
But seriously no news at all huh? They must be too shocked by the megatons.
The timer is finished and no news.
Rosti lied. Truly the darkest timeline smh.
/s
But seriously no news at all huh? They must be too shocked by the megatons.
No it won't.
Are these just the manufactured units, or shipped out of the warehouse?
so if Zelda sells at a conservative 50% attach rate, expect it to sell 5 million copies this FY.
Ha, I forgot about that one. Quarterly went from 1.01m to 1.02m back to 1.01m.The infamous WiiU fourth quarter when the console actually sold negative numbers in Europe (Nintendo bought back the stocks).
LOL, guys, this naive guy here actually thinks XBC2 is coming this year LOLOL!In case people missed it Nintendo still have Xenoblade Chronicles 2 listed as 2017 for Japan, America and Europe on their finances.
I'm hoping it comes this year.
"man I can't wait to play loz"Switch: 2.74 millions
Zelda (Switch): 2.76 millions
Uh huh
Nintendo released the following home consoles: NES, SNES, N64, NGC, WII, WIU
Three out of four are failures. So four and a half of these are failures. I'm sure we can all agree that WII wasn't a failure, so you are arguing every single other one including NES and SNES were failures. Please tell me more oh wise games analyst.
LOL, guys, this naive guy here actually thinks XBC2 is coming this year LOLOL!I think it will
A question: Do people *really* think BOTW has sold more units to consumers than the Switch has worldwide? One look at Japan numbers tells you this is nigh impossible.
Even with digital (which are included in the 2.76 million BOTW numbers) Japan gets only 30-40K extra. The gap is huge, and it would still require the rest of the world to have a BOTW attach rate of 1.15 or 1.2 or so. That would be absolutely ridiculous - even the 1.02 attach rate in the US was shocking, and that data point even means that rest of world must be much higher than 1.2 still. It's just not possible. The explanation is way too simple as well: the Nintendo numbers are shipped, and Zelda isn't sold out as fuck like the Switch is, which tell you the real situation.Digital sales.
A question: Do people *really* think BOTW has sold more units to consumers than the Switch has worldwide? One look at Japan numbers tells you this is nigh impossible.
1-2 Switch noted as "Generating Buzz"...
...nice term for "Flop".
I am not denying the US thing. I am saying that the thought that 2.76 million shipped means consumers bought more than 1 copy on average worldwide is not feasible. I've laid out a few posts above why this is unfeasible.Given how the previous statement from nintendo themselves that they released a week or two ago specifically had a paragraph noting, and trying to explain the greater than 100% attach rate? Yes, I do think it was real.
Even with digital (which are included in the 2.76 million BOTW numbers) Japan gets only 30-40K extra. The gap is huge, and it would still require the rest of the world to have a BOTW attach rate of 1.15 or 1.2 or so. That would be absolutely ridiculous - even the 1.02 attach rate in the US was shocking, and that data point even means that rest of world must be much higher than 1.2 still. It's just not possible. The explanation is way too simple as well: the Nintendo numbers are shipped, and Zelda isn't sold out as fuck like the Switch is, which tell you the real situation.
Given how the previous statement from nintendo themselves that they released a week or two ago specifically had a paragraph noting, and trying to explain the greater than 100% attach rate? Yes, I do think it was real.
Well, the number only popped up in one region, the US, and nowhere else, even at launch. It is obviously not impossible that it happens in one or a few regions, but worldwide is unfeasible because of a major region like Japan buying only 60%. One or a few regions is very well possible (no reason to doubt an official statement), worldwide not so much.I've been struggling with this a bit myself, because an attach rate of over 100% is just unprecedented even for a game as obviously attractive as Zelda. Especially since, as you (Zedark) say, it would have to be well above 100% in the west as Japan is closer to 60%.
Your shipped vs. sold argument is the first I've heard that makes sense, more so than people double dipping physical (for collecting) and digital (for convenience), or people buying the game in anticipation of getting a Switch later. I'm sure those people exist, but I have a hard time believing they're that numerous.
But yeah, what Spoit says is also true: this number keeps popping up and keeps being officially communicated, so it can't be brushed off as an error. It's a conundrum.
Well, the number only popped up in one region, the US, and nowhere else, even at launch. It is obviously not impossible that it happens in one or a few regions, but worldwide is unfeasible because of a major region like Japan buying only 60%. One or a few regions is very well possible (no reason to doubt an official statement), worldwide not so much.
Small citation to end all discussion:Has anyone made a thread showing key slides/posted this yet
https://www.nintendo.co.jp/ir/pdf/2017/170428_2e.pdf
Nintendo slides said:By averaging our global sales numbers, we know that close to 90% of all consumers who purchased Nintendo Switch also purchased this title.
I've been struggling with this a bit myself, because an attach rate of over 100% is just unprecedented even for a game as obviously attractive as Zelda. Especially since, as you (Zedark) say, it would have to be well above 100% in the west as Japan is closer to 60%.
Your shipped vs. sold argument is the first I've heard that makes sense, more so than people double dipping physical (for collecting) and digital (for convenience), or people buying the game in anticipation of getting a Switch later. I'm sure those people exist, but I have a hard time believing they're that numerous.
But yeah, what Spoit says is also true: this number keeps popping up and keeps being officially communicated, so it can't be brushed off as an error. It's a conundrum.
EDIT: Come to think of it, if there are significant numbers of double dippers/buy-in-advancers, there should be more than of fair share of them on GAF. So let's hear it: who on here owns more copies of BotW for Switch, than they do Switches?
Actually both types have already been shown to exist on GAF before.EDIT: Come to think of it, if there are significant numbers of double dippers/buy-in-advancers, there should be more than of fair share of them on GAF. So let's hear it: who on here owns more copies of BotW for Switch, than they do Switches?
I just don't foresee a situation in November/December where people are buying Switch as a gift and Zelda isn't one of the most popular titles to buy along with the console. It's entirely possible that Zelda could be close to 8 million by the end of the year if Nintendo is able to sell around 12 million consoles this year. Outside of Japan Zelda is basically over 100% attachment rate during the launch, even if it sells to 1 in 2 new Switch owners from now on it's likely to be over 60% attach rate due to the launch.
There is additional DLCs announced and awards so the game will continue to stay top of mind for people buying the system well into the system's life. So that's why it's entirely realistic why Zelda BotW is simply going to be a massive game in terms of the overall performance of the franchise.
It's an outstanding game that fills a need that Nintendo otherwise has difficulty providing in their games. It's unrivaled in terms of the amount of time you could spend doing totally different things in a SP environment. The other games coming out during the first 6 months are multiplayer games so Zelda is a perhaps the perfect complimentary game that provides a very different SP experience for people buying a Switch for MK8D, Arms or Splatoon 2.
Zelda will get that winter boost when they advertise the expansion content more.
Actually both types have already been shown to exist on GAF before.