Nintendo confirms - No VRR for Switch 2 in TV mode

Was the PS5 advertised with VRR before release? Or even claim to support it on their website? (Serious question, I don't know).
They said it would come later after launch in a FAQ. This seems to be the opposite of that. They said they have it but it was a mistake and removed it fast.
 
Yes that's what I'm referring to. If you are playing on console then most applications of VRR will be in some kind of performance mode that doesn't quite hit 60fps. In that range it looks shit.

How many Switch 2 games do you expect to be playing at 100fps?

Well we have at least 1 at launch, possibly more.

You couldn't pay me to hook a Switch 2 up to a TV and play games at 1080p, so I don't care either way.

Just pointing out that VRR on an OLED is literally top tier if you're not playing games with terrible implementation.
 
Yes that's what I'm referring to. If you are playing on console then most applications of VRR will be in some kind of performance mode that doesn't quite hit 60fps. In that range it looks shit.

How many Switch 2 games do you expect to be playing at 100fps?

How many switch 2 games do you expect to be locked at there respective framerates with no screen tearing? Because we know that a ton of switch 2 games, especially third party ones aren't going to be optimized the best and it's going to lead to a mess of games running with bad frame pacing on the switch 2. VRR could've been used to help clear that up.


i%27m-just-telling-the-truth-saul-durand.gif
 
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Isn't it related to the dock?

What I could see happening is them stealth release an updated dock in a few years that is never officially announced and if you want VRR you will have to buy that new dock...
I honestly don't know. I strongly suspect that either a) they intended to have VRR but ran into some software/firmware issues that may or may not be fixed later, or b) at some point in development they had a dock/intended for a dock with VRR support but they decided to go with something cheaper.

Call me cynical but I highly doubt that this was just "oopsie, the guy who wrote that product page just got this idea from his own imagination".
 
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Well we have at least 1 at launch, possibly more.

You couldn't pay me to hook a Switch 2 up to a TV and play games at 1080p, so I don't care either way.

Just pointing out that VRR on an OLED is literally top tier if you're not playing games with terrible implementation.
Hooking a Switch 2 up to a tv is the whole point of this thread :messenger_grinning_sweat:

Freesync Premium or something is fantastic on a pc yes, I use a 42 inch LG C2 as a monitor. My point was that for consoles its almost pointless because of VRR flicker. It should work fantastic on the Switch 2's LCD though.

The higher the frame rate, the less an issue this becomes.
 
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This is heartbreaking news.

Question for the experts: is it still possible to be added later on this dock?

I don't think the dock has the capability of doing it at all. The dock dosen't even have hdmi 2.1 ports i believe meaning it's impossible for this to be implemented as of now. For example PS5 has a native HDMI output while Switch 2 has USB-C DP Alt mode converted to HDMI by the dock. There is no converter IC that support VESA Adaptive Sync to HDMI VRR at the moment. Someone can correct me if i'm wrong on this.
 
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Honestly my beef with nintendo is the fact they used to be more pro consumer then they used to be. Now they just put two middle fingers in the air and try nickle and diming consumers over every little thing to the point that it's insane. The biggest one to me that happened a couple of years ago is when they lauched the 3D mario all-stars collection on switch only for a limited time and then stopped selling it both physically and on the nintendo e-shop loll.


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And it didn't even include Mario Galaxy 2.
 
And it didn't even include Mario Galaxy 2.

Ya which is baffling. I honestly don't understand nintendo at all anymore, and it feels like they're too busy worrying about profits and in turn they're losing there identity. You can see it with the themepark openings, movies, etc that there priorities are all about money money money and they'd done away with anything pro consumer. They're the most anti-consumer gaming company in the industry.
 
ps5 VRR take years nothing burgers with bacons cheese frys pepsi annnnd porbably milkshack

tommy-boy.gif

So still "nothing burgers" if Nintendo says it will never have VRR in docked mode? Say what you want about Sony but at least they made it clear that PS5 would be updated with VRR at some point. Nintendo can't be bothered to say one way or another.
 
And it didn't even include Mario Galaxy 2.

Galaxy 2 is literally physically impossible without real Wii remote tech. PC Bros may be able to tolerate it with some kind of duct tape solution with a gyro controller but it would never pass Nintendo's standards for accessibility of normal casual customer.
 
I like it. It keeps everyone on the same level. Currently I have to deal with a lot of complaining from PS5 owners who don't have VRR, so it will be nice to have everyone on the same level.

Nintendo = democracy
Sony = constitutional republic
Xbox = monarchism
Gamepass = communism
PC = chaos

PC = survival of the fittest.
 
I don't think the dock has the capability of doing it at all. The dock dosen't even have hdmi 2.1 ports i believe meaning it's impossible for this to be implemented as of now. For example PS5 has a native HDMI output while Switch 2 has USB-C DP Alt mode converted to HDMI by the dock. There is no converter IC that support VESA Adaptive Sync to HDMI VRR at the moment. Someone can correct me if i'm wrong on this.
G-Sync and HDMI Forum VRR works almost the same 20hz- 60hz and G-Sync works on HDMI 2.0…. HDMI 2.1 is a certification in this case of HDMI Forum VRR support. If Nvidia and Nintendo can solve display port communication issue between the TV and the Dock they can patch it easily. Is technically possible.

From Rtings.com

"You can get both FreeSync and native G-SYNC VRR over DisplayPort as long as the monitor supports it. However, while FreeSync and native G-SYNC work over HDMI, G-SYNC Compatible doesn't. That said, if a monitor supports HDMI Forum VRR, then VRR will work with NVIDIA graphics cards over HDMI"
 
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Was the PS5 advertised with VRR before release? Or even claim to support it on their website? (Serious question, I don't know).


Yes, SONY advertised VRR as one of PS5's features and said they'd implement it at some point after launch. They didn't say it'd take 3 f*cking years, though. Some people started to wonder if PS5 really supported VRR, but the specs were always there on the Playstation Blog.

They never said anything about Dolby Atmos, though. That was a pleasant and unexpected surprise.
 
Nintendo = democracy
Sony = constitutional republic
Xbox = monarchism
Gamepass = communism
PC = chaos
You don't understand the words you're using.

A republic and a monarchy can be constitutional, and both can be a democracy.

It's like saying:

Nintendo = console
Sony = gaming console
Xbox = gaming
 
This opens up all kinds of questions as to whether the issue is the dock, and what will happen if I try the generic 4k laptop dock that works with my Switch 1 on the Switch 2.

Yeah I doubt VRR will magically come out but the entire thing gets more thought provoking, especially if it does work on the handheld screen so the support exists in software somewhere. Kind of thing that makes you wonder if you have some kind of USB C dock and modded Switch 2 it could be flipped on with one line of code lol.
 
on the big screen i'd expect screen tearing and uneven frame pacing nonstop
Come on now, it's not because VRR starts to be a thing that all of a sudden all games will have frame pacing and screen tearing. It's like thinking native resolution doesn't exist anymore because we have FSR/PSSR/DLSS.
 
Yes, SONY advertised VRR as one of PS5's features and said they'd implement it at some point after launch. They didn't say it'd take 3 f*cking years, though. Some people started to wonder if PS5 really supported VRR, but the specs were always there on the Playstation Blog.

They never said anything about Dolby Atmos, though. That was a pleasant and unexpected surprise.
It was less than a year and a half after launch when they enabled it, not 3 years. It took a little longer for 1440p VRR support but that was something I don't even think was advertised at all.
 
The system can do 120hz in TV mode. That was already confirmed with Prime 4.
ok... then yea it should be able to do 40fps.

VRR's official spec doesnt even support going as low as 40fps so I think these are two different issues. Im not an expert on this stuff and just got a TV that does VRR a few weeks ago.
 
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Why wouldn't you be able the use a 40fps mode on a 120hz TV? Divides evenly.

sorry that's just me, for whatever reason when I switch to a 40FPS mode in a PS5 game it seems to switch my TV to VRR, but that might be something with how those games handle their 40 FPS modes.
 
It was less than a year and a half after launch when they enabled it, not 3 years. It took a little longer for 1440p VRR support but that was something I don't even think was advertised at all.

Yes, I just checked and you're absolutely right, VRR support took about a year and a half (I guess I waited so eagerly that it looked to me longer that it actually was), it was VRR for 1440p which took longer, as you said. But again, 1440p support was never even promised by SONY, let alone VRR support for that resolution.

Hopefully Nintendo will do the same at some point in the future if its userbase really demand it, but it's hard to know because... it's Nintendo. 🤷🏽
 
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