They said it would come later after launch in a FAQ. This seems to be the opposite of that. They said they have it but it was a mistake and removed it fast.Was the PS5 advertised with VRR before release? Or even claim to support it on their website? (Serious question, I don't know).
Yes that's what I'm referring to. If you are playing on console then most applications of VRR will be in some kind of performance mode that doesn't quite hit 60fps. In that range it looks shit.
How many Switch 2 games do you expect to be playing at 100fps?
Yes that's what I'm referring to. If you are playing on console then most applications of VRR will be in some kind of performance mode that doesn't quite hit 60fps. In that range it looks shit.
How many Switch 2 games do you expect to be playing at 100fps?
I honestly don't know. I strongly suspect that either a) they intended to have VRR but ran into some software/firmware issues that may or may not be fixed later, or b) at some point in development they had a dock/intended for a dock with VRR support but they decided to go with something cheaper.Isn't it related to the dock?
What I could see happening is them stealth release an updated dock in a few years that is never officially announced and if you want VRR you will have to buy that new dock...
Hooking a Switch 2 up to a tv is the whole point of this threadWell we have at least 1 at launch, possibly more.
You couldn't pay me to hook a Switch 2 up to a TV and play games at 1080p, so I don't care either way.
Just pointing out that VRR on an OLED is literally top tier if you're not playing games with terrible implementation.
Yes. Also they can enable GSync day 1.This is heartbreaking news.
Question for the experts: is it still possible to be added later on this dock?
This is heartbreaking news.
Question for the experts: is it still possible to be added later on this dock?
That is a big thing to mess up in your initial presentation.
Some people will be more sensitive to it than others, but it is choppy.
And it didn't even include Mario Galaxy 2.Honestly my beef with nintendo is the fact they used to be more pro consumer then they used to be. Now they just put two middle fingers in the air and try nickle and diming consumers over every little thing to the point that it's insane. The biggest one to me that happened a couple of years ago is when they lauched the 3D mario all-stars collection on switch only for a limited time and then stopped selling it both physically and on the nintendo e-shop loll.
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And it didn't even include Mario Galaxy 2.
Is going to be G-Sync only when docked until Nintendo resolves the issue.
This is heartbreaking news.
Question for the experts: is it still possible to be added later on this dock?
Maybe, maybe not.On the topic of potential VRR support for docked mode coming in a future firmware update, Nintendo isn't denying the possibility:
We have nothing to announce on this topic.
ps5 VRR take years nothing burgers with bacons cheese frys pepsi annnnd porbably milkshack
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And it didn't even include Mario Galaxy 2.
I like it. It keeps everyone on the same level. Currently I have to deal with a lot of complaining from PS5 owners who don't have VRR, so it will be nice to have everyone on the same level.
Nintendo = democracy
Sony = constitutional republic
Xbox = monarchism
Gamepass = communism
PC = chaos
G-Sync and HDMI Forum VRR works almost the same 20hz- 60hz and G-Sync works on HDMI 2.0…. HDMI 2.1 is a certification in this case of HDMI Forum VRR support. If Nvidia and Nintendo can solve display port communication issue between the TV and the Dock they can patch it easily. Is technically possible.I don't think the dock has the capability of doing it at all. The dock dosen't even have hdmi 2.1 ports i believe meaning it's impossible for this to be implemented as of now. For example PS5 has a native HDMI output while Switch 2 has USB-C DP Alt mode converted to HDMI by the dock. There is no converter IC that support VESA Adaptive Sync to HDMI VRR at the moment. Someone can correct me if i'm wrong on this.
G-Sync works over HDMI 2.0…You're not getting docked G-Sync either. You can thank Nintendo for cheaping out and going with HDMI 2.0 in 2025.
Was the PS5 advertised with VRR before release? Or even claim to support it on their website? (Serious question, I don't know).
You don't understand the words you're using.Nintendo = democracy
Sony = constitutional republic
Xbox = monarchism
Gamepass = communism
PC = chaos
G-Sync works over HDMI 2.0…
So essentially Cyberpunk has a unique 40 FPS hand held mode you cant use docked... what the fuck Nintendo...
Come on now, it's not because VRR starts to be a thing that all of a sudden all games will have frame pacing and screen tearing. It's like thinking native resolution doesn't exist anymore because we have FSR/PSSR/DLSS.on the big screen i'd expect screen tearing and uneven frame pacing nonstop
I think it is because 40fps works in the 120hz container. you need the bandwidth in the HDMI to do 120fps.Why wouldn't you be able the use a 40fps mode on a 120hz TV? Divides evenly.
I think it is because 40fps works in the 120hz container. you need the bandwidth in the HDMI to do 120fps.
20hz-60hz range is supported.No it doesn't
I think it is because 40fps works in the 120hz container. you need the bandwidth in the HDMI to do 120fps.
The handheld screen already has VRRNot the kind of tech i see Nintendo discovering before 2035.
It's a problem if there's a inconsistent framerate/time.That's isn't a problem. It'll be able to do 40fps modes at anything below 4k. Just not with VRR.
It comes as a shock because it is supported in handheld mode.Nintendo is always 10 years behind in terms of hardware, OS, etc.... Stuff like this shouldn't come as a shock.
It's a problem if there's a inconsistent framerate/time.
20hz-60hz range is supported.
It was less than a year and a half after launch when they enabled it, not 3 years. It took a little longer for 1440p VRR support but that was something I don't even think was advertised at all.Yes, SONY advertised VRR as one of PS5's features and said they'd implement it at some point after launch. They didn't say it'd take 3 f*cking years, though. Some people started to wonder if PS5 really supported VRR, but the specs were always there on the Playstation Blog.
They never said anything about Dolby Atmos, though. That was a pleasant and unexpected surprise.
ok... then yea it should be able to do 40fps.The system can do 120hz in TV mode. That was already confirmed with Prime 4.
Why wouldn't you be able the use a 40fps mode on a 120hz TV? Divides evenly.
It was less than a year and a half after launch when they enabled it, not 3 years. It took a little longer for 1440p VRR support but that was something I don't even think was advertised at all.
Maybe it's possible to add VRR Support in TV Mode in a future Nintendo Switch 2 Update?