Shikamaru Ninja
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Nintendo is introducing volume 1 of its Super NES Mini interviews - which are a collection of short panel interviews with the legendary Nintendo game design teams responsible for some of the featured first-party games.
These are currently publishing on Nintendo's Japan homepage first, and may appear later translated into English and other languages.
Part 1 - Star Fox 1+2 - Shigeru Miyamoto, Takaya Imamura, Tsuyoshi Watanabe
Part 2 - F-Zero (coming soon)
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https://topics.nintendo.co.jp/c/article/9214cd6a-758b-11e7-8cda-063b7ac45a6d.html
Part 1 - Star Fox 1+2
- The panel is introduced as staff from Nintendo EAD (now part of Nintendo EPD) - including Shigeru Miyamoto, Takaya Imamura, and Tsuyoshi Watanabe
- MIyamoto (Producer), Takaya Imamura (Character designer and Lead 2D artist), Tsuyoshi Watanabe (Lead 3d designer)
- Katsuya Eguchi (Director) and Yoichi Yamada (Lead Planner) are mentioned but not interviewed
- Imamura originally designed the Star Fox cast as humans - but Miyamoto advised him to make them animals
- Imamura designed the animals but with some of the Nintendo EAD staff as inspiration. Fox is Miyamoto, Falco is Watanabe, Eguchi is Peppy, and Yamada is Slippy.
- [Imamura also designed Tingle and supposedly based that character off of Koji Kondo]
- Imamura's first major job was designing the characters and vehicles in F-Zero
- Watanabe was doing debug when he first joined the company
- Imamura and Watanabe worked together on a Link To the Past as Graphic Designers - before both working together on Star Fox.
- Watanabe not only handled the polygon designs of Star Fox and Star Fox 2 - but he also painted some of the promotional material found in packaging and manuals for both games.
- Everyone was happy that the game finally saw release to the public.
These are currently publishing on Nintendo's Japan homepage first, and may appear later translated into English and other languages.
Part 1 - Star Fox 1+2 - Shigeru Miyamoto, Takaya Imamura, Tsuyoshi Watanabe
Part 2 - F-Zero (coming soon)
----------------------
https://topics.nintendo.co.jp/c/article/9214cd6a-758b-11e7-8cda-063b7ac45a6d.html
Part 1 - Star Fox 1+2
- The panel is introduced as staff from Nintendo EAD (now part of Nintendo EPD) - including Shigeru Miyamoto, Takaya Imamura, and Tsuyoshi Watanabe
- MIyamoto (Producer), Takaya Imamura (Character designer and Lead 2D artist), Tsuyoshi Watanabe (Lead 3d designer)
- Katsuya Eguchi (Director) and Yoichi Yamada (Lead Planner) are mentioned but not interviewed
- Imamura originally designed the Star Fox cast as humans - but Miyamoto advised him to make them animals
- Imamura designed the animals but with some of the Nintendo EAD staff as inspiration. Fox is Miyamoto, Falco is Watanabe, Eguchi is Peppy, and Yamada is Slippy.
- [Imamura also designed Tingle and supposedly based that character off of Koji Kondo]
- Imamura's first major job was designing the characters and vehicles in F-Zero
- Watanabe was doing debug when he first joined the company
- Imamura and Watanabe worked together on a Link To the Past as Graphic Designers - before both working together on Star Fox.
- Watanabe not only handled the polygon designs of Star Fox and Star Fox 2 - but he also painted some of the promotional material found in packaging and manuals for both games.
- Everyone was happy that the game finally saw release to the public.